feat(daily-challenge): complete daily-challenge
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@@ -1082,7 +1082,6 @@ class MultiplayerHub(Hub[MultiplayerClientState]):
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)
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async def ChangeSettings(self, client: Client, settings: MultiplayerRoomSettings):
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print(settings)
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store = self.get_or_create_state(client)
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if store.room_id == 0:
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raise InvokeException("You are not in a room")
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