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https://github.com/Lost-MSth/Arcaea-server.git
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Add Link Play
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0
latest version/server/__init__.py
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0
latest version/server/__init__.py
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113
latest version/server/arclinkplay.py
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113
latest version/server/arclinkplay.py
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from .sql import Connect
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import base64
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def get_song_unlock(client_song_map):
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# 处理可用歌曲bit,返回bytes
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user_song_unlock = [0] * 512
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for i in range(0, 1024, 2):
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x = 0
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y = 0
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if str(i) in client_song_map:
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if client_song_map[str(i)][0]:
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x += 1
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if client_song_map[str(i)][1]:
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x += 2
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if client_song_map[str(i)][2]:
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x += 4
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if client_song_map[str(i)][3]:
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x += 8
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if str(i+1) in client_song_map:
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if client_song_map[str(i+1)][0]:
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y += 1
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if client_song_map[str(i+1)][1]:
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y += 2
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if client_song_map[str(i+1)][2]:
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y += 4
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if client_song_map[str(i+1)][3]:
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y += 8
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user_song_unlock[i // 2] = y*16 + x
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return bytes(user_song_unlock)
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def create_room(conn, user_id, client_song_map):
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# 创建房间,返回错误码和房间与用户信息
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error_code = 108
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with Connect() as c:
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c.execute('''select name from user where user_id=?''', (user_id,))
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x = c.fetchone()
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if x is not None:
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name = x[0]
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song_unlock = get_song_unlock(client_song_map)
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conn.send((1, name, song_unlock))
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data = conn.recv()
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if data[0] == 0:
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error_code = 0
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return error_code, {'roomCode': data[1],
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'roomId': str(data[2]),
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'token': str(data[3]),
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'key': (base64.b64encode(data[4])).decode(),
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'playerId': str(data[5]),
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'userId': user_id,
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'orderedAllowedSongs': (base64.b64encode(song_unlock)).decode()
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}
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return error_code, None
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def join_room(conn, user_id, client_song_map, room_code):
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# 加入房间,返回错误码和房间与用户信息
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error_code = 108
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with Connect() as c:
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c.execute('''select name from user where user_id=?''', (user_id,))
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x = c.fetchone()
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if x is not None:
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name = x[0]
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song_unlock = get_song_unlock(client_song_map)
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conn.send((2, name, song_unlock, room_code))
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data = conn.recv()
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if data[0] == 0:
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error_code = 0
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return error_code, {'roomCode': data[1],
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'roomId': str(data[2]),
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'token': str(data[3]),
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'key': (base64.b64encode(data[4])).decode(),
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'playerId': str(data[5]),
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'userId': user_id,
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'orderedAllowedSongs': (base64.b64encode(data[6])).decode()
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}
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else:
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error_code = data[0]
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return error_code, None
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def update_room(conn, user_id, token):
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# 更新房间,返回错误码和房间与用户信息
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error_code = 108
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conn.send((3, int(token)))
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data = conn.recv()
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if data[0] == 0:
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error_code = 0
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return error_code, {'roomCode': data[1],
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'roomId': str(data[2]),
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'token': token,
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'key': (base64.b64encode(data[3])).decode(),
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'playerId': str(data[4]),
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'userId': user_id,
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'orderedAllowedSongs': (base64.b64encode(data[5])).decode()
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}
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else:
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error_code = data[0]
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return error_code, None
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