feat(spectator): support save replays
This commit is contained in:
3
.gitignore
vendored
3
.gitignore
vendored
@@ -207,3 +207,6 @@ marimo/_lsp/
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__marimo__/
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__marimo__/
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bancho.py-master/*
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bancho.py-master/*
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.vscode/settings.json
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.vscode/settings.json
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# runtime file
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replays/
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@@ -34,7 +34,7 @@ class Settings:
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# SignalR 设置
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# SignalR 设置
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SIGNALR_NEGOTIATE_TIMEOUT: int = int(os.getenv("SIGNALR_NEGOTIATE_TIMEOUT", "30"))
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SIGNALR_NEGOTIATE_TIMEOUT: int = int(os.getenv("SIGNALR_NEGOTIATE_TIMEOUT", "30"))
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SIGNALR_PING_INTERVAL: int = int(os.getenv("SIGNALR_PING_INTERVAL", "120"))
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SIGNALR_PING_INTERVAL: int = int(os.getenv("SIGNALR_PING_INTERVAL", "15"))
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# Fetcher 设置
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# Fetcher 设置
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FETCHER_CLIENT_ID: str = os.getenv("FETCHER_CLIENT_ID", "")
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FETCHER_CLIENT_ID: str = os.getenv("FETCHER_CLIENT_ID", "")
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@@ -1,6 +1,6 @@
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from __future__ import annotations
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from __future__ import annotations
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from enum import Enum
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from enum import Enum, IntEnum
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from typing import Literal, TypedDict
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from typing import Literal, TypedDict
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from .mods import API_MODS, APIMod, init_mods
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from .mods import API_MODS, APIMod, init_mods
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@@ -83,6 +83,43 @@ class HitResult(str, Enum):
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)
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)
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class HitResultInt(IntEnum):
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PERFECT = 0
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GREAT = 1
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GOOD = 2
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OK = 3
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MEH = 4
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MISS = 5
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LARGE_TICK_HIT = 6
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SMALL_TICK_HIT = 7
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SLIDER_TAIL_HIT = 8
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LARGE_BONUS = 9
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SMALL_BONUS = 10
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LARGE_TICK_MISS = 11
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SMALL_TICK_MISS = 12
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IGNORE_HIT = 13
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IGNORE_MISS = 14
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NONE = 15
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COMBO_BREAK = 16
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LEGACY_COMBO_INCREASE = 99
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def is_hit(self) -> bool:
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return self not in (
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HitResultInt.NONE,
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HitResultInt.IGNORE_MISS,
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HitResultInt.COMBO_BREAK,
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HitResultInt.LARGE_TICK_MISS,
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HitResultInt.SMALL_TICK_MISS,
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HitResultInt.MISS,
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)
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class LeaderboardType(Enum):
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class LeaderboardType(Enum):
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GLOBAL = "global"
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GLOBAL = "global"
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FRIENDS = "friends"
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FRIENDS = "friends"
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@@ -91,6 +128,7 @@ class LeaderboardType(Enum):
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ScoreStatistics = dict[HitResult, int]
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ScoreStatistics = dict[HitResult, int]
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ScoreStatisticsInt = dict[HitResultInt, int]
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class SoloScoreSubmissionInfo(BaseModel):
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class SoloScoreSubmissionInfo(BaseModel):
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@@ -128,8 +166,8 @@ class SoloScoreSubmissionInfo(BaseModel):
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class LegacyReplaySoloScoreInfo(TypedDict):
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class LegacyReplaySoloScoreInfo(TypedDict):
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online_id: int
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online_id: int
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mods: list[APIMod]
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mods: list[APIMod]
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statistics: ScoreStatistics
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statistics: ScoreStatisticsInt
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maximum_statistics: ScoreStatistics
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maximum_statistics: ScoreStatisticsInt
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client_version: str
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client_version: str
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rank: Rank
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rank: Rank
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user_id: int
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user_id: int
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@@ -4,18 +4,23 @@ import datetime
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from enum import IntEnum
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from enum import IntEnum
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from typing import Any
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from typing import Any
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from app.models.beatmap import BeatmapRankStatus
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from .score import (
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from .score import (
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HitResult,
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GameMode,
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ScoreStatisticsInt,
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)
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)
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from .signalr import MessagePackArrayModel
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from .signalr import MessagePackArrayModel
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import msgpack
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import msgpack
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from pydantic import Field, field_validator
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from pydantic import BaseModel, ConfigDict, Field, field_serializer, field_validator
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class APIMod(MessagePackArrayModel):
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class APIMod(MessagePackArrayModel):
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acronym: str
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acronym: str
