4 Commits
v1.4 ... v1.6

Author SHA1 Message Date
Lost-MSth
30690b2fbf Update to v1.6 2020-11-19 22:15:33 +08:00
Lost-MSth
56ae7047fc Update to v1.5
A small update.
2020-11-02 19:02:50 +08:00
Lost-MSth
f5d2589971 Update README.md 2020-10-31 15:03:46 +08:00
Lost-MSth
8bb5c28663 Update README.md 2020-10-30 20:49:25 +08:00
21 changed files with 605 additions and 110 deletions

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@@ -8,7 +8,7 @@ This is a small local Arcaea server based on Python and Flask, which can simulat
> It looks stupid, but it works! > It looks stupid, but it works!
## 特性 Features ## 特性 Features
有 We have 以下 We have
- 登录、注册 Login and registration - 登录、注册 Login and registration
- 成绩上传 Score upload - 成绩上传 Score upload
- PTT - PTT
@@ -17,16 +17,20 @@ This is a small local Arcaea server based on Python and Flask, which can simulat
- 数据同步 Data synchronization - 数据同步 Data synchronization
- 爬梯 Climbing steps - 爬梯 Climbing steps
- 自定义世界模式 Customizable World Mode - 自定义世界模式 Customizable World Mode
- 自定义歌曲下载 Customizable songs download
- 全角色立绘 All character drawings - 全角色立绘 All character drawings
- 全剧情解锁 Unlock all the storys - 角色技能 Character skills
- 自定义角色属性 Customizable characters attributes
- 全剧情解锁 Unlock all the stories
- 后台查分 Background search scores - 后台查分 Background search scores
- 后台自定义歌曲定数 Customize chart consts in the background - 后台自定义歌曲定数 Customize chart consts in the background
- 成绩校验 Score check
没有以下 We don't have 没有以下 We don't have
- 角色特性 Character characteristics - 角色数值 Character characteristic value
- 购买 Purchase - 购买 Purchase
- 歌曲解锁、曲包解锁 Songs unlocking and music packs unlocking - 歌曲解锁、曲包解锁 Songs unlocking and music packs unlocking
- 反作弊系统 Anti cheating system - 数据同步的时间和设备记录 The record of time and device for data synchronization
- 服务器安全性保证 Server security assurance - 服务器安全性保证 Server security assurance
可能有问题 There may be problems 可能有问题 There may be problems
@@ -36,23 +40,26 @@ This is a small local Arcaea server based on Python and Flask, which can simulat
只是很有趣,用处探索中。 只是很有趣,用处探索中。
It is just so interesting. What it can do is under exploration. It is just so interesting. What it can do is under exploration.
进行了一下项目改进,可能目录有所变化
Some project improvements have been made and the catalog may have changed.
## 下载 Download ## 下载 Download
[这里 Here](https://github.com/Lost-MSth/Arcaea-server/releases) [这里 Here](https://github.com/Lost-MSth/Arcaea-server/releases)
[Arcaea](https://konmai.cn/#arcaea)
## 更新日志 Update log ## 更新日志 Update log
只保留最新版本 Only keep the latest version. 只保留最新版本 Only keep the latest version.
### Version 1.3
- 适用于Arcaea 3.2.1版本 For Arcaea 3.2.1 > 提醒:更新时请注意保留原先的数据库,以防数据丢失
>
> Tips: When updating, please keep the original database in case of data loss.
### Version 1.6
- 适用于Arcaea 3.2.3版本 For Arcaea 3.2.3
- 更新了歌曲数据库 Update the song database. - 更新了歌曲数据库 Update the song database.
- 新增了自定义的世界模式 Add customizable World Mode. - 新增了自定义角色属性 Add customizable characters attributes.
- 对于官方版本,解锁几乎所有歌曲 For the official version, unlock almost all songs. - 用户的记忆源点可以修改了,但仍然没有实际用途 The users' memories can be modified, but still is of no practical use.
- 网页端安全性增强,用户名及密码可修改 The security of webpage is enhanced, and the username and password can be modified now.
> 更新说明本次更新无法从旧版本同步数据请使用游戏内数据同步功能上传best_score数据 - 改进了数据库更新方式,可以一定程度上应对数据表结构修改 The method of database updating is improved, which can deal with the modification of data table structure to some extent.
> Update note: In this update you cannot synchronize data from an older version. Please use the data synchronization function in game to upload best_score data.
## 运行环境与依赖 Running environment and requirements ## 运行环境与依赖 Running environment and requirements
- Windows操作系统 Windows operating system - Windows操作系统 Windows operating system

