🚀 refactor demo
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@@ -2,8 +2,7 @@ import * as fs from "fs";
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import * as path from "path";
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import { createCanvas } from "canvas";
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import { Grid, copyGrid, Color } from "@snk/compute/grid";
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import { Point } from "@snk/compute/point";
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import { copySnake } from "@snk/compute/snake";
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import { Snake } from "@snk/compute/snake";
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import { drawWorld } from "@snk/draw/drawWorld";
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import { step } from "@snk/compute/step";
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import * as tmp from "tmp";
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@@ -11,17 +10,15 @@ import * as execa from "execa";
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export const createGif = async (
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grid0: Grid,
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snake0: Point[],
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commands: Point[],
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chain: Snake[],
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drawOptions: Parameters<typeof drawWorld>[4],
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gameOptions: Parameters<typeof step>[4],
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gifOptions: { delay: number }
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) => {
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let snake = chain[0];
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const grid = copyGrid(grid0);
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const snake = copySnake(snake0);
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const stack: Color[] = [];
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const width = drawOptions.sizeCell * (grid.width + 4);
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const width = drawOptions.sizeCell * (grid.width + 2);
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const height = drawOptions.sizeCell * (grid.height + 4) + 100;
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const { name: dir, removeCallback: cleanUp } = tmp.dirSync({
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@@ -48,11 +45,11 @@ export const createGif = async (
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};
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try {
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writeImage(0);
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for (let i = 0; i < chain.length; i++) {
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snake = chain[i];
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for (let i = 0; i < commands.length; i++) {
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step(grid, snake, stack, commands[i], gameOptions);
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writeImage(i + 1);
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step(grid, stack, snake);
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writeImage(i);
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}
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const outFileName = path.join(dir, "out.gif");
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