chore(merge): merge pull request #8 from feat/multiplayer-api

feat: 增加mp房间相关接口
This commit is contained in:
MingxuanGame
2025-08-10 00:00:47 +08:00
committed by GitHub
50 changed files with 5066 additions and 551 deletions

View File

@@ -7,6 +7,7 @@ from . import ( # pyright: ignore[reportUnusedImport] # noqa: F401
beatmapset,
me,
relationship,
room,
score,
user,
)
@@ -14,4 +15,9 @@ from .api_router import router as api_router
from .auth import router as auth_router
from .fetcher import fetcher_router as fetcher_router
__all__ = ["api_router", "auth_router", "fetcher_router", "signalr_router"]
__all__ = [
"api_router",
"auth_router",
"fetcher_router",
"signalr_router",
]

View File

@@ -74,9 +74,10 @@ class BatchGetResp(BaseModel):
@router.get("/beatmaps", tags=["beatmap"], response_model=BatchGetResp)
@router.get("/beatmaps/", tags=["beatmap"], response_model=BatchGetResp)
async def batch_get_beatmaps(
b_ids: list[int] = Query(alias="id", default_factory=list),
b_ids: list[int] = Query(alias="ids[]", default_factory=list),
current_user: User = Depends(get_current_user),
db: AsyncSession = Depends(get_db),
fetcher: Fetcher = Depends(get_fetcher),
):
if not b_ids:
# select 50 beatmaps by last_updated
@@ -86,9 +87,27 @@ async def batch_get_beatmaps(
)
).all()
else:
beatmaps = (
await db.exec(select(Beatmap).where(col(Beatmap.id).in_(b_ids)).limit(50))
).all()
beatmaps = list(
(
await db.exec(
select(Beatmap).where(col(Beatmap.id).in_(b_ids)).limit(50)
)
).all()
)
not_found_beatmaps = [
bid for bid in b_ids if bid not in [bm.id for bm in beatmaps]
]
beatmaps.extend(
beatmap
for beatmap in await asyncio.gather(
*[
Beatmap.get_or_fetch(db, fetcher, bid=bid)
for bid in not_found_beatmaps
],
return_exceptions=True,
)
if isinstance(beatmap, Beatmap)
)
return BatchGetResp(
beatmaps=[

View File

@@ -2,7 +2,7 @@ from __future__ import annotations
from typing import Literal
from app.database import Beatmapset, BeatmapsetResp, FavouriteBeatmapset, User
from app.database import Beatmap, Beatmapset, BeatmapsetResp, FavouriteBeatmapset, User
from app.dependencies.database import get_db
from app.dependencies.fetcher import get_fetcher
from app.dependencies.user import get_current_user
@@ -12,11 +12,25 @@ from .api_router import router
from fastapi import Depends, Form, HTTPException, Query
from fastapi.responses import RedirectResponse
from httpx import HTTPStatusError
from httpx import HTTPError
from sqlmodel import select
from sqlmodel.ext.asyncio.session import AsyncSession
@router.get("/beatmapsets/lookup", tags=["beatmapset"], response_model=BeatmapsetResp)
async def lookup_beatmapset(
beatmap_id: int = Query(),
current_user: User = Depends(get_current_user),
db: AsyncSession = Depends(get_db),
fetcher: Fetcher = Depends(get_fetcher),
):
beatmap = await Beatmap.get_or_fetch(db, fetcher, bid=beatmap_id)
resp = await BeatmapsetResp.from_db(
beatmap.beatmapset, session=db, user=current_user
)
return resp
@router.get("/beatmapsets/{sid}", tags=["beatmapset"], response_model=BeatmapsetResp)
async def get_beatmapset(
sid: int,
@@ -24,18 +38,13 @@ async def get_beatmapset(
db: AsyncSession = Depends(get_db),
fetcher: Fetcher = Depends(get_fetcher),
):
beatmapset = (await db.exec(select(Beatmapset).where(Beatmapset.id == sid))).first()
if not beatmapset:
try:
resp = await fetcher.get_beatmapset(sid)
await Beatmapset.from_resp(db, resp)
except HTTPStatusError:
raise HTTPException(status_code=404, detail="Beatmapset not found")
else:
resp = await BeatmapsetResp.from_db(
try:
beatmapset = await Beatmapset.get_or_fetch(db, fetcher, sid)
return await BeatmapsetResp.from_db(
beatmapset, session=db, include=["recent_favourites"], user=current_user
)
return resp
except HTTPError:
raise HTTPException(status_code=404, detail="Beatmapset not found")
@router.get("/beatmapsets/{beatmapset}/download", tags=["beatmapset"])