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@@ -31,7 +31,8 @@ clear_type int,
rating real, rating real,
favorite_character int, favorite_character int,
max_stamina_notification_enabled int, max_stamina_notification_enabled int,
current_map text current_map text,
ticket int
);''') );''')
c.execute('''create table if not exists login(access_token text, c.execute('''create table if not exists login(access_token text,
user_id int, user_id int,
@@ -178,13 +179,24 @@ char = ['Hikari','Tairitsu','Kou','Sapphire','Lethe','','Tairitsu(Axium)'
,'Chuni Penguin','Haruna','Nono','MTA-XXX','MDA-21','Kanae','Hikari(Fantasia)','Tairitsu(Sonata)','Sia','DORO*C' ,'Chuni Penguin','Haruna','Nono','MTA-XXX','MDA-21','Kanae','Hikari(Fantasia)','Tairitsu(Sonata)','Sia','DORO*C'
,'Tairitsu(Tempest)','Brillante','Ilith(Summer)','Etude'] ,'Tairitsu(Tempest)','Brillante','Ilith(Summer)','Etude']
skill_id = ['gauge_easy','','','','note_mirror','','','gauge_hard','frag_plus_10_pack_stellights','gauge_easy|frag_plus_15_pst&prs'
,'gauge_hard|fail_frag_minus_100','frag_plus_5_side_light','visual_hide_hp','frag_plus_5_side_conflict'
,'challenge_fullcombo_0gauge','gauge_overflow','gauge_easy|note_mirror','note_mirror'
,'visual_tomato_pack_tonesphere','frag_rng_ayu','gaugestart_30|gaugegain_70','combo_100-frag_1'
,'audio_gcemptyhit_pack_groovecoaster','gauge_saya','gauge_chuni','kantandeshou'
,'gauge_haruna','frags_nono','gauge_pandora','gauge_regulus','omatsuri_daynight'
,'','','sometimes(note_mirror|frag_plus_5)','scoreclear_aa|visual_scoregauge','gauge_tempest'
,'gauge_hard','gauge_ilith_summer','']
skill_id_uncap = ['','','frags_kou','','visual_ink','','','','','','','','','shirabe_entry_fee','','','','','','','','frags_yume','','','','','','','','','','','','','','','','','']
for i in range(0, 39): for i in range(0, 39):
if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21]: if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21]:
sql = 'insert into character values('+str(i)+',"'+char[i]+'''",30,25000,25000,90,90,90,'',0,0,'',0,'',1,1)''' sql = 'insert into character values('+str(i)+',"'+char[i]+'''",30,25000,25000,90,90,90,"'''+skill_id[i]+'''",0,0,"'''+skill_id_uncap[i]+'''",0,'',1,1)'''
c.execute(sql) c.execute(sql)
else: else:
if i != 5: if i != 5:
sql = 'insert into character values('+str(i)+',"'+char[i]+'''",30,25000,25000,90,90,90,'',0,0,'',0,'',0,0)''' sql = 'insert into character values('+str(i)+',"'+char[i]+'''",30,25000,25000,90,90,90,"'''+skill_id[i]+'''",0,0,"'''+skill_id_uncap[i]+'''",0,'',0,0)'''
c.execute(sql) c.execute(sql)
@@ -232,8 +244,8 @@ def arc_register(name: str, password: str):
user_id = build_user_id(c) user_id = build_user_id(c)
now = int(time.time() * 1000) now = int(time.time() * 1000)
c.execute('''insert into user(user_id, name, password, join_date, user_code, rating_ptt, c.execute('''insert into user(user_id, name, password, join_date, user_code, rating_ptt,
character_id, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, is_hide_rating, favorite_character, max_stamina_notification_enabled, current_map) character_id, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, is_hide_rating, favorite_character, max_stamina_notification_enabled, current_map, ticket)
values(:user_id, :name, :password, :join_date, :user_code, 1250, 1, 0, 1, 0, 0, -1, 0, '') values(:user_id, :name, :password, :join_date, :user_code, 1250, 1, 0, 1, 0, 0, -1, 0, '', 114514)
''', {'user_code': user_code, 'user_id': user_id, 'join_date': now, 'name': name, 'password': hash_pwd}) ''', {'user_code': user_code, 'user_id': user_id, 'join_date': now, 'name': name, 'password': hash_pwd})
c.execute('''insert into recent30(user_id) values(:user_id)''', { c.execute('''insert into recent30(user_id) values(:user_id)''', {
'user_id': user_id}) 'user_id': user_id})

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@@ -2,6 +2,7 @@ AudioOffset:408
- -
timing(0,210.00,4.00); timing(0,210.00,4.00);
(1142,4); (1142,4);
flick(1142,0.50,0.50,0.00,1.00);
(1571,2); (1571,2);
(2857,1); (2857,1);
(3142,2); (3142,2);

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@@ -16,6 +16,8 @@ wsgi_app = app.wsgi_app
def error_return(error_code): # 错误返回 def error_return(error_code): # 错误返回
# 2 Arcaea服务器正在维护
# 5 请更新Arcaea到最新版本
# 100 无法在此ip地址下登录游戏 # 100 无法在此ip地址下登录游戏
# 101 用户名占用 # 101 用户名占用
# 102 电子邮箱已注册 # 102 电子邮箱已注册
@@ -307,6 +309,8 @@ def song_score_post():
headers = request.headers headers = request.headers
token = headers['Authorization'] token = headers['Authorization']
token = token[7:] token = token[7:]
song_token = request.form['song_token']
song_hash = request.form['song_hash']
song_id = request.form['song_id'] song_id = request.form['song_id']
difficulty = int(request.form['difficulty']) difficulty = int(request.form['difficulty'])
score = int(request.form['score']) score = int(request.form['score'])
@@ -318,10 +322,15 @@ def song_score_post():
modifier = int(request.form['modifier']) modifier = int(request.form['modifier'])
beyond_gauge = int(request.form['beyond_gauge']) beyond_gauge = int(request.form['beyond_gauge'])
clear_type = int(request.form['clear_type']) clear_type = int(request.form['clear_type'])
submission_hash = request.form['submission_hash']
try: try:
user_id = server.auth.token_get_id(token) user_id = server.auth.token_get_id(token)
if user_id is not None: if user_id is not None:
# 增加成绩校验
if not server.arcscore.arc_score_check(user_id, song_id, difficulty, score, shiny_perfect_count, perfect_count, near_count, miss_count, health, modifier, beyond_gauge, clear_type, song_token, song_hash, submission_hash):
return error_return(107)
r, re = server.arcscore.arc_score_post(user_id, song_id, difficulty, score, shiny_perfect_count, r, re = server.arcscore.arc_score_post(user_id, song_id, difficulty, score, shiny_perfect_count,
perfect_count, near_count, miss_count, health, modifier, beyond_gauge, clear_type) perfect_count, near_count, miss_count, health, modifier, beyond_gauge, clear_type)
if r: if r:

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@@ -2,6 +2,7 @@ import sqlite3
import time import time
import json import json
import server.arcworld import server.arcworld
import hashlib
def b2int(x): def b2int(x):
@@ -20,6 +21,16 @@ def int2b(x):
return True return True
def md5(code):
# md5加密算法
code = code.encode()
md5s = hashlib.md5()
md5s.update(code)
codes = md5s.hexdigest()
return codes
def get_score(c, user_id, song_id, difficulty): def get_score(c, user_id, song_id, difficulty):
# 根据user_id、song_id、难度得到该曲目最好成绩返回字典 # 根据user_id、song_id、难度得到该曲目最好成绩返回字典
c.execute('''select * from best_score where user_id = :a and song_id = :b and difficulty = :c''', c.execute('''select * from best_score where user_id = :a and song_id = :b and difficulty = :c''',
@@ -480,6 +491,29 @@ def arc_score_post(user_id, song_id, difficulty, score, shiny_perfect_count, per
return ptt, re return ptt, re
def arc_score_check(user_id, song_id, difficulty, score, shiny_perfect_count, perfect_count, near_count, miss_count, health, modifier, beyond_gauge, clear_type, song_token, song_hash, submission_hash):
# 分数校验,返回布尔值
if shiny_perfect_count < 0 or perfect_count < 0 or near_count < 0 or miss_count < 0 or score < 0:
return False
if difficulty not in [0, 1, 2, 3]:
return False
all_note = perfect_count + near_count + miss_count
ascore = 10000000 / all_note * \
(perfect_count + near_count/2) + shiny_perfect_count
if abs(ascore - score) >= 5:
return False
x = song_token + song_hash + song_id + str(difficulty) + str(score) + str(shiny_perfect_count) + str(
perfect_count) + str(near_count) + str(miss_count) + str(health) + str(modifier) + str(clear_type)
y = str(user_id) + song_hash
checksum = md5(x+md5(y))
if checksum != submission_hash:
return False
return True
def arc_all_post(user_id, scores_data, clearlamps_data): def arc_all_post(user_id, scores_data, clearlamps_data):
# 向云端同步,无返回 # 向云端同步,无返回
# 注意best_score表不比较直接覆盖 # 注意best_score表不比较直接覆盖

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@@ -62,18 +62,6 @@ def arc_register(name: str, password: str): # 注册
else: else:
return 2000001 return 2000001
# def insert_user_char(c, user_id):
# # 为用户添加所有可用角色
# for i in range(0, 38):
# if i in [0, 1, 2, 4, 13, 26, 27, 28, 29, 36, 21]:
# sql = 'insert into user_char values('+str(user_id)+','+str(
# i)+''',30,25000,25000,90,90,90,'',0,0,'',0,1,1)'''
# c.execute(sql)
# else:
# if i != 5:
# sql = 'insert into user_char values('+str(user_id)+','+str(
# i)+''',30,25000,25000,90,90,90,'',0,0,'',0,0,0)'''
# c.execute(sql)
def insert_user_char(c, user_id): def insert_user_char(c, user_id):
# 为用户添加所有可用角色 # 为用户添加所有可用角色
c.execute('''select * from character''') c.execute('''select * from character''')
@@ -93,8 +81,8 @@ def arc_register(name: str, password: str): # 注册
user_id = build_user_id(c) user_id = build_user_id(c)
now = int(time.time() * 1000) now = int(time.time() * 1000)
c.execute('''insert into user(user_id, name, password, join_date, user_code, rating_ptt, c.execute('''insert into user(user_id, name, password, join_date, user_code, rating_ptt,
character_id, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, is_hide_rating, favorite_character, max_stamina_notification_enabled, current_map) character_id, is_skill_sealed, is_char_uncapped, is_char_uncapped_override, is_hide_rating, favorite_character, max_stamina_notification_enabled, current_map, ticket)
values(:user_id, :name, :password, :join_date, :user_code, 0, 0, 0, 0, 0, 0, -1, 0, '') values(:user_id, :name, :password, :join_date, :user_code, 0, 0, 0, 0, 0, 0, -1, 0, '', 114514)
''', {'user_code': user_code, 'user_id': user_id, 'join_date': now, 'name': name, 'password': hash_pwd}) ''', {'user_code': user_code, 'user_id': user_id, 'join_date': now, 'name': name, 'password': hash_pwd})
c.execute('''insert into recent30(user_id) values(:user_id)''', { c.execute('''insert into recent30(user_id) values(:user_id)''', {
'user_id': user_id}) 'user_id': user_id})

