refactor(signalr): remove SignalR server & msgpack_lazer_api
Maybe we can make `msgpack_lazer_api` independent?
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@@ -1,5 +1,4 @@
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from datetime import datetime
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from typing import TYPE_CHECKING
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from app.database.item_attempts_count import PlaylistAggregateScore
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from app.database.room_participated_user import RoomParticipatedUser
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@@ -32,9 +31,6 @@ from sqlmodel import (
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)
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from sqlmodel.ext.asyncio.session import AsyncSession
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if TYPE_CHECKING:
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from app.models.multiplayer_hub import ServerMultiplayerRoom
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class RoomBase(SQLModel, UTCBaseModel):
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name: str = Field(index=True)
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@@ -163,25 +159,6 @@ class RoomResp(RoomBase):
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resp.current_user_score = await PlaylistAggregateScore.from_db(room.id, user.id, session)
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return resp
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@classmethod
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async def from_hub(cls, server_room: "ServerMultiplayerRoom") -> "RoomResp":
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room = server_room.room
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resp = cls(
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id=room.room_id,
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name=room.settings.name,
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type=room.settings.match_type,
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queue_mode=room.settings.queue_mode,
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auto_skip=room.settings.auto_skip,
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auto_start_duration=int(room.settings.auto_start_duration.total_seconds()),
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status=server_room.status,
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category=server_room.category,
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# duration = room.settings.duration,
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starts_at=server_room.start_at,
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participant_count=len(room.users),
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channel_id=server_room.room.channel_id or 0,
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)
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return resp
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class APIUploadedRoom(RoomBase):
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def to_room(self) -> Room:
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