import { isInsideLarge, getColor, isInside, isEmpty } from "@snk/types/grid"; import { around4 } from "@snk/types/point"; import { getHeadX, getHeadY, nextSnake, snakeEquals, snakeWillSelfCollide, } from "@snk/types/snake"; import { sortPush } from "./utils/sortPush"; import type { Snake } from "@snk/types/snake"; import type { Grid } from "@snk/types/grid"; type M = { parent: M | null; snake: Snake; w: number; h: number; f: number }; /** * starting from snake0, get to the cell x,y * return the snake chain (reversed) */ export const getPathTo = (grid: Grid, snake0: Snake, x: number, y: number) => { const openList: M[] = [{ snake: snake0, w: 0 } as any]; const closeList: Snake[] = []; while (openList.length) { const c = openList.shift()!; const cx = getHeadX(c.snake); const cy = getHeadY(c.snake); for (let i = 0; i < around4.length; i++) { const { x: dx, y: dy } = around4[i]; const nx = cx + dx; const ny = cy + dy; if (nx === x && ny === y) { // unwrap const path = [nextSnake(c.snake, dx, dy)]; let e: M["parent"] = c; while (e.parent) { path.push(e.snake); e = e.parent; } return path; } if ( isInsideLarge(grid, 2, nx, ny) && !snakeWillSelfCollide(c.snake, dx, dy) && (!isInside(grid, nx, ny) || isEmpty(getColor(grid, nx, ny))) ) { const nsnake = nextSnake(c.snake, dx, dy); if (!closeList.some((s) => snakeEquals(nsnake, s))) { const w = c.w + 1; const h = Math.abs(nx - x) + Math.abs(ny - y); const f = w + h; const o = { snake: nsnake, parent: c, w, h, f }; sortPush(openList, o, (a, b) => a.f - b.f); closeList.push(nsnake); } } } } };