View File

@@ -96,9 +96,7 @@ async def add_relationship(
)
).first()
assert relationship, "Relationship should exist after commit"
return AddFriendResp(
user_relation=await RelationshipResp.from_db(db, relationship)
)
return await RelationshipResp.from_db(db, relationship)
@router.delete("/friends/{target}", tags=["relationship"])

View File

@@ -1,33 +1,346 @@
from __future__ import annotations
from app.database.room import RoomIndex
from datetime import UTC, datetime
from typing import Literal
from app.database.beatmap import Beatmap, BeatmapResp
from app.database.beatmapset import BeatmapsetResp
from app.database.lazer_user import User, UserResp
from app.database.multiplayer_event import MultiplayerEvent, MultiplayerEventResp
from app.database.playlist_attempts import ItemAttemptsCount, ItemAttemptsResp
from app.database.playlists import Playlist, PlaylistResp
from app.database.room import APIUploadedRoom, Room, RoomResp
from app.database.room_participated_user import RoomParticipatedUser
from app.database.score import Score
from app.dependencies.database import get_db, get_redis
from app.models.room import Room
from app.dependencies.user import get_current_user
from app.models.room import RoomCategory, RoomStatus
from app.service.room import create_playlist_room_from_api
from app.signalr.hub import MultiplayerHubs
from .api_router import router
from fastapi import Depends, Query
from fastapi import Depends, HTTPException, Query
from pydantic import BaseModel, Field
from redis.asyncio import Redis
from sqlmodel import select
from sqlalchemy.sql.elements import ColumnElement
from sqlmodel import col, exists, select
from sqlmodel.ext.asyncio.session import AsyncSession
@router.get("/rooms", tags=["rooms"], response_model=list[Room])
@router.get("/rooms", tags=["rooms"], response_model=list[RoomResp])
async def get_all_rooms(
mode: str = Query(
None
), # TODO: lazer源码显示房间不会是除了open以外的其他状态先放在这里
status: str = Query(None),
category: str = Query(None),
mode: Literal["open", "ended", "participated", "owned", None] = Query(
default="open"
),
category: RoomCategory = Query(RoomCategory.NORMAL),
status: RoomStatus | None = Query(None),
db: AsyncSession = Depends(get_db),
current_user: User = Depends(get_current_user),
):
resp_list: list[RoomResp] = []
where_clauses: list[ColumnElement[bool]] = [col(Room.category) == category]
now = datetime.now(UTC)
if status is not None:
where_clauses.append(col(Room.status) == status)
if mode == "open":
where_clauses.append(
(col(Room.ends_at).is_(None))
| (col(Room.ends_at) > now.replace(tzinfo=UTC))
)
if category == RoomCategory.REALTIME:
where_clauses.append(col(Room.id).in_(MultiplayerHubs.rooms.keys()))
if mode == "participated":
where_clauses.append(
exists().where(
col(RoomParticipatedUser.room_id) == Room.id,
col(RoomParticipatedUser.user_id) == current_user.id,
)
)
if mode == "owned":
where_clauses.append(col(Room.host_id) == current_user.id)
if mode == "ended":
where_clauses.append(
(col(Room.ends_at).is_not(None))
& (col(Room.ends_at) < now.replace(tzinfo=UTC))
)
db_rooms = (
(
await db.exec(
select(Room).where(
*where_clauses,
)
)
)
.unique()
.all()
)
for room in db_rooms:
resp = await RoomResp.from_db(room, db)
if category == RoomCategory.REALTIME:
resp.has_password = bool(
MultiplayerHubs.rooms[room.id].room.settings.password.strip()
)
resp.category = RoomCategory.NORMAL
resp_list.append(resp)
return resp_list
class APICreatedRoom(RoomResp):
error: str = ""
async def _participate_room(
room_id: int, user_id: int, db_room: Room, session: AsyncSession
):
participated_user = (
await session.exec(
