chore(merge): merge branch 'main' into feat/multiplayer-api

This commit is contained in:
MingxuanGame
2025-08-01 05:24:12 +00:00
39 changed files with 971 additions and 2191 deletions

View File

@@ -1,6 +1,6 @@
from __future__ import annotations
from datetime import timedelta
from datetime import UTC, datetime, timedelta
import re
from app.auth import (
@@ -12,17 +12,21 @@ from app.auth import (
store_token,
)
from app.config import settings
from app.database import User as DBUser
from app.database import DailyChallengeStats, User
from app.database.statistics import UserStatistics
from app.dependencies import get_db
from app.log import logger
from app.models.oauth import (
OAuthErrorResponse,
RegistrationRequestErrors,
TokenResponse,
UserRegistrationErrors,
)
from app.models.score import GameMode
from fastapi import APIRouter, Depends, Form
from fastapi.responses import JSONResponse
from sqlalchemy import text
from sqlmodel import select
from sqlmodel.ext.asyncio.session import AsyncSession
@@ -110,12 +114,12 @@ async def register_user(
email_errors = validate_email(user_email)
password_errors = validate_password(user_password)
result = await db.exec(select(DBUser).where(DBUser.name == user_username))
result = await db.exec(select(User).where(User.username == user_username))
existing_user = result.first()
if existing_user:
username_errors.append("Username is already taken")
result = await db.exec(select(DBUser).where(DBUser.email == user_email))
result = await db.exec(select(User).where(User.email == user_email))
existing_email = result.first()
if existing_email:
email_errors.append("Email is already taken")
@@ -135,119 +139,41 @@ async def register_user(
try:
# 创建新用户
from datetime import datetime
import time
# 确保 AUTO_INCREMENT 值从3开始ID=1是BanchoBotID=2预留给ppy
result = await db.execute( # pyright: ignore[reportDeprecated]
text(
"SELECT AUTO_INCREMENT FROM information_schema.TABLES "
"WHERE TABLE_SCHEMA = DATABASE() AND TABLE_NAME = 'lazer_users'"
)
)
next_id = result.one()[0]
if next_id <= 2:
await db.execute(text("ALTER TABLE lazer_users AUTO_INCREMENT = 3"))
await db.commit()
new_user = DBUser(
name=user_username,
safe_name=user_username.lower(), # 安全用户名(小写)
new_user = User(
username=user_username,
email=user_email,
pw_bcrypt=get_password_hash(user_password),
priv=1, # 普通用户权限
country="CN", # 默认国家
creation_time=int(time.time()),
latest_activity=int(time.time()),
preferred_mode=0, # 默认模式
play_style=0, # 默认游戏风格
country_code="CN", # 默认国家
join_date=datetime.now(UTC),
last_visit=datetime.now(UTC),
)
db.add(new_user)
await db.commit()
await db.refresh(new_user)
# 保存用户ID因为会话可能会关闭
user_id = new_user.id
if user_id <= 2:
await db.rollback()
try:
from sqlalchemy import text
# 确保 AUTO_INCREMENT 值从3开始ID=1是BanchoBotID=2预留给ppy
await db.execute(text("ALTER TABLE users AUTO_INCREMENT = 3"))
await db.commit()
# 重新创建用户
new_user = DBUser(
name=user_username,
safe_name=user_username.lower(),
email=user_email,
pw_bcrypt=get_password_hash(user_password),
priv=1,
country="CN",
creation_time=int(time.time()),
latest_activity=int(time.time()),
preferred_mode=0,
play_style=0,
)
db.add(new_user)
await db.commit()
await db.refresh(new_user)
user_id = new_user.id
# 最终检查ID是否有效
if user_id <= 2:
await db.rollback()
errors = RegistrationRequestErrors(
message=(
"Failed to create account with valid ID. "
"Please contact support."
)
)
return JSONResponse(
status_code=500, content={"form_error": errors.model_dump()}
)
except Exception as fix_error:
await db.rollback()
print(f"Failed to fix AUTO_INCREMENT: {fix_error}")
errors = RegistrationRequestErrors(
message="Failed to create account with valid ID. Please try again."
)
return JSONResponse(
status_code=500, content={"form_error": errors.model_dump()}
)
# 创建默认的 lazer_profile
from app.database.user import LazerUserProfile
lazer_profile = LazerUserProfile(
user_id=user_id,
is_active=True,
is_bot=False,
is_deleted=False,
is_online=True,
is_supporter=False,
is_restricted=False,
session_verified=False,
has_supported=False,
pm_friends_only=False,
default_group="default",
join_date=datetime.utcnow(),
playmode="osu",
support_level=0,
max_blocks=50,
max_friends=250,
post_count=0,
)
db.add(lazer_profile)
assert new_user.id is not None, "New user ID should not be None"
for i in GameMode:
statistics = UserStatistics(mode=i, user_id=new_user.id)
db.add(statistics)
daily_challenge_user_stats = DailyChallengeStats(user_id=new_user.id)
db.add(daily_challenge_user_stats)
await db.commit()
# 返回成功响应
return JSONResponse(
status_code=201,
content={"message": "Account created successfully", "user_id": user_id},
)
except Exception as e:
except Exception:
await db.rollback()
# 打印详细错误信息用于调试
print(f"Registration error: {e}")
import traceback
traceback.print_exc()
logger.exception(f"Registration error for user {user_username}")
# 返回通用错误
errors = RegistrationRequestErrors(
@@ -323,6 +249,7 @@ async def oauth_token(
refresh_token_str = generate_refresh_token()
# 存储令牌
assert user.id
await store_token(
db,
user.id,

