Files
add-and-commit/node_modules/lodash/isBoolean.js
Federico Grandi f118062594 Update with working working version (#12)
* Fix workflow

* Trigger

* [auto] Update compiled version

* [auto] Commit modules

* Push Windows changes

* Fix

* [auto] Update compiled version

* Try removing cwd

* [auto] Update compiled version

* Try with path module

* [auto] Update compiled version

* Fix path

* [auto] Update compiled version

* Use raw path

* [auto] Update compiled version

* Other path

* [auto] Update compiled version

* Avoid @action/exec

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* test

* [auto] Update compiled version

* Try with shelljs

* [auto] Update compiled version

* Fix my stupidity

* Copy scripts to local dir

* [auto] Update compiled version

* Still use path

* [auto] Update compiled version

* Delete entrypoint.sh

* [auto] Update compiled version

* Make file executable

* [auto] Update compiled version

* Try using bash

* [auto] Update compiled version
2019-12-14 21:47:13 +01:00

30 lines
681 B
JavaScript

var baseGetTag = require('./_baseGetTag'),
isObjectLike = require('./isObjectLike');
/** `Object#toString` result references. */
var boolTag = '[object Boolean]';
/**
* Checks if `value` is classified as a boolean primitive or object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a boolean, else `false`.
* @example
*
* _.isBoolean(false);
* // => true
*
* _.isBoolean(null);
* // => false
*/
function isBoolean(value) {
return value === true || value === false ||
(isObjectLike(value) && baseGetTag(value) == boolTag);
}
module.exports = isBoolean;