⬆️ update prettier
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@@ -16,7 +16,7 @@ export const drawGrid = (
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ctx: CanvasRenderingContext2D,
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grid: Grid,
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cells: Point[] | null,
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o: Options
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o: Options,
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) => {
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for (let x = grid.width; x--; )
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for (let y = grid.height; y--; ) {
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@@ -27,7 +27,7 @@ export const drawGrid = (
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ctx.save();
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ctx.translate(
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x * o.sizeCell + (o.sizeCell - o.sizeDot) / 2,
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y * o.sizeCell + (o.sizeCell - o.sizeDot) / 2
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y * o.sizeCell + (o.sizeCell - o.sizeDot) / 2,
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);
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ctx.fillStyle = color;
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