select(RoomParticipatedUser).where(
RoomParticipatedUser.room_id == room_id,
RoomParticipatedUser.user_id == user_id,
)
)
).first()
if participated_user is None:
participated_user = RoomParticipatedUser(
room_id=room_id,
user_id=user_id,
joined_at=datetime.now(UTC),
)
session.add(participated_user)
else:
participated_user.left_at = None
participated_user.joined_at = datetime.now(UTC)
db_room.participant_count += 1
@router.post("/rooms", tags=["room"], response_model=APICreatedRoom)
async def create_room(
room: APIUploadedRoom,
db: AsyncSession = Depends(get_db),
current_user: User = Depends(get_current_user),
):
user_id = current_user.id
db_room = await create_playlist_room_from_api(db, room, user_id)
await _participate_room(db_room.id, user_id, db_room, db)
# await db.commit()
# await db.refresh(db_room)
created_room = APICreatedRoom.model_validate(await RoomResp.from_db(db_room, db))
created_room.error = ""
return created_room
@router.get("/rooms/{room}", tags=["room"], response_model=RoomResp)
async def get_room(
room: int,
category: str = Query(default=""),
db: AsyncSession = Depends(get_db),
current_user: User = Depends(get_current_user),
redis: Redis = Depends(get_redis),
):
all_room_ids = (await db.exec(select(RoomIndex).where(True))).all()
roomsList: list[Room] = []
for room_index in all_room_ids:
dumped_room = await redis.get(str(room_index.id))
if dumped_room:
actual_room = Room.model_validate_json(str(dumped_room))
if actual_room.status == status and actual_room.category == category:
roomsList.append(actual_room)
return roomsList
# 直接从db获取信息毕竟都一样
db_room = (await db.exec(select(Room).where(Room.id == room))).first()
if db_room is None:
raise HTTPException(404, "Room not found")
resp = await RoomResp.from_db(
db_room, include=["current_user_score"], session=db, user=current_user
)
return resp
@router.delete("/rooms/{room}", tags=["room"])
async def delete_room(room: int, db: AsyncSession = Depends(get_db)):
db_room = (await db.exec(select(Room).where(Room.id == room))).first()
if db_room is None:
raise HTTPException(404, "Room not found")
else:
db_room.ends_at = datetime.now(UTC)
await db.commit()
return None
@router.put("/rooms/{room}/users/{user}", tags=["room"])
async def add_user_to_room(room: int, user: int, db: AsyncSession = Depends(get_db)):
db_room = (await db.exec(select(Room).where(Room.id == room))).first()
if db_room is not None:
await _participate_room(room, user, db_room, db)
await db.commit()
await db.refresh(db_room)
resp = await RoomResp.from_db(db_room, db)
return resp
else:
raise HTTPException(404, "room not found0")
@router.delete("/rooms/{room}/users/{user}", tags=["room"])
async def remove_user_from_room(
room: int, user: int, db: AsyncSession = Depends(get_db)
):
db_room = (await db.exec(select(Room).where(Room.id == room))).first()
if db_room is not None:
participated_user = (
await db.exec(
select(RoomParticipatedUser).where(
RoomParticipatedUser.room_id == room,
RoomParticipatedUser.user_id == user,
)
)
).first()
if participated_user is not None:
participated_user.left_at = datetime.now(UTC)
db_room.participant_count -= 1
await db.commit()
return None
else:
raise HTTPException(404, "Room not found")
class APILeaderboard(BaseModel):
leaderboard: list[ItemAttemptsResp] = Field(default_factory=list)
user_score: ItemAttemptsResp | None = None
@router.get("/rooms/{room}/leaderboard", tags=["room"], response_model=APILeaderboard)
async def get_room_leaderboard(
room: int,
db: AsyncSession = Depends(get_db),
current_user: User = Depends(get_current_user),
):
db_room = (await db.exec(select(Room).where(Room.id == room))).first()
