mirror of
https://github.com/Lost-MSth/Arcaea-server.git
synced 2026-02-07 08:17:28 +08:00
Update to v2.6
This commit is contained in:
@@ -165,10 +165,22 @@ def get_user_present(c, user_id):
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if x:
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for i in x:
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if now <= int(i[1]):
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c.execute(
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'''select * from present_item where present_id=?''', (i[0],))
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y = c.fetchall()
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items = []
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if y:
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for j in y:
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if j is not None:
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items.append({
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"type": j[2],
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"id": j[1],
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"amount": j[3]
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})
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re.append({'expire_ts': i[1],
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'description': i[3],
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'description': i[2],
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'present_id': i[0],
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'items': json.loads(i[2])
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'items': items
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})
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return re
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@@ -189,16 +201,16 @@ def claim_user_present(user_id, present_id):
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now = int(time.time() * 1000)
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if now <= int(x[1]):
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# 处理memory
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items = json.loads(x[2])
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for i in items:
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if i['id'] == 'memory':
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c.execute('''select ticket from user where user_id=:a''', {
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'a': user_id})
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ticket = int(c.fetchone()[0])
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ticket += int(i['amount'])
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c.execute('''update user set ticket=:b where user_id=:a''', {
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'a': user_id, 'b': ticket})
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c.execute(
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'''select * from present_item where present_id=?''', (x[0],))
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y = c.fetchall()
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flag = True
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if y:
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for j in y:
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if j is not None:
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flag = flag and server.item.claim_user_item(
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c, user_id, j[1], j[2], j[3])
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else:
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# 过期
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flag = False
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@@ -216,12 +228,12 @@ def claim_user_redeem(user_id, code):
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if not x:
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return 0, 504
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if x[2] == 0: # 一次性
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if x[1] == 0: # 一次性
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c.execute(
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'''select exists(select * from user_redeem where code=:a)''', {'a': code})
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if c.fetchone() == (1,):
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return 0, 505
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elif x[2] == 1: # 每个玩家一次
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elif x[1] == 1: # 每个玩家一次
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c.execute('''select exists(select * from user_redeem where code=:a and user_id=:b)''',
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{'a': code, 'b': user_id})
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if c.fetchone() == (1,):
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@@ -230,17 +242,17 @@ def claim_user_redeem(user_id, code):
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c.execute('''insert into user_redeem values(:b,:a)''',
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{'a': code, 'b': user_id})
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items = json.loads(x[1])
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for i in items:
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if i['type'] == 'fragment':
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fragment = i['amount']
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if i['type'] == 'memory':
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c.execute('''select ticket from user where user_id=:a''', {
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'a': user_id})
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ticket = int(c.fetchone()[0])
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ticket += int(i['amount'])
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c.execute('''update user set ticket=:b where user_id=:a''', {
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'a': user_id, 'b': ticket})
