Update with working working version (#12)

* Fix workflow

* Trigger

* [auto] Update compiled version

* [auto] Commit modules

* Push Windows changes

* Fix

* [auto] Update compiled version

* Try removing cwd

* [auto] Update compiled version

* Try with path module

* [auto] Update compiled version

* Fix path

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* Use raw path

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* Other path

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* Avoid @action/exec

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* Try with shelljs

* [auto] Update compiled version

* Fix my stupidity

* Copy scripts to local dir

* [auto] Update compiled version

* Still use path

* [auto] Update compiled version

* Delete entrypoint.sh

* [auto] Update compiled version

* Make file executable

* [auto] Update compiled version

* Try using bash

* [auto] Update compiled version
This commit is contained in:
Federico Grandi
2019-12-14 21:47:13 +01:00
committed by GitHub
parent d81e04e96c
commit f118062594
4276 changed files with 1075004 additions and 40 deletions

30
node_modules/lodash/_baseCreate.js generated vendored Normal file
View File

@@ -0,0 +1,30 @@
var isObject = require('./isObject');
/** Built-in value references. */
var objectCreate = Object.create;
/**
* The base implementation of `_.create` without support for assigning
* properties to the created object.
*
* @private
* @param {Object} proto The object to inherit from.
* @returns {Object} Returns the new object.
*/
var baseCreate = (function() {
function object() {}
return function(proto) {
if (!isObject(proto)) {
return {};
}
if (objectCreate) {
return objectCreate(proto);
}
object.prototype = proto;
var result = new object;
object.prototype = undefined;
return result;
};
}());
module.exports = baseCreate;