if db_room is None:
raise HTTPException(404, "Room not found")
aggs = await db.exec(
select(ItemAttemptsCount)
.where(ItemAttemptsCount.room_id == room)
.order_by(col(ItemAttemptsCount.total_score).desc())
)
aggs_resp = []
user_agg = None
for i, agg in enumerate(aggs):
resp = await ItemAttemptsResp.from_db(agg, db)
resp.position = i + 1
# resp.accuracy *= 100
aggs_resp.append(resp)
if agg.user_id == current_user.id:
user_agg = resp
return APILeaderboard(
leaderboard=aggs_resp,
user_score=user_agg,
)
class RoomEvents(BaseModel):
beatmaps: list[BeatmapResp] = Field(default_factory=list)
beatmapsets: dict[int, BeatmapsetResp] = Field(default_factory=dict)
current_playlist_item_id: int = 0
events: list[MultiplayerEventResp] = Field(default_factory=list)
first_event_id: int = 0
last_event_id: int = 0
playlist_items: list[PlaylistResp] = Field(default_factory=list)
room: RoomResp
user: list[UserResp] = Field(default_factory=list)
@router.get("/rooms/{room_id}/events", response_model=RoomEvents, tags=["room"])
async def get_room_events(
room_id: int,
db: AsyncSession = Depends(get_db),
current_user: User = Depends(get_current_user),
limit: int = Query(100, ge=1, le=1000),
after: int | None = Query(None, ge=0),
before: int | None = Query(None, ge=0),
):
events = (
await db.exec(
select(MultiplayerEvent)
.where(
MultiplayerEvent.room_id == room_id,
col(MultiplayerEvent.id) > after if after is not None else True,
col(MultiplayerEvent.id) < before if before is not None else True,
)
.order_by(col(MultiplayerEvent.id).desc())
.limit(limit)
)
).all()
user_ids = set()
playlist_items = {}
beatmap_ids = set()
event_resps = []
first_event_id = 0
last_event_id = 0
current_playlist_item_id = 0
for event in events:
event_resps.append(MultiplayerEventResp.from_db(event))
if event.user_id:
user_ids.add(event.user_id)
if event.playlist_item_id is not None and (
playitem := (
await db.exec(
select(Playlist).where(
Playlist.id == event.playlist_item_id,
Playlist.room_id == room_id,
)
)
).first()
):
current_playlist_item_id = playitem.id
playlist_items[event.playlist_item_id] = playitem
beatmap_ids.add(playitem.beatmap_id)
scores = await db.exec(
select(Score).where(
Score.playlist_item_id == event.playlist_item_id,
Score.room_id == room_id,
)
)
for score in scores:
user_ids.add(score.user_id)
beatmap_ids.add(score.beatmap_id)
assert event.id is not None
first_event_id = min(first_event_id, event.id)
last_event_id = max(last_event_id, event.id)
if room := MultiplayerHubs.rooms.get(room_id):
current_playlist_item_id = room.queue.current_item.id
room_resp = await RoomResp.from_hub(room)
else:
room = (await db.exec(select(Room).where(Room.id == room_id))).first()
if room is None:
raise HTTPException(404, "Room not found")
room_resp = await RoomResp.from_db(room, db)
users = await db.exec(select(User).where(col(User.id).in_(user_ids)))
user_resps = [await UserResp.from_db(user, db) for user in users]
beatmaps = await db.exec(select(Beatmap).where(col(Beatmap.id).in_(beatmap_ids)))
beatmap_resps = [
await BeatmapResp.from_db(beatmap, session=db) for beatmap in beatmaps
]
beatmapset_resps = {}
for beatmap_resp in beatmap_resps:
beatmapset_resps[beatmap_resp.beatmapset_id] = beatmap_resp.beatmapset
playlist_items_resps = [
await PlaylistResp.from_db(item) for item in playlist_items.values()
]
return RoomEvents(
beatmaps=beatmap_resps,
beatmapsets=beatmapset_resps,
current_playlist_item_id=current_playlist_item_id,
events=event_resps,
first_event_id=first_event_id,
last_event_id=last_event_id,
playlist_items=playlist_items_resps,
room=room_resp,
user=user_resps,
)

