from server.sql import Connect import time import json import server.arcworld import hashlib def b2int(x): # int与布尔值转换 if x: return 1 else: return 0 def int2b(x): # int与布尔值转换 if x is None or x == 0: return False else: return True def md5(code): # md5加密算法 code = code.encode() md5s = hashlib.md5() md5s.update(code) codes = md5s.hexdigest() return codes def get_score(c, user_id, song_id, difficulty): # 根据user_id、song_id、难度得到该曲目最好成绩,返回字典 c.execute('''select * from best_score where user_id = :a and song_id = :b and difficulty = :c''', {'a': user_id, 'b': song_id, 'c': difficulty}) x = c.fetchone() if x is not None: c.execute('''select name, character_id, is_skill_sealed, is_char_uncapped, favorite_character from user where user_id = :a''', { 'a': user_id}) y = c.fetchone() if y is not None: character = y[1] is_char_uncapped = int2b(y[3]) if y[4] != -1: character = y[4] c.execute('''select is_uncapped, is_uncapped_override from user_char where user_id=:a and character_id=:b''', { 'a': user_id, 'b': character}) z = c.fetchone() if z: if z[1] == 0: is_char_uncapped = int2b(z[0]) else: is_char_uncapped = False return { "user_id": x[0], "song_id": x[1], "difficulty": x[2], "score": x[3], "shiny_perfect_count": x[4], "perfect_count": x[5], "near_count": x[6], "miss_count": x[7], "health": x[8], "modifier": x[9], "time_played": x[10], "best_clear_type": x[11], "clear_type": x[12], "name": y[0], "character": character, "is_skill_sealed": int2b(y[2]), "is_char_uncapped": is_char_uncapped } else: return {} else: return {} def arc_score_friend(user_id, song_id, difficulty, limit=50): # 得到用户好友分数表,默认最大50个 r = [] with Connect() as c: c.execute('''select user_id from best_score where user_id in (select :user_id union select user_id_other from friend where user_id_me = :user_id) and song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit''', { 'user_id': user_id, 'song_id': song_id, 'difficulty': difficulty, 'limit': limit}) x = c.fetchall() if x != []: rank = 0 for i in x: rank += 1 y = get_score(c, i[0], song_id, difficulty) y['rank'] = rank r.append(y) return r def arc_score_top(song_id, difficulty, limit=20): # 得到top分数表,默认最多20个,如果是负数则全部查询 r = [] with Connect() as c: if limit >= 0: c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit''', { 'song_id': song_id, 'difficulty': difficulty, 'limit': limit}) else: c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC''', { 'song_id': song_id, 'difficulty': difficulty}) x = c.fetchall() if x != []: rank = 0 for i in x: rank += 1 y = get_score(c, i[0], song_id, difficulty) y['rank'] = rank r.append(y) return r def arc_score_me(user_id, song_id, difficulty, limit=20): # 得到用户的排名,默认最大20个 r = [] with Connect() as c: c.execute('''select exists(select * from best_score where user_id = :user_id and song_id = :song_id and difficulty = :difficulty)''', { 'user_id': user_id, 'song_id': song_id, 'difficulty': difficulty}) if c.fetchone() == (1,): c.execute('''select count(*) from best_score where song_id = :song_id and difficulty = :difficulty and (score>(select score from best_score where user_id = :user_id and song_id = :song_id and difficulty = :difficulty) or (score>(select score from best_score where user_id = :user_id and song_id = :song_id and difficulty = :difficulty) and time_played > (select time_played from best_score where user_id = :user_id and song_id = :song_id and difficulty = :difficulty)) )''', { 'user_id': user_id, 'song_id': song_id, 'difficulty': difficulty}) x = c.fetchone() myrank = int(x[0]) + 1 if myrank <= 4: # 排名在前4 return arc_score_top(song_id, difficulty, limit) elif myrank >= 5 and myrank <= 9999 - limit + 4: # 万名内,前面有4个人 c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', { 'song_id': song_id, 'difficulty': difficulty, 