🚀 refactor demo

This commit is contained in:
platane
2020-10-02 18:00:04 +02:00
committed by Platane
parent 9b92697ef9
commit 64f0b872aa
25 changed files with 561 additions and 605 deletions

View File

@@ -1,152 +1,183 @@
import { Grid, Color, copyGrid, getColor, setColor } from "./grid";
import { Point } from "./point";
import { Snake } from "./snake";
import { getAvailableRoutes } from "./getAvailableRoutes";
import { getAvailableInterestingRoutes } from "./getAvailableRoutes";
import {
Color,
copyGrid,
getColor,
Grid,
gridEquals,
isEmpty,
setColorEmpty,
} from "./grid";
import { copySnake, getHeadX, getHeadY, Snake, snakeEquals } from "./snake";
const isGridEmpty = (grid: Grid) => grid.data.every((x) => x === null);
const createComputeHeuristic = (
grid0: Grid,
_snake0: Snake,
colors: Color[]
) => {
const colorCount: Record<Color, number> = {};
const createHeuristic = (grid0: Grid) => {
const colorCount: Record<Color, number> = [];
for (let x = grid0.width; x--; )
for (let y = grid0.height; y--; ) {
const c = getColor(grid0, x, y);
if (c !== null) colorCount[c] = 1 + (colorCount[c] || 0);
const color = getColor(grid0, x, y);
if (!isEmpty(color))
// @ts-ignore
colorCount[color] = (0 | colorCount[color]) + 1;
}
const values = colors
.map((k) => Array.from({ length: colorCount[k] }, () => k))
const target = Object.entries(colorCount)
.sort(([a], [b]) => +a - +b)
.map(([color, length]: any) => Array.from({ length }, () => +color))
.flat();
return (_grid: Grid, _snake: Snake, stack: Color[]) => {
let score = 0;
const getHeuristic = (_grid: Grid, _snake: Snake, stack: Color[]) =>
stack.reduce((s, x, i) => s + (target[i] === x ? 1 : 0), 0);
for (let i = 0; i < stack.length; i++) {
if (stack[i] === values[i]) {
score += 52;
} else {
const u = Math.abs(stack[i] - values[i]);
const getNextColorHeuristic = (
_grid: Grid,
_snake: Snake,
stack: Color[]
) => {
const x = target[stack.length];
score += 5 - u;
}
}
return score;
return (c: Color) => (x === c ? 1 : 0);
};
const isEnd = (_grid: Grid, _snake: Snake, stack: Color[]) =>
stack.length === target.length;
return { isEnd, getHeuristic, getNextColorHeuristic };
};
const computeKey = (grid: Grid, snake: Snake, stack: Color[]) =>
grid.data.map((x) => x || 0).join("") +
"|" +
snake.map((p) => p.x + "." + p.y).join(",") +
"|" +
stack.join("");
type I = {
h: number;
f: number;
w: number;
key: string;
snake: Snake;
type OpenListItem = {
grid: Grid;
snake: Snake;
chain: Snake[];
stack: Color[];
parent: I | null;
directions: Point[];
weight: number;
heuristic: number;
parent: OpenListItem | null;
};
export const getBestRoute = (
grid0: Grid,
snake0: Snake,
options: { maxSnakeLength: number; colors: Color[] },
maxIterations = 500
) => {
const computeHeuristic = createComputeHeuristic(
grid0,
snake0,
options.colors
);
const unroll = (o: OpenListItem | null): Snake[] =>
!o ? [] : [...unroll(o.parent), ...o.chain.slice().reverse()];
const closeList: Record<string, I> = {};
const openList: I[] = [];
const itemEquals = (
a: { grid: Grid; snake: Snake },
b: { grid: Grid; snake: Snake }
) => snakeEquals(a.snake, b.snake) && gridEquals(a.grid, b.grid);
{
const h = computeHeuristic(grid0, snake0, []);
const w = 0;
const f = h + w;
openList.push({
key: computeKey(grid0, snake0, []),
export const getBestRoute = (grid0: Grid, snake0: Snake) => {
const { isEnd, getNextColorHeuristic } = createHeuristic(grid0);