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settings: dict[str, Any] = Field(default_factory=dict)
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settings: dict[str, Any] | list = Field(
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default_factory=dict
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) # FIXME: with settings
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class SpectatedUserState(IntEnum):
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class SpectatedUserState(IntEnum):
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@@ -32,7 +37,7 @@ class SpectatorState(MessagePackArrayModel):
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ruleset_id: int | None = None # 0,1,2,3
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ruleset_id: int | None = None # 0,1,2,3
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mods: list[APIMod] = Field(default_factory=list)
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mods: list[APIMod] = Field(default_factory=list)
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state: SpectatedUserState
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state: SpectatedUserState
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maximum_statistics: dict[HitResult, int] = Field(default_factory=dict)
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maximum_statistics: ScoreStatisticsInt = Field(default_factory=dict)
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def __eq__(self, other: object) -> bool:
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def __eq__(self, other: object) -> bool:
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if not isinstance(other, SpectatorState):
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if not isinstance(other, SpectatorState):
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@@ -54,11 +59,13 @@ class ScoreProcessorStatistics(MessagePackArrayModel):
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class FrameHeader(MessagePackArrayModel):
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class FrameHeader(MessagePackArrayModel):
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model_config = ConfigDict(arbitrary_types_allowed=True)
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total_score: int
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total_score: int
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acc: float
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acc: float
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combo: int
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combo: int
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max_combo: int
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max_combo: int
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statistics: dict[HitResult, int] = Field(default_factory=dict)
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statistics: ScoreStatisticsInt = Field(default_factory=dict)
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score_processor_statistics: ScoreProcessorStatistics
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score_processor_statistics: ScoreProcessorStatistics
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received_time: datetime.datetime
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received_time: datetime.datetime
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mods: list[APIMod] = Field(default_factory=list)
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mods: list[APIMod] = Field(default_factory=list)
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@@ -78,6 +85,10 @@ class FrameHeader(MessagePackArrayModel):
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return datetime.datetime.fromisoformat(v)
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return datetime.datetime.fromisoformat(v)
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raise ValueError(f"Cannot convert {type(v)} to datetime")
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raise ValueError(f"Cannot convert {type(v)} to datetime")
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@field_serializer("received_time")
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def serialize_received_time(self, v: datetime.datetime) -> msgpack.ext.Timestamp:
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return msgpack.ext.Timestamp.from_datetime(v)
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class ReplayButtonState(IntEnum):
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class ReplayButtonState(IntEnum):
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NONE = 0
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NONE = 0
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@@ -89,7 +100,7 @@ class ReplayButtonState(IntEnum):
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class LegacyReplayFrame(MessagePackArrayModel):
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class LegacyReplayFrame(MessagePackArrayModel):
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time: int # from ReplayFrame,the parent of LegacyReplayFrame
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time: float # from ReplayFrame,the parent of LegacyReplayFrame
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x: float | None = None
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x: float | None = None
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y: float | None = None
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y: float | None = None
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button_state: ReplayButtonState
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button_state: ReplayButtonState
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@@ -98,3 +109,37 @@ class LegacyReplayFrame(MessagePackArrayModel):
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class FrameDataBundle(MessagePackArrayModel):
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class FrameDataBundle(MessagePackArrayModel):
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header: FrameHeader
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header: FrameHeader
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frames: list[LegacyReplayFrame]
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frames: list[LegacyReplayFrame]
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# Use for server
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class APIUser(BaseModel):
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id: int
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name: str
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class ScoreInfo(BaseModel):
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mods: list[APIMod]
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user: APIUser
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ruleset: int
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maximum_statistics: ScoreStatisticsInt
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id: int | None = None
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total_score: int | None = None
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acc: float | None = None
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max_combo: int | None = None
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combo: int | None = None
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statistics: ScoreStatisticsInt = Field(default_factory=dict)
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class StoreScore(BaseModel):
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score_info: ScoreInfo
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replay_frames: list[LegacyReplayFrame] = Field(default_factory=list)
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class StoreClientState(BaseModel):
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state: SpectatorState | None
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beatmap_status: BeatmapRankStatus
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checksum: str
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gamemode: GameMode
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score_token: int
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watched_user: set[int]
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score: StoreScore
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@@ -5,3 +5,4 @@ from pathlib import Path
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STATIC_DIR = Path(__file__).parent.parent / "static"
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STATIC_DIR = Path(__file__).parent.parent / "static"
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REPLAY_DIR = Path(__file__).parent.parent / "replays"
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REPLAY_DIR = Path(__file__).parent.parent / "replays"