View File

@@ -5,12 +5,7 @@ import hashlib
import json
from app.calculator import calculate_beatmap_attribute
from app.database import (
Beatmap,
BeatmapResp,
User as DBUser,
)
from app.database.beatmapset import Beatmapset
from app.database import Beatmap, BeatmapResp, User
from app.dependencies.database import get_db, get_redis
from app.dependencies.fetcher import get_fetcher
from app.dependencies.user import get_current_user
@@ -27,9 +22,8 @@ from .api_router import router
from fastapi import Depends, HTTPException, Query
from httpx import HTTPError, HTTPStatusError
from pydantic import BaseModel
from redis import Redis
from redis.asyncio import Redis
import rosu_pp_py as rosu
from sqlalchemy.orm import joinedload
from sqlmodel import col, select
from sqlmodel.ext.asyncio.session import AsyncSession
@@ -39,7 +33,7 @@ async def lookup_beatmap(
id: int | None = Query(default=None, alias="id"),
md5: str | None = Query(default=None, alias="checksum"),
filename: str | None = Query(default=None, alias="filename"),
current_user: DBUser = Depends(get_current_user),
current_user: User = Depends(get_current_user),
db: AsyncSession = Depends(get_db),
fetcher: Fetcher = Depends(get_fetcher),
):
@@ -56,19 +50,19 @@ async def lookup_beatmap(
if beatmap is None:
raise HTTPException(status_code=404, detail="Beatmap not found")
return BeatmapResp.from_db(beatmap)
return await BeatmapResp.from_db(beatmap, session=db, user=current_user)
@router.get("/beatmaps/{bid}", tags=["beatmap"], response_model=BeatmapResp)
async def get_beatmap(
bid: int,
current_user: DBUser = Depends(get_current_user),
current_user: User = Depends(get_current_user),
db: AsyncSession = Depends(get_db),
fetcher: Fetcher = Depends(get_fetcher),
):
try:
beatmap = await Beatmap.get_or_fetch(db, fetcher, bid)
return BeatmapResp.from_db(beatmap)
return await BeatmapResp.from_db(beatmap, session=db, user=current_user)
except HTTPError:
raise HTTPException(status_code=404, detail="Beatmap not found")
@@ -81,42 +75,27 @@ class BatchGetResp(BaseModel):
@router.get("/beatmaps/", tags=["beatmap"], response_model=BatchGetResp)
async def batch_get_beatmaps(
b_ids: list[int] = Query(alias="id", default_factory=list),
current_user: DBUser = Depends(get_current_user),
current_user: User = Depends(get_current_user),
db: AsyncSession = Depends(get_db),
):
if not b_ids:
# select 50 beatmaps by last_updated
beatmaps = (
await db.exec(
select(Beatmap)
.options(
joinedload(
Beatmap.beatmapset # pyright: ignore[reportArgumentType]
).selectinload(
Beatmapset.beatmaps # pyright: ignore[reportArgumentType]
)
)
.order_by(col(Beatmap.last_updated).desc())
.limit(50)
select(Beatmap).order_by(col(Beatmap.last_updated).desc()).limit(50)
)
).all()
else:
beatmaps = (
await db.exec(
select(Beatmap)
.options(
joinedload(
Beatmap.beatmapset # pyright: ignore[reportArgumentType]
).selectinload(
Beatmapset.beatmaps # pyright: ignore[reportArgumentType]
)
)
.where(col(Beatmap.id).in_(b_ids))
.limit(50)
)
await db.exec(select(Beatmap).where(col(Beatmap.id).in_(b_ids)).limit(50))
).all()
return BatchGetResp(beatmaps=[BeatmapResp.from_db(bm) for bm in beatmaps])
return BatchGetResp(
beatmaps=[
await BeatmapResp.from_db(bm, session=db, user=current_user)
for bm in beatmaps
]
)
@router.post(
@@ -126,7 +105,7 @@ async def batch_get_beatmaps(
)
async def get_beatmap_attributes(
beatmap: int,
current_user: DBUser = Depends(get_current_user),
current_user: User = Depends(get_current_user),
mods: list[str] = Query(default_factory=list),
ruleset: GameMode | None = Query(default=None),
ruleset_id: int | None = Query(default=None),
@@ -153,8 +132,8 @@ async def get_beatmap_attributes(
f"beatmap:{beatmap}:{ruleset}:"
f"{hashlib.md5(str(mods_).encode()).hexdigest()}:attributes"
)
if redis.exists(key):
return BeatmapAttributes.model_validate_json(redis.get(key)) # pyright: ignore[reportArgumentType]
if await redis.exists(key):
return BeatmapAttributes.model_validate_json(await redis.get(key)) # pyright: ignore[reportArgumentType]
try:
resp = await fetcher.get_or_fetch_beatmap_raw(redis, beatmap)
@@ -164,7 +143,7 @@ async def get_beatmap_attributes(
)
except rosu.ConvertError as e: # pyright: ignore[reportAttributeAccessIssue]
raise HTTPException(status_code=400, detail=str(e))
redis.set(key, attr.model_dump_json())
await redis.set(key, attr.model_dump_json())
return attr
except HTTPStatusError:
raise HTTPException(status_code=404, detail="Beatmap not found")

