From cf3b9d155ddd954b1fee2db33f33ca459c9aaff7 Mon Sep 17 00:00:00 2001 From: MingxuanGame Date: Wed, 13 Aug 2025 08:05:18 +0000 Subject: [PATCH] fix(multiplayer): fix `Room is not ready for gameplay` when gameplay started (sentry-4) --- app/signalr/hub/multiplayer.py | 1 + 1 file changed, 1 insertion(+) diff --git a/app/signalr/hub/multiplayer.py b/app/signalr/hub/multiplayer.py index 2269b56..4ada615 100644 --- a/app/signalr/hub/multiplayer.py +++ b/app/signalr/hub/multiplayer.py @@ -815,6 +815,7 @@ class MultiplayerHub(Hub[MultiplayerClientState]): raise InvokeException("Room is not ready for gameplay") if room.queue.current_item.expired: raise InvokeException("Current playlist item is expired") + await room.stop_all_countdowns(ForceGameplayStartCountdown) playing = False played_user = 0 for user in room.room.users: