Update with working working version (#12)

* Fix workflow

* Trigger

* [auto] Update compiled version

* [auto] Commit modules

* Push Windows changes

* Fix

* [auto] Update compiled version

* Try removing cwd

* [auto] Update compiled version

* Try with path module

* [auto] Update compiled version

* Fix path

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* Use raw path

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* Other path

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* Avoid @action/exec

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* Try with shelljs

* [auto] Update compiled version

* Fix my stupidity

* Copy scripts to local dir

* [auto] Update compiled version

* Still use path

* [auto] Update compiled version

* Delete entrypoint.sh

* [auto] Update compiled version

* Make file executable

* [auto] Update compiled version

* Try using bash

* [auto] Update compiled version
This commit is contained in:
Federico Grandi
2019-12-14 21:47:13 +01:00
committed by GitHub
parent d81e04e96c
commit f118062594
4276 changed files with 1075004 additions and 40 deletions

44
node_modules/lodash/castArray.js generated vendored Normal file
View File

@@ -0,0 +1,44 @@
var isArray = require('./isArray');
/**
* Casts `value` as an array if it's not one.
*
* @static
* @memberOf _
* @since 4.4.0
* @category Lang
* @param {*} value The value to inspect.
* @returns {Array} Returns the cast array.
* @example
*
* _.castArray(1);
* // => [1]
*
* _.castArray({ 'a': 1 });
* // => [{ 'a': 1 }]
*
* _.castArray('abc');
* // => ['abc']
*
* _.castArray(null);
* // => [null]
*
* _.castArray(undefined);
* // => [undefined]
*
* _.castArray();
* // => []
*
* var array = [1, 2, 3];
* console.log(_.castArray(array) === array);
* // => true
*/
function castArray() {
if (!arguments.length) {
return [];
}
var value = arguments[0];
return isArray(value) ? value : [value];
}
module.exports = castArray;