[Refactor] Performance optimization

- Put download token in memory database
- Accelerate multiple querying in `best_score` table
This commit is contained in:
Lost-MSth
2022-11-01 18:08:02 +08:00
parent e04c8ecf2d
commit cf350842ac
11 changed files with 168 additions and 137 deletions

View File

@@ -377,40 +377,42 @@ class UserInfo(User):
self.favorite_character.select_character_uncap_condition(self)
return self.favorite_character
@property
def friend_ids(self) -> list:
self.c.execute('''select user_id_other from friend where user_id_me = :user_id''', {
'user_id': self.user_id})
return self.c.fetchall()
@property
def friends(self) -> list:
# 得到用户的朋友列表
if self.__friends is None:
self.c.execute('''select user_id_other from friend where user_id_me = :user_id''', {
'user_id': self.user_id})
x = self.c.fetchall()
s = []
if x != [] and x[0][0] is not None:
for i in x:
self.c.execute('''select exists(select * from friend where user_id_me = :x and user_id_other = :y)''',
{'x': i[0], 'y': self.user_id})
for i in self.friend_ids:
self.c.execute('''select exists(select * from friend where user_id_me = :x and user_id_other = :y)''',
{'x': i[0], 'y': self.user_id})
is_mutual = True if self.c.fetchone() == (1,) else False
is_mutual = True if self.c.fetchone() == (1,) else False
you = UserOnline(self.c, i[0])
you.select_user()
character = you.character if you.favorite_character is None else you.favorite_character
character.select_character_uncap_condition(you)
you = UserOnline(self.c, i[0])
you.select_user()
character = you.character if you.favorite_character is None else you.favorite_character
character.select_character_uncap_condition(you)
rating = you.rating_ptt if not you.is_hide_rating else -1
rating = you.rating_ptt if not you.is_hide_rating else -1
s.append({
"is_mutual": is_mutual,
"is_char_uncapped_override": character.is_uncapped_override,
"is_char_uncapped": character.is_uncapped,
"is_skill_sealed": you.is_skill_sealed,
"rating": rating,
"join_date": you.join_date,
"character": character.character_id,
"recent_score": you.recent_score_list,
"name": you.name,
"user_id": you.user_id
})
s.append({
"is_mutual": is_mutual,
"is_char_uncapped_override": character.is_uncapped_override,
"is_char_uncapped": character.is_uncapped,
"is_skill_sealed": you.is_skill_sealed,
"rating": rating,
"join_date": you.join_date,
"character": character.character_id,
"recent_score": you.recent_score_list,
"name": you.name,
"user_id": you.user_id
})
s.sort(key=lambda item: item["recent_score"][0]["time_played"] if len(
item["recent_score"]) > 0 else 0, reverse=True)
self.__friends = s
@@ -568,16 +570,8 @@ class UserInfo(User):
self.stamina = UserStamina(self.c, self)
self.stamina.set_value(x[0], x[1])
def select_user_about_character(self) -> None:
'''
查询user表有关角色的信息
'''
self.c.execute('''select name, character_id, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, favorite_character from user where user_id = :a''', {
'a': self.user_id})
x = self.c.fetchone()
if not x:
raise NoData('No user.', 108, -3)
def from_list_about_character(self, x: list) -> None:
'''从数据库user表获取搭档信息'''
self.name = x[0]
self.character = UserCharacter(self.c, x[1], self)
self.is_skill_sealed = x[2] == 1
@@ -586,6 +580,18 @@ class UserInfo(User):
self.favorite_character = None if x[5] == - \
1 else UserCharacter(self.c, x[5], self)
def select_user_about_character(self) -> None:
'''
查询user表有关搭档的信息
'''
self.c.execute('''select name, character_id, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, favorite_character from user where user_id = :a''', {
'a': self.user_id})
x = self.c.fetchone()
if not x:
raise NoData('No user.', 108, -3)
self.from_list_about_character(x)
def select_user_about_world_play(self) -> None:
'''
查询user表有关世界模式打歌的信息