Files
snk/svg-only/dist/371.index.js
release bot 29c7ee48ec 📦 2.1.0
2022-11-03 09:06:43 +00:00

5865 lines
146 KiB
JavaScript

exports.id = 371;
exports.ids = [371];
exports.modules = {
/***/ 3353:
/***/ ((module) => {
"use strict";
module.exports = balanced;
function balanced(a, b, str) {
if (a instanceof RegExp) a = maybeMatch(a, str);
if (b instanceof RegExp) b = maybeMatch(b, str);
var r = range(a, b, str);
return r && {
start: r[0],
end: r[1],
pre: str.slice(0, r[0]),
body: str.slice(r[0] + a.length, r[1]),
post: str.slice(r[1] + b.length)
};
}
function maybeMatch(reg, str) {
var m = str.match(reg);
return m ? m[0] : null;
}
balanced.range = range;
function range(a, b, str) {
var begs, beg, left, right, result;
var ai = str.indexOf(a);
var bi = str.indexOf(b, ai + 1);
var i = ai;
if (ai >= 0 && bi > 0) {
begs = [];
left = str.length;
while (i >= 0 && !result) {
if (i == ai) {
begs.push(i);
ai = str.indexOf(a, i + 1);
} else if (begs.length == 1) {
result = [ begs.pop(), bi ];
} else {
beg = begs.pop();
if (beg < left) {
left = beg;
right = bi;
}
bi = str.indexOf(b, i + 1);
}
i = ai < bi && ai >= 0 ? ai : bi;
}
if (begs.length) {
result = [ left, right ];
}
}
return result;
}
/***/ }),
/***/ 3197:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
var concatMap = __webpack_require__(4527);
var balanced = __webpack_require__(3353);
module.exports = expandTop;
var escSlash = '\0SLASH'+Math.random()+'\0';
var escOpen = '\0OPEN'+Math.random()+'\0';
var escClose = '\0CLOSE'+Math.random()+'\0';
var escComma = '\0COMMA'+Math.random()+'\0';
var escPeriod = '\0PERIOD'+Math.random()+'\0';
function numeric(str) {
return parseInt(str, 10) == str
? parseInt(str, 10)
: str.charCodeAt(0);
}
function escapeBraces(str) {
return str.split('\\\\').join(escSlash)
.split('\\{').join(escOpen)
.split('\\}').join(escClose)
.split('\\,').join(escComma)
.split('\\.').join(escPeriod);
}
function unescapeBraces(str) {
return str.split(escSlash).join('\\')
.split(escOpen).join('{')
.split(escClose).join('}')
.split(escComma).join(',')
.split(escPeriod).join('.');
}
// Basically just str.split(","), but handling cases
// where we have nested braced sections, which should be
// treated as individual members, like {a,{b,c},d}
function parseCommaParts(str) {
if (!str)
return [''];
var parts = [];
var m = balanced('{', '}', str);
if (!m)
return str.split(',');
var pre = m.pre;
var body = m.body;
var post = m.post;
var p = pre.split(',');
p[p.length-1] += '{' + body + '}';
var postParts = parseCommaParts(post);
if (post.length) {
p[p.length-1] += postParts.shift();
p.push.apply(p, postParts);
}
parts.push.apply(parts, p);
return parts;
}
function expandTop(str) {
if (!str)
return [];
// I don't know why Bash 4.3 does this, but it does.
// Anything starting with {} will have the first two bytes preserved
// but *only* at the top level, so {},a}b will not expand to anything,
// but a{},b}c will be expanded to [a}c,abc].