View File

@@ -1,10 +1,8 @@
from __future__ import annotations
from app.database import (
Beatmapset,
BeatmapsetResp,
User as DBUser,
)
from typing import Literal
from app.database import Beatmapset, BeatmapsetResp, FavouriteBeatmapset, User
from app.dependencies.database import get_db
from app.dependencies.fetcher import get_fetcher
from app.dependencies.user import get_current_user
@@ -12,9 +10,9 @@ from app.fetcher import Fetcher
from .api_router import router
from fastapi import Depends, HTTPException
from fastapi import Depends, Form, HTTPException, Query
from fastapi.responses import RedirectResponse
from httpx import HTTPStatusError
from sqlalchemy.orm import selectinload
from sqlmodel import select
from sqlmodel.ext.asyncio.session import AsyncSession
@@ -22,17 +20,11 @@ from sqlmodel.ext.asyncio.session import AsyncSession
@router.get("/beatmapsets/{sid}", tags=["beatmapset"], response_model=BeatmapsetResp)
async def get_beatmapset(
sid: int,
current_user: DBUser = Depends(get_current_user),
current_user: User = Depends(get_current_user),
db: AsyncSession = Depends(get_db),
fetcher: Fetcher = Depends(get_fetcher),
):
beatmapset = (
await db.exec(
select(Beatmapset)
.options(selectinload(Beatmapset.beatmaps)) # pyright: ignore[reportArgumentType]
.where(Beatmapset.id == sid)
)
).first()
beatmapset = (await db.exec(select(Beatmapset).where(Beatmapset.id == sid))).first()
if not beatmapset:
try:
resp = await fetcher.get_beatmapset(sid)
@@ -40,5 +32,55 @@ async def get_beatmapset(
except HTTPStatusError:
raise HTTPException(status_code=404, detail="Beatmapset not found")
else:
resp = BeatmapsetResp.from_db(beatmapset)
resp = await BeatmapsetResp.from_db(
beatmapset, session=db, include=["recent_favourites"], user=current_user
)
return resp
@router.get("/beatmapsets/{beatmapset}/download", tags=["beatmapset"])
async def download_beatmapset(
beatmapset: int,
no_video: bool = Query(True, alias="noVideo"),
current_user: User = Depends(get_current_user),
):
if current_user.country_code == "CN":
return RedirectResponse(
f"https://txy1.sayobot.cn/beatmaps/download/"
f"{'novideo' if no_video else 'full'}/{beatmapset}?server=auto"
)
else:
return RedirectResponse(
f"https://api.nerinyan.moe/d/{beatmapset}?noVideo={no_video}"
)
@router.post("/beatmapsets/{beatmapset}/favourites", tags=["beatmapset"])
async def favourite_beatmapset(
beatmapset: int,
action: Literal["favourite", "unfavourite"] = Form(),
current_user: User = Depends(get_current_user),
db: AsyncSession = Depends(get_db),
):
existing_favourite = (
await db.exec(
select(FavouriteBeatmapset).where(
FavouriteBeatmapset.user_id == current_user.id,
FavouriteBeatmapset.beatmapset_id == beatmapset,
)
)
).first()
if action == "favourite" and existing_favourite:
raise HTTPException(status_code=400, detail="Already favourited")
elif action == "unfavourite" and not existing_favourite:
raise HTTPException(status_code=400, detail="Not favourited")
if action == "favourite":
favourite = FavouriteBeatmapset(
