🔨 rename package compute -> solver
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66
packages/solver/getPathTo.ts
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66
packages/solver/getPathTo.ts
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import { isInsideLarge, getColor, isInside, isEmpty } from "@snk/types/grid";
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import { around4 } from "@snk/types/point";
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import {
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getHeadX,
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getHeadY,
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nextSnake,
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snakeEquals,
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snakeWillSelfCollide,
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} from "@snk/types/snake";
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import { sortPush } from "./utils/sortPush";
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import type { Snake } from "@snk/types/snake";
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import type { Grid } from "@snk/types/grid";
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type M = { parent: M | null; snake: Snake; w: number; h: number; f: number };
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/**
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* starting from snake0, get to the cell x,y
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* return the snake chain (reversed)
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*/
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export const getPathTo = (grid: Grid, snake0: Snake, x: number, y: number) => {
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const openList: M[] = [{ snake: snake0, w: 0 } as any];
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const closeList: Snake[] = [];
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while (openList.length) {
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const c = openList.shift()!;
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const cx = getHeadX(c.snake);
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const cy = getHeadY(c.snake);
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for (let i = 0; i < around4.length; i++) {
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const { x: dx, y: dy } = around4[i];
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const nx = cx + dx;
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const ny = cy + dy;
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if (nx === x && ny === y) {
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// unwrap
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const path = [nextSnake(c.snake, dx, dy)];
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let e: M["parent"] = c;
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while (e.parent) {
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path.push(e.snake);
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e = e.parent;
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}
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return path;
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}
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if (
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isInsideLarge(grid, 2, nx, ny) &&
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!snakeWillSelfCollide(c.snake, dx, dy) &&
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(!isInside(grid, nx, ny) || isEmpty(getColor(grid, nx, ny)))
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) {
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const nsnake = nextSnake(c.snake, dx, dy);
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if (!closeList.some((s) => snakeEquals(nsnake, s))) {
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const w = c.w + 1;
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const h = Math.abs(nx - x) + Math.abs(ny - y);
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const f = w + h;
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const o = { snake: nsnake, parent: c, w, h, f };
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sortPush(openList, o, (a, b) => a.f - b.f);
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closeList.push(nsnake);
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}
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}
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}
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}
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};
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