Files
Arcaea-server/latest version/web/system.py
Lost-MSth 04c6d1a0e0 [Enhance][Bug fix] Support skill_maya & World mode value display bug
- Add support for the skill 'skill_maya'
- Fix a bug that some characters' skill cannot display proper values in world mode progression
- Fix a bug that 'skill_mithra' results in adding `prog` value instead of world mode progress
- For Arcaea 4.7.0
2023-08-18 16:45:27 +08:00

273 lines
9.3 KiB
Python
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
import hashlib
import time
from random import Random
from core.sql import Connect
def int2b(x):
# int与布尔值转换
if x is None or x == 0:
return False
else:
return True
def random_str(randomlength=10):
# 随机生成字符串
s = ''
chars = 'AaBbCcDdEeFfGgHhIiJjKkLlMmNnOoPpQqRrSsTtUuVvWwXxYyZz0123456789'
length = len(chars) - 1
random = Random()
for _ in range(randomlength):
s += chars[random.randint(0, length)]
return s
def update_user_char(c):
# 用character数据更新user_char_full
c.execute('''select character_id, max_level, is_uncapped from character''')
x = c.fetchall()
c.execute('''select user_id from user''')
y = c.fetchall()
if x and y:
for j in y:
for i in x:
c.execute('''delete from user_char_full where user_id=:a and character_id=:b''', {
'a': j[0], 'b': i[0]})
exp = 25000 if i[1] == 30 else 10000
c.execute('''insert into user_char_full values(?,?,?,?,?,?,?)''',
(j[0], i[0], i[1], exp, i[2], 0))
def get_all_item():
# 所有物品数据查询
with Connect() as c:
c.execute('''select * from item''')
x = c.fetchall()
re = []
if x:
for i in x:
re.append({'item_id': i[0],
'type': i[1],
'is_available': int2b(i[2])
})
return re
def get_all_purchase():
# 所有购买数据查询
with Connect() as c:
c.execute('''select * from purchase''')
x = c.fetchall()
re = []
if x:
for i in x:
discount_from = None
discount_to = None
discount_reason = 'Yes' if i[5] == 'anni5tix' else 'No'
if i[3] and i[3] >= 0:
discount_from = time.strftime(
"%Y-%m-%d %H:%M:%S", time.localtime(int(i[3])/1000))
if i[4] and i[4] >= 0:
discount_to = time.strftime(
"%Y-%m-%d %H:%M:%S", time.localtime(int(i[4])//1000))
c.execute(
'''select * from purchase_item where purchase_name=?''', (i[0],))
y = c.fetchall()
items = []
if y:
for j in y:
items.append(
{'item_id': j[1], 'type': j[2], 'amount': j[3]})
re.append({'purchase_name': i[0],
'price': i[1],
'orig_price': i[2],
'discount_from': discount_from,
'discount_to': discount_to,
'discount_reason': discount_reason,
'items': items
})
return re
def add_one_present(present_id, expire_ts, description, item_id, item_type, item_amount):
# 添加一个奖励
message = None
with Connect() as c:
c.execute(
'''select exists(select * from present where present_id=:a)''', {'a': present_id})
if c.fetchone() == (0,):
c.execute(
'''select exists(select * from item where item_id=? and type=?)''', (item_id, item_type))
if c.fetchone() == (1,):
c.execute('''insert into present values(:a,:b,:c)''', {
'a': present_id, 'b': expire_ts, 'c': description})
c.execute('''insert into present_item values(?,?,?,?)''',
(present_id, item_id, item_type, item_amount))
message = '添加成功 Successfully add it.'
else:
message = '物品不存在 The item does not exist.'
else:
message = '奖励已存在 The present exists.'
return message
def delete_one_present(present_id):
# 删除一个奖励
message = None
with Connect() as c:
c.execute(
'''select exists(select * from present where present_id=:a)''', {'a': present_id})
if c.fetchone() == (1,):
c.execute('''delete from present where present_id = :a''',
{'a': present_id})
c.execute('''delete from user_present where present_id =:a''', {
'a': present_id})
c.execute('''delete from present_item where present_id =:a''', {
'a': present_id})
message = '删除成功 Successfully delete it.'