View File

@@ -1,11 +1,38 @@
from __future__ import annotations
from app.database import Beatmap, Score, ScoreResp, ScoreToken, ScoreTokenResp, User
from app.database.score import get_leaderboard, process_score, process_user
from datetime import UTC, datetime
import time
from app.calculator import clamp
from app.database import (
Beatmap,
Playlist,
Room,
Score,
ScoreResp,
ScoreToken,
ScoreTokenResp,
User,
)
from app.database.playlist_attempts import ItemAttemptsCount
from app.database.playlist_best_score import (
PlaylistBestScore,
get_position,
process_playlist_best_score,
)
from app.database.score import (
MultiplayerScores,
ScoreAround,
get_leaderboard,
process_score,
process_user,
)
from app.dependencies.database import get_db, get_redis
from app.dependencies.fetcher import get_fetcher
from app.dependencies.user import get_current_user
from app.fetcher import Fetcher
from app.models.beatmap import BeatmapRankStatus
from app.models.room import RoomCategory
from app.models.score import (
INT_TO_MODE,
GameMode,
@@ -17,12 +44,78 @@ from app.models.score import (
from .api_router import router
from fastapi import Depends, Form, HTTPException, Query
from httpx import HTTPError
from pydantic import BaseModel
from redis.asyncio import Redis
from sqlalchemy.orm import joinedload
from sqlmodel import col, select
from sqlmodel.ext.asyncio.session import AsyncSession
READ_SCORE_TIMEOUT = 10
async def submit_score(
info: SoloScoreSubmissionInfo,
beatmap: int,
token: int,
current_user: User,
db: AsyncSession,
redis: Redis,
fetcher: Fetcher,
item_id: int | None = None,
room_id: int | None = None,
):
if not info.passed:
info.rank = Rank.F
score_token = (
await db.exec(
select(ScoreToken)
.options(joinedload(ScoreToken.beatmap)) # pyright: ignore[reportArgumentType]
.where(ScoreToken.id == token)
)
).first()
if not score_token or score_token.user_id != current_user.id:
raise HTTPException(status_code=404, detail="Score token not found")
if score_token.score_id:
score = (
await db.exec(
select(Score).where(
Score.id == score_token.score_id,
Score.user_id == current_user.id,
)
)
).first()
if not score:
raise HTTPException(status_code=404, detail="Score not found")
else:
try:
db_beatmap = await Beatmap.get_or_fetch(db, fetcher, bid=beatmap)
except HTTPError:
raise HTTPException(status_code=404, detail="Beatmap not found")
ranked = db_beatmap.beatmap_status in {
BeatmapRankStatus.RANKED,
BeatmapRankStatus.APPROVED,
}
score = await process_score(
current_user,
beatmap,
ranked,
score_token,
info,
fetcher,
db,
redis,
item_id,
room_id,
)
await db.refresh(current_user)
score_id = score.id
score_token.score_id = score_id
await process_user(db, current_user, score, ranked)
score = (await db.exec(select(Score).where(Score.id == score_id))).first()
assert score is not None
return await ScoreResp.from_db(db, score)
class BeatmapScores(BaseModel):
scores: list[ScoreResp]
@@ -97,9 +190,10 @@ async def get_user_beatmap_score(
status_code=404, detail=f"Cannot find user {user}'s score on this beatmap"
)
else:
resp = await ScoreResp.from_db(db, user_score)
return BeatmapUserScore(
position=user_score.position if user_score.position is not None else 0,
score=await ScoreResp.from_db(db, user_score),
position=resp.rank_global or 0,
score=resp,
)
@@ -173,55 +267,285 @@ async def submit_solo_score(
redis: Redis = Depends(get_redis),
fetcher=Depends(get_fetcher),
):
if not info.passed:
info.rank = Rank.F
async with db:
score_token = (
await db.exec(
select(ScoreToken)
.options(joinedload(ScoreToken.beatmap)) # pyright: ignore[reportArgumentType]
.where(ScoreToken.id == token, ScoreToken.user_id == current_user.id)
return await submit_score(info, beatmap, token, current_user, db, redis, fetcher)
@router.post(
"/rooms/{room_id}/playlist/{playlist_id}/scores", response_model=ScoreTokenResp
)
async def create_playlist_score(
room_id: int,
playlist_id: int,
beatmap_id: int = Form(),
beatmap_hash: str = Form(),