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error_code = None
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c.execute('''select * from redeem_item where code=?''', (code,))
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x = c.fetchall()
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flag = True
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if x:
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for i in x:
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if i[2] == 'fragment':
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fragment += i[3]
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else:
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flag = flag and server.item.claim_user_item(
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c, user_id, i[1], i[2], i[3])
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if flag:
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error_code = None
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return fragment, error_code
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@@ -3,7 +3,10 @@ from server.sql import Connect
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from setting import Config
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import server.item
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import server.character
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import server.info
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import server.arcpurchase
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import os
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import time
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def int2b(x):
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@@ -14,6 +17,23 @@ def int2b(x):
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return True
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def calc_stamina(max_stamina_ts, curr_stamina):
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# 计算体力,返回剩余体力数值
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stamina = int(server.info.MAX_STAMINA - (max_stamina_ts -
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int(time.time()*1000)) / server.info.STAMINA_RECOVER_TICK)
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if stamina >= server.info.MAX_STAMINA:
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if curr_stamina >= server.info.MAX_STAMINA:
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stamina = curr_stamina
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else:
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stamina = server.info.MAX_STAMINA
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if stamina < 0:
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stamina = 0
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return stamina
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def get_world_name(file_dir='./database/map'):
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# 获取所有地图名称,返回列表
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L = []
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@@ -45,7 +65,10 @@ def get_user_world_info(user_id, map_id):
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info['curr_capture'] = x[3]
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info['is_locked'] = int2b(x[4])
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else:
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c.execute('''insert into user_world values(:a,:b,0,0,0)''', {
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info['curr_position'] = 0
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info['curr_capture'] = 0
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info['is_locked'] = True
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c.execute('''insert into user_world values(:a,:b,0,0,1)''', {
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'a': user_id, 'b': map_id})
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return info
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@@ -87,7 +110,10 @@ def get_world_all(user_id):
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info['curr_capture'] = x[3]
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info['is_locked'] = int2b(x[4])
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else:
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c.execute('''insert into user_world values(:a,:b,0,0,0)''', {
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info['curr_position'] = 0
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info['curr_capture'] = 0
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info['is_locked'] = True
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c.execute('''insert into user_world values(:a,:b,0,0,1)''', {
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'a': user_id, 'b': map_id})
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re.append(info)
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@@ -106,7 +132,7 @@ def get_user_world(user_id, map_id):
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"user_id": user_id,
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"curr_position": 0,
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"curr_capture": 0,
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"is_locked": False,
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"is_locked": True,
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"map_id": map_id
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}
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if x:
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@@ -114,12 +140,40 @@ def get_user_world(user_id, map_id):
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re['curr_capture'] = x[3]
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re['is_locked'] = int2b(x[4])
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else:
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c.execute('''insert into user_world values(:a,:b,0,0,0)''', {
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c.execute('''insert into user_world values(:a,:b,0,0,1)''', {