user_id=current_user.id, beatmapset_id=beatmapset
)
db.add(favourite)
else:
await db.delete(existing_favourite)
await db.commit()

View File

@@ -1,28 +1,27 @@
from __future__ import annotations
from typing import Literal
from app.database import (
User as DBUser,
)
from app.database import User, UserResp
from app.database.lazer_user import ALL_INCLUDED
from app.dependencies import get_current_user
from app.models.user import (
User as ApiUser,
)
from app.utils import convert_db_user_to_api_user
from app.dependencies.database import get_db
from app.models.score import GameMode
from .api_router import router
from fastapi import Depends
from sqlmodel.ext.asyncio.session import AsyncSession
@router.get("/me/{ruleset}", response_model=ApiUser)
@router.get("/me/", response_model=ApiUser)
@router.get("/me/{ruleset}", response_model=UserResp)
@router.get("/me/", response_model=UserResp)
async def get_user_info_default(
ruleset: Literal["osu", "taiko", "fruits", "mania"] = "osu",
current_user: DBUser = Depends(get_current_user),
ruleset: GameMode | None = None,
current_user: User = Depends(get_current_user),
session: AsyncSession = Depends(get_db),
):
"""获取当前用户信息默认使用osu模式"""
# 默认使用osu模式
api_user = await convert_db_user_to_api_user(current_user, ruleset)
return api_user
return await UserResp.from_db(
current_user,
session,
ALL_INCLUDED,
ruleset,
)

View File

@@ -8,7 +8,7 @@ from app.dependencies.user import get_current_user
from .api_router import router
from fastapi import Depends, HTTPException, Query, Request
from sqlalchemy.orm import joinedload
from pydantic import BaseModel
from sqlmodel import select
from sqlmodel.ext.asyncio.session import AsyncSession
@@ -26,17 +26,19 @@ async def get_relationship(
else RelationshipType.BLOCK
)
relationships = await db.exec(
select(Relationship)
.options(joinedload(Relationship.target).options(*DBUser.all_select_option())) # pyright: ignore[reportArgumentType]
.where(
select(Relationship).where(
Relationship.user_id == current_user.id,
Relationship.type == relationship_type,
)
)
return [await RelationshipResp.from_db(db, rel) for rel in relationships]
return [await RelationshipResp.from_db(db, rel) for rel in relationships.unique()]
@router.post("/friends", tags=["relationship"], response_model=RelationshipResp)
class AddFriendResp(BaseModel):
user_relation: RelationshipResp
@router.post("/friends", tags=["relationship"], response_model=AddFriendResp)
@router.post("/blocks", tags=["relationship"])
async def add_relationship(
request: Request,
@@ -87,14 +89,10 @@ async def add_relationship(
if origin_type == RelationshipType.FOLLOW:
relationship = (
await db.exec(
select(Relationship)
.where(
select(Relationship).where(
Relationship.user_id == current_user_id,
Relationship.target_id == target,
)
.options(
joinedload(Relationship.target).options(*DBUser.all_select_option()) # pyright: ignore[reportArgumentType]
)
)
).first()
assert relationship, "Relationship should exist after commit"

