Update to v1.6

This commit is contained in:
Lost-MSth
2020-11-19 22:15:33 +08:00
parent 56ae7047fc
commit 30690b2fbf
18 changed files with 537 additions and 87 deletions

View File

@@ -157,7 +157,8 @@ def all_player():
'miss_count': i[17],
'time_played': time_played,
'clear_type': i[21],
'rating': i[22]
'rating': i[22],
'ticket': i[26]
})
else:
error = '没有玩家数据 No player data.'
@@ -358,3 +359,213 @@ def delete_song():
flash(error)
return redirect(url_for('index.change_song'))
@bp.route('/allchar', methods=['GET'])
@login_required
def all_character():
# 所有角色数据
conn = sqlite3.connect('./database/arcaea_database.db')
c = conn.cursor()
c.execute('''select * from character''')
x = c.fetchall()
error = None
if x:
posts = []
for i in x:
posts.append({'character_id': i[0],
'name': i[1],
'level': i[2],
'frag': i[5],
'prog': i[6],
'overdrive': i[7],
'skill_id': i[8],
'skill_id_uncap': i[11],
'char_type': i[12],
'is_uncapped': i[14] == 1
})
else:
error = '没有角色数据 No character data.'
conn.commit()
conn.close()
if error:
flash(error)
return render_template('web/allchar.html')
else:
return render_template('web/allchar.html', posts=posts)
@bp.route('/changechar', methods=['GET'])
@login_required
def change_character():
# 修改角色数据
skill_ids = ['No_skill', 'gauge_easy', 'note_mirror', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume']
return render_template('web/changechar.html', skill_ids=skill_ids)
@bp.route('/changesong/editchar', methods=['POST'])
@login_required
def edit_char():
# 修改角色数据
error = None
try:
character_id = int(request.form['id'])
level = request.form['level']
frag = request.form['frag']
prog = request.form['prog']
overdrive = request.form['overdrive']
skill_id = request.form['skill_id']
skill_id_uncap = request.form['skill_id_uncap']
if level:
level = int(level)
else:
level = None
if frag:
frag = float(frag)
else:
frag = None
if prog:
prog = float(prog)
else:
prog = None
if overdrive:
overdrive = float(overdrive)
else:
overdrive = None
except:
error = '数据错误 Wrong data.'
flash(error)
return redirect(url_for('index.change_character'))
conn = sqlite3.connect('./database/arcaea_database.db')
c = conn.cursor()
c.execute(
'''select exists(select * from character where character_id=:a)''', {'a': character_id})
if c.fetchone() == (1,):
if not level and not frag and not prog and not overdrive and not skill_id and not skill_id_uncap:
error = '无修改 No change.'
else:
sql = '''update character set level_exp=25000'''
sql_dict = {'character_id': character_id}
if level:
sql += ', level = :level'
sql_dict['level'] = level
if frag:
sql += ', frag = :frag'
sql_dict['frag'] = frag
if prog:
sql += ', prog = :prog'
sql_dict['prog'] = prog
if overdrive:
sql += ', overdrive = :overdrive'
sql_dict['overdrive'] = overdrive
if skill_id:
sql += ', skill_id = :skill_id'
if skill_id == 'No_skill':
sql_dict['skill_id'] = ''
else:
sql_dict['skill_id'] = skill_id
if skill_id_uncap:
sql += ', skill_id_uncap = :skill_id_uncap'
if skill_id_uncap == 'No_skill':
sql_dict['skill_id_uncap'] = ''
else:
sql_dict['skill_id_uncap'] = skill_id_uncap
sql += ' where character_id = :character_id'
c.execute(sql, sql_dict)
flash('角色修改成功 Successfully edit the character.')
else:
error = '角色不存在 The character does not exist.'
conn.commit()
conn.close()
if error:
flash(error)
return redirect(url_for('index.change_character'))
@bp.route('/changesong/updatechar', methods=['POST'])
@login_required
def update_character():
# 更新角色数据
conn = sqlite3.connect('./database/arcaea_database.db')
c = conn.cursor()
web.system.update_user_char(c)
conn.commit()
conn.close()
flash('数据更新成功 Success update data.')
return redirect(url_for('index.change_character'))
@bp.route('/changeuser', methods=['GET'])
@login_required
def change_user():
# 修改用户信息
return render_template('web/changeuser.html')
@bp.route('/changeuser/edituser', methods=['POST'])
@login_required
def edit_user():
# 修改用户数据
error = None
name = request.form['name']
user_code = request.form['user_code']
if name or user_code:
conn = sqlite3.connect('./database/arcaea_database.db')
c = conn.cursor()
if user_code:
c.execute('''select user_id from user where user_code=:a''', {
'a': user_code})
else:
c.execute(
'''select user_id from user where name=:a''', {'a': name})
user_id = c.fetchone()
posts = []
if user_id:
user_id = user_id[0]
try:
ticket = request.form['ticket']
if ticket:
ticket = int(ticket)
else:
ticket = None
except:
error = '数据错误 Wrong data.'
flash(error)
return redirect(url_for('index.change_user'))
if not ticket:
error = '无修改 No change.'
else:
sql = '''update user set ticket = :ticket where user_id = :user_id'''
sql_dict = {'ticket': ticket, 'user_id': user_id}
c.execute(sql, sql_dict)
flash('用户信息修改成功 Successfully edit the user information.')
else:
error = '玩家不存在 The player does not exist.'
else:
error = '输入为空 Null Input.'
conn.commit()
conn.close()
if error:
flash(error)
return redirect(url_for('index.change_user'))