ruleset_id: int = Form(..., ge=0, le=3),
version_hash: str = Form(""),
current_user: User = Depends(get_current_user),
session: AsyncSession = Depends(get_db),
):
room = await session.get(Room, room_id)
if not room:
raise HTTPException(status_code=404, detail="Room not found")
db_room_time = room.ends_at.replace(tzinfo=UTC) if room.ends_at else None
if db_room_time and db_room_time < datetime.now(UTC).replace(tzinfo=UTC):
raise HTTPException(status_code=400, detail="Room has ended")
item = (
await session.exec(
select(Playlist).where(
Playlist.id == playlist_id, Playlist.room_id == room_id
)
).first()
if not score_token or score_token.user_id != current_user.id:
raise HTTPException(status_code=404, detail="Score token not found")
if score_token.score_id:
score = (
await db.exec(
select(Score).where(
Score.id == score_token.score_id,
Score.user_id == current_user.id,
)
).first()
if not item:
raise HTTPException(status_code=404, detail="Playlist not found")
# validate
if not item.freestyle:
if item.ruleset_id != ruleset_id:
raise HTTPException(
status_code=400, detail="Ruleset mismatch in playlist item"
)
if item.beatmap_id != beatmap_id:
raise HTTPException(
status_code=400, detail="Beatmap ID mismatch in playlist item"
)
agg = await session.exec(
select(ItemAttemptsCount).where(
ItemAttemptsCount.room_id == room_id,
ItemAttemptsCount.user_id == current_user.id,
)
)
agg = agg.first()
if agg and room.max_attempts and agg.attempts >= room.max_attempts:
raise HTTPException(
status_code=422,
detail="You have reached the maximum attempts for this room",
)
if item.expired:
raise HTTPException(status_code=400, detail="Playlist item has expired")
if item.played_at:
raise HTTPException(
status_code=400, detail="Playlist item has already been played"
)
# 这里应该不用验证mod了吧。。。
score_token = ScoreToken(
user_id=current_user.id,
beatmap_id=beatmap_id,
ruleset_id=INT_TO_MODE[ruleset_id],
playlist_item_id=playlist_id,
)
session.add(score_token)
await session.commit()
await session.refresh(score_token)
return ScoreTokenResp.from_db(score_token)
@router.put("/rooms/{room_id}/playlist/{playlist_id}/scores/{token}")
async def submit_playlist_score(
room_id: int,
playlist_id: int,
token: int,
info: SoloScoreSubmissionInfo,
current_user: User = Depends(get_current_user),
session: AsyncSession = Depends(get_db),
redis: Redis = Depends(get_redis),
fetcher: Fetcher = Depends(get_fetcher),
):
item = (
await session.exec(
select(Playlist).where(
Playlist.id == playlist_id, Playlist.room_id == room_id
)
)
).first()
if not item:
raise HTTPException(status_code=404, detail="Playlist item not found")
user_id = current_user.id
score_resp = await submit_score(
info,
item.beatmap_id,
token,
current_user,
session,
redis,
fetcher,
item.id,
room_id,
)
await process_playlist_best_score(
room_id,
playlist_id,
user_id,
score_resp.id,
score_resp.total_score,
session,
redis,
)
await ItemAttemptsCount.get_or_create(room_id, user_id, session)
return score_resp
class IndexedScoreResp(MultiplayerScores):
total: int
user_score: ScoreResp | None = None
@router.get(
"/rooms/{room_id}/playlist/{playlist_id}/scores", response_model=IndexedScoreResp
)
async def index_playlist_scores(
room_id: int,
playlist_id: int,
limit: int = 50,
cursor: int = Query(2000000, alias="cursor[total_score]"),
current_user: User = Depends(get_current_user),
session: AsyncSession = Depends(get_db),
):
room = await session.get(Room, room_id)
if not room:
raise HTTPException(status_code=404, detail="Room not found")
limit = clamp(limit, 1, 50)
scores = (
await session.exec(
select(PlaylistBestScore)
.where(
PlaylistBestScore.playlist_id == playlist_id,
PlaylistBestScore.room_id == room_id,
PlaylistBestScore.total_score < cursor,
)
.order_by(col(PlaylistBestScore.total_score).desc())
.limit(limit + 1)
)
).all()
has_more = len(scores) > limit
if has_more:
scores = scores[:-1]
user_score = None