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@@ -139,7 +139,7 @@ def get_value_0(c, user_id):
"name": x[1], "name": x[1],
"user_code": x[4], "user_code": x[4],
"display_name": x[1], "display_name": x[1],
"ticket": 114514, "ticket": x[26],
"character": x[6], "character": x[6],
"is_locked_name_duplicate": False, "is_locked_name_duplicate": False,
"is_skill_sealed": int2b(x[7]), "is_skill_sealed": int2b(x[7]),
@@ -149,8 +149,8 @@ def get_value_0(c, user_id):
"max_stamina_ts": 1586274871917, "max_stamina_ts": 1586274871917,
"stamina": 12, "stamina": 12,
"world_unlocks": [], "world_unlocks": [],
"world_songs": ["babaroque", "shadesoflight", "kanagawa", "lucifer", "anokumene", "ignotus", "rabbitintheblackroom", "qualia", "redandblue", "bookmaker", "darakunosono", "espebranch", "blacklotus", "givemeanightmare", "vividtheory", "onefr", "gekka", "vexaria3", "infinityheaven3", "fairytale3", "goodtek3", "suomi", "rugie", "faintlight", "harutopia", "goodtek", "dreaminattraction", "syro", "diode", "freefall", "grimheart", "blaster", "cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis"], "world_songs": ["babaroque", "shadesoflight", "kanagawa", "lucifer", "anokumene", "ignotus", "rabbitintheblackroom", "qualia", "redandblue", "bookmaker", "darakunosono", "espebranch", "blacklotus", "givemeanightmare", "vividtheory", "onefr", "gekka", "vexaria3", "infinityheaven3", "fairytale3", "goodtek3", "suomi", "rugie", "faintlight", "harutopia", "goodtek", "dreaminattraction", "syro", "diode", "freefall", "grimheart", "blaster", "cyberneciacatharsis", "monochromeprincess", "revixy", "vector", "supernova", "nhelv", "purgatorium3", "dement3", "crossover", "guardina", "axiumcrisis", "worldvanquisher", "sheriruth", "pragmatism", "gloryroad", "etherstrike", "corpssansorganes", "lostdesire", "blrink", "essenceoftwilight", "lapis", "solitarydream"],
"singles": ["dataerror", "yourvoiceso", "crosssoul", "impurebird", "auxesia", "modelista", "yozakurafubuki", "surrender", "metallicpunisher", "carminescythe", "bethere", "callmyname", "fallensquare", "dropdead", "alexandrite", "astraltale", "phantasia", "empireofwinter", "libertas", "dottodot", "dreadnought", "mirzam", "heavenlycaress", "filament", "avantraze", "battlenoone", "saikyostronger", "izana", "einherjar", "laqryma", "amygdata", "altale", "feelssoright", "scarletcage", "teriqma", "mahoroba", "badtek", "maliciousmischance", "buchigireberserker", "galaxyfriends", "buchigireberserker2", "xeraphinite"], "singles": ["dataerror", "yourvoiceso", "crosssoul", "impurebird", "auxesia", "modelista", "yozakurafubuki", "surrender", "metallicpunisher", "carminescythe", "bethere", "callmyname", "fallensquare", "dropdead", "alexandrite", "astraltale", "phantasia", "empireofwinter", "libertas", "dottodot", "dreadnought", "mirzam", "heavenlycaress", "filament", "avantraze", "battlenoone", "saikyostronger", "izana", "einherjar", "laqryma", "amygdata", "altale", "feelssoright", "scarletcage", "teriqma", "mahoroba", "badtek", "maliciousmischance", "buchigireberserker", "galaxyfriends", "buchigireberserker2", "xeraphinite", "xanatos"],
"packs": ["vs", "extend", "dynamix", "prelude", "core", "yugamu", "omatsuri", "zettai", "mirai", "shiawase", "chunithm", "nijuusei", "groovecoaster", "rei", "tonesphere", "lanota"], "packs": ["vs", "extend", "dynamix", "prelude", "core", "yugamu", "omatsuri", "zettai", "mirai", "shiawase", "chunithm", "nijuusei", "groovecoaster", "rei", "tonesphere", "lanota"],
"characters": characters, "characters": characters,
"cores": [], "cores": [],
@@ -180,7 +180,6 @@ def arc_aggregate_small(user_id):
def arc_aggregate_big(user_id): def arc_aggregate_big(user_id):
# 返回用户数据和地图歌曲信息 # 返回用户数据和地图歌曲信息
# 因为没有整理地图和曲包数据(不需要世界模式),所以直接复制了
conn = sqlite3.connect('./database/arcaea_database.db') conn = sqlite3.connect('./database/arcaea_database.db')
c = conn.cursor() c = conn.cursor()

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@@ -1,3 +1,7 @@
[CONFIG] [CONFIG]
HOST = 192.168.1.113 HOST = 192.168.1.113
PORT = 80 PORT = 80
[WEB]
USERNAME = admin
PASSWORD = admin

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@@ -210,8 +210,28 @@ input[type=submit] {
font-weight: bold; font-weight: bold;
} }
.footer{ .footer {
font-size: 0.5em; font-size: 0.5em;
color: grey; color: grey;
text-align: center; text-align: center;
}
.char-item {
margin-bottom: 10px;
clear: both;
}
.char-name {
font-size: 1.3em;
font-weight: bold;
display: inline-block;
}
.char-id {
font-size: 1em;
display: inline-block;
}
.char-num {
font-size: 1em;
} }

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@@ -0,0 +1,59 @@
{% extends 'base.html' %}
{% block header %}
<h1>{% block title %}All characters{% endblock %}</h1>
{% endblock %}
{% block content %}
{% if posts %}<br />
{% for char in posts %}
<div class="char-item">
<span>Id: </span>
<span class="char-id">{{char['character_id']}}</span>
<br />
<span>Name: </span>
<span class="char-name">{{char['name']}}</span>
<br />
<span>Level: </span>
<span class="char-num">{{char['level']}}</span>
<br />
<span>Frag: </span>
<span class="char-num">{{char['frag']}}</span>
<br />
<span>Prog: </span>
<span class="char-num">{{char['prog']}}</span>
<br />
<span>Overdrive: </span>
<span class="char-num">{{char['overdrive']}}</span>
<br />
<span>Skill id: </span>
<span class="char-num">{{char['skill_id']}}</span>
<br />
<span>Uncapped skill id: </span>
<span class="char-num">{{char['skill_id_uncap']}}</span>
<br />
<span>Is uncapped: </span>
<span class="char-num">{{char['is_uncapped']}}</span>
<br />
</div>
{% if not loop.last %}
<br />
<hr />
<br />
{% endif %}
{% endfor %}
{% endif %}
{% endblock %}

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@@ -14,6 +14,7 @@
</div> </div>
<div class="join-date">注册于 Registered in: {{user['join_date']}}</div> <div class="join-date">注册于 Registered in: {{user['join_date']}}</div>
<div class="ptt">PTT: {{user['rating_ptt']//100 ~ '.' ~ user['rating_ptt']%100}}</div> <div class="ptt">PTT: {{user['rating_ptt']//100 ~ '.' ~ user['rating_ptt']%100}}</div>
<div class="ptt">Memories: {{user['ticket']}}</div>
<div> <div>
<div>Recent plays: </div> <div>Recent plays: </div>
<div> <div>

