🚀 use ts node
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@@ -85,3 +85,10 @@ export const drawLerpWorld = (
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ctx.restore();
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};
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export const getCanvasWorldSize = (grid: Grid, o: { sizeCell: number }) => {
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const width = o.sizeCell * (grid.width + 2);
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const height = o.sizeCell * (grid.height + 4) + 30;
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return { width, height };
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};
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