forked from Cookies_Github_mirror/AquaDX
[U] docs
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@@ -3,7 +3,9 @@ For best viewing experience, please use a markdown viewer that supports Github o
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## Server
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### Can I host a public instance?
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Yes. There is no function limitation, but keep this in mind: you may encounter scalability or security issues which I probably won't focus on.
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You're permitted to. However, you should only consider this if you have strong programming or homelab experience or have self-hosted other services before, as we will not be answering basic questions such as how to set up things like port forwarding or domain records.
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If you're new to self-hosting, it's easier to just use our public server at https://aquadx.net.
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### Can I use other port for endpoints?
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No. It's hardcoded inside a game and server can do nothing about it.
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@@ -12,7 +14,7 @@ No. It's hardcoded inside a game and server can do nothing about it.
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Yes. There will be no major consequences even without it.
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### What ports does Aqua use?
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* 80: ALL.Net, game endpoints and Aquaviewer
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* 80: ALL.Net, Game endpoints
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* 8443: Billing
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* 22345: Aime
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### Will you add [your wanted game name] support?
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It'll be case by case basis. Open an issue if you want to suggest something.
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### Will you add support for intl version?
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I won't work on it myself, but merge request is welcome.
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### Is the server update is mandatory with every new game content updates?
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No, games will still work. However, new content *probably* not appear in game without so-called "force unlock" and Web UI will not work as intended when displaying new content.
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