View File

@@ -0,0 +1,55 @@
{% extends 'base.html' %}
{% block header %}
<h1>{% block title %}Change the characters{% endblock %}</h1>
{% endblock %}
{% block content %}
<form action="/web/changesong/editchar" method="post">
<div class="title">Edit the character</div>
<label for="id">ID of the character</label>
<input name="id" id="sid" required>
<label for="level">Level</label>
<input name="level" id="level">
<label for="frag">Frag</label>
<input name="frag" id="frag">
<label for="prog">Prog</label>
<input name="prog" id="prog">
<label for="overdrive">Overdrive</label>
<input name="overdrive" id="overdrive">
<div>
<select name="skill_id">
<option value="">Skill id</option>
{% for skill_id in skill_ids %}
<option value={{ skill_id }}>{{ skill_id }}</option>
{% endfor %}
</select>
</div>
<div>
<select name="skill_id_uncap">
<option value="">Uncapped skill id</option>
{% for skill_id in skill_ids %}
<option value={{ skill_id }}>{{ skill_id }}</option>
{% endfor %}
</select>
</div>
<br />
<div class="content">如果某些不需要修改,留空即可</div>
<div class="content">If some things do not need to be modified, leave it blank.</div>
<div class="content">更新时角色数据表不会同步</div>
<div class="content">The character table will not be synchronized when updated.</div>
<input type="submit" value="Edit">
</form>
<br />
<hr />
<form action="/web/changesong/updatechar" method="post">
<div class="title">Update the character</div>
<div class="content">更新所有用户拥有的角色</div>
<div class="content">Update all users' characters.</div>
<input type="submit" value="Update">
</form>
{% endblock %}

View File

@@ -0,0 +1,28 @@
{% extends 'base.html' %}
{% block header %}
<h1>{% block title %}Change user information{% endblock %}</h1>
{% endblock %}
{% block content %}
<form action="/web/changeuser/edituser" method="post">
<div class="title">Edit the user</div>
<label for="name">Arcaea Username</label>
<input name="name" id="name">
or<br />
<label for="user_code">Arcaea User Code</label>
<input name="user_code" id="user_code">
<br />
<br />
<label for="ticket">Memories</label>
<input name="ticket" id="ticket">
<br />
<div class="content">如果某些不需要修改,留空即可</div>
<div class="content">If some things do not need to be modified, leave it blank.</div>
<div class="content">目前只支持修改记忆源点</div>
<div class="content">At present, only memories can be modified.</div>
<input type="submit" value="Edit">
</form>
{% endblock %}

View File

@@ -14,11 +14,14 @@
<a href="{{ url_for('index.single_player_ptt') }}">单个玩家PTT详情查询 Single player ptt</a></br></br> <a href="{{ url_for('index.single_player_ptt') }}">单个玩家PTT详情查询 Single player ptt</a></br></br>
<a href="{{ url_for('index.all_player') }}">所有玩家信息查询 All players</a></br></br> <a href="{{ url_for('index.all_player') }}">所有玩家信息查询 All players</a></br></br>
<a href="{{ url_for('index.all_song') }}">铺面信息查询 All songs</a></br></br> <a href="{{ url_for('index.all_song') }}">铺面信息查询 All songs</a></br></br>
<a href="{{ url_for('index.all_character') }}">角色信息查询 All characters</a></br></br>
<a href="{{ url_for('index.single_chart_top') }}">单个铺面排行榜查询 Single song chart tops</a> <a href="{{ url_for('index.single_chart_top') }}">单个铺面排行榜查询 Single song chart tops</a>
<hr> <hr>
<h1>系统方面 System</h1> <h1>系统方面 System</h1>
<a href="{{ url_for('index.update_database') }}">数据库更新 Update databases</a></br></br> <a href="{{ url_for('index.update_database') }}">数据库更新 Update databases</a></br></br>
<a href="{{ url_for('index.change_song') }}">歌曲修改 Change the songs</a> <a href="{{ url_for('index.change_song') }}">歌曲修改 Change the songs</a></br></br>
<a href="{{ url_for('index.change_character') }}">角色修改 Change the characters</a></br></br>
<a href="{{ url_for('index.change_user') }}">用户信息修改 Change user information</a>
{% endblock %} {% endblock %}

View File

@@ -24,6 +24,7 @@
<span class="rank">User code: {{user['user_code']}}</span> <span class="rank">User code: {{user['user_code']}}</span>
</div> </div>
<div class="join-date">注册于 Registered in: {{user['join_date']}}</div> <div class="join-date">注册于 Registered in: {{user['join_date']}}</div>
<div class="ptt">Memories: {{user['ticket']}}</div>
<div class="ptt">PTT: {{user['rating_ptt']//100 ~ '.' ~ user['rating_ptt']%100}}</div> <div class="ptt">PTT: {{user['rating_ptt']//100 ~ '.' ~ user['rating_ptt']%100}}</div>
<div class="ptt">Best 30 PTT: {{bestptt}}</div> <div class="ptt">Best 30 PTT: {{bestptt}}</div>
<div class="ptt">Recent 10 PTT: {{recentptt}}</div> <div class="ptt">Recent 10 PTT: {{recentptt}}</div>