'limit': limit, 'offset': myrank - 5}) x = c.fetchall() if x != []: rank = myrank - 5 for i in x: rank += 1 y = get_score(c, i[0], song_id, difficulty) y['rank'] = rank r.append(y) elif myrank >= 10000: # 万名外 c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', { 'song_id': song_id, 'difficulty': difficulty, 'limit': limit - 1, 'offset': 9999-limit}) x = c.fetchall() if x != []: rank = 9999 - limit for i in x: rank += 1 y = get_score(c, i[0], song_id, difficulty) y['rank'] = rank r.append(y) y = get_score(c, user_id, song_id, difficulty) y['rank'] = -1 r.append(y) else: c.execute('''select user_id from best_score where song_id = :song_id and difficulty = :difficulty order by score DESC, time_played DESC limit :limit offset :offset''', { 'song_id': song_id, 'difficulty': difficulty, 'limit': limit, 'offset': 9998-limit}) x = c.fetchall() if x != []: rank = 9998 - limit for i in x: rank += 1 y = get_score(c, i[0], song_id, difficulty) y['rank'] = rank r.append(y) return r def get_one_ptt(song_id, difficulty, score: int) -> float: # 单曲ptt计算,ptt为负说明没铺面定数数据 ptt = -10 with Connect('./database/arcsong.db') as c: if difficulty == 0: c.execute('''select rating_pst from songs where sid = :sid;''', { 'sid': song_id}) elif difficulty == 1: c.execute('''select rating_prs from songs where sid = :sid;''', { 'sid': song_id}) elif difficulty == 2: c.execute('''select rating_ftr from songs where sid = :sid;''', { 'sid': song_id}) elif difficulty == 3: c.execute('''select rating_byn from songs where sid = :sid;''', { 'sid': song_id}) x = c.fetchone() defnum = -10 # 没在库里的全部当做定数-10 if x is not None and x != '': defnum = float(x[0]) / 10 if defnum <= 0: defnum = -10 # 缺少难度的当做定数-10 if score >= 10000000: ptt = defnum + 2 elif score < 9800000: ptt = defnum + (score-9500000) / 300000 if ptt < 0 and defnum != -10: ptt = 0 else: ptt = defnum + 1 + (score-9800000) / 200000 return ptt def get_song_grade(x): # 成绩转换评级 if x >= 9900000: # EX+ return 6 elif x < 9900000 and x >= 9800000: # EX return 5 elif x < 9800000 and x >= 9500000: # AA return 4 elif x < 9500000 and x >= 9200000: # A return 3 elif x < 9200000 and x >= 8900000: # B return 2 elif x < 8900000 and x >= 8600000: # C return 1 else: return 0 def get_song_state(x): # 返回成绩状态,便于比较 if x == 3: # PM return 5 elif x == 2: # FC return 4 elif x == 5: # Hard Clear return 3 elif x == 1: # Clear return 2 elif x == 4: # Easy Clear return 1 else: # Track Lost return 0 def get_user_ptt_float(c, user_id) -> float: # 总ptt计算,返回浮点数 sumr = 0 c.execute('''select rating from best_score where user_id = :a order by rating DESC limit 30''', { 'a': user_id}) x = c.fetchall() if x != []: n = len(x) for i in x: sumr += float(i[0]) c.execute('''select * from recent30 where user_id = :a''', {'a': user_id}) x = c.fetchone() if x is not None: r30 = [] s30 = [] for i in range(1, 61, 2): if x[i] is not None: r30.append(float(x[i])) s30.append(x[i+1]) else: r30.append(0) s30.append('') r30, s30 = (list(t) for t in zip(*sorted(zip(r30, s30), reverse=True))) songs = [] i = 0 while len(songs) < 10 and i <= 29 and s30[i] != '' and s30[i] is not None: if s30[i] not in songs: sumr += r30[i] songs.append(s30[i]) i += 1 return sumr/40 def get_user_ptt(c, user_id) -> int: # 总ptt计算,返回4位整数,向下取整 return int(get_user_ptt_float(c, user_id)*100) def update_recent30(c, user_id, song_id, rating, is_protected): # 刷新r30,这里的判断方法存疑 def insert_r30table(c, user_id, a, b): # 更新r30表 c.execute('''delete from recent30 where user_id = :a''', {'a': user_id}) sql = 'insert into recent30 values(' + str(user_id) for i in range(0, 30): if a[i] is not None and b[i] is not None: sql = sql + ',' + str(a[i]) + ',"' + b[i] + '"' else: sql = sql + ',0,""' sql = sql + ')' c.execute(sql) c.execute('''select * from recent30 where user_id = :a''', {'a': user_id}) x = c.fetchone() if not x: x = [None] * 61 x[0] = user_id for i in range(2, 61, 2): x[i] = '' songs = [] flag = True for i in range(2, 61, 2): if x[i] is None or x[i] == '': r30_id = 29 flag = False break if x[i] not in songs: songs.append(x[i]) if flag: n = len(songs) if n >= 11: r30_id = 29 elif song_id not in songs and n == 10: r30_id = 29 elif song_id in songs and n == 10: i = 29 while x[i*2+2] == song_id: i -= 1 r30_id = i elif song_id not in songs and n == 9: i = 29 while x[i*2+2] == song_id: i -= 1 r30_id = i else: r30_id = 29 a = [] b = [] for i in range(1, 61, 2): a.append(x[i]) b.append(x[i+1]) if is_protected: ptt_pre = get_user_ptt_float(c, user_id) a_pre = [x for x in a] b_pre = [x for x in b] for i in range(r30_id, 0, -1): a[i] = a[i-1] b[i] = b[i-1] a[0] = rating b[0] = song_id insert_r30table(c, user_id, a, b) if is_protected: ptt = get_user_ptt_float(c, user_id) if ptt < ptt_pre: # 触发保护 if song_id in b_pre: for i in range(29, -1, -1): if song_id == b_pre[i] and rating > a_pre[i]: # 发现重复歌曲,更新到最高rating a_pre[i] = rating break insert_r30table(c, user_id, a_pre, b_pre) return None def arc_score_post(user_id, song_id, difficulty, score, shiny_perfect_count, perfect_count, near_count, miss_count, health, modifier, beyond_gauge, clear_type): # 分数上传,返回变化后的ptt,和世界模式变化 ptt = None re = None with Connect() as c: rating = get_one_ptt(song_id, difficulty, score) if rating < 0: # 没数据不会向recent30里记入 unrank_flag = True rating = 0 else: unrank_flag = False now = int(time.time() * 1000) # recent 更新 c.execute('''update user set song_id = :b, difficulty = :c, score = :d, shiny_perfect_count = :e, perfect_count = :f, near_count = :g, miss_count = :h, health = :i, modifier = :j, clear_type = :k, rating = :l, time_played = :m where user_id = :a''', { 'a': user_id, 'b': song_id, 'c': difficulty, 'd': score, 'e': shiny_perfect_count, 'f': perfect_count, 'g': near_count, 'h': miss_count, 'i': health, 'j': modifier, 'k': clear_type, 'l': rating, 'm': now}) # 成绩录入 c.execute('''select score, best_clear_type from best_score where user_id = :a and song_id = :b and difficulty = :c''', { 'a': user_id, 'b': song_id, 'c': difficulty}) now = int(now // 1000) x = c.fetchone() if x is None: first_protect_flag = True # 初见保护 c.execute('''insert into best_score values(:a,:b,:c,:d,:e,:f,:g,:h,:i,:j,:k,:l,:m,:n)''', { 'a': user_id, 'b': song_id, 'c': difficulty, 'd': score, 'e': shiny_perfect_count, 'f': perfect_count, 'g': near_count, 'h': miss_count, 'i': health, 'j': modifier, 'k': now, 'l': clear_type, 'm': clear_type, 'n': rating}) else: first_protect_flag = False if get_song_state(clear_type) > get_song_state(int(x[1])): # 状态更新 c.execute('''update best_score set best_clear_type = :a where user_id = :b and song_id = :c and difficulty = :d''', { 'a': clear_type, 'b': user_id, 'c': song_id, 'd': difficulty}) if score >= int(x[0]): # 成绩更新 c.execute('''update best_score set score = :d, shiny_perfect_count = :e, perfect_count = :f, near_count = :g, miss_count = :h, health = :i, modifier = :j, clear_type = :k, rating = :l, time_played = :m where user_id = :a and song_id = :b and difficulty = :c ''', { 'a': user_id, 'b': song_id, 'c': difficulty, 'd': score, 'e': shiny_perfect_count, 'f': perfect_count, 'g': near_count, 'h': miss_count, 'i': health, 'j': modifier, 'k': clear_type, 'l': rating, 'm': now}) if not unrank_flag: # recent30 更新 if health == -1 or int(score) >= 9800000 or first_protect_flag: update_recent30(c, user_id, song_id + str(difficulty), rating, True) else: update_recent30(c, user_id, song_id + str(difficulty), rating, False) # 总PTT更新 ptt = get_user_ptt(c, user_id) c.execute('''update user set rating_ptt = :a where user_id = :b''', { 