fix(score): rewrite DB model & API model

This commit is contained in:
MingxuanGame
2025-07-25 21:28:43 +08:00
parent 75e7350649
commit 92f8a3a416
2 changed files with 101 additions and 88 deletions

View File

@@ -1,11 +1,9 @@
from __future__ import annotations
from enum import Enum, IntEnum
from typing import Any, Optional
from typing import Any
from pydantic import BaseModel
from datetime import datetime
from .user import User
class GameMode(str, Enum):
@@ -23,6 +21,18 @@ MODE_TO_INT = {
}
class Rank(str, Enum):
X = "ss"
XH = "ssh"
S = "s"
SH = "sh"
A = "a"
B = "b"
C = "c"
D = "d"
F = "f"
class APIMod(BaseModel):
acronym: str
settings: dict[str, Any] = {}
@@ -54,63 +64,3 @@ class HitResult(IntEnum):
COMBO_BREAK = 16 # [Order(16)]
LEGACY_COMBO_INCREASE = 99 # [Order(99)] @deprecated
class Score(BaseModel):
# 基本信息
id: int
user_id: int
mode: GameMode
mode_int: int
beatmap_id: int
best_id: int
build_id: int
# 分数和准确度
score: int
accuracy: float
mods: list[APIMod]
total_score: int
# 命中统计
statistics: dict[HitResult, int]
maximum_statistics: dict[HitResult, int]
# 排名相关
rank: str # 等级 (SS, S, A, B, C, D, F)
ranked: bool
rank_country: Optional[int] = None
rank_global: Optional[int] = None
# PP值
pp: Optional[float] = None
pp_exp: Optional[float] = None
# 连击
maximum_combo: int
combo: int
# 游戏设置
is_perfect_combo: bool
passed: bool # 是否通过谱面
# 时间信息
started_at: datetime
ended_at: datetime
# 最佳成绩相关
best_id: Optional[int] = None
is_best: bool = False
# 额外信息
has_replay: bool # 是否有回放
preserve: bool # 是否保留
processed: bool # 是否已处理
# Legacy字段
legacy_score_id: Optional[int] = None
legacy_total_score: int
legacy_perfect: bool
# mp字段
playlist_item_id: Optional[int] = None
room_id: Optional[int] = None