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'a': user_id, 'b': map_id})
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return re
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def unlock_user_world(user_id, map_id):
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# 解锁用户的图,返回成功与否布尔值
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with Connect() as c:
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c.execute(
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'''select is_locked from user_world where map_id=? and user_id=?''', (map_id, user_id))
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x = c.fetchone()
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if x:
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is_locked = x[0]
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else:
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is_locked = 1
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c.execute('''insert into user_world values(:a,:b,0,0,1)''', {
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'a': user_id, 'b': map_id})
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if is_locked == 1:
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map_info = get_world_info(map_id)
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if 'require_type' in map_info and map_info['require_type'] != '':
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if map_info['require_type'] in ['pack', 'single']:
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c.execute('''select exists(select * from user_item where user_id=? and item_id=? and type=?)''',
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(user_id, map_info['require_id'], map_info['require_type']))
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if c.fetchone() == (0,):
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return False
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c.execute(
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'''update user_world set is_locked=0 where user_id=? and map_id=?''', (user_id, map_id))
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return True
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def change_user_current_map(user_id, map_id):
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# 改变用户当前图
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with Connect() as c:
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@@ -129,7 +183,8 @@ def change_user_current_map(user_id, map_id):
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def play_world_song(user_id, args):
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# 声明是世界模式的打歌,并且记录加成信息
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# 声明是世界模式的打歌,并且记录加成信息,返回字典
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r = {}
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with Connect() as c:
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stamina_multiply = 1
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fragment_multiply = 100
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@@ -150,7 +205,34 @@ def play_world_song(user_id, args):
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c.execute('''insert into world_songplay values(:a,:b,:c,:d,:e,:f)''', {
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'a': user_id, 'b': args['song_id'], 'c': args['difficulty'], 'd': stamina_multiply, 'e': fragment_multiply, 'f': prog_boost_multiply})
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return None
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c.execute('''select current_map from user where user_id = :a''', {
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'a': user_id})
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map_id = c.fetchone()[0]
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info = get_world_info(map_id)
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# 体力计算
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c.execute(
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'''select max_stamina_ts, stamina from user where user_id=?''', (user_id,))
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x = c.fetchone()
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max_stamina_ts = x[0] if x and x[0] is not None else 0
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stamina = x[1] if x and x[1] is not None else 12
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now = int(time.time() * 1000)
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# 体力不足
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if calc_stamina(max_stamina_ts, stamina) < info['stamina_cost']:
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return {}
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stamina = calc_stamina(max_stamina_ts, stamina) - \
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info['stamina_cost'] * stamina_multiply
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max_stamina_ts = now + server.info.STAMINA_RECOVER_TICK * \
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(server.info.MAX_STAMINA - stamina)
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c.execute('''update user set max_stamina_ts=?, stamina=? where user_id=?''',
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(max_stamina_ts, stamina, user_id))
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r = {
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"stamina": stamina,
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"max_stamina_ts": max_stamina_ts,
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"token": "13145201919810"
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}
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return r
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def climb_step(user_id, map_id, step, prev_capture, prev_position):
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@@ -263,9 +345,12 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
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c.execute('''delete from world_songplay where user_id=:a and song_id=:b and difficulty=:c''', {