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REPLAY_DIR.mkdir(exist_ok=True)
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@@ -2,6 +2,7 @@ from __future__ import annotations
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import asyncio
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import asyncio
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import time
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import time
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import traceback
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from typing import Any
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from typing import Any
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from app.config import settings
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from app.config import settings
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@@ -92,6 +93,12 @@ class Hub:
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async def send_packet(self, client: Client, type: PacketType, packet: list[Any]):
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async def send_packet(self, client: Client, type: PacketType, packet: list[Any]):
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await client.send_packet(type, packet)
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await client.send_packet(type, packet)
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async def broadcast_call(self, method: str, *args: Any) -> None:
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tasks = []
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for client in self.clients.values():
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tasks.append(self.call_noblock(client, method, *args))
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await asyncio.gather(*tasks)
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async def _listen_client(self, client: Client) -> None:
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async def _listen_client(self, client: Client) -> None:
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jump = False
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jump = False
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while not jump:
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while not jump:
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@@ -104,13 +111,12 @@ class Hub:
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self.tasks.add(task)
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self.tasks.add(task)
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task.add_done_callback(self.tasks.discard)
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task.add_done_callback(self.tasks.discard)
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except WebSocketDisconnect as e:
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except WebSocketDisconnect as e:
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if e.code == 1005:
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continue
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print(
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print(
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f"Client {client.connection_id} disconnected: {e.code}, {e.reason}"
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f"Client {client.connection_id} disconnected: {e.code}, {e.reason}"
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)
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)
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jump = True
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jump = True
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except Exception as e:
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except Exception as e:
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traceback.print_exc()
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print(f"Error in client {client.connection_id}: {e}")
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print(f"Error in client {client.connection_id}: {e}")
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jump = True
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jump = True
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await self.remove_client(client.connection_id)
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await self.remove_client(client.connection_id)
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@@ -139,6 +145,7 @@ class Hub:
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result = e.message
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result = e.message
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except Exception as e:
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except Exception as e:
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traceback.print_exc()
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code = ResultKind.ERROR
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code = ResultKind.ERROR
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result = str(e)
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result = str(e)
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@@ -1,15 +1,278 @@
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from __future__ import annotations
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from __future__ import annotations
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from app.models.spectator_hub import FrameDataBundle, SpectatorState
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import json
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import lzma
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import struct
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import time
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from app.database import Beatmap
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from app.database.score import Score
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from app.database.score_token import ScoreToken
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from app.database.user import User
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from app.dependencies.database import engine
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from app.models.beatmap import BeatmapRankStatus
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from app.models.mods import mods_to_int
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from app.models.score import MODE_TO_INT, LegacyReplaySoloScoreInfo, ScoreStatisticsInt
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from app.models.spectator_hub import (
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APIUser,
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FrameDataBundle,
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LegacyReplayFrame,
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ScoreInfo,
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SpectatedUserState,
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SpectatorState,
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StoreClientState,
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StoreScore,
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)
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from app.path import REPLAY_DIR
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from app.utils import unix_timestamp_to_windows
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from .hub import Client, Hub
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from .hub import Client, Hub
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from sqlalchemy.orm import joinedload
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from sqlmodel import select
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from sqlmodel.ext.asyncio.session import AsyncSession
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READ_SCORE_TIMEOUT = 30
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REPLAY_LATEST_VER = 30000016
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def encode_uleb128(num: int) -> bytes | bytearray:
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if num == 0:
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return b"\x00"
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ret = bytearray()
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while num != 0:
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ret.append(num & 0x7F)
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num >>= 7
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if num != 0:
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ret[-1] |= 0x80
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return ret
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def encode_string(s: str) -> bytes:
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"""Write `s` into bytes (ULEB128 & string)."""
