chore(linter): update ruff rules
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@@ -47,9 +47,7 @@ async def process_skill(
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attribute = await calculate_beatmap_attributes(beatmap.id, score.gamemode, mods_, redis, fetcher)
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if attribute.star_rating < star or attribute.star_rating >= star + 1:
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return False
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if type == "fc" and not score.is_perfect_combo:
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return False
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return True
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return not (type == "fc" and not score.is_perfect_combo)
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MEDALS: Medals = {
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