Update to v2.9.1

- Fix a bug that the characters have wrong values
This commit is contained in:
Lost-MSth
2022-07-13 23:05:28 +08:00
parent 210ba99606
commit 6801af197f
10 changed files with 60 additions and 71 deletions

View File

@@ -227,8 +227,8 @@ class UserCharacter(Character):
"skill_unlock_level": self.skill.skill_unlock_level,
"skill_id": self.skill.skill_id,
"overdrive": self.overdrive.get_value(self.level),
"prog": self.overdrive.get_value(self.level),
"frag": self.overdrive.get_value(self.level),
"prog": self.prog.get_value(self.level),
"frag": self.frag.get_value(self.level),
"level_exp": self.level.level_exp,
"exp": self.level.exp,
"level": self.level.level,
@@ -238,7 +238,7 @@ class UserCharacter(Character):
if self.voice:
r['voice'] = self.voice
if self.character_id == 55:
r['fatalis_is_limited'] = True # emmmmmmm
r['fatalis_is_limited'] = False # emmmmmmm
if self.character_id in [1, 6, 7, 17, 18, 24, 32, 35, 52]:
r['base_character_id'] = 1
return r