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if s:
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encoded = s.encode()
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ret = b"\x0b" + encode_uleb128(len(encoded)) + encoded
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else:
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ret = b"\x00"
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return ret
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def save_replay(
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ruleset_id: int,
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md5: str,
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username: str,
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score: Score,
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statistics: ScoreStatisticsInt,
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maximum_statistics: ScoreStatisticsInt,
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frames: list[LegacyReplayFrame],
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) -> None:
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data = bytearray()
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data.extend(struct.pack("<bi", ruleset_id, REPLAY_LATEST_VER))
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data.extend(encode_string(md5))
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data.extend(encode_string(username))
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data.extend(encode_string(f"lazer-{username}-{score.started_at.isoformat()}"))
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data.extend(
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struct.pack(
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"<hhhhhhihbi",
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|
score.n300,
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score.n100,
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score.n50,
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score.ngeki,
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score.nkatu,
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|
score.nmiss,
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score.total_score,
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score.max_combo,
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score.is_perfect_combo,
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|
mods_to_int(score.mods),
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)
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)
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data.extend(encode_string("")) # hp graph
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data.extend(
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struct.pack(
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|
"<q",
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|
unix_timestamp_to_windows(round(score.started_at.timestamp())),
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||||||
|
)
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)
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# write frames
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# FIXME: cannot play in stable
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||||||
|
frame_strs = []
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|
last_time = 0
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||||||
|
for frame in frames:
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|
frame_strs.append(
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||||||
|
f"{frame.time - last_time}|{frame.x or 0.0}"
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||||||
|
f"|{frame.y or 0.0}|{frame.button_state.value}"
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|
)
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|
last_time = frame.time
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|
frame_strs.append("-12345|0|0|0")
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||||||
|
|
||||||
|
compressed = lzma.compress(
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||||||
|
",".join(frame_strs).encode("ascii"), format=lzma.FORMAT_ALONE
|
||||||
|
)
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||||||
|
data.extend(struct.pack("<i", len(compressed)))
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||||||
|
data.extend(compressed)
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||||||
|
data.extend(struct.pack("<q", score.id))
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|
assert score.id
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||||||
|
score_info = LegacyReplaySoloScoreInfo(
|
||||||
|
online_id=score.id,
|
||||||
|
mods=score.mods,
|
||||||
|
statistics=statistics,
|
||||||
|
maximum_statistics=maximum_statistics,
|
||||||
|
client_version="",
|
||||||
|
rank=score.rank,
|
||||||
|
user_id=score.user_id,
|
||||||
|
total_score_without_mods=score.total_score_without_mods,
|
||||||
|
)
|
||||||
|
compressed = lzma.compress(
|
||||||
|
json.dumps(score_info).encode(), format=lzma.FORMAT_ALONE
|
||||||
|
)
|
||||||
|
data.extend(struct.pack("<i", len(compressed)))
|
||||||
|
data.extend(compressed)
|
||||||
|
|
||||||
|
replay_path = REPLAY_DIR / f"lazer-{score.type}-{username}-{score.id}.osr"
|
||||||
|
replay_path.write_bytes(data)
|
||||||
|
|
||||||
|
|
||||||
class SpectatorHub(Hub):
|
class SpectatorHub(Hub):
|
||||||
|
def __init__(self) -> None:
|
||||||
|
super().__init__()
|
||||||
|
self.state: dict[int, StoreClientState] = {}
|
||||||
|
|
||||||
async def BeginPlaySession(
|
async def BeginPlaySession(
|
||||||
self, client: Client, score_token: int, state: SpectatorState
|
self, client: Client, score_token: int, state: SpectatorState
|
||||||
) -> None: ...
|
) -> None:
|
||||||
|
user_id = int(client.connection_id)
|
||||||
|
previous_state = self.state.get(user_id)
|
||||||
|
if previous_state is not None:
|
||||||
|
return
|
||||||
|
if state.beatmap_id is None or state.ruleset_id is None:
|
||||||
|
return
|
||||||
|
async with AsyncSession(engine) as session:
|
||||||
|
async with session.begin():
|
||||||
|
beatmap = (
|
||||||
|
await session.exec(
|
||||||
|
select(Beatmap).where(Beatmap.id == state.beatmap_id)
|
||||||
|
)
|
||||||
|
).first()
|
||||||
|
if not beatmap:
|
||||||
|
return
|
||||||
|
user = (
|
||||||
|
await session.exec(select(User).where(User.id == user_id))
|
||||||
|
).first()
|
||||||
|
if not user:
|
||||||
|
return
|
||||||
|
name = user.name
|
||||||
|
store = StoreClientState(
|
||||||
|
state=state,
|
||||||
|
beatmap_status=beatmap.beatmap_status,
|
||||||
|
checksum=beatmap.checksum,
|
||||||
|
gamemode=beatmap.mode,
|
||||||
|
score_token=score_token,
|
||||||
|
watched_user=set(),
|
||||||
|
score=StoreScore(
|
||||||
|
score_info=ScoreInfo(
|
||||||
|
mods=state.mods,
|
||||||
|
user=APIUser(id=user_id, name=name),
|
||||||
|
ruleset=state.ruleset_id,
|
||||||
|
maximum_statistics=state.maximum_statistics,
|
||||||
|
)
|
||||||
|
),
|
||||||
|
)
|
||||||
|
self.state[user_id] = store
|
||||||
|
await self.broadcast_call("UserBeganPlaying", user_id, state.model_dump())
|
||||||
|
|
||||||
async def SendFrameData(
|
async def SendFrameData(self, client: Client, frame_data: FrameDataBundle) -> None:
|
||||||
self, client: Client, frame_data: FrameDataBundle
|
user_id = int(client.connection_id)
|
||||||
) -> None: ...