'a': ptt, 'b': user_id}) # 世界模式判断 c.execute('''select stamina_multiply,fragment_multiply,prog_boost_multiply from world_songplay where user_id=:a and song_id=:b and difficulty=:c''', { 'a': user_id, 'b': song_id, 'c': difficulty}) x = c.fetchone() re = None if x: stamina_multiply = x[0] fragment_multiply = x[1] prog_boost_multiply = x[2] step_times = stamina_multiply * fragment_multiply / \ 100 * (prog_boost_multiply+100)/100 exp_times = stamina_multiply * (prog_boost_multiply+100)/100 if prog_boost_multiply != 0: c.execute('''update user set prog_boost = 0 where user_id = :a''', { 'a': user_id}) c.execute('''delete from world_songplay where user_id=:a and song_id=:b and difficulty=:c''', { 'a': user_id, 'b': song_id, 'c': difficulty}) c.execute('''select character_id,frag,prog,overdrive from user_char where user_id = :a and character_id = (select character_id from user where user_id=:a)''', { 'a': user_id}) y = c.fetchone() if y: character_id = y[0] flag = float(y[1]) prog = float(y[2]) overdrive = float(y[3]) else: character_id = 0 flag = 0 prog = 0 overdrive = 0 c.execute('''select current_map from user where user_id = :a''', { 'a': user_id}) map_id = c.fetchone()[0] if beyond_gauge == 0: # 是否是beyond挑战 base_step = 2.5 + 2.45*rating**0.5 step = base_step * (prog/50) * step_times else: info = server.arcworld.get_world_info(map_id) if clear_type == 0: base_step = 8/9 + (rating/1.3)**0.5 else: base_step = 8/3 + (rating/1.3)**0.5 if character_id in info['character_affinity']: affinity_multiplier = info['affinity_multiplier'][info['character_affinity'].index( character_id)] else: affinity_multiplier = 1 step = base_step * (prog/50) * step_times * affinity_multiplier c.execute('''select * from user_world where user_id = :a and map_id =:b''', {'a': user_id, 'b': map_id}) y = c.fetchone() rewards, steps, curr_position, curr_capture, info = server.arcworld.climb_step( user_id, map_id, step, y[3], y[2]) if beyond_gauge == 0: re = { "rewards": rewards, "exp": 25000, "level": 30, "base_progress": base_step, "progress": step, "user_map": { "user_id": user_id, "curr_position": curr_position, "curr_capture": curr_capture, "is_locked": int2b(y[4]), "map_id": map_id, "prev_capture": y[3], "prev_position": y[2], "beyond_health": info['beyond_health'], "steps": steps }, "char_stats": { "character_id": character_id, "frag": flag, "prog": prog, "overdrive": overdrive }, "current_stamina": 12, "max_stamina_ts": 1586274871917, "user_rating": ptt } else: re = { "rewards": rewards, "exp": 25000, "level": 30, "base_progress": base_step, "progress": step, "user_map": { "user_id": user_id, "curr_position": curr_position, "curr_capture": curr_capture, "is_locked": int2b(y[4]), "map_id": map_id, "prev_capture": y[3], "prev_position": y[2], "beyond_health": info['beyond_health'], "step_count": len(steps) }, "char_stats": { "character_id": character_id, "frag": flag, "prog": prog, "overdrive": overdrive }, "current_stamina": 12, "max_stamina_ts": 1586274871917, "user_rating": ptt } if stamina_multiply != 1: re['stamina_multiply'] = stamina_multiply if fragment_multiply != 100: re['fragment_multiply'] = fragment_multiply if prog_boost_multiply != 0: re['prog_boost_multiply'] = prog_boost_multiply if curr_position == info['step_count']-1 and info['is_repeatable']: # 循环图判断 curr_position = 0 c.execute('''update user_world set curr_position=:a, curr_capture=:b where user_id=:c and map_id=:d''', { 'a': curr_position, 'b': curr_capture, 'c': user_id, 'd': map_id}) return ptt, re def arc_score_check(user_id, song_id, difficulty, score, shiny_perfect_count, perfect_count, near_count, miss_count, health, modifier, beyond_gauge, clear_type, song_token, song_hash, submission_hash): # 分数校验,返回布尔值 if shiny_perfect_count < 0 or perfect_count < 0 or near_count < 0 or miss_count < 0 or score < 0: return False if difficulty not in [0, 1, 2, 3]: return False all_note = perfect_count + near_count + miss_count ascore = 10000000 / all_note * \ (perfect_count + near_count/2) + shiny_perfect_count if abs(ascore - score) >= 5: return False x = song_token + song_hash + song_id + str(difficulty) + str(score) + str(shiny_perfect_count) + str( perfect_count) + str(near_count) + str(miss_count) + str(health) + str(modifier) + str(clear_type) y = str(user_id) + song_hash checksum = md5(x+md5(y)) if checksum != submission_hash: return False return True def arc_all_post(user_id, scores_data, clearlamps_data, clearedsongs_data, unlocklist_data, installid_data, devicemodelname_data, story_data): # 向云端同步,无返回 with Connect() as c: now = int(time.time() * 1000) c.execute('''delete from user_save where user_id=:a''', {'a': user_id}) c.execute('''insert into user_save values(:a,:b,:c,:d,:e,:f,:g,:h,:i)''', { 'a': user_id, 'b': scores_data, 'c': clearlamps_data, 'd': clearedsongs_data, 'e': unlocklist_data, 'f': installid_data, 'g': devicemodelname_data, 'h': story_data, 'i': now}) return None def arc_all_get(user_id): # 从云端同步,返回字典 scores_data = [] clearlamps_data = [] clearedsongs_data = [] # unlocklist_data = [] installid_data = '' devicemodelname_data = '' # story_data = [] createdAt = 0 with Connect() as c: c.execute('''select * from user_save where user_id=:a''', {'a': user_id}) x = c.fetchone() if x: scores_data = json.loads(x[1])[""] clearlamps_data = json.loads(x[2])[""] clearedsongs_data = json.loads(x[3])[""] # unlocklist_data = json.loads(x[4])[""] installid_data = json.loads(x[5])["val"] devicemodelname_data = json.loads(x[6])["val"] # story_data = json.loads(x[7])[""] if x[8]: createdAt = int(x[8]) return { "user_id": user_id, "story": { "": [{ "ma": 1, "mi": 1, "c": True, "r": True }, { "ma": 1, "mi": 2, "c": True, "r": True }, { "ma": 1, "mi": 3, "c": True, "r": True }, { "ma": 1, "mi": 4, "c": True, "r": True }, { "ma": 1, "mi": 5, "c": True, "r": True }, { "ma": 1, "mi": 6, "c": True, "r": True }, { "ma": 1, "mi": 7, "c": True, "r": True }, { "ma": 1, "mi": 8, "c": True, "r": True }, { "ma": 1, "mi": 9, "c": True, "r": True }, { "ma": 2, "mi": 1, "c": True, "r": True }, { "ma": 2, "mi": 2, "c": True, "r": True }, { "ma": 2, "mi": 3, "c": True, "r": True }, { "ma": 2, "mi": 4, "c": True, "r": True }, { "ma": 2, "mi": 5, "c": True, "r": True }, { "ma": 2, "mi": 6, "c": True, "r": True }, { "ma": 2, "mi": 7, "c": True, "r": True }, { "ma": 2, "mi": 8, "c": True, "r": True }, { "ma": 2, "mi": 9, "c": True, "r": True }, { "ma": 100, "mi": 1, "c": True, "r": True }, { "ma": 100, "mi": 2, "c": True, "r": True }, { "ma": 100, "mi": 3, "c": True, "r": True }, { "ma": 100, "mi": 4, "c": True, "r": True }, { "ma": 100, "mi": 5, "c": True, "r": True }, { "ma": 101, "mi": 1, "c": True, "r": True }, { "ma": 101, "mi": 2, "c": True, "r": True }, { "ma": 101, "mi": 3, "c": True, "r": True }, { "ma": 101, "mi": 4, "c": True, "r": True }, { "ma": 101, "mi": 5, "c": True, "r": True }, { "ma": 101, "mi": 6, "c": True, "r": True }, { "ma": 101, "mi": 7, "c": True, "r": True }, { "ma": 101, "mi": 8, "c": True, "r": True }, { "ma": 3, "mi": 1, "c": True, "r": True }, { "ma": 3, "mi": 2, "c": True, "r": True }, { "ma": 3, "mi": 3, "c": True, "r": True }, { "ma": 3, "mi": 4, "c": True, "r": True }, { "ma": 3, "mi": 5, "c": True, "r": True }, { "ma": 3, "mi": 6, "c": True, "r": True }, { "ma": 4, "mi": 1, "c": True, "r": True }, { "ma": 4, "mi": 2, "c": True, "r": True }, { "ma": 4, "mi": 3, "c": True, "r": True }, { "ma": 4, "mi": 4, "c": True, "r": True }, { "ma": 4, "mi": 5, "c": True, "r": True }, { "ma": 4, "mi": 