Update with working working version (#12)

* Fix workflow

* Trigger

* [auto] Update compiled version

* [auto] Commit modules

* Push Windows changes

* Fix

* [auto] Update compiled version

* Try removing cwd

* [auto] Update compiled version

* Try with path module

* [auto] Update compiled version

* Fix path

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* Use raw path

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* Other path

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* Avoid @action/exec

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* Try with shelljs

* [auto] Update compiled version

* Fix my stupidity

* Copy scripts to local dir

* [auto] Update compiled version

* Still use path

* [auto] Update compiled version

* Delete entrypoint.sh

* [auto] Update compiled version

* Make file executable

* [auto] Update compiled version

* Try using bash

* [auto] Update compiled version
This commit is contained in:
Federico Grandi
2019-12-14 21:47:13 +01:00
committed by GitHub
parent d81e04e96c
commit f118062594
4276 changed files with 1075004 additions and 40 deletions

12
node_modules/core-js/modules/_to-primitive.js generated vendored Normal file
View File

@@ -0,0 +1,12 @@
// 7.1.1 ToPrimitive(input [, PreferredType])
var isObject = require('./_is-object');
// instead of the ES6 spec version, we didn't implement @@toPrimitive case
// and the second argument - flag - preferred type is a string
module.exports = function (it, S) {
if (!isObject(it)) return it;
var fn, val;
if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;
if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val;
if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;
throw TypeError("Can't convert object to primitive value");
};