refactor(user): refactor user database

**Breaking Change**

用户表变为 lazer_users

建议删除与用户关联的表进行迁移
This commit is contained in:
MingxuanGame
2025-07-30 16:17:09 +00:00
parent 3900babe3d
commit 9ce99398ab
37 changed files with 994 additions and 2073 deletions

15
app/models/model.py Normal file
View File

@@ -0,0 +1,15 @@
from __future__ import annotations
from datetime import UTC, datetime
from pydantic import BaseModel, field_serializer
class UTCBaseModel(BaseModel):
@field_serializer("*", when_used="json")
def serialize_datetime(self, v, _info):
if isinstance(v, datetime):
if v.tzinfo is None:
v = v.replace(tzinfo=UTC)
return v.astimezone(UTC).isoformat()
return v

View File

@@ -3,11 +3,13 @@ from __future__ import annotations
from datetime import datetime
from enum import Enum
from app.database import User
from app.database.beatmap import Beatmap
from app.database.user import User
from app.models.mods import APIMod
from pydantic import BaseModel
from .model import UTCBaseModel
from pydantic import BaseModel, Field
class RoomCategory(str, Enum):
@@ -40,15 +42,15 @@ class RoomStatus(str, Enum):
PLAYING = "playing"
class PlaylistItem(BaseModel):
class PlaylistItem(UTCBaseModel):
id: int | None
owner_id: int
ruleset_id: int
expired: bool
playlist_order: int | None
played_at: datetime | None
allowed_mods: list[APIMod] = []
required_mods: list[APIMod] = []
allowed_mods: list[APIMod] = Field(default_factory=list)
required_mods: list[APIMod] = Field(default_factory=list)
beatmap_id: int
beatmap: Beatmap | None
freestyle: bool
@@ -75,7 +77,7 @@ class PlaylistAggregateScore(BaseModel):
playlist_item_attempts: list[ItemAttemptsCount]
class Room(BaseModel):
class Room(UTCBaseModel):
id: int | None
name: str = ""
password: str | None
@@ -86,9 +88,9 @@ class Room(BaseModel):
starts_at: datetime | None
ends_at: datetime | None
participant_count: int = 0
recent_participants: list[User] = []
recent_participants: list[User] = Field(default_factory=list)
max_attempts: int | None
playlist: list[PlaylistItem] = []
playlist: list[PlaylistItem] = Field(default_factory=list)
playlist_item_stats: RoomPlaylistItemStats | None
difficulty_range: RoomDifficultyRange | None
type: MatchType = MatchType.PLAYLISTS

View File

@@ -2,15 +2,11 @@ from __future__ import annotations
from datetime import datetime
from enum import Enum
from typing import TYPE_CHECKING
from .score import GameMode
from .model import UTCBaseModel
from pydantic import BaseModel
if TYPE_CHECKING:
from app.database import LazerUserAchievement, Team
class PlayStyle(str, Enum):
MOUSE = "mouse"
@@ -77,24 +73,7 @@ class MonthlyPlaycount(BaseModel):
count: int
class UserAchievement(BaseModel):
achieved_at: datetime
achievement_id: int
# 添加数据库模型转换方法
def to_db_model(self, user_id: int) -> "LazerUserAchievement":
from app.database import (
LazerUserAchievement,
)
return LazerUserAchievement(
user_id=user_id,
achievement_id=self.achievement_id,
achieved_at=self.achieved_at,
)
class RankHighest(BaseModel):
class RankHighest(UTCBaseModel):
rank: int
updated_at: datetime
@@ -104,111 +83,6 @@ class RankHistory(BaseModel):
data: list[int]
class DailyChallengeStats(BaseModel):
daily_streak_best: int = 0
daily_streak_current: int = 0
last_update: datetime | None = None
last_weekly_streak: datetime | None = None
playcount: int = 0
top_10p_placements: int = 0
top_50p_placements: int = 0
user_id: int
weekly_streak_best: int = 0
weekly_streak_current: int = 0
class Page(BaseModel):
html: str = ""
raw: str = ""
class User(BaseModel):
# 基本信息
id: int
username: str
avatar_url: str
country_code: str
default_group: str = "default"
is_active: bool = True
is_bot: bool = False
is_deleted: bool = False
is_online: bool = True
is_supporter: bool = False
is_restricted: bool = False
last_visit: datetime | None = None
pm_friends_only: bool = False
profile_colour: str | None = None
# 个人资料
cover_url: str | None = None
discord: str | None = None
has_supported: bool = False
interests: str | None = None
join_date: datetime
location: str | None = None
max_blocks: int = 100
max_friends: int = 500
occupation: str | None = None
playmode: GameMode = GameMode.OSU
playstyle: list[PlayStyle] = []
post_count: int = 0
profile_hue: int | None = None
profile_order: list[str] = [
"me",
"recent_activity",
"top_ranks",
"medals",
"historical",
"beatmaps",
"kudosu",
]
title: str | None = None
title_url: str | None = None
twitter: str | None = None
website: str | None = None
session_verified: bool = False
support_level: int = 0
# 关联对象
country: Country
cover: Cover
kudosu: Kudosu
statistics: Statistics
statistics_rulesets: dict[str, Statistics]
# 计数信息
beatmap_playcounts_count: int = 0
comments_count: int = 0
favourite_beatmapset_count: int = 0
follower_count: int = 0
graveyard_beatmapset_count: int = 0
guest_beatmapset_count: int = 0
loved_beatmapset_count: int = 0
mapping_follower_count: int = 0
nominated_beatmapset_count: int = 0
pending_beatmapset_count: int = 0
ranked_beatmapset_count: int = 0
ranked_and_approved_beatmapset_count: int = 0
unranked_beatmapset_count: int = 0
scores_best_count: int = 0
scores_first_count: int = 0
scores_pinned_count: int = 0
scores_recent_count: int = 0
# 历史数据
account_history: list[dict] = []
active_tournament_banner: dict | None = None
active_tournament_banners: list[dict] = []
badges: list[dict] = []
current_season_stats: dict | None = None
daily_challenge_user_stats: DailyChallengeStats | None = None
groups: list[dict] = []
monthly_playcounts: list[MonthlyPlaycount] = []
page: Page = Page()
previous_usernames: list[str] = []
rank_highest: RankHighest | None = None
rank_history: RankHistory | None = None
rankHistory: RankHistory | None = None # 兼容性别名
replays_watched_counts: list[dict] = []
team: "Team | None" = None
user_achievements: list[UserAchievement] = []