6, "c": True, "r": True }, { "ma": 4, "mi": 7, "c": True, "r": True }, { "ma": 4, "mi": 8, "c": True, "r": True }, { "ma": 5, "mi": 1, "c": True, "r": True }, { "ma": 5, "mi": 2, "c": True, "r": True }, { "ma": 5, "mi": 3, "c": True, "r": True }, { "ma": 5, "mi": 4, "c": True, "r": True }, { "ma": 5, "mi": 5, "c": True, "r": True }, { "ma": 5, "mi": 6, "c": True, "r": True }, { "ma": 6, "mi": 1, "c": True, "r": True }, { "ma": 6, "mi": 2, "c": True, "r": True }, { "ma": 6, "mi": 3, "c": True, "r": True }, { "ma": 7, "mi": 1, "c": True, "r": True }, { "ma": 7, "mi": 2, "c": True, "r": True }, { "ma": 7, "mi": 3, "c": True, "r": True }, { "ma": 7, "mi": 4, "c": True, "r": True }, { "ma": 7, "mi": 5, "c": True, "r": True }, { "ma": 7, "mi": 6, "c": True, "r": True }, { "ma": 8, "mi": 1, "c": True, "r": True }, { "ma": 8, "mi": 2, "c": True, "r": True }, { "ma": 8, "mi": 3, "c": True, "r": True }] }, "devicemodelname": { "val": devicemodelname_data }, "installid": { # installid_data 这里如果不固定,可能会导致arcaea以为数据一样而不更新 "val": "0fcec8ed-7b62-48e2-9d61-55041a22b123" }, "unlocklist": { "": [{ "unlock_key": "worldvanquisher|2|0", "complete": 1 }, { "unlock_key": "worldvanquisher|1|0", "complete": 1 }, { "unlock_key": "worldexecuteme|2|0", "complete": 1 }, { "unlock_key": "viyellastears|2|0", "complete": 1 }, { "unlock_key": "viyellastears|1|0", "complete": 1 }, { "unlock_key": "viciousheroism|2|0", "complete": 1 }, { "unlock_key": "vector|2|0", "complete": 1 }, { "unlock_key": "valhallazero|2|0", "complete": 1 }, { "unlock_key": "tiferet|1|0", "complete": 1 }, { "unlock_key": "tiemedowngently|1|0", "complete": 1 }, { "unlock_key": "tempestissimo|0|101", "complete": 100 }, { "unlock_key": "syro|2|0", "complete": 1 }, { "unlock_key": "suomi|1|0", "complete": 1 }, { "unlock_key": "solitarydream|2|0", "complete": 1 }, { "unlock_key": "snowwhite|2|0", "complete": 1 }, { "unlock_key": "sheriruth|2|0", "complete": 1 }, { "unlock_key": "senkyou|2|0", "complete": 1 }, { "unlock_key": "senkyou|1|0", "complete": 1 }, { "unlock_key": "scarletlance|2|0", "complete": 1 }, { "unlock_key": "scarletlance|1|0", "complete": 1 }, { "unlock_key": "rugie|2|0", "complete": 1 }, { "unlock_key": "rise|2|0", "complete": 1 }, { "unlock_key": "revixy|2|0", "complete": 1 }, { "unlock_key": "reinvent|2|0", "complete": 1 }, { "unlock_key": "reinvent|1|0", "complete": 1 }, { "unlock_key": "redandblue|2|0", "complete": 1 }, { "unlock_key": "redandblue|1|0", "complete": 1 }, { "unlock_key": "rabbitintheblackroom|2|0", "complete": 1 }, { "unlock_key": "rabbitintheblackroom|1|0", "complete": 1 }, { "unlock_key": "worldexecuteme|1|0", "complete": 1 }, { "unlock_key": "ringedgenesis|2|0", "complete": 1 }, { "unlock_key": "quon|1|0", "complete": 1 }, { "unlock_key": "qualia|2|0", "complete": 1 }, { "unlock_key": "purgatorium|2|0", "complete": 1 }, { "unlock_key": "supernova|2|0", "complete": 1 }, { "unlock_key": "saikyostronger|2|3|einherjar|2", "complete": 1 }, { "unlock_key": "purgatorium|1|0", "complete": 1 }, { "unlock_key": "pragmatism|2|0", "complete": 1 }, { "unlock_key": "ouroboros|2|0", "complete": 1 }, { "unlock_key": "ouroboros|1|0", "complete": 1 }, { "unlock_key": "oracle|1|0", "complete": 1 }, { "unlock_key": "onelastdrive|2|0", "complete": 1 }, { "unlock_key": "onelastdrive|1|0", "complete": 1 }, { "unlock_key": "omegafour|1|0", "complete": 1 }, { "unlock_key": "oblivia|2|0", "complete": 1 }, { "unlock_key": "pragmatism|1|0", "complete": 1 }, { "unlock_key": "nhelv|2|0", "complete": 1 }, { "unlock_key": "memoryforest|1|0", "complete": 1 }, { "unlock_key": "melodyoflove|2|0", "complete": 1 }, { "unlock_key": "saikyostronger|2|3|laqryma|2", "complete": 1 }, { "unlock_key": "omegafour|2|0", "complete": 1 }, { "unlock_key": "melodyoflove|1|0", "complete": 1 }, { "unlock_key": "lucifer|2|0", "complete": 1 }, { "unlock_key": "lucifer|1|0", "complete": 1 }, { "unlock_key": "lostdesire|2|0", "complete": 1 }, { "unlock_key": "tiemedowngently|2|0", "complete": 1 }, { "unlock_key": "lostdesire|1|0", "complete": 1 }, { "unlock_key": "viciousheroism|1|0", "complete": 1 }, { "unlock_key": "flyburg|1|0", "complete": 1 }, { "unlock_key": "lostcivilization|2|0", "complete": 1 }, { "unlock_key": "infinityheaven|1|0", "complete": 1 }, { "unlock_key": "ignotus|2|0", "complete": 1 }, { "unlock_key": "snowwhite|1|0", "complete": 1 }, { "unlock_key": "partyvinyl|1|0", "complete": 1 }, { "unlock_key": "axiumcrisis|1|0", "complete": 1 }, { "unlock_key": "ifi|2|0", "complete": 1 }, { "unlock_key": "jump|2|0", "complete": 1 }, { "unlock_key": "harutopia|2|0", "complete": 1 }, { "unlock_key": "revixy|1|0", "complete": 1 }, { "unlock_key": "aterlbus|1|0", "complete": 1 }, { "unlock_key": "linearaccelerator|2|0", "complete": 1 }, { "unlock_key": "guardina|2|0", "complete": 1 }, { "unlock_key": "corpssansorganes|2|0", "complete": 1 }, { "unlock_key": "linearaccelerator|1|0", "complete": 1 }, { "unlock_key": "guardina|1|0", "complete": 1 }, { "unlock_key": "saikyostronger|2|0", "complete": 1 }, { "unlock_key": "guardina|0|0", "complete": 1 }, { "unlock_key": "jump|1|0", "complete": 1 }, { "unlock_key": "oshamascramble|2|0", "complete": 1 }, { "unlock_key": "blaster|2|0", "complete": 1 }, { "unlock_key": "grievouslady|2|101", "complete": 100 }, { "unlock_key": "partyvinyl|2|0", "complete": 1 }, { "unlock_key": "darakunosono|1|0", "complete": 1 }, { "unlock_key": "grievouslady|1|101", "complete": 100 }, { "unlock_key": "valhallazero|1|0", "complete": 1 }, { "unlock_key": "grimheart|1|0", "complete": 1 }, { "unlock_key": "ifi|1|0", "complete": 1 }, { "unlock_key": "gothiveofra|1|0", "complete": 1 }, { "unlock_key": "tempestissimo|3|101", "complete": 100 }, { "unlock_key": "chronostasis|2|0", "complete": 1 }, { "unlock_key": "gloryroad|2|0", "complete": 1 }, { "unlock_key": "supernova|1|0", "complete": 1 }, { "unlock_key": "singularity|2|0", "complete": 1 }, { "unlock_key": "gloryroad|0|0", "complete": 1 }, { "unlock_key": "shadesoflight|1|0", "complete": 1 }, { "unlock_key": "kanagawa|2|0", "complete": 1 }, { "unlock_key": "genesis|1|0", "complete": 1 }, { "unlock_key": "fractureray|1|101", "complete": 100 }, { "unlock_key": "freefall|2|0", "complete": 1 }, { "unlock_key": "fractureray|2|101", "complete": 100 }, { "unlock_key": "monochromeprincess|2|0", "complete": 1 }, { "unlock_key": "babaroque|1|0", "complete": 1 }, { "unlock_key": "flyburg|2|0", "complete": 1 }, { "unlock_key": "oracle|2|0", "complete": 1 }, { "unlock_key": "clotho|2|0", "complete": 1 }, { "unlock_key": "gou|2|0", "complete": 1 }, { "unlock_key": "felis|2|0", "complete": 1 }, { "unlock_key": "qualia|1|0", "complete": 1 }, { "unlock_key": "etherstrike|2|0", "complete": 1 }, { "unlock_key": "etherstrike|1|0", "complete": 1 }, { "unlock_key": "syro|1|0", "complete": 1 }, { "unlock_key": "anokumene|2|0", "complete": 1 }, { "unlock_key": "essenceoftwilight|2|0", "complete": 1 }, { "unlock_key": "shadesoflight|2|0", "complete": 1 }, { "unlock_key": "espebranch|2|0", "complete": 1 }, { "unlock_key": "tempestissimo|1|101", "complete": 100 }, { "unlock_key": "nhelv|1|0", "complete": 1 }, { "unlock_key": "conflict|1|0", "complete": 1 }, { "unlock_key": "espebranch|1|0", "complete": 1 }, { "unlock_key": "lostcivilization|1|0", "complete": 1 }, { "unlock_key": "goodtek|2|0", "complete": 1 }, { "unlock_key": "dandelion|2|0", "complete": 1 }, { "unlock_key": "suomi|2|0", "complete": 1 }, { "unlock_key": "dandelion|1|0", "complete": 1 }, { "unlock_key": "oblivia|1|0", "complete": 1 }, { "unlock_key": "cyberneciacatharsis|1|0", "complete": 1 }, { "unlock_key": "quon|2|0", "complete": 1 }, { "unlock_key": "chronostasis|1|0", "complete": 1 }, { "unlock_key": "bookmaker|2|0", "complete": 1 }, { "unlock_key": "heavensdoor|1|0", "complete": 1 }, { "unlock_key": "tempestissimo|2|101", "complete": 100 }, { "unlock_key": "cyaegha|2|0", "complete": 1 }, { "unlock_key": "axiumcrisis|2|0", "complete": 1 }, { "unlock_key": "blrink|2|0", "complete": 1 }, { "unlock_key": "rise|1|0", "complete": 1 }, { "unlock_key": "cyanine|1|0", "complete": 1 }, { "unlock_key": "corpssansorganes|0|0", "complete": 1 }, { "unlock_key": "vector|1|0", "complete": 1 }, { "unlock_key": "infinityheaven|2|0", "complete": 1 }, { "unlock_key": "essenceoftwilight|1|0", "complete": 1 }, { "unlock_key": "conflict|2|0", "complete": 1 }, { "unlock_key": "singularity|1|0", "complete": 1 }, { "unlock_key": "harutopia|1|0", "complete": 1 }, { "unlock_key": "cyberneciacatharsis|2|0", "complete": 1 }, { "unlock_key": "ignotus|1|0", "complete": 1 }, { "unlock_key": "nirvluce|1|0", "complete": 1 }, { "unlock_key": "monochromeprincess|1|0", "complete": 1 }, { "unlock_key": "lethaeus|1|0", "complete": 1 }, { "unlock_key": "clotho|1|0", "complete": 1 }, { "unlock_key": "aterlbus|2|0", "complete": 1 }, { "unlock_key": "dreaminattraction|2|0", "complete": 1 }, { "unlock_key": "solitarydream|1|0", "complete": 1 }, { "unlock_key": "ringedgenesis|1|0", "complete": 1 }, { "unlock_key": "corpssansorganes|1|0", "complete": 1 }, { "unlock_key": "buchigireberserker|2|0", "complete": 1 }, { "unlock_key": "bookmaker|1|0", "complete": 1 }, { "unlock_key": "heavensdoor|2|0", "complete": 1 }, { "unlock_key": "genesis|2|0", "complete": 1 }, { "unlock_key": "halcyon|2|0", "complete": 1 }, { "unlock_key": "saikyostronger|2|3|izana|2", "complete": 1 }, { "unlock_key": "memoryforest|2|0", "complete": 1 }, { "unlock_key": "halcyon|1|0", "complete": 1 }, { "unlock_key": "felis|1|0", "complete": 1 }, { "unlock_key": "toaliceliddell|2|0", "complete": 1 }, { "unlock_key": "blrink|1|0", "complete": 1 }, { "unlock_key": "grievouslady|0|101", "complete": 100 }, { "unlock_key": "buchigireberserker|2|3|gothiveofra|2", "complete": 1 }, { "unlock_key": "kanagawa|1|0", "complete": 1 }, { "unlock_key": "darakunosono|2|0", "complete": 1 }, { "unlock_key": "freefall|1|0", "complete": 1 }, { "unlock_key": "nirvluce|2|0", "complete": 1 }, { "unlock_key": "cyanine|2|0", "complete": 1 }, { "unlock_key": "goodtek|1|0", "complete": 1 }, { "unlock_key": "buchigireberserker|2|3|ouroboros|2", "complete": 1 }, { "unlock_key": "fractureray|0|101", "complete": 100 }, { "unlock_key": "blaster|1|0", "complete": 1 }, { "unlock_key": "dreaminattraction|1|0", "complete": 1 }, { "unlock_key": "toaliceliddell|1|0", "complete": 1 }, { "unlock_key": "oshamascramble|1|0", "complete": 1 }, { "unlock_key": "gothiveofra|2|0", "complete": 1 }, { "unlock_key": "tiferet|2|0", "complete": 1 }, { "unlock_key": "grimheart|2|0", "complete": 1 }, { "unlock_key": "amazingmightyyyy|1|0", "complete": 1 }, { "unlock_key": "lethaeus|2|0", "complete": 1 }, { "unlock_key": "rugie|1|0", "complete": 1 }, { "unlock_key": "gou|1|0", "complete": 1 }, { "unlock_key": "sheriruth|1|0", "complete": 1 }, { "unlock_key": "babaroque|2|0", "complete": 1 }, { "unlock_key": "aiueoon|2|0", "complete": 1 }, { "unlock_key": "gloryroad|1|0", "complete": 1 }, { "unlock_key": "cyaegha|1|0", "complete": 1 }, { "unlock_key": "amazingmightyyyy|2|0", "complete": 1 }, { "unlock_key": "anokumene|1|0", "complete": 1 }] }, "clearedsongs": { "": clearedsongs_data }, "clearlamps": { "": clearlamps_data }, "scores": { "": scores_data }, "version": { "val": 1 }, "createdAt": createdAt }