// One could argue that this is a bug in Bash, but since the goal of
// this module is to match Bash's rules, we escape a leading {}
if (str.substr(0, 2) === '{}') {
str = '\\{\\}' + str.substr(2);
}
return expand(escapeBraces(str), true).map(unescapeBraces);
}
function identity(e) {
return e;
}
function embrace(str) {
return '{' + str + '}';
}
function isPadded(el) {
return /^-?0\d/.test(el);
}
function lte(i, y) {
return i <= y;
}
function gte(i, y) {
return i >= y;
}
function expand(str, isTop) {
var expansions = [];
var m = balanced('{', '}', str);
if (!m || /\$$/.test(m.pre)) return [str];
var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body);
var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body);
var isSequence = isNumericSequence || isAlphaSequence;
var isOptions = m.body.indexOf(',') >= 0;
if (!isSequence && !isOptions) {
// {a},b}
if (m.post.match(/,.*\}/)) {
str = m.pre + '{' + m.body + escClose + m.post;
return expand(str);
}
return [str];
}
var n;
if (isSequence) {
n = m.body.split(/\.\./);
} else {
n = parseCommaParts(m.body);
if (n.length === 1) {
// x{{a,b}}y ==> x{a}y x{b}y
n = expand(n[0], false).map(embrace);
if (n.length === 1) {
var post = m.post.length
? expand(m.post, false)
: [''];
return post.map(function(p) {
return m.pre + n[0] + p;
});
}
}
}
// at this point, n is the parts, and we know it's not a comma set
// with a single entry.
// no need to expand pre, since it is guaranteed to be free of brace-sets
var pre = m.pre;
var post = m.post.length
? expand(m.post, false)
: [''];
var N;
if (isSequence) {
var x = numeric(n[0]);
var y = numeric(n[1]);
var width = Math.max(n[0].length, n[1].length)
var incr = n.length == 3
? Math.abs(numeric(n[2]))
: 1;
var test = lte;
var reverse = y < x;
if (reverse) {
incr *= -1;
test = gte;
}
var pad = n.some(isPadded);
N = [];
for (var i = x; test(i, y); i += incr) {
var c;
if (isAlphaSequence) {
c = String.fromCharCode(i);
if (c === '\\')
c = '';
} else {
c = String(i);
if (pad) {
var need = width - c.length;
if (need > 0) {
var z = new Array(need + 1).join('0');
if (i < 0)
c = '-' + z + c.slice(1);
else
c = z + c;
}
}
}
N.push(c);
}
} else {
N = concatMap(n, function(el) { return expand(el, false) });
}
for (var j = 0; j < N.length; j++) {
for (var k = 0; k < post.length; k++) {
var expansion = pre + N[j] + post[k];
if (!isTop || isSequence || expansion)
expansions.push(expansion);
}
}
return expansions;
}
/***/ }),
/***/ 4527:
/***/ ((module) => {
module.exports = function (xs, fn) {
var res = [];
for (var i = 0; i < xs.length; i++) {
var x = fn(xs[i], i);
if (isArray(x)) res.push.apply(res, x);
else res.push(x);
}
return res;
};
var isArray = Array.isArray || function (xs) {
return Object.prototype.toString.call(xs) === '[object Array]';
};
/***/ }),
/***/ 8945:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
module.exports = realpath
realpath.realpath = realpath
realpath.sync = realpathSync
realpath.realpathSync = realpathSync
realpath.monkeypatch = monkeypatch
realpath.unmonkeypatch = unmonkeypatch
var fs = __webpack_require__(7147)
var origRealpath = fs.realpath
var origRealpathSync = fs.realpathSync
var version = process.version
var ok = /^v[0-5]\./.test(version)
var old = __webpack_require__(4403)
function newError (er) {
return er && er.syscall === 'realpath' && (
er.code === 'ELOOP' ||
er.code === 'ENOMEM' ||
er.code === 'ENAMETOOLONG'
)
}
function realpath (p, cache, cb) {
if (ok) {
return origRealpath(p, cache, cb)
}
if (typeof cache === 'function') {
cb = cache
cache = null
}
origRealpath(p, cache, function (er, result) {
if (newError(er)) {
old.realpath(p, cache, cb)
} else {
cb(er, result)
}
})
}
function realpathSync (p, cache) {
if (ok) {
return origRealpathSync(p, cache)
}
try {
return origRealpathSync(p, cache)
} catch (er) {
if (newError(er)) {
return old.realpathSync(p, cache)
} else {
throw er
}
}
}
function monkeypatch () {
fs.realpath = realpath
fs.realpathSync = realpathSync
}
function unmonkeypatch () {
fs.realpath = origRealpath
fs.realpathSync = origRealpathSync
}
/***/ }),
/***/ 4403:
/***/ ((__unused_webpack_module, exports, __webpack_require__) => {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var pathModule = __webpack_require__(1017);
var isWindows = process.platform === 'win32';
var fs = __webpack_require__(7147);
// JavaScript implementation of realpath, ported from node pre-v6
var DEBUG = process.env.NODE_DEBUG && /fs/.test(process.env.NODE_DEBUG);
function rethrow() {
// Only enable in debug mode. A backtrace uses ~1000 bytes of heap space and
// is fairly slow to generate.