|
state = self.state.get(user_id)
|
||||||
|
if not state:
|
||||||
|
return
|
||||||
|
score = state.score
|
||||||
|
if not score:
|
||||||
|
return
|
||||||
|
score.score_info.acc = frame_data.header.acc
|
||||||
|
score.score_info.combo = frame_data.header.combo
|
||||||
|
score.score_info.max_combo = frame_data.header.max_combo
|
||||||
|
score.score_info.statistics = frame_data.header.statistics
|
||||||
|
score.score_info.total_score = frame_data.header.total_score
|
||||||
|
score.score_info.mods = frame_data.header.mods
|
||||||
|
score.replay_frames.extend(frame_data.frames)
|
||||||
|
await self.broadcast_call(
|
||||||
|
"UserSentFrames",
|
||||||
|
user_id,
|
||||||
|
frame_data.model_dump(),
|
||||||
|
)
|
||||||
|
|
||||||
|
async def EndPlaySession(self, client: Client, state: SpectatorState) -> None:
|
||||||
|
print(f"EndPlaySession -> {client.connection_id} {state.model_dump()!r}")
|
||||||
|
user_id = int(client.connection_id)
|
||||||
|
store = self.state.get(user_id)
|
||||||
|
if not store:
|
||||||
|
return
|
||||||
|
score = store.score
|
||||||
|
if not score or not store.score_token:
|
||||||
|
return
|
||||||
|
|
||||||
|
async def _save_replay():
|
||||||
|
async with AsyncSession(engine) as session:
|
||||||
|
async with session:
|
||||||
|
start_time = time.time()
|
||||||
|
score_record = None
|
||||||
|
while time.time() - start_time < READ_SCORE_TIMEOUT:
|
||||||
|
sub_query = select(ScoreToken.score_id).where(
|
||||||
|
ScoreToken.id == store.score_token,
|
||||||
|
)
|
||||||
|
result = await session.exec(
|
||||||
|
select(Score)
|
||||||
|
.options(joinedload(Score.beatmap)) # pyright: ignore[reportArgumentType]
|
||||||
|
.where(
|
||||||
|
Score.id == sub_query,
|
||||||
|
Score.user_id == user_id,
|
||||||
|
)
|
||||||
|
)
|
||||||
|
score_record = result.first()
|
||||||
|
if score_record:
|
||||||
|
break
|
||||||
|
if not score_record:
|
||||||
|
return
|
||||||
|
if not score_record.passed:
|
||||||
|
return
|
||||||
|
score_record.has_replay = True
|
||||||
|
await session.commit()
|
||||||
|
await session.refresh(score_record)
|
||||||
|
save_replay(
|
||||||
|
ruleset_id=MODE_TO_INT[store.gamemode],
|
||||||
|
md5=store.checksum,
|
||||||
|
username=store.score.score_info.user.name,
|
||||||
|
score=score_record,
|
||||||
|
statistics=score.score_info.statistics,
|
||||||
|
maximum_statistics=score.score_info.maximum_statistics,
|
||||||
|
frames=score.replay_frames,
|
||||||
|
)
|
||||||
|
|
||||||
|
if (
|
||||||
|
(
|
||||||
|
BeatmapRankStatus.PENDING
|
||||||
|
< store.beatmap_status
|
||||||
|
<= BeatmapRankStatus.LOVED
|
||||||
|
)
|
||||||
|
and any(
|
||||||
|
k.is_hit() and v > 0 for k, v in score.score_info.statistics.items()
|
||||||
|
)
|
||||||
|
and state.state != SpectatedUserState.Failed
|
||||||
|
):
|
||||||
|
# save replay
|
||||||
|
await _save_replay()
|
||||||
|
|
||||||
|
del self.state[user_id]
|
||||||
|
if state.state == SpectatedUserState.Playing:
|
||||||
|
state.state = SpectatedUserState.Quit
|
||||||
|
await self.broadcast_call(
|
||||||
|
"UserEndedPlaying",
|
||||||
|
user_id,
|
||||||
|
state.model_dump(),