else:
message = '奖励不存在 The present does not exist.'
return message
def is_present_available(c, present_id):
# 判断present_id是否有效
c.execute(
'''select exists(select * from present where present_id = :a)''', {'a': present_id})
if c.fetchone() == (1,):
return True
else:
return False
def deliver_one_user_present(c, present_id, user_id):
# 为指定玩家添加奖励,重复添加不会提示
c.execute('''select exists(select * from user_present where user_id=:a and present_id=:b)''',
{'a': user_id, 'b': present_id})
if c.fetchone() == (0,):
c.execute('''insert into user_present values(:a,:b)''',
{'a': user_id, 'b': present_id})
return
def deliver_all_user_present(c, present_id):
# 为所有玩家添加奖励
c.execute('''select user_id from user''')
x = c.fetchall()
if x:
c.execute('''delete from user_present where present_id=:b''',
{'b': present_id})
for i in x:
c.execute('''insert into user_present values(:a,:b)''',
{'a': i[0], 'b': present_id})
return
def add_one_redeem(code, redeem_type, item_id, item_type, item_amount):
# 添加一个兑换码
message = None
with Connect() as c:
c.execute(
'''select exists(select * from redeem where code=:a)''', {'a': code})
if c.fetchone() == (0,):
c.execute(
'''select exists(select * from item where item_id=? and type=?)''', (item_id, item_type))
if c.fetchone() == (1,):
c.execute('''insert into redeem values(:a,:c)''', {
'a': code, 'c': redeem_type})
c.execute('''insert into redeem_item values(?,?,?,?)''',
(code, item_id, item_type, item_amount))
message = '添加成功 Successfully add it.'
else:
message = '物品不存在 The item does not exist.'
else:
message = '兑换码已存在 The redeem code exists.'
return message
def add_some_random_redeem(amount, redeem_type, item_id, item_type, item_amount):
# 随机生成一堆10位的兑换码
message = None
with Connect() as c:
c.execute(
'''select exists(select * from item where item_id=? and type=?)''', (item_id, item_type))
if c.fetchone() == (0,):
return '物品不存在 The item does not exist.'
i = 1
while i <= amount:
code = random_str()
c.execute(
'''select exists(select * from redeem where code=:a)''', {'a': code})
if c.fetchone() == (0,):
c.execute('''insert into redeem values(:a,:c)''',
{'a': code, 'c': redeem_type})
c.execute('''insert into redeem_item values(?,?,?,?)''',
(code, item_id, item_type, item_amount))
i += 1
message = '添加成功 Successfully add it.'
return message
def delete_one_redeem(code):
# 删除一个兑换码
message = None
with Connect() as c:
c.execute(
'''select exists(select * from redeem where code=:a)''', {'a': code})
if c.fetchone() == (1,):
c.execute('''delete from redeem where code = :a''', {'a': code})
c.execute(
'''delete from user_redeem where code =:a''', {'a': code})
c.execute(
'''delete from redeem_item where code =:a''', {'a': code})
message = '删除成功 Successfully delete it.'
else:
message = '兑换码不存在 The redeem code does not exist.'
return message
def change_userpwd(c, user_id, password):
# 修改用户密码
hash_pwd = hashlib.sha256(password.encode("utf8")).hexdigest()
c.execute('''update user set password =:a where user_id=:b''',
{'a': hash_pwd, 'b': user_id})
return
def ban_one_user(c, user_id):
# 封禁用户
c.execute('''update user set password = '' where user_id=:a''',
{'a': user_id})
c.execute('''delete from login where user_id=:a''', {'a': user_id})
return
def clear_user_score(c, user_id):
# 清除用户所有成绩包括best_score和recent30以及recent数据但不包括云端存档
c.execute('''update user set rating_ptt=0, song_id='', difficulty=0, score=0, shiny_perfect_count=0, perfect_count=0, near_count=0, miss_count=0, health=0, time_played=0, rating=0, world_rank_score=0 where user_id=:a''',
{'a': user_id})
c.execute('''delete from best_score where user_id=:a''', {'a': user_id})
c.execute('''delete from recent30 where user_id=:a''', {'a': user_id})
return