var callback;
if (DEBUG) {
var backtrace = new Error;
callback = debugCallback;
} else
callback = missingCallback;
return callback;
function debugCallback(err) {
if (err) {
backtrace.message = err.message;
err = backtrace;
missingCallback(err);
}
}
function missingCallback(err) {
if (err) {
if (process.throwDeprecation)
throw err; // Forgot a callback but don't know where? Use NODE_DEBUG=fs
else if (!process.noDeprecation) {
var msg = 'fs: missing callback ' + (err.stack || err.message);
if (process.traceDeprecation)
console.trace(msg);
else
console.error(msg);
}
}
}
}
function maybeCallback(cb) {
return typeof cb === 'function' ? cb : rethrow();
}
var normalize = pathModule.normalize;
// Regexp that finds the next partion of a (partial) path
// result is [base_with_slash, base], e.g. ['somedir/', 'somedir']
if (isWindows) {
var nextPartRe = /(.*?)(?:[\/\\]+|$)/g;
} else {
var nextPartRe = /(.*?)(?:[\/]+|$)/g;
}
// Regex to find the device root, including trailing slash. E.g. 'c:\\'.
if (isWindows) {
var splitRootRe = /^(?:[a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/][^\\\/]+)?[\\\/]*/;
} else {
var splitRootRe = /^[\/]*/;
}
exports.realpathSync = function realpathSync(p, cache) {
// make p is absolute
p = pathModule.resolve(p);
if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {
return cache[p];
}
var original = p,
seenLinks = {},
knownHard = {};
// current character position in p
var pos;
// the partial path so far, including a trailing slash if any
var current;
// the partial path without a trailing slash (except when pointing at a root)
var base;
// the partial path scanned in the previous round, with slash
var previous;
start();
function start() {
// Skip over roots
var m = splitRootRe.exec(p);
pos = m[0].length;
current = m[0];
base = m[0];
previous = '';
// On windows, check that the root exists. On unix there is no need.
if (isWindows && !knownHard[base]) {
fs.lstatSync(base);
knownHard[base] = true;
}
}
// walk down the path, swapping out linked pathparts for their real
// values
// NB: p.length changes.
while (pos < p.length) {
// find the next part
nextPartRe.lastIndex = pos;
var result = nextPartRe.exec(p);
previous = current;
current += result[0];
base = previous + result[1];
pos = nextPartRe.lastIndex;
// continue if not a symlink
if (knownHard[base] || (cache && cache[base] === base)) {
continue;
}
var resolvedLink;
if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {
// some known symbolic link. no need to stat again.
resolvedLink = cache[base];
} else {
var stat = fs.lstatSync(base);
if (!stat.isSymbolicLink()) {
knownHard[base] = true;
if (cache) cache[base] = base;
continue;
}
// read the link if it wasn't read before
// dev/ino always return 0 on windows, so skip the check.