|
||||||
|
)
|
||||||
|
|||||||
@@ -27,7 +27,11 @@ class ResultKind(IntEnum):
|
|||||||
def parse_packet(data: bytes) -> tuple[PacketType, list[Any]]:
|
def parse_packet(data: bytes) -> tuple[PacketType, list[Any]]:
|
||||||
length, offset = decode_varint(data)
|
length, offset = decode_varint(data)
|
||||||
message_data = data[offset : offset + length]
|
message_data = data[offset : offset + length]
|
||||||
unpacked = msgpack.unpackb(message_data, raw=False)
|
# FIXME: custom deserializer for APIMod
|
||||||
|
# https://github.com/ppy/osu/blob/master/osu.Game/Online/API/ModSettingsDictionaryFormatter.cs
|
||||||
|
unpacked = msgpack.unpackb(
|
||||||
|
message_data, raw=False, strict_map_key=False, use_list=True
|
||||||
|
)
|
||||||
return PacketType(unpacked[0]), unpacked[1:]
|
return PacketType(unpacked[0]), unpacked[1:]
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -2,24 +2,20 @@ from __future__ import annotations
|
|||||||
|
|
||||||
from collections.abc import Callable
|
from collections.abc import Callable
|
||||||
import inspect
|
import inspect
|
||||||
|
import sys
|
||||||
from typing import Any, ForwardRef, cast
|
from typing import Any, ForwardRef, cast
|
||||||
|
|
||||||
|
# https://github.com/pydantic/pydantic/blob/main/pydantic/v1/typing.py#L61-L75
|
||||||
|
if sys.version_info < (3, 12, 4):
|
||||||
|
|
||||||
# https://github.com/pydantic/pydantic/blob/main/pydantic/v1/typing.py#L56-L66
|
def evaluate_forwardref(type_: ForwardRef, globalns: Any, localns: Any) -> Any:
|
||||||
def evaluate_forwardref(
|
return cast(Any, type_)._evaluate(globalns, localns, recursive_guard=set())
|
||||||
type_: ForwardRef,
|
else:
|
||||||
globalns: Any,
|
|
||||||
localns: Any,
|
def evaluate_forwardref(type_: ForwardRef, globalns: Any, localns: Any) -> Any:
|
||||||
) -> Any:
|
return cast(Any, type_)._evaluate(
|
||||||
# Even though it is the right signature for python 3.9,
|
globalns, localns, type_params=(), recursive_guard=set()
|
||||||
# mypy complains with
|
)
|
||||||
# `error: Too many arguments for "_evaluate" of
|
|
||||||
# "ForwardRef"` hence the cast...
|
|
||||||
return cast(Any, type_)._evaluate(
|
|
||||||
globalns,
|
|
||||||
localns,
|
|
||||||
set(),
|
|
||||||
)
|
|
||||||
|
|
||||||
|
|
||||||
def get_annotation(param: inspect.Parameter, globalns: dict[str, Any]) -> Any:
|
def get_annotation(param: inspect.Parameter, globalns: dict[str, Any]) -> Any:
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ import rosu_pp_py as rosu
|
|||||||
|
|
||||||
def unix_timestamp_to_windows(timestamp: int) -> int:
|
def unix_timestamp_to_windows(timestamp: int) -> int:
|
||||||
"""Convert a Unix timestamp to a Windows timestamp."""
|
"""Convert a Unix timestamp to a Windows timestamp."""
|
||||||
return timestamp * 10_000 + 11_644_473_600_000_000
|
return (timestamp + 62135596800) * 10_000_000
|
||||||
|
|
||||||
|
|
||||||
async def convert_db_user_to_api_user(db_user: DBUser, ruleset: str = "osu") -> User:
|
async def convert_db_user_to_api_user(db_user: DBUser, ruleset: str = "osu") -> User:
|
||||||
|
|||||||
Reference in New Issue
Block a user