refactor(room): remove duplicated multiplayer event model

This commit is contained in:
MingxuanGame
2025-08-24 14:25:17 +00:00
parent 6c04b15764
commit 8d38f230cb
2 changed files with 1 additions and 34 deletions

View File

@@ -56,13 +56,13 @@ class RoomBase(SQLModel, UTCBaseModel):
auto_start_duration: int
status: RoomStatus
channel_id: int | None = None
password: str | None = Field(default=None)
class Room(AsyncAttrs, RoomBase, table=True):
__tablename__: str = "rooms"
id: int = Field(default=None, primary_key=True, index=True)
host_id: int = Field(sa_column=Column(BigInteger, ForeignKey("lazer_users.id"), index=True))
password: str | None = Field(default=None)
host: User = Relationship()
playlist: list[Playlist] = Relationship(