var linkTarget = null;
if (!isWindows) {
var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);
if (seenLinks.hasOwnProperty(id)) {
linkTarget = seenLinks[id];
}
}
if (linkTarget === null) {
fs.statSync(base);
linkTarget = fs.readlinkSync(base);
}
resolvedLink = pathModule.resolve(previous, linkTarget);
// track this, if given a cache.
if (cache) cache[base] = resolvedLink;
if (!isWindows) seenLinks[id] = linkTarget;
}
// resolve the link, then start over
p = pathModule.resolve(resolvedLink, p.slice(pos));
start();
}
if (cache) cache[original] = p;
return p;
};
exports.realpath = function realpath(p, cache, cb) {
if (typeof cb !== 'function') {
cb = maybeCallback(cache);
cache = null;
}
// make p is absolute
p = pathModule.resolve(p);
if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {
return process.nextTick(cb.bind(null, null, cache[p]));
}
var original = p,
seenLinks = {},
knownHard = {};
// current character position in p
var pos;
// the partial path so far, including a trailing slash if any
var current;
// the partial path without a trailing slash (except when pointing at a root)
var base;
// the partial path scanned in the previous round, with slash
var previous;
start();
function start() {
// Skip over roots
var m = splitRootRe.exec(p);
pos = m[0].length;
current = m[0];
base = m[0];
previous = '';
// On windows, check that the root exists. On unix there is no need.
if (isWindows && !knownHard[base]) {
fs.lstat(base, function(err) {
if (err) return cb(err);
knownHard[base] = true;
LOOP();
});
} else {
process.nextTick(LOOP);
}
}
// walk down the path, swapping out linked pathparts for their real
// values
function LOOP() {
// stop if scanned past end of path
if (pos >= p.length) {
if (cache) cache[original] = p;
return cb(null, p);
}
// find the next part
nextPartRe.lastIndex = pos;
var result = nextPartRe.exec(p);
previous = current;
current += result[0];
base = previous + result[1];
pos = nextPartRe.lastIndex;
// continue if not a symlink
if (knownHard[base] || (cache && cache[base] === base)) {
return process.nextTick(LOOP);
}
if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {
// known symbolic link. no need to stat again.
return gotResolvedLink(cache[base]);
}
return fs.lstat(base, gotStat);
}
function gotStat(err, stat) {
if (err) return cb(err);
// if not a symlink, skip to the next path part
if (!stat.isSymbolicLink()) {
knownHard[base] = true;
if (cache) cache[base] = base;
return process.nextTick(LOOP);
}
// stat & read the link if not read before
// call gotTarget as soon as the link target is known
// dev/ino always return 0 on windows, so skip the check.
if (!isWindows) {
var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);
if (seenLinks.hasOwnProperty(id)) {
return gotTarget(null, seenLinks[id], base);
}
}
fs.stat(base, function(err) {
if (err) return cb(err);
fs.readlink(base, function(err, target) {
if (!isWindows) seenLinks[id] = target;
gotTarget(err, target);
});
});
}
function gotTarget(err, target, base) {
if (err) return cb(err);
var resolvedLink = pathModule.resolve(previous, target);
if (cache) cache[base] = resolvedLink;
gotResolvedLink(resolvedLink);
}
function gotResolvedLink(resolvedLink) {
// resolve the link, then start over
p = pathModule.resolve(resolvedLink, p.slice(pos));