score_resp = [await ScoreResp.from_db(session, score.score) for score in scores]
for score in score_resp:
score.position = await get_position(room_id, playlist_id, score.id, session)
if score.user_id == current_user.id:
user_score = score
if room.category == RoomCategory.DAILY_CHALLENGE:
score_resp = [s for s in score_resp if s.passed]
if user_score and not user_score.passed:
user_score = None
resp = IndexedScoreResp(
scores=score_resp,
user_score=user_score,
total=len(scores),
params={
"limit": limit,
},
)
if has_more:
resp.cursor = {
"total_score": scores[-1].total_score,
}
return resp
@router.get(
"/rooms/{room_id}/playlist/{playlist_id}/scores/{score_id}",
response_model=ScoreResp,
)
async def show_playlist_score(
room_id: int,
playlist_id: int,
score_id: int,
current_user: User = Depends(get_current_user),
session: AsyncSession = Depends(get_db),
redis: Redis = Depends(get_redis),
):
room = await session.get(Room, room_id)
if not room:
raise HTTPException(status_code=404, detail="Room not found")
start_time = time.time()
score_record = None
completed = room.category != RoomCategory.REALTIME
while time.time() - start_time < READ_SCORE_TIMEOUT:
if score_record is None:
score_record = (
await session.exec(
select(PlaylistBestScore).where(
PlaylistBestScore.score_id == score_id,
PlaylistBestScore.playlist_id == playlist_id,
PlaylistBestScore.room_id == room_id,
)
)
).first()
if not score:
raise HTTPException(status_code=404, detail="Score not found")
else:
beatmap_status = (
await db.exec(
select(Beatmap.beatmap_status).where(Beatmap.id == beatmap)
if completed_players := await redis.get(
f"multiplayer:{room_id}:gameplay:players"
):
completed = completed_players == "0"
if score_record and completed:
break
if not score_record:
raise HTTPException(status_code=404, detail="Score not found")
resp = await ScoreResp.from_db(session, score_record.score)
resp.position = await get_position(room_id, playlist_id, score_id, session)
if completed:
scores = (
await session.exec(
select(PlaylistBestScore).where(
PlaylistBestScore.playlist_id == playlist_id,
PlaylistBestScore.room_id == room_id,
)
).first()
if beatmap_status is None:
raise HTTPException(status_code=404, detail="Beatmap not found")
ranked = beatmap_status in {
BeatmapRankStatus.RANKED,
BeatmapRankStatus.APPROVED,
}
score = await process_score(
current_user,
beatmap,
ranked,
score_token,
info,
fetcher,
db,
redis,
)
await db.refresh(current_user)
score_id = score.id
score_token.score_id = score_id
await process_user(db, current_user, score, ranked)
score = (await db.exec(select(Score).where(Score.id == score_id))).first()
assert score is not None
return await ScoreResp.from_db(db, score)
).all()
higher_scores = []
lower_scores = []
for score in scores:
if score.total_score > resp.total_score:
higher_scores.append(await ScoreResp.from_db(session, score.score))
elif score.total_score < resp.total_score:
lower_scores.append(await ScoreResp.from_db(session, score.score))
resp.scores_around = ScoreAround(
higher=MultiplayerScores(scores=higher_scores),
lower=MultiplayerScores(scores=lower_scores),
)
return resp
@router.get(
"rooms/{room_id}/playlist/{playlist_id}/scores/users/{user_id}",
response_model=ScoreResp,
)
async def get_user_playlist_score(
room_id: int,
playlist_id: int,
user_id: int,
current_user: User = Depends(get_current_user),
session: AsyncSession = Depends(get_db),
):
score_record = None
start_time = time.time()
while time.time() - start_time < READ_SCORE_TIMEOUT:
score_record = (
await session.exec(
select(PlaylistBestScore).where(
PlaylistBestScore.user_id == user_id,
PlaylistBestScore.playlist_id == playlist_id,
PlaylistBestScore.room_id == room_id,
)
)
).first()
if score_record:
break
if not score_record:
raise HTTPException(status_code=404, detail="Score not found")
resp = await ScoreResp.from_db(session, score_record.score)
resp.position = await get_position(
room_id, playlist_id, score_record.score_id, session
)
return resp