View File

@@ -157,7 +157,8 @@ def all_player():
'miss_count': i[17], 'miss_count': i[17],
'time_played': time_played, 'time_played': time_played,
'clear_type': i[21], 'clear_type': i[21],
'rating': i[22] 'rating': i[22],
'ticket': i[26]
}) })
else: else:
error = '没有玩家数据 No player data.' error = '没有玩家数据 No player data.'
@@ -358,3 +359,213 @@ def delete_song():
flash(error) flash(error)
return redirect(url_for('index.change_song')) return redirect(url_for('index.change_song'))
@bp.route('/allchar', methods=['GET'])
@login_required
def all_character():
# 所有角色数据
conn = sqlite3.connect('./database/arcaea_database.db')
c = conn.cursor()
c.execute('''select * from character''')
x = c.fetchall()
error = None
if x:
posts = []
for i in x:
posts.append({'character_id': i[0],
'name': i[1],
'level': i[2],
'frag': i[5],
'prog': i[6],
'overdrive': i[7],
'skill_id': i[8],
'skill_id_uncap': i[11],
'char_type': i[12],
'is_uncapped': i[14] == 1
})
else:
error = '没有角色数据 No character data.'
conn.commit()
conn.close()
if error:
flash(error)
return render_template('web/allchar.html')
else:
return render_template('web/allchar.html', posts=posts)
@bp.route('/changechar', methods=['GET'])
@login_required
def change_character():
# 修改角色数据
skill_ids = ['No_skill', 'gauge_easy', 'note_mirror', 'gauge_hard', 'frag_plus_10_pack_stellights', 'gauge_easy|frag_plus_15_pst&prs', 'gauge_hard|fail_frag_minus_100', 'frag_plus_5_side_light', 'visual_hide_hp', 'frag_plus_5_side_conflict', 'challenge_fullcombo_0gauge', 'gauge_overflow', 'gauge_easy|note_mirror', 'note_mirror', 'visual_tomato_pack_tonesphere',
'frag_rng_ayu', 'gaugestart_30|gaugegain_70', 'combo_100-frag_1', 'audio_gcemptyhit_pack_groovecoaster', 'gauge_saya', 'gauge_chuni', 'kantandeshou', 'gauge_haruna', 'frags_nono', 'gauge_pandora', 'gauge_regulus', 'omatsuri_daynight', 'sometimes(note_mirror|frag_plus_5)', 'scoreclear_aa|visual_scoregauge', 'gauge_tempest', 'gauge_hard', 'gauge_ilith_summer', 'frags_kou', 'visual_ink', 'shirabe_entry_fee', 'frags_yume']
return render_template('web/changechar.html', skill_ids=skill_ids)
@bp.route('/changesong/editchar', methods=['POST'])
@login_required
def edit_char():
# 修改角色数据
error = None
try:
character_id = int(request.form['id'])
level = request.form['level']
frag = request.form['frag']
prog = request.form['prog']
overdrive = request.form['overdrive']
skill_id = request.form['skill_id']
skill_id_uncap = request.form['skill_id_uncap']
if level:
level = int(level)
else:
level = None
if frag:
frag = float(frag)
else:
frag = None
if prog:
prog = float(prog)
else:
prog = None
if overdrive:
overdrive = float(overdrive)
else:
overdrive = None
except:
error = '数据错误 Wrong data.'
flash(error)
return redirect(url_for('index.change_character'))
conn = sqlite3.connect('./database/arcaea_database.db')
c = conn.cursor()
c.execute(
'''select exists(select * from character where character_id=:a)''', {'a': character_id})
if c.fetchone() == (1,):
if not level and not frag and not prog and not overdrive and not skill_id and not skill_id_uncap:
error = '无修改 No change.'
else:
sql = '''update character set level_exp=25000'''
sql_dict = {'character_id': character_id}
if level:
sql += ', level = :level'
sql_dict['level'] = level
if frag:
sql += ', frag = :frag'
sql_dict['frag'] = frag
if prog:
sql += ', prog = :prog'
sql_dict['prog'] = prog
if overdrive:
sql += ', overdrive = :overdrive'
sql_dict['overdrive'] = overdrive
if skill_id:
sql += ', skill_id = :skill_id'
if skill_id == 'No_skill':
sql_dict['skill_id'] = ''
else:
sql_dict['skill_id'] = skill_id
if skill_id_uncap:
sql += ', skill_id_uncap = :skill_id_uncap'
if skill_id_uncap == 'No_skill':
sql_dict['skill_id_uncap'] = ''
else:
sql_dict['skill_id_uncap'] = skill_id_uncap
sql += ' where character_id = :character_id'
c.execute(sql, sql_dict)
flash('角色修改成功 Successfully edit the character.')
else:
error = '角色不存在 The character does not exist.'
conn.commit()
conn.close()
if error:
flash(error)
return redirect(url_for('index.change_character'))
@bp.route('/changesong/updatechar', methods=['POST'])
@login_required
def update_character():
# 更新角色数据
conn = sqlite3.connect('./database/arcaea_database.db')
c = conn.cursor()
web.system.update_user_char(c)
conn.commit()
conn.close()
flash('数据更新成功 Success update data.')
return redirect(url_for('index.change_character'))
@bp.route('/changeuser', methods=['GET'])
@login_required
def change_user():
# 修改用户信息
return render_template('web/changeuser.html')
@bp.route('/changeuser/edituser', methods=['POST'])
@login_required
def edit_user():
# 修改用户数据
error = None
name = request.form['name']
user_code = request.form['user_code']
if name or user_code:
conn = sqlite3.connect('./database/arcaea_database.db')
c = conn.cursor()
if user_code:
c.execute('''select user_id from user where user_code=:a''', {
'a': user_code})
else:
c.execute(
'''select user_id from user where name=:a''', {'a': name})
user_id = c.fetchone()
posts = []
if user_id:
user_id = user_id[0]
try:
ticket = request.form['ticket']
if ticket:
ticket = int(ticket)
else:
ticket = None
except:
error = '数据错误 Wrong data.'
flash(error)
return redirect(url_for('index.change_user'))
if not ticket:
error = '无修改 No change.'
else:
sql = '''update user set ticket = :ticket where user_id = :user_id'''
sql_dict = {'ticket': ticket, 'user_id': user_id}
c.execute(sql, sql_dict)
flash('用户信息修改成功 Successfully edit the user information.')
else:
error = '玩家不存在 The player does not exist.'
else:
error = '输入为空 Null Input.'
conn.commit()
conn.close()
if error:
flash(error)
return redirect(url_for('index.change_user'))