start();
}
};
/***/ }),
/***/ 3561:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
module.exports = __webpack_require__(9244)
/***/ }),
/***/ 9244:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
const stream = __webpack_require__(2781)
const EventEmitter = __webpack_require__(2361)
const LZWEncoder = __webpack_require__(4348)
const NeuQuant = __webpack_require__(3829)
const { OctreeQuant, Color } = __webpack_require__(9328)
class ByteArray {
constructor() {
this.data = []
}
getData() {
return Buffer.from(this.data)
}
writeByte(val) {
this.data.push(val)
}
writeUTFBytes(str) {
for (var len = str.length, i = 0; i < len; i++) {
this.writeByte(str.charCodeAt(i))
}
}
writeBytes(array, offset, length) {
for (var len = length || array.length, i = offset || 0; i < len; i++) {
this.writeByte(array[i])
}
}
}
class GIFEncoder extends EventEmitter {
constructor(width, height, algorithm = 'neuquant', useOptimizer = false, totalFrames = 0) {
super()
this.width = ~~width
this.height = ~~height
this.algorithm = algorithm
this.useOptimizer = useOptimizer
this.totalFrames = totalFrames
this.frames = 1
this.threshold = 90
this.indexedPixels = null
this.palSizeNeu = 7
this.palSizeOct = 7
this.sample = 10
this.colorTab = null
this.reuseTab = null
this.colorDepth = null
this.usedEntry = new Array()
this.firstFrame = true
this.started = false
this.image = null
this.prevImage = null
this.dispose = -1
this.repeat = 0
this.delay = 0
this.transparent = null
this.transIndex = 0
this.readStreams = []
this.out = new ByteArray()
}
createReadStream(rs) {
if (!rs) {
rs = new stream.Readable()
rs._read = function() {}
}
this.readStreams.push(rs)
return rs
}
emitData() {
if (this.readStreams.length === 0) {
return
}
if (this.out.data.length) {
this.readStreams.forEach(rs => {
rs.push(Buffer.from(this.out.data))
})
this.out.data = []
}
}
start() {
this.out.writeUTFBytes('GIF89a')
this.started = true
this.emitData()
}
end() {
if (this.readStreams.length === null) {
return
}
this.emitData()
this.readStreams.forEach(rs => rs.push(null))
this.readStreams = []
}
addFrame(input) {
if (input && input.getImageData) {
this.image = input.getImageData(0, 0, this.width, this.height).data
} else {
this.image = input
}
this.analyzePixels()
if (this.firstFrame) {
this.writeLSD()
this.writePalette()
if (this.repeat >= 0) {
this.writeNetscapeExt()
}
}
this.writeGraphicCtrlExt()
this.writeImageDesc()
if (!this.firstFrame) {
this.writePalette()
}
this.writePixels()
this.firstFrame = false
this.emitData()
if (this.totalFrames) {
this.emit('progress', Math.floor((this.frames++ / this.totalFrames) * 100))
}
}
analyzePixels() {
const w = this.width
const h = this.height
var data = this.image
if (this.useOptimizer && this.prevImage) {
var delta = 0
for (var len = data.length, i = 0; i < len; i += 4) {
if (
data[i] !== this.prevImage[i] ||
data[i + 1] !== this.prevImage[i + 1] ||
data[i + 2] !== this.prevImage[i + 2]
) {
delta++
}
}
const match = 100 - Math.ceil((delta / (data.length / 4)) * 100)
this.reuseTab = match >= this.threshold
}
this.prevImage = data
if (this.algorithm === 'neuquant') {
var count = 0
this.pixels = new Uint8Array(w * h * 3)
for (var i = 0; i < h; i++) {
for (var j = 0; j < w; j++) {
var b = i * w * 4 + j * 4
