feat(spectator): support save replays

This commit is contained in:
MingxuanGame
2025-07-27 09:03:23 +00:00
parent 19895789ac
commit 3ee95b0e7c
10 changed files with 600 additions and 243 deletions

View File

@@ -4,18 +4,23 @@ import datetime
from enum import IntEnum
from typing import Any
from app.models.beatmap import BeatmapRankStatus
from .score import (
HitResult,
GameMode,
ScoreStatisticsInt,
)
from .signalr import MessagePackArrayModel
import msgpack
from pydantic import Field, field_validator
from pydantic import BaseModel, ConfigDict, Field, field_serializer, field_validator
class APIMod(MessagePackArrayModel):
acronym: str
settings: dict[str, Any] = Field(default_factory=dict)
settings: dict[str, Any] | list = Field(
default_factory=dict
) # FIXME: with settings
class SpectatedUserState(IntEnum):
@@ -32,7 +37,7 @@ class SpectatorState(MessagePackArrayModel):
ruleset_id: int | None = None # 0,1,2,3
mods: list[APIMod] = Field(default_factory=list)
state: SpectatedUserState
maximum_statistics: dict[HitResult, int] = Field(default_factory=dict)
maximum_statistics: ScoreStatisticsInt = Field(default_factory=dict)
def __eq__(self, other: object) -> bool:
if not isinstance(other, SpectatorState):
@@ -54,11 +59,13 @@ class ScoreProcessorStatistics(MessagePackArrayModel):
class FrameHeader(MessagePackArrayModel):
model_config = ConfigDict(arbitrary_types_allowed=True)
total_score: int
acc: float
combo: int
max_combo: int
statistics: dict[HitResult, int] = Field(default_factory=dict)
statistics: ScoreStatisticsInt = Field(default_factory=dict)
score_processor_statistics: ScoreProcessorStatistics
received_time: datetime.datetime
mods: list[APIMod] = Field(default_factory=list)
@@ -78,6 +85,10 @@ class FrameHeader(MessagePackArrayModel):
return datetime.datetime.fromisoformat(v)
raise ValueError(f"Cannot convert {type(v)} to datetime")
@field_serializer("received_time")
def serialize_received_time(self, v: datetime.datetime) -> msgpack.ext.Timestamp:
return msgpack.ext.Timestamp.from_datetime(v)
class ReplayButtonState(IntEnum):
NONE = 0
@@ -89,7 +100,7 @@ class ReplayButtonState(IntEnum):
class LegacyReplayFrame(MessagePackArrayModel):
time: int # from ReplayFrame,the parent of LegacyReplayFrame
time: float # from ReplayFrame,the parent of LegacyReplayFrame
x: float | None = None
y: float | None = None
button_state: ReplayButtonState
@@ -98,3 +109,37 @@ class LegacyReplayFrame(MessagePackArrayModel):
class FrameDataBundle(MessagePackArrayModel):
header: FrameHeader
frames: list[LegacyReplayFrame]
# Use for server
class APIUser(BaseModel):
id: int
name: str
class ScoreInfo(BaseModel):
mods: list[APIMod]
user: APIUser
ruleset: int
maximum_statistics: ScoreStatisticsInt
id: int | None = None
total_score: int | None = None
acc: float | None = None
max_combo: int | None = None
combo: int | None = None
statistics: ScoreStatisticsInt = Field(default_factory=dict)
class StoreScore(BaseModel):
score_info: ScoreInfo
replay_frames: list[LegacyReplayFrame] = Field(default_factory=list)
class StoreClientState(BaseModel):
state: SpectatorState | None
beatmap_status: BeatmapRankStatus
checksum: str
gamemode: GameMode
score_token: int
watched_user: set[int]
score: StoreScore