View File

@@ -6,8 +6,10 @@ from app.dependencies.fetcher import get_fetcher
from app.fetcher import Fetcher
from app.models.room import MultiplayerRoom, MultiplayerRoomState, Room
from api_router import router
from .api_router import router
from fastapi import Depends, HTTPException, Query
from redis.asyncio import Redis
from sqlmodel import select
from sqlmodel.ext.asyncio.session import AsyncSession
@@ -21,6 +23,7 @@ async def get_all_rooms(
), # TODO: 对房间根据分类进行筛选(真的有人用这功能吗)
db: AsyncSession = Depends(get_db),
fetcher: Fetcher = Depends(get_fetcher),
redis: Redis = Depends(get_redis),
):
all_roomID = (await db.exec(select(RoomIndex))).all()
redis = get_redis()

View File

@@ -1,11 +1,7 @@
from __future__ import annotations
from app.database import (
User as DBUser,
)
from app.database.beatmap import Beatmap
from app.database.score import Score, ScoreResp, process_score, process_user
from app.database.score_token import ScoreToken, ScoreTokenResp
from app.database import Beatmap, Score, ScoreResp, ScoreToken, ScoreTokenResp, User
from app.database.score import get_leaderboard, process_score, process_user
from app.dependencies.database import get_db, get_redis
from app.dependencies.fetcher import get_fetcher
from app.dependencies.user import get_current_user
@@ -13,6 +9,7 @@ from app.models.beatmap import BeatmapRankStatus
from app.models.score import (
INT_TO_MODE,
GameMode,
LeaderboardType,
Rank,
SoloScoreSubmissionInfo,
)
@@ -21,9 +18,9 @@ from .api_router import router
from fastapi import Depends, Form, HTTPException, Query
from pydantic import BaseModel
from redis import Redis
from redis.asyncio import Redis
from sqlalchemy.orm import joinedload
from sqlmodel import col, select, true
from sqlmodel import col, select
from sqlmodel.ext.asyncio.session import AsyncSession
@@ -37,44 +34,26 @@ class BeatmapScores(BaseModel):
)
async def get_beatmap_scores(
beatmap: int,
mode: GameMode,
legacy_only: bool = Query(None), # TODO:加入对这个参数的查询
mode: GameMode | None = Query(None),
# mods: List[APIMod] = Query(None), # TODO:加入指定MOD的查询
type: str = Query(None),
current_user: DBUser = Depends(get_current_user),
mods: list[str] = Query(default_factory=set, alias="mods[]"),
type: LeaderboardType = Query(LeaderboardType.GLOBAL),
current_user: User = Depends(get_current_user),
db: AsyncSession = Depends(get_db),
limit: int = Query(50, ge=1, le=200),
):
if legacy_only:
raise HTTPException(
status_code=404, detail="this server only contains lazer scores"
)
all_scores = (
await db.exec(
Score.select_clause_unique(
Score.beatmap_id == beatmap,
col(Score.passed).is_(True),
Score.gamemode == mode if mode is not None else true(),
)
)
).all()
user_score = (
await db.exec(
Score.select_clause_unique(
Score.beatmap_id == beatmap,
Score.user_id == current_user.id,
col(Score.passed).is_(True),
Score.gamemode == mode if mode is not None else true(),
)
)
).first()
all_scores, user_score = await get_leaderboard(
db, beatmap, mode, type=type, user=current_user, limit=limit, mods=mods
)
return BeatmapScores(
scores=[await ScoreResp.from_db(db, score, score.user) for score in all_scores],
userScore=await ScoreResp.from_db(db, user_score, user_score.user)