this.pixels[count++] = data[b]
this.pixels[count++] = data[b + 1]
this.pixels[count++] = data[b + 2]
}
}
var nPix = this.pixels.length / 3
this.indexedPixels = new Uint8Array(nPix)
if (!this.reuseTab) {
this.quantizer = new NeuQuant(this.pixels, this.sample)
this.quantizer.buildColormap()
this.colorTab = this.quantizer.getColormap()
}
var k = 0
for (var j = 0; j < nPix; j++) {
var index = this.quantizer.lookupRGB(
this.pixels[k++] & 0xff,
this.pixels[k++] & 0xff,
this.pixels[k++] & 0xff
)
this.usedEntry[index] = true
this.indexedPixels[j] = index
}
this.colorDepth = 8
this.palSizeNeu = 7
this.pixels = null
} else if (this.algorithm === 'octree') {
this.colors = []
if (!this.reuseTab) {
this.quantizer = new OctreeQuant()
}
for (var i = 0; i < h; i++) {
for (var j = 0; j < w; j++) {
var b = i * w * 4 + j * 4
const color = new Color(data[b], data[b + 1], data[b + 2])
this.colors.push(color)
if (!this.reuseTab) {
this.quantizer.addColor(color)
}
}
}
const nPix = this.colors.length
this.indexedPixels = new Uint8Array(nPix)
if (!this.reuseTab) {
this.colorTab = []
const palette = this.quantizer.makePalette(Math.pow(2, this.palSizeOct + 1))
for (const p of palette) {
this.colorTab.push(p.red, p.green, p.blue)
}
}
for (var i = 0; i < nPix; i++) {
this.indexedPixels[i] = this.quantizer.getPaletteIndex(this.colors[i])
}
this.colorDepth = this.palSizeOct + 1
}
if (this.transparent !== null) {
this.transIndex = this.findClosest(this.transparent)
for (var pixelIndex = 0; pixelIndex < nPix; pixelIndex++) {
if (this.image[pixelIndex * 4 + 3] == 0) {
this.indexedPixels[pixelIndex] = this.transIndex
}
}
}
}
findClosest(c) {
if (this.colorTab === null) {
return -1
}
var r = (c & 0xff0000) >> 16
var g = (c & 0x00ff00) >> 8
var b = c & 0x0000ff
var minpos = 0
var dmin = 256 * 256 * 256
var len = this.colorTab.length
for (var i = 0; i < len; ) {
var index = i / 3
var dr = r - (this.colorTab[i++] & 0xff)
var dg = g - (this.colorTab[i++] & 0xff)
var db = b - (this.colorTab[i++] & 0xff)
var d = dr * dr + dg * dg + db * db
if (this.usedEntry[index] && d < dmin) {
dmin = d
minpos = index
}
}
return minpos
}
setFrameRate(fps) {
this.delay = Math.round(100 / fps)
}
setDelay(ms) {
this.delay = Math.round(ms / 10)
}
setDispose(code) {
if (code >= 0) {
this.dispose = code
}
}
setRepeat(repeat) {
this.repeat = repeat
}
setTransparent(color) {
this.transparent = color
}
setQuality(quality) {
if (quality < 1) {
quality = 1
}
this.quality = quality
}
setThreshold(threshold) {
if (threshold > 100) {
threshold = 100
} else if (threshold < 0) {
threshold = 0
}
this.threshold = threshold
}
setPaletteSize(size) {
if (size > 7) {
size = 7
} else if (size < 4) {
size = 4
}
this.palSizeOct = size
}
writeLSD() {
this.writeShort(this.width)
this.writeShort(this.height)
this.out.writeByte(0x80 | 0x70 | 0x00 | this.palSizeNeu)
this.out.writeByte(0)
this.out.writeByte(0)
}
writeGraphicCtrlExt() {
this.out.writeByte(0x21)
this.out.writeByte(0xf9)
this.out.writeByte(4)
var transp, disp
if (this.transparent === null) {
transp = 0
disp = 0
} else {
transp = 1
disp = 2
}
if (this.dispose >= 0) {
disp = this.dispose & 7
}
disp <<= 2
this.out.writeByte(0 | disp | 0 | transp)
this.writeShort(this.delay)
this.out.writeByte(this.transIndex)
this.out.writeByte(0)
}
