feat(multiplayer): support leaderboard
This commit is contained in:
@@ -1,5 +1,8 @@
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from __future__ import annotations
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import time
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from app.calculator import clamp
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from app.database import (
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Beatmap,
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Playlist,
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@@ -9,7 +12,18 @@ from app.database import (
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ScoreTokenResp,
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User,
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)
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from app.database.score import get_leaderboard, process_score, process_user
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from app.database.playlist_best_score import (
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PlaylistBestScore,
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get_position,
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process_playlist_best_score,
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)
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from app.database.score import (
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MultiplayerScores,
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ScoreAround,
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get_leaderboard,
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process_score,
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process_user,
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)
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from app.dependencies.database import get_db, get_redis
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from app.dependencies.fetcher import get_fetcher
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from app.dependencies.user import get_current_user
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@@ -33,6 +47,8 @@ from sqlalchemy.orm import joinedload
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from sqlmodel import col, select
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from sqlmodel.ext.asyncio.session import AsyncSession
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READ_SCORE_TIMEOUT = 10
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async def submit_score(
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info: SoloScoreSubmissionInfo,
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@@ -337,4 +353,163 @@ async def submit_playlist_score(
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item.id,
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room_id,
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)
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await process_playlist_best_score(
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room_id,
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playlist_id,
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current_user.id,
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score_resp.id,
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score_resp.total_score,
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session,
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redis,
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)
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return score_resp
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class IndexedScoreResp(MultiplayerScores):
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total: int
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user_score: ScoreResp | None = None
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@router.get(
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"/rooms/{room_id}/playlist/{playlist_id}/scores", response_model=IndexedScoreResp
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)
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async def index_playlist_scores(
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room_id: int,
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playlist_id: int,
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limit: int = 50,
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cursor: int = Query(2000000, alias="cursor[total_score]"),
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current_user: User = Depends(get_current_user),
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session: AsyncSession = Depends(get_db),
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):
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limit = clamp(limit, 1, 50)
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scores = (
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await session.exec(
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select(PlaylistBestScore)
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.where(
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PlaylistBestScore.playlist_id == playlist_id,
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PlaylistBestScore.room_id == room_id,
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PlaylistBestScore.total_score < cursor,
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)
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.order_by(col(PlaylistBestScore.total_score).desc())
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.limit(limit + 1)
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)
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).all()
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has_more = len(scores) > limit
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if has_more:
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scores = scores[:-1]
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user_score = None
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score_resp = [await ScoreResp.from_db(session, score.score) for score in scores]
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for score in score_resp:
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score.position = await get_position(room_id, playlist_id, score.id, session)
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if score.user_id == current_user.id:
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user_score = score
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resp = IndexedScoreResp(
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scores=score_resp,
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user_score=user_score,
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total=len(scores),
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params={
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"limit": limit,
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},
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)
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if has_more:
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resp.cursor = {
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"total_score": scores[-1].total_score,
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}
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return resp
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@router.get(
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"/rooms/{room_id}/playlist/{playlist_id}/scores/{score_id}",
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response_model=ScoreResp,
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)
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async def show_playlist_score(
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room_id: int,
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playlist_id: int,
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score_id: int,
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current_user: User = Depends(get_current_user),
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session: AsyncSession = Depends(get_db),
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redis: Redis = Depends(get_redis),
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):
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start_time = time.time()
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score_record = None
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completed = False
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while time.time() - start_time < READ_SCORE_TIMEOUT:
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if score_record is None:
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score_record = (
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await session.exec(
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select(PlaylistBestScore).where(
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PlaylistBestScore.score_id == score_id,
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PlaylistBestScore.playlist_id == playlist_id,
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PlaylistBestScore.room_id == room_id,
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)
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)
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).first()
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if completed_players := await redis.get(
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f"multiplayer:{room_id}:gameplay:players"
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):
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completed = completed_players == "0"
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if score_record and completed:
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break
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if not score_record:
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raise HTTPException(status_code=404, detail="Score not found")
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resp = await ScoreResp.from_db(session, score_record.score)
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resp.position = await get_position(room_id, playlist_id, score_id, session)
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if completed:
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scores = (
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await session.exec(
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select(PlaylistBestScore).where(
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PlaylistBestScore.playlist_id == playlist_id,
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PlaylistBestScore.room_id == room_id,
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)
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)
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).all()
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higher_scores = []
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lower_scores = []
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for score in scores:
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if score.total_score > resp.total_score:
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higher_scores.append(await ScoreResp.from_db(session, score.score))
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elif score.total_score < resp.total_score:
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lower_scores.append(await ScoreResp.from_db(session, score.score))
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resp.scores_around = ScoreAround(
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higher=MultiplayerScores(scores=higher_scores),
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lower=MultiplayerScores(scores=lower_scores),
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)
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return resp
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@router.get(
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"rooms/{room_id}/playlist/{playlist_id}/scores/users/{user_id}",
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response_model=ScoreResp,
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)
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async def get_user_playlist_score(
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room_id: int,
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playlist_id: int,
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user_id: int,
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current_user: User = Depends(get_current_user),
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session: AsyncSession = Depends(get_db),
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):
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score_record = None
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start_time = time.time()
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while time.time() - start_time < READ_SCORE_TIMEOUT:
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score_record = (
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await session.exec(
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select(PlaylistBestScore).where(
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PlaylistBestScore.user_id == user_id,
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PlaylistBestScore.playlist_id == playlist_id,
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PlaylistBestScore.room_id == room_id,
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)
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)
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).first()
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if score_record:
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break
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if not score_record:
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raise HTTPException(status_code=404, detail="Score not found")
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resp = await ScoreResp.from_db(session, score_record.score)
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resp.position = await get_position(
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room_id, playlist_id, score_record.score_id, session
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)
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return resp
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