fix(score): fix incomplete statistics in leaderboard & wrong statistics in replay

This commit is contained in:
MingxuanGame
2025-08-13 04:01:19 +00:00
parent e7d5bcaf4b
commit 69e9927ea0
3 changed files with 59 additions and 30 deletions

View File

@@ -96,10 +96,12 @@ class ScoreBase(AsyncAttrs, SQLModel, UTCBaseModel):
)
type: str
beatmap_id: int = Field(index=True, foreign_key="beatmaps.id")
maximum_statistics: ScoreStatistics = Field(
sa_column=Column(JSON), default_factory=dict
)
# optional
# TODO: current_user_attributes
# position: int | None = Field(default=None) # multiplayer
class Score(ScoreBase, table=True):
@@ -206,14 +208,6 @@ class ScoreResp(ScoreBase):
s.statistics[HitResult.SMALL_TICK_HIT] = score.nsmall_tick_hit
if score.nlarge_tick_hit is not None:
s.statistics[HitResult.LARGE_TICK_HIT] = score.nlarge_tick_hit
if score.gamemode == GameMode.MANIA:
s.maximum_statistics = {
HitResult.PERFECT: score.beatmap.max_combo,
}
else:
s.maximum_statistics = {
HitResult.GREAT: score.beatmap.max_combo,
}
s.user = await UserResp.from_db(
score.user,
session,
@@ -667,7 +661,6 @@ async def process_score(
score = Score(
accuracy=info.accuracy,
max_combo=info.max_combo,
# maximum_statistics=info.maximum_statistics,
mods=info.mods,
passed=info.passed,
rank=info.rank,
@@ -694,6 +687,7 @@ async def process_score(
nslider_tail_hit=info.statistics.get(HitResult.SLIDER_TAIL_HIT, 0),
playlist_item_id=item_id,
room_id=room_id,
maximum_statistics=info.maximum_statistics,
)
if can_get_pp:
beatmap_raw = await fetcher.get_or_fetch_beatmap_raw(redis, beatmap_id)