writeNetscapeExt() {
this.out.writeByte(0x21)
this.out.writeByte(0xff)
this.out.writeByte(11)
this.out.writeUTFBytes('NETSCAPE2.0')
this.out.writeByte(3)
this.out.writeByte(1)
this.writeShort(this.repeat)
this.out.writeByte(0)
}
writeImageDesc() {
this.out.writeByte(0x2c)
this.writeShort(0)
this.writeShort(0)
this.writeShort(this.width)
this.writeShort(this.height)
if (this.firstFrame) {
this.out.writeByte(0)
} else {
this.out.writeByte(0x80 | 0 | 0 | 0 | this.palSizeNeu)
}
}
writePalette() {
this.out.writeBytes(this.colorTab)
var n = 3 * 256 - this.colorTab.length
for (var i = 0; i < n; i++) {
this.out.writeByte(0)
}
}
writeShort(pValue) {
this.out.writeByte(pValue & 0xff)
this.out.writeByte((pValue >> 8) & 0xff)
}
writePixels() {
var enc = new LZWEncoder(this.width, this.height, this.indexedPixels, this.colorDepth)
enc.encode(this.out)
}
finish() {
this.out.writeByte(0x3b)
this.end()
}
}
module.exports = GIFEncoder
/***/ }),
/***/ 4348:
/***/ ((module) => {
/*
LZWEncoder.js
Authors
Kevin Weiner (original Java version - kweiner@fmsware.com)
Thibault Imbert (AS3 version - bytearray.org)
Johan Nordberg (JS version - code@johan-nordberg.com)
Acknowledgements
GIFCOMPR.C - GIF Image compression routines
Lempel-Ziv compression based on 'compress'. GIF modifications by
David Rowley (mgardi@watdcsu.waterloo.edu)
GIF Image compression - modified 'compress'
Based on: compress.c - File compression ala IEEE Computer, June 1984.
By Authors: Spencer W. Thomas (decvax!harpo!utah-cs!utah-gr!thomas)
Jim McKie (decvax!mcvax!jim)
Steve Davies (decvax!vax135!petsd!peora!srd)
Ken Turkowski (decvax!decwrl!turtlevax!ken)
James A. Woods (decvax!ihnp4!ames!jaw)
Joe Orost (decvax!vax135!petsd!joe)
*/
var EOF = -1
var BITS = 12
var HSIZE = 5003 // 80% occupancy
var masks = [
0x0000,
0x0001,
0x0003,
0x0007,
0x000f,
0x001f,
0x003f,
0x007f,
0x00ff,
0x01ff,
0x03ff,
0x07ff,
0x0fff,
0x1fff,
0x3fff,
0x7fff,
0xffff
]
function LZWEncoder(width, height, pixels, colorDepth) {
var initCodeSize = Math.max(2, colorDepth)
var accum = new Uint8Array(256)
var htab = new Int32Array(HSIZE)
var codetab = new Int32Array(HSIZE)
var cur_accum,
cur_bits = 0
var a_count
var free_ent = 0 // first unused entry
var maxcode
// block compression parameters -- after all codes are used up,
// and compression rate changes, start over.
var clear_flg = false
// Algorithm: use open addressing double hashing (no chaining) on the
// prefix code / next character combination. We do a variant of Knuth's
// algorithm D (vol. 3, sec. 6.4) along with G. Knott's relatively-prime
// secondary probe. Here, the modular division first probe is gives way
// to a faster exclusive-or manipulation. Also do block compression with
// an adaptive reset, whereby the code table is cleared when the compression
// ratio decreases, but after the table fills. The variable-length output
// codes are re-sized at this point, and a special CLEAR code is generated
// for the decompressor. Late addition: construct the table according to
// file size for noticeable speed improvement on small files. Please direct
// questions about this implementation to ames!jaw.
var g_init_bits, ClearCode, EOFCode
// Add a character to the end of the current packet, and if it is 254
// characters, flush the packet to disk.