if user_score
else None,
scores=[await ScoreResp.from_db(db, score) for score in all_scores],
userScore=await ScoreResp.from_db(db, user_score) if user_score else None,
)
@@ -94,7 +73,7 @@ async def get_user_beatmap_score(
legacy_only: bool = Query(None),
mode: str = Query(None),
mods: str = Query(None), # TODO:添加mods筛选
current_user: DBUser = Depends(get_current_user),
current_user: User = Depends(get_current_user),
db: AsyncSession = Depends(get_db),
):
if legacy_only:
@@ -103,7 +82,7 @@ async def get_user_beatmap_score(
)
user_score = (
await db.exec(
Score.select_clause(True)
select(Score)
.where(
Score.gamemode == mode if mode is not None else True,
Score.beatmap_id == beatmap,
@@ -120,7 +99,7 @@ async def get_user_beatmap_score(
else:
return BeatmapUserScore(
position=user_score.position if user_score.position is not None else 0,
score=await ScoreResp.from_db(db, user_score, user_score.user),
score=await ScoreResp.from_db(db, user_score),
)
@@ -134,7 +113,7 @@ async def get_user_all_beatmap_scores(
user: int,
legacy_only: bool = Query(None),
ruleset: str = Query(None),
current_user: DBUser = Depends(get_current_user),
current_user: User = Depends(get_current_user),
db: AsyncSession = Depends(get_db),
):
if legacy_only:
@@ -143,7 +122,7 @@ async def get_user_all_beatmap_scores(
)
all_user_scores = (
await db.exec(
Score.select_clause()
select(Score)
.where(
Score.gamemode == ruleset if ruleset is not None else True,
Score.beatmap_id == beatmap,
@@ -153,9 +132,7 @@ async def get_user_all_beatmap_scores(
)
).all()
return [
await ScoreResp.from_db(db, score, current_user) for score in all_user_scores
]
return [await ScoreResp.from_db(db, score) for score in all_user_scores]
@router.post(
@@ -166,9 +143,10 @@ async def create_solo_score(
version_hash: str = Form(""),
beatmap_hash: str = Form(),
ruleset_id: int = Form(..., ge=0, le=3),
current_user: DBUser = Depends(get_current_user),
current_user: User = Depends(get_current_user),
db: AsyncSession = Depends(get_db),
):
assert current_user.id
async with db:
score_token = ScoreToken(
user_id=current_user.id,
@@ -190,7 +168,7 @@ async def submit_solo_score(
beatmap: int,
token: int,
info: SoloScoreSubmissionInfo,
current_user: DBUser = Depends(get_current_user),
current_user: User = Depends(get_current_user),
db: AsyncSession = Depends(get_db),
redis: Redis = Depends(get_redis),
fetcher=Depends(get_fetcher),
@@ -210,9 +188,7 @@ async def submit_solo_score(
if score_token.score_id:
score = (
await db.exec(
select(Score)
.options(joinedload(Score.beatmap)) # pyright: ignore[reportArgumentType]
.where(
select(Score).where(
Score.id == score_token.score_id,
Score.user_id == current_user.id,
)
@@ -246,8 +222,6 @@ async def submit_solo_score(
score_id = score.id
score_token.score_id = score_id
await process_user(db, current_user, score, ranked)
score = (
await db.exec(Score.select_clause().where(Score.id == score_id))
).first()
score = (await db.exec(select(Score).where(Score.id == score_id))).first()
assert score is not None
return await ScoreResp.from_db(db, score, current_user)
return await ScoreResp.from_db(db, score)