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'a': user_id, 'b': song_id, 'c': difficulty})
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c.execute('''select character_id from user where user_id=?''', (user_id,))
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c.execute(
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'''select character_id, max_stamina_ts, stamina from user where user_id=?''', (user_id,))
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x = c.fetchone()
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character_id = x[0] if x else 0
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character_id = x[0] if x and x[0] is not None else 0
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max_stamina_ts = x[1] if x and x[1] is not None else 0
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stamina = x[2] if x and x[2] is not None else 12
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c.execute('''select frag1,prog1,overdrive1,frag20,prog20,overdrive20,frag30,prog30,overdrive30 from character where character_id=?''', (character_id,))
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x = c.fetchone()
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@@ -317,6 +402,9 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
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c.execute('''select * from user_world where user_id = :a and map_id =:b''',
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{'a': user_id, 'b': map_id})
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y = c.fetchone()
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if y[4] == 1: # 图不可用
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return {}
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rewards, steps, curr_position, curr_capture, info = climb_step(
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user_id, map_id, step, y[3], y[2])
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for i in rewards: # 物品分发
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@@ -324,6 +412,12 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
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amount = j['amount'] if 'amount' in j else 1
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item_id = j['id'] if 'id' in j else ''
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server.item.claim_user_item(c, user_id, item_id, j['type'], amount)
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if 'step_type' in steps[-1]:
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if 'plusstamina' in steps[-1]['step_type'] and 'plus_stamina_value' in steps[-1]:
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# 体力格子
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max_stamina_ts, stamina = add_stamina(
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c, user_id, int(steps[-1]['plus_stamina_value']))
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# 角色升级
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if not Config.CHARACTER_FULL_UNLOCK:
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exp, level = server.character.calc_level_up(
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@@ -357,8 +451,8 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
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"prog": prog,
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"overdrive": overdrive
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},
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"current_stamina": 12,
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"max_stamina_ts": 1586274871917
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"current_stamina": calc_stamina(max_stamina_ts, stamina),
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"max_stamina_ts": max_stamina_ts
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}
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else:
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re = {
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@@ -384,8 +478,8 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
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"prog": prog,
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"overdrive": overdrive
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},
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"current_stamina": 12,
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"max_stamina_ts": 1586274871917
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"current_stamina": calc_stamina(max_stamina_ts, stamina),
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"max_stamina_ts": max_stamina_ts
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}
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if stamina_multiply != 1:
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@@ -401,3 +495,77 @@ def world_update(c, user_id, song_id, difficulty, rating, clear_type, beyond_gau
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'a': curr_position, 'b': curr_capture, 'c': user_id, 'd': map_id})
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return re
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def add_stamina(c, user_id, add_stamina):
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# 增添体力,返回max_stamina_ts和stamina
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now = int(time.time() * 1000)
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c.execute(
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'''select max_stamina_ts, stamina from user where user_id=?''', (user_id,))
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x = c.fetchone()
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if x and x[0] is not None and x[1] is not None:
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stamina = calc_stamina(x[0], x[1]) + add_stamina
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max_stamina_ts = now - \
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(stamina-server.info.MAX_STAMINA) * \