function char_out(c, outs) {
accum[a_count++] = c
if (a_count >= 254) flush_char(outs)
}
// Clear out the hash table
// table clear for block compress
function cl_block(outs) {
cl_hash(HSIZE)
free_ent = ClearCode + 2
clear_flg = true
output(ClearCode, outs)
}
// Reset code table
function cl_hash(hsize) {
for (var i = 0; i < hsize; ++i) htab[i] = -1
}
function compress(init_bits, outs) {
var fcode, c, i, ent, disp, hsize_reg, hshift
// Set up the globals: g_init_bits - initial number of bits
g_init_bits = init_bits
// Set up the necessary values
clear_flg = false
n_bits = g_init_bits
maxcode = MAXCODE(n_bits)
ClearCode = 1 << (init_bits - 1)
EOFCode = ClearCode + 1
free_ent = ClearCode + 2
a_count = 0 // clear packet
ent = nextPixel()
hshift = 0
for (fcode = HSIZE; fcode < 65536; fcode *= 2) ++hshift
hshift = 8 - hshift // set hash code range bound
hsize_reg = HSIZE
cl_hash(hsize_reg) // clear hash table
output(ClearCode, outs)
outer_loop: while ((c = nextPixel()) != EOF) {
fcode = (c << BITS) + ent
i = (c << hshift) ^ ent // xor hashing
if (htab[i] === fcode) {
ent = codetab[i]
continue
} else if (htab[i] >= 0) {
// non-empty slot
disp = hsize_reg - i // secondary hash (after G. Knott)
if (i === 0) disp = 1
do {
if ((i -= disp) < 0) i += hsize_reg
if (htab[i] === fcode) {
ent = codetab[i]
continue outer_loop
}
} while (htab[i] >= 0)
}
output(ent, outs)
ent = c
if (free_ent < 1 << BITS) {
codetab[i] = free_ent++ // code -> hashtable
htab[i] = fcode
} else {
cl_block(outs)
}
}
// Put out the final code.
output(ent, outs)
output(EOFCode, outs)
}
function encode(outs) {
outs.writeByte(initCodeSize) // write "initial code size" byte
remaining = width * height // reset navigation variables
curPixel = 0
compress(initCodeSize + 1, outs) // compress and write the pixel data
outs.writeByte(0) // write block terminator
}
// Flush the packet to disk, and reset the accumulator
function flush_char(outs) {
if (a_count > 0) {
outs.writeByte(a_count)
outs.writeBytes(accum, 0, a_count)
a_count = 0
}
}
function MAXCODE(n_bits) {
return (1 << n_bits) - 1
}
// Return the next pixel from the image
function nextPixel() {
if (remaining === 0) return EOF
--remaining
var pix = pixels[curPixel++]
return pix & 0xff
}
function output(code, outs) {
cur_accum &= masks[cur_bits]
if (cur_bits > 0) cur_accum |= code << cur_bits
else cur_accum = code
cur_bits += n_bits
while (cur_bits >= 8) {
char_out(cur_accum & 0xff, outs)
cur_accum >>= 8
cur_bits -= 8
}
// If the next entry is going to be too big for the code size,
// then increase it, if possible.
if (free_ent > maxcode || clear_flg) {
if (clear_flg) {
maxcode = MAXCODE((n_bits = g_init_bits))
clear_flg = false
} else {
++n_bits
if (n_bits == BITS) maxcode = 1 << BITS
else maxcode = MAXCODE(n_bits)
}
}
if (code == EOFCode) {
// At EOF, write the rest of the buffer.
while (cur_bits > 0) {
char_out(cur_accum & 0xff, outs)
cur_accum >>= 8
cur_bits -= 8
}
flush_char(outs)
}
}
this.encode = encode
}
module.exports = LZWEncoder
/***/ }),
/***/ 9328:
/***/ ((module) => {
/*
Authors
Dmitry Alimov (Python version) https://github.com/delimitry/octree_color_quantizer
Tom MacWright (JavaScript version) https://observablehq.com/@tmcw/octree-color-quantization
*/
const MAX_