let grid = copyGrid(grid0);
let snake = copySnake(snake0);
let stack: Color[] = [];
const fullChain: Snake[] = [];
while (!isEnd(grid, snake, stack)) {
const getColorHeuristic = getNextColorHeuristic(grid, snake, stack);
let solution: {
heuristic: number;
chain: Snake[];
color: Color;
} | null = null;
getAvailableInterestingRoutes(
grid,
snake,
(chain: Snake[], color: Color) => {
const heuristic = getColorHeuristic(color);
if (!solution || solution.heuristic < heuristic)
solution = { heuristic, chain, color };
return solution.heuristic === 1;
},
2
);
if (!solution) return null;
const { chain, color } = solution!;
snake = chain[0];
const x = getHeadX(snake);
const y = getHeadY(snake);
setColorEmpty(grid, x, y);
stack.push(color);
for (let i = chain.length; i--; ) fullChain.push(chain[i]);
}
return fullChain;
};
export const getBestRoute2 = (grid0: Grid, snake0: Snake) => {
const { isEnd, getHeuristic, getNextColorHeuristic } = createHeuristic(grid0);
const closeList: { grid: Grid; snake: Snake }[] = [];
const openList: OpenListItem[] = [
{
grid: grid0,
snake: snake0,
stack: [],
snake: snake0,
parent: null,
f,
h,
w,
directions: [],
});
}
weight: 0,
heuristic: getHeuristic(grid0, snake0, []),
chain: [],
},
];
let best = openList[0];
while (openList.length) {
const parent = openList.shift()!;
while (openList.length && maxIterations-- > 0) {
openList.sort((a, b) => a.f - b.f);
const c = openList.shift()!;
if (isEnd(parent.grid, parent.snake, parent.stack)) return unroll(parent);
closeList[c.key] = c;
const solutions: { snake: Snake; chain: Snake[]; color: Color }[] = [];
const getColorHeuristic = getNextColorHeuristic(
parent.grid,
parent.snake,
parent.stack
);
if (c.f < best.f) best = c;
getAvailableInterestingRoutes(
parent.grid,
parent.snake,
(chain: Snake[], color: Color) => {
if (
!solutions[0] ||
getColorHeuristic(solutions[0].color) <= getColorHeuristic(color)
)
solutions.unshift({ snake: chain[0], chain, color });
if (!isGridEmpty(c.grid)) {
const availableRoutes = getAvailableRoutes(
c.grid,
c.snake,
options,
30,
1,
20,
500
);
return solutions.length >= 3;
},
2
);
for (const route of availableRoutes) {
const stack = c.stack.slice();
const grid = copyGrid(c.grid);
const snake = route.snakeN;
for (const { snake, chain, color } of solutions) {
const x = getHeadX(snake);
const y = getHeadY(snake);
const { x, y } = route.snakeN[0];
const grid = copyGrid(parent.grid);
setColorEmpty(grid, x, y);
stack.push(getColor(grid, x, y)!);
setColor(grid, x, y, null);
const stack = [...parent.stack, color];
const key = computeKey(grid, snake, stack);
const weight = parent.weight + chain.length;
const heuristic = getHeuristic(grid, snake, stack);
if (!closeList[key] && !openList.some((s) => s.key === key)) {
const h = computeHeuristic(grid, snake, stack);
const w = c.w + route.directions.length;
const f = w - h;
const item = { grid, stack, snake, chain, weight, heuristic, parent };
openList.push({
key,
grid,
snake,
stack,
parent: c,
h,
w,
f,
directions: route.directions,
});
}
}
if (!closeList.some((c) => itemEquals(c, item))) {
closeList.push(item);
openList.push(item);
} else console.log("hit");
}
openList.sort((a, b) => a.heuristic - b.heuristic);
}
return unwrap(best);
};
const unwrap = (o: I | null): Point[] => {
if (!o) return [];
return [...unwrap(o.parent), ...o.directions];
return null;
};