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server.info.STAMINA_RECOVER_TICK
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else:
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max_stamina_ts = now
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stamina = server.info.MAX_STAMINA
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c.execute('''update user set max_stamina_ts=?, stamina=? where user_id=?''',
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(max_stamina_ts, stamina, user_id))
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return max_stamina_ts, stamina
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def buy_stamina_by_fragment(user_id):
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# 残片买体力,返回字典和错误码
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r = {}
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with Connect() as c:
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c.execute(
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'''select next_fragstam_ts from user where user_id=?''', (user_id,))
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x = c.fetchone()
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if x:
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now = int(time.time() * 1000)
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next_fragstam_ts = x[0] if x[0] else 0
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if now < next_fragstam_ts:
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return {}, 905
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next_fragstam_ts = now + 24*3600*1000
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max_stamina_ts, stamina = add_stamina(c, user_id, 6)
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c.execute('''update user set next_fragstam_ts=?, max_stamina_ts=?, stamina=? where user_id=?''',
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(next_fragstam_ts, max_stamina_ts, stamina, user_id))
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r = {
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"user_id": user_id,
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"stamina": stamina,
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"max_stamina_ts": max_stamina_ts,
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"next_fragstam_ts": next_fragstam_ts
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}
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return r, None
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def buy_stamina_by_ticket(user_id):
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# 源点买体力,返回字典和错误码
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r = {}
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with Connect() as c:
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flag, ticket = server.arcpurchase.buy_item(c, user_id, 50)
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if flag:
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max_stamina_ts, stamina = add_stamina(c, user_id, 6)
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c.execute('''update user set max_stamina_ts=?, stamina=? where user_id=?''',
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(max_stamina_ts, stamina, user_id))
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r = {
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"user_id": user_id,
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"stamina": stamina,
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"max_stamina_ts": max_stamina_ts,
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"ticket": ticket
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}
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else:
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return None, 501
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return r, None
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@@ -5,9 +5,11 @@ import functools
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from setting import Config
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from flask import jsonify
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||||
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BAN_TIME = [1, 3, 7, 15, 31]
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def arc_login(name: str, password: str, device_id: str, ip: str): # 登录判断
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# 查询数据库中的user表,验证账号密码,返回并记录token,多返回个error code
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||||
# 查询数据库中的user表,验证账号密码,返回并记录token,多返回个error code和extra
|
||||
# token采用user_id和时间戳连接后hash生成(真的是瞎想的,没用bear)
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||||
# 密码和token的加密方式为 SHA-256
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||||
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||||
@@ -15,16 +17,21 @@ def arc_login(name: str, password: str, device_id: str, ip: str): # 登录判
|
||||
token = None
|
||||
with Connect() as c:
|
||||
hash_pwd = hashlib.sha256(password.encode("utf8")).hexdigest()
|
||||
c.execute('''select user_id, password from user where name = :name''', {
|
||||
c.execute('''select user_id, password, ban_flag from user where name = :name''', {
|
||||
'name': name})
|
||||
x = c.fetchone()
|
||||
if x is not None:
|
||||
now = int(time.time() * 1000)
|
||||
if x[2] is not None and x[2] != '':
|
||||
# 自动封号检查
|
||||
ban_timestamp = int(x[2].split(':', 1)[1])
|
||||
if ban_timestamp > now:
|
||||
return None, 105, {'remaining_ts': ban_timestamp-now}
|
||||
if x[1] == '':
|
||||
# 账号封禁
|
||||
error_code = 106
|
||||
elif x[1] == hash_pwd:
|
||||
user_id = str(x[0])
|
||||
now = int(time.time() * 1000)
|
||||
token = hashlib.sha256(
|
||||
(user_id + str(now)).encode("utf8")).hexdigest()
|
||||
c.execute(
|
||||
@@ -49,6 +56,13 @@ def arc_login(name: str, password: str, device_id: str, ip: str): # 登录判
|
||||
device_list) + 1 - device_list.count(device_id) - Config.LOGIN_DEVICE_NUMBER_LIMIT
|
||||
|
||||
if should_delete_num >= 1: # 删掉多余token
|
||||
if not Config.ALLOW_LOGIN_SAME_DEVICE and Config.ALLOW_BAN_MULTIDEVICE_USER_AUTO: # 自动封号检查
|
||||
c.execute(
|
||||
