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configuration changes, update docs
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docs/prod.md
63
docs/prod.md
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# ARTEMiS Production mode
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Production mode is a configuration option that changes how the server listens to be more friendly to a production environment. This mode assumes that a proxy (for this guide, nginx) is standing in front of the server to handle port mapping and TLS. In order to activate production mode, simply change `is_develop` to `False` in `core.yaml`. Next time you start the server, you should see "Starting server in production mode".
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ARTEMiS is designed to run in one of two ways. Developmen/local mode, which assumes you're just trying to set up something to save your scores and make the games work, and have patched your games to disable SSL and cert checks and encryption and the like, and production mode. In production mode, artemis assumes you have a proxy server, such as nginx or apache, standing in front of artemis doing HTTPS and port management. This document will cover how to properly set up a production instance of ARTEMiS.
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## ARTEMiS configuration
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Step 1 is to edit your artemis configuration. Some recomended changes:
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### `server`
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- `listen_address` -> `127.0.0.1`
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- `is_develop` -> `False`
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- `is_using_proxy` -> `True`
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- `port` -> The port nginx will send proxied requests to. If you're using the example config, set this to 8080.
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- `proxy_port` -> The port your proxy will be accepting title server connections on. If you're using the example config, set this to 80.
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- `proxy_port_ssl` -> The port your proxy will be accepting secure title server connections on. If you're using the example config, set this to 443.
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- `allow_unregistered_serials` -> `False`
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### `billing`
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- `standalone` -> `False`
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### `frontend`
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- `enable` -> `True` if you want the frontend
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- `port` -> `8080` if you're using the default nginx config
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If you plan to serve artemis behind a VPN, these additional settings are also recomended
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- `check_arcade_ip` -> `True`
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- `strict_ip_checking` -> `True`
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## Nginx Configuration
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### Port forwarding
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Artemis requires that the following ports be forwarded to allow internet traffic to access the server. This will not change regardless of what you set in the config, as many of these ports are hard-coded in the games.
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`tcp:80` all.net, non-ssl titles
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`tcp:8443` billing
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`tcp:22345` aimedb
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`tcp:443` frontend, SSL titles
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For most cases, the config in `example_config` will suffice. It makes the following assumptions
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- ARTEMiS is running on port 8080
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- Billing is set to not be standalone
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- You're not using cloudflare in front of your frontend
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### A note about external proxy services (cloudflare, etc)
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Due to the way that artemis functions, it is currently not possible to put the server behind something like Cloudflare. Cloudflare only proxies web traffic on the standard ports (80, 443) and, as shown above, this does not work with artemis. Server administrators should seek other means to protect their network (VPS hosting, VPN, etc)
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### SSL Certificates
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You will need to generate SSL certificates for some games. The certificates vary in security and validity requirements. Please see the general guide below
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- General Title: The certificate for the general title server should be valid, not self-signed and match the CN that the game will be reaching out to (e.i if your games are reaching out to titles.hostname.here, your ssl certificate should be valid for titles.hostname.here, or *.hostname.here)
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- CXB: Same requires as the title server. It must not be self-signed, and CN must match. Recomended to get a wildcard cert if possible, and use it for both Title and CXB
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- Pokken: Pokken can be self-signed, and the CN doesn't have to match, but it MUST use 2048-bit RSA. Due to the games age, andthing stronger then that will be rejected.
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### Port mappings
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An example config is provided in the `config` folder called `nginx_example.conf`. It is set up for the following:
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`naominet.jp:tcp:80` -> `localhost:tcp:8000` for allnet
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`ib.naominet.jp:ssl:8443` -> `localhost:tcp:8444` for the billing server
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`your.hostname.here:ssl:443` -> `localhost:tcp:8080` for the SSL title server
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`your.hostname.here:tcp:80` -> `localhost:tcp:8080` for the non-SSL title server
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`cxb.hostname.here:ssl:443` -> `localhost:tcp:8080` for crossbeats (appends /SDCA/104/ to the request)
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`pokken.hostname.here:ssl:443` -> `localhost:tcp:8080` for pokken
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`frontend.hostname.here:ssl:443` -> `localhost:tcp:8090` for the frontend, includes https redirection
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If you're using this as a guide, be sure to replace your.hostname.here with the hostname you specified in core.yaml under `titles->hostname`. Do *not* change naominet.jp, or allnet/billing will fail. Also remember to specifiy certificate paths correctly, as in the example they are simply placeholders.
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### Multi-service ports
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It is possible to use nginx to redirect billing and title server requests to the same port that all.net uses. By setting `port` to 0 under billing and title server, you can change the nginx config to serve the following (entries not shown here should be the same)
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`ib.naominet.jp:ssl:8443` -> `localhost:tcp:8000` for the billing server
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`your.hostname.here:ssl:443` -> `localhost:tcp:8000` for the SSL title server
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`your.hostname.here:tcp:80` -> `localhost:tcp:8000` for the non-SSL title server
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`cxb.hostname.here:ssl:443` -> `localhost:tcp:8000` for crossbeats (appends /SDCA/104/ to the request)
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`pokken.hostname.here:ssl:443` -> `localhost:tcp:8000` for pokken
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This will allow you to only use 3 ports locally, but you will still need to forward the same internet-facing ports as before.
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If this describes you, your only configuration needs are to edit the `server_name` and `certificate_*` directives. Otherwise, please see nginx configuration documentation to configure it to best suit your setup.
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