// @ts-ignore import * as ParkMiller from "park-miller"; import { generateRandomGrid } from "@snk/compute/generateGrid"; import { createEmptyGrid, setColor } from "@snk/compute/grid"; export const samples: any[] = []; { const gameOptions = { colors: [1, 2, 3], maxSnakeLength: 1, }; const snake = [{ x: 0, y: -1 }]; const grid = createEmptyGrid(6, 6); samples.push({ label: "empty", grid, snake, gameOptions, }); } { const gameOptions = { colors: [1, 2, 3], maxSnakeLength: 1, }; const snake = [{ x: 0, y: -1 }]; const grid = createEmptyGrid(6, 6); setColor(grid, 2, 2, 2); samples.push({ label: "small", grid, snake, gameOptions, }); } { const gameOptions = { colors: [1, 2, 3], maxSnakeLength: 5, }; const random = new ParkMiller(10); const rand = (a: number, b: number) => random.integerInRange(a, b - 1); const grid = generateRandomGrid(52, 7, { ...gameOptions, emptyP: 2 }, rand); const snake = [ { x: 4, y: -1 }, { x: 3, y: -1 }, { x: 2, y: -1 }, { x: 1, y: -1 }, { x: 0, y: -1 }, ]; samples.push({ label: "realistic", grid, snake, gameOptions, }); } { const gameOptions = { colors: [1, 2, 3], maxSnakeLength: 5, }; const random = new ParkMiller(10); const rand = (a: number, b: number) => random.integerInRange(a, b - 1); const grid = generateRandomGrid(20, 7, { ...gameOptions, emptyP: 2 }, rand); const snake = [ { x: 4, y: -1 }, { x: 3, y: -1 }, { x: 2, y: -1 }, { x: 1, y: -1 }, { x: 0, y: -1 }, ]; samples.push({ label: "realistic-small", grid, snake, gameOptions, }); }