View File

@@ -1,12 +1,9 @@
from __future__ import annotations
from typing import Literal
from app.database import User as DBUser
from app.database import User, UserResp
from app.database.lazer_user import SEARCH_INCLUDED
from app.dependencies.database import get_db
from app.models.score import INT_TO_MODE
from app.models.user import User as ApiUser
from app.utils import convert_db_user_to_api_user
from app.models.score import GameMode
from .api_router import router
@@ -17,28 +14,8 @@ from sqlmodel.ext.asyncio.session import AsyncSession
from sqlmodel.sql.expression import col
# ---------- Shared Utility ----------
async def get_user_by_lookup(
db: AsyncSession, lookup: str, key: str = "id"
) -> DBUser | None:
"""根据查找方式获取用户"""
if key == "id":
try:
user_id = int(lookup)
result = await db.exec(select(DBUser).where(DBUser.id == user_id))
return result.first()
except ValueError:
return None
elif key == "username":
result = await db.exec(select(DBUser).where(DBUser.name == lookup))
return result.first()
else:
return None
# ---------- Batch Users ----------
class BatchUserResponse(BaseModel):
users: list[ApiUser]
users: list[UserResp]
@router.get("/users", response_model=BatchUserResponse)
@@ -51,75 +28,44 @@ async def get_users(
):
if user_ids:
searched_users = (
await session.exec(
DBUser.all_select_clause().limit(50).where(col(DBUser.id).in_(user_ids))
)
await session.exec(select(User).limit(50).where(col(User.id).in_(user_ids)))
).all()
else:
searched_users = (
await session.exec(DBUser.all_select_clause().limit(50))
).all()
searched_users = (await session.exec(select(User).limit(50))).all()
return BatchUserResponse(
users=[
await convert_db_user_to_api_user(
searched_user, ruleset=INT_TO_MODE[searched_user.preferred_mode].value
await UserResp.from_db(
searched_user,
session,
include=SEARCH_INCLUDED,
)
for searched_user in searched_users
]
)
# # ---------- Individual User ----------
# @router.get("/users/{user_lookup}/{mode}", response_model=ApiUser)
# @router.get("/users/{user_lookup}/{mode}/", response_model=ApiUser)
# async def get_user_with_mode(
# user_lookup: str,
# mode: Literal["osu", "taiko", "fruits", "mania"],
# key: Literal["id", "username"] = Query("id"),
# current_user: DBUser = Depends(get_current_user),
# db: AsyncSession = Depends(get_db),
# ):
# """获取指定游戏模式的用户信息"""
# user = await get_user_by_lookup(db, user_lookup, key)
# if not user:
# raise HTTPException(status_code=404, detail="User not found")
# return await convert_db_user_to_api_user(user, mode)
# @router.get("/users/{user_lookup}", response_model=ApiUser)
# @router.get("/users/{user_lookup}/", response_model=ApiUser)
# async def get_user_default(
# user_lookup: str,
# key: Literal["id", "username"] = Query("id"),
# current_user: DBUser = Depends(get_current_user),
# db: AsyncSession = Depends(get_db),
# ):
# """获取用户信息默认使用osu模式但包含所有模式的统计信息"""
# user = await get_user_by_lookup(db, user_lookup, key)
# if not user:
# raise HTTPException(status_code=404, detail="User not found")
# return await convert_db_user_to_api_user(user, "osu")
@router.get("/users/{user}/{ruleset}", response_model=ApiUser)
@router.get("/users/{user}/", response_model=ApiUser)
@router.get("/users/{user}", response_model=ApiUser)
@router.get("/users/{user}/{ruleset}", response_model=UserResp)
@router.get("/users/{user}/", response_model=UserResp)
@router.get("/users/{user}", response_model=UserResp)
async def get_user_info(
user: str,
ruleset: Literal["osu", "taiko", "fruits", "mania"] = "osu",
ruleset: GameMode | None = None,
session: AsyncSession = Depends(get_db),
):
searched_user = (
await session.exec(
DBUser.all_select_clause().where(
DBUser.id == int(user)
select(User).where(
User.id == int(user)
if user.isdigit()
else DBUser.name == user.removeprefix("@")
else User.username == user.removeprefix("@")
)
)
).first()
if not searched_user:
raise HTTPException(404, detail="User not found")
return await convert_db_user_to_api_user(searched_user, ruleset=ruleset)
return await UserResp.from_db(
searched_user,
session,
include=SEARCH_INCLUDED,
ruleset=ruleset,
)