View File

@@ -2,6 +2,7 @@
from flask import (Blueprint, flash, g, redirect, from flask import (Blueprint, flash, g, redirect,
render_template, request, session, url_for) render_template, request, session, url_for)
import functools import functools
import configparser
bp = Blueprint('login', __name__, url_prefix='/web') bp = Blueprint('login', __name__, url_prefix='/web')
@@ -14,12 +15,18 @@ def login():
password = request.form['password'] password = request.form['password']
error = None error = None
if username != 'admin' and password != 'admin': config = configparser.ConfigParser()
path = r'setting.ini'
config.read(path, encoding="utf-8")
USERNAME = config.get('WEB', 'USERNAME')
PASSWORD = config.get('WEB', 'PASSWORD')
if username != USERNAME and password != PASSWORD:
error = '错误的用户名或密码 Incorrect username or password.' error = '错误的用户名或密码 Incorrect username or password.'
if error is None: if error is None:
session.clear() session.clear()
session['user_id'] = 'admin' session['user_id'] = USERNAME + PASSWORD
return redirect(url_for('index.index')) return redirect(url_for('index.index'))
flash(error) flash(error)
@@ -40,11 +47,17 @@ def login_required(view):
@functools.wraps(view) @functools.wraps(view)
def wrapped_view(**kwargs): def wrapped_view(**kwargs):
x = session.get('user_id') x = session.get('user_id')
# 少用户存在验证
if x is None: config = configparser.ConfigParser()
path = r'setting.ini'
config.read(path, encoding="utf-8")
USERNAME = config.get('WEB', 'USERNAME')
PASSWORD = config.get('WEB', 'PASSWORD')
if x != USERNAME + PASSWORD:
return redirect(url_for('login.login')) return redirect(url_for('login.login'))
g.user = {'user_id': x, 'username': 'admin'} g.user = {'user_id': x, 'username': USERNAME}
return view(**kwargs) return view(**kwargs)
return wrapped_view return wrapped_view

View File

@@ -2,6 +2,111 @@ import os
import sqlite3 import sqlite3
def get_table_info(c, table_name):
# 得到表结构,返回主键列表和字段名列表
pk = []
name = []
c.execute('''pragma table_info ("'''+table_name+'''")''')
x = c.fetchall()
if x:
for i in x:
name.append(i[1])
if i[5] != 0:
pk.append(i[1])
return pk, name
def get_sql_select_table(table_name, get_field, where_field=[], where_value=[]):
# sql语句拼接select ... from ... where ...
sql = 'select '
sql_dict = {}
if len(get_field) >= 2:
sql += get_field[0]
for i in range(1, len(get_field)):
sql += ',' + get_field[i]
sql += ' from ' + table_name
elif len(get_field) == 1:
sql += get_field[0] + ' from ' + table_name
else:
sql += '* from ' + table_name
if where_field and where_value:
sql += ' where '
sql += where_field[0] + '=:' + where_field[0]
sql_dict[where_field[0]] = where_value[0]
if len(where_field) >= 1:
for i in range(1, len(where_field)):
sql_dict[where_field[i]] = where_value[i]
sql += ' and ' + where_field[i] + '=:' + where_field[i]
sql += ' order by rowid'
return sql, sql_dict
def get_sql_insert_table(table_name, field, value):
# sql语句拼接insert into ...(...) values(...)
sql = 'insert into ' + table_name + '('
sql_dict = {}
sql2 = ''
if len(field) >= 2:
sql += field[0]
sql2 += ':' + field[0]
sql_dict[field[0]] = value[0]
for i in range(1, len(field)):
sql += ',' + field[i]
sql2 += ', :' + field[i]
sql_dict[field[i]] = value[i]
sql += ') values('
elif len(field) == 1:
sql += field[0] + ') values('
sql2 += ':' + field[0]
sql_dict[field[0]] = value[0]
else:
return 'error', {}
sql += sql2 + ')'
return sql, sql_dict
def update_one_table(c1, c2, table_name):
# 从c1向c2更新数据表c2中存在的信息不变
db1_pk, db1_name = get_table_info(c1, table_name)
db2_pk, db2_name = get_table_info(c2, table_name)
if db1_pk != db2_pk:
return 'error'
field = []
for i in db1_name:
if i in db2_name:
field.append(i)
sql, sql_dict = get_sql_select_table(table_name, db1_pk)
c1.execute(sql)
x = c1.fetchall()
sql, sql_dict = get_sql_select_table(table_name, field)
c1.execute(sql)
y = c1.fetchall()
if x:
for i in range(0, len(x)):
sql, sql_dict = get_sql_select_table(
table_name, [], db1_pk, list(x[i]))
sql = 'select exists(' + sql + ')'
c2.execute(sql, sql_dict)
if c2.fetchone() == (0,):
sql, sql_dict = get_sql_insert_table(
table_name, field, list(y[i]))
c2.execute(sql, sql_dict)
return None
def update_user_char(c): def update_user_char(c):
# 用character数据更新user_char # 用character数据更新user_char
c.execute('''select * from character''') c.execute('''select * from character''')
@@ -27,62 +132,14 @@ def update_database():
conn2 = sqlite3.connect('./database/arcaea_database.db') conn2 = sqlite3.connect('./database/arcaea_database.db')
c2 = conn2.cursor() c2 = conn2.cursor()
# user update_one_table(c1, c2, 'user')
c1.execute('''select * from user''') update_one_table(c1, c2, 'friend')
x = c1.fetchall() update_one_table(c1, c2, 'best_score')
if x: update_one_table(c1, c2, 'recent30')
for i in x: update_one_table(c1, c2, 'user_world')
c2.execute(
'''select exists(select * from user where user_id=:a)''', {'a': i[0]})
if c2.fetchone() == (0,):
c2.execute('''insert into user values(:a0,:a1,:a2,:a3,:a4,:a5,:a6,:a7,:a8,:a9,:a10,:a11,:a12,:a13,:a14,:a15,:a16,:a17,:a18,:a19,:a20,:a21,:a22,:a23,:a24,:a25)''', {
'a0': i[0], 'a1': i[1], 'a2': i[2], 'a3': i[3], 'a4': i[4], 'a5': i[5], 'a6': i[6], 'a7': i[7], 'a8': i[8], 'a9': i[9], 'a10': i[10], 'a11': i[11], 'a12': i[12], 'a13': i[13], 'a14': i[14], 'a15': i[15], 'a16': i[16], 'a17': i[17], 'a18': i[18], 'a19': i[19], 'a20': i[20], 'a21': i[21], 'a22': i[22], 'a23': i[23], 'a24': i[24], 'a25': i[25]})
# friend
c1.execute('''select * from friend''')
x = c1.fetchall()
if x:
for i in x:
c2.execute(
'''select exists(select * from friend where user_id_me=:a and user_id_other=:b)''', {'a': i[0], 'b': i[1]})
if c2.fetchone() == (0,):
c2.execute('''insert into friend values(:a,:b)''', {
'a': i[0], 'b': i[1]})
# best_score
c1.execute('''select * from best_score''')
x = c1.fetchall()
if x:
for i in x:
c2.execute('''select exists(select * from best_score where user_id=:a and song_id=:b and difficulty=:c)''', {
'a': i[0], 'b': i[1], 'c': i[2]})
if c2.fetchone() == (0,):
c2.execute('''insert into best_score values(:a0,:a1,:a2,:a3,:a4,:a5,:a6,:a7,:a8,:a9,:a10,:a11,:a12,:a13)''', {
'a0': i[0], 'a1': i[1], 'a2': i[2], 'a3': i[3], 'a4': i[4], 'a5': i[5], 'a6': i[6], 'a7': i[7], 'a8': i[8], 'a9': i[9], 'a10': i[10], 'a11': i[11], 'a12': i[12], 'a13': i[13]})
# recent30
c1.execute('''select * from recent30''')
x = c1.fetchall()
if x:
for i in x:
c2.execute(
'''select exists(select * from recent30 where user_id=:a)''', {'a': i[0]})
if c2.fetchone() == (0,):
c2.execute('''insert into recent30 values(:a0,:a1,:a2,:a3,:a4,:a5,:a6,:a7,:a8,:a9,:a10,:a11,:a12,:a13,:a14,:a15,:a16,:a17,:a18,:a19,:a20,:a21,:a22,:a23,:a24,:a25,:a26,:a27,:a28,:a29,:a30,:a31,:a32,:a33,:a34,:a35,:a36,:a37,:a38,:a39,:a40,:a41,:a42,:a43,:a44,:a45,:a46,:a47,:a48,:a49,:a50,:a51,:a52,:a53,:a54,:a55,:a56,:a57,:a58,:a59,:a60)''', {'a0': i[0], 'a1': i[1], 'a2': i[2], 'a3': i[3], 'a4': i[4], 'a5': i[5], 'a6': i[6], 'a7': i[7], 'a8': i[8], 'a9': i[9], 'a10': i[10], 'a11': i[11], 'a12': i[12], 'a13': i[13], 'a14': i[14], 'a15': i[15], 'a16': i[16], 'a17': i[17], 'a18': i[
18], 'a19': i[19], 'a20': i[20], 'a21': i[21], 'a22': i[22], 'a23': i[23], 'a24': i[24], 'a25': i[25], 'a26': i[26], 'a27': i[27], 'a28': i[28], 'a29': i[29], 'a30': i[30], 'a31': i[31], 'a32': i[32], 'a33': i[33], 'a34': i[34], 'a35': i[35], 'a36': i[36], 'a37': i[37], 'a38': i[38], 'a39': i[39], 'a40': i[40], 'a41': i[41], 'a42': i[42], 'a43': i[43], 'a44': i[44], 'a45': i[45], 'a46': i[46], 'a47': i[47], 'a48': i[48], 'a49': i[49], 'a50': i[50], 'a51': i[51], 'a52': i[52], 'a53': i[53], 'a54': i[54], 'a55': i[55], 'a56': i[56], 'a57': i[57], 'a58': i[58], 'a59': i[59], 'a60': i[60]})
# user_world
c1.execute('''select * from user_world''')
x = c1.fetchall()
if x:
for i in x:
c2.execute(
'''select exists(select * from user_world where user_id=:a and map_id=:b)''', {'a': i[0], 'b': i[1]})
if c2.fetchone() == (0,):
c2.execute('''insert into user_world values(:a0,:a1,:a2,:a3,:a4)''', {
'a0': i[0], 'a1': i[1], 'a2': i[2], 'a3': i[3], 'a4': i[4]})
update_user_char(c2) update_user_char(c2)
conn1.commit() conn1.commit()
conn1.close() conn1.close()
conn2.commit() conn2.commit()
@@ -96,15 +153,7 @@ def update_database():
conn2 = sqlite3.connect('./database/arcsong.db') conn2 = sqlite3.connect('./database/arcsong.db')
c2 = conn2.cursor() c2 = conn2.cursor()
c1.execute('''select * from songs''') update_one_table(c1, c2, 'songs')
x = c1.fetchall()
if x:
for i in x:
c2.execute(
'''select exists(select * from songs where sid=:a)''', {'a': i[0]})
if c2.fetchone() == (0,):
c2.execute('''insert into songs values(:a0,:a1,:a2,:a3,:a4,:a5,:a6,:a7,:a8,:a9,:a10,:a11,:a12,:a13,:a14,:a15,:a16,:a17,:a18,:a19,:a20,:a21,:a22,:a23,:a24,:a25,:a26,:a27)''', {'a0': i[0], 'a1': i[1], 'a2': i[2], 'a3': i[3], 'a4': i[4], 'a5': i[5], 'a6': i[6], 'a7': i[7], 'a8': i[
8], 'a9': i[9], 'a10': i[10], 'a11': i[11], 'a12': i[12], 'a13': i[13], 'a14': i[14], 'a15': i[15], 'a16': i[16], 'a17': i[17], 'a18': i[18], 'a19': i[19], 'a20': i[20], 'a21': i[21], 'a22': i[22], 'a23': i[23], 'a24': i[24], 'a25': i[25], 'a26': i[26], 'a27': i[27]})
conn1.commit() conn1.commit()
conn1.close() conn1.close()

View File

@@ -64,7 +64,8 @@ def get_user(c, user_id):
'miss_count': x[17], 'miss_count': x[17],
'time_played': time_played, 'time_played': time_played,
'clear_type': x[21], 'clear_type': x[21],
'rating': x[22] 'rating': x[22],
'ticket': x[26]
} }
return r return r