:roclet: improve algorithm, add an intermediate phase to clean up residual cell from previous layer, before grabing the free ones
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@@ -5,6 +5,8 @@ export type Snake = Uint8Array & { _tag: "__Snake__" };
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export const getHeadX = (snake: Snake) => snake[0] - 2;
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export const getHeadY = (snake: Snake) => snake[1] - 2;
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export const getSnakeLength = (snake: Snake) => snake.length / 2;
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export const copySnake = (snake: Snake) => snake.slice() as Snake;
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export const snakeEquals = (a: Snake, b: Snake) => {
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