'''select count(*) from login where user_id=? and login_time>?''', (user_id, now-86400000))
|
||||
if c.fetchone()[0] >= Config.LOGIN_DEVICE_NUMBER_LIMIT:
|
||||
remaining_ts = arc_auto_ban(c, user_id, now)
|
||||
return None, 105, {'remaining_ts': remaining_ts}
|
||||
|
||||
c.execute('''delete from login where rowid in (select rowid from login where user_id=:user_id limit :a);''',
|
||||
{'user_id': user_id, 'a': int(should_delete_num)})
|
||||
|
||||
@@ -62,7 +76,7 @@ def arc_login(name: str, password: str, device_id: str, ip: str): # 登录判
|
||||
# 用户名错误
|
||||
error_code = 104
|
||||
|
||||
return token, error_code
|
||||
return token, error_code, None
|
||||
|
||||
|
||||
def arc_register(name: str, password: str, device_id: str, email: str, ip: str): # 注册
|
||||
@@ -195,3 +209,24 @@ def auth_required(request):
|
||||
|
||||
return wrapped_view
|
||||
return decorator
|
||||
|
||||
|
||||
def arc_auto_ban(c, user_id, now):
|
||||
# 多设备自动封号机制,返回封号时长
|
||||
c.execute('''delete from login where user_id=?''', (user_id, ))
|
||||
c.execute('''select ban_flag from user where user_id=?''', (user_id,))
|
||||
x = c.fetchone()
|
||||
if x and x[0] != '' and x[0] is not None:
|
||||
last_ban_time = int(x[0].split(':', 1)[0])
|
||||
i = 0
|
||||
while i < len(BAN_TIME) - 1 and BAN_TIME[i] <= last_ban_time:
|
||||
i += 1
|
||||
ban_time = BAN_TIME[i]
|
||||
else:
|
||||
ban_time = BAN_TIME[0]
|
||||
|
||||
ban_flag = ':'.join((str(ban_time), str(now + ban_time*24*60*60*1000)))
|
||||
c.execute('''update user set ban_flag=? where user_id=?''',
|
||||
(ban_flag, user_id))
|
||||
|
||||
return ban_time*24*60*60*1000
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
from setting import Config
|
||||
from server.sql import Connect
|
||||
import server.info
|
||||
import server.item
|
||||
import server.setme
|
||||
|
||||
@@ -212,10 +213,10 @@ def char_use_core(user_id, character_id, amount):
|
||||
x = c.fetchone()
|
||||
if x:
|
||||
exp, level = calc_level_up(
|
||||
c, user_id, character_id, x[0], amount*250)
|
||||
c.execute('''update user_char set level=?, exp=? where user_id=? and character_id=?''',
|
||||
c, user_id, character_id, x[0], amount*server.info.CORE_EXP)
|
||||
c.execute('''update user_char set level=?, exp=? where user_id=? and character_id=?''',
|
||||
(level, exp, user_id, character_id))
|
||||
server.item.claim_user_item(
|
||||
server.item.claim_user_item(
|
||||
c, user_id, 'core_generic', 'core', -amount)
|
||||
|
||||
r = {'character': [get_one_character(c, user_id, character_id)]}
|
||||
@@ -244,10 +245,10 @@ def char_uncap(user_id, character_id):
|
||||
break
|
||||
|
||||
if success:
|
||||
for i in x:
|
||||
server.item.claim_user_item(c, user_id, i[1], i[2], -i[3])
|
||||
c.execute('''update user_char set is_uncapped=1, is_uncapped_override=0 where user_id=? and character_id=?''',
|
||||
(user_id, character_id))
|
||||
for i in x:
|
||||
server.item.claim_user_item(c, user_id, i[1], i[2], -i[3])
|
||||
|
||||
r = {'character': [get_one_character(c, user_id, character_id)]}
|
||||
r['cores'] = server.item.get_user_cores(c, user_id)
|
||||
|
||||
@@ -7,6 +7,10 @@ import server.item
|
||||
import time
|
||||
from setting import Config
|
||||
|
||||
MAX_STAMINA = 12
|
||||
STAMINA_RECOVER_TICK = 1800000
|
||||
CORE_EXP = 250
|
||||
|
||||
|
||||
def int2b(x):
|
||||
# int与布尔值转换
|
||||
@@ -100,7 +104,8 @@ def get_user_friend(c, user_id):
|
||||
"user_id": i[0]
|
||||
})
|
||||
|
||||
s.sort(key=lambda item: item["recent_score"][0]["time_played"] if len(item["recent_score"]) > 0 else 0, reverse=True)
|
||||
s.sort(key=lambda item: item["recent_score"][0]["time_played"] if len(
|
||||
item["recent_score"]) > 0 else 0, reverse=True)
|
||||
return s
|
||||
|
||||
|
||||
@@ -123,11 +128,12 @@ def get_user_me(c, user_id):
|
||||
'''update user set character_id=0 where user_id=?''', (user_id,))
|
||||
|
||||
favorite_character_id = x[23]
|
||||
if favorite_character_id not in characters:
|
||||
if favorite_character_id not in characters: # 这是考虑有可能favourite_character设置了用户未拥有的角色
|
||||
favorite_character_id = -1
|
||||
c.execute(
|
||||
'''update user set favorite_character=-1 where user_id=?''', (user_id,))
|
||||
|
||||
# 计算世界排名
|
||||
c.execute(
|
||||
'''select world_rank_score from user where user_id=?''', (user_id,))
|
||||
y = c.fetchone()
|
||||
@@ -142,10 +148,22 @@ def get_user_me(c, user_id):
|
||||
else:
|
||||
world_rank = 0
|
||||
|
||||
# 源点强化
|
||||
prog_boost = 0
|
||||
if x[27] and x[27] != 0:
|
||||
prog_boost = 300
|
||||
|
||||
# 体力计算
|
||||
next_fragstam_ts = -1
|
||||
max_stamina_ts = 1586274871917
|
||||
stamina = 12
|
||||
if x[31]:
|
||||
next_fragstam_ts = x[31]
|
||||
if x[32]:
|
||||
max_stamina_ts = x[32]
|
||||
if x[33]:
|
||||
stamina = x[33]
|
||||
|
||||
r = {"is_aprilfools": Config.IS_APRILFOOLS,
|
||||
"curr_available_maps": [],
|
||||
"character_stats": user_character,
|
||||
@@ -165,9 +183,9 @@ def get_user_me(c, user_id):
|
||||
"is_skill_sealed": int2b(x[7]),
|
||||
"current_map": x[25],
|
||||
"prog_boost": prog_boost,
|
||||
"next_fragstam_ts": -1,
|
||||
"max_stamina_ts": 1586274871917,
|
||||
"stamina": 12,
|
||||
"next_fragstam_ts": next_fragstam_ts,
|
||||
"max_stamina_ts": max_stamina_ts,
|
||||
"stamina": server.arcworld.calc_stamina(max_stamina_ts, stamina),
|
||||
"world_unlocks": server.item.get_user_items(c, user_id, 'world_unlock'),
|
||||
"world_songs": server.item.get_user_items(c, user_id, 'world_song'),
|
||||
"singles": server.item.get_user_items(c, user_id, 'single'),
|
||||
@@ -221,12 +239,12 @@ def arc_aggregate_big(user_id):
|
||||
}, {
|
||||
"id": 3,
|
||||
"value": {
|
||||
"max_stamina": 12,
|
||||
"stamina_recover_tick": 1800000,
|
||||
"core_exp": 250,
|
||||
"curr_ts": int(time.time())*1000,
|
||||
"max_stamina": MAX_STAMINA,
|
||||
"stamina_recover_tick": STAMINA_RECOVER_TICK,
|
||||
"core_exp": CORE_EXP,
|
||||
"curr_ts": int(time.time()*1000),
|
||||
"level_steps": server.character.get_level_steps(),
|
||||
"world_ranking_enabled": False,
|
||||
"world_ranking_enabled": True,
|
||||
"is_byd_chapter_unlocked": True
|
||||
}
|
||||
}, {
|
||||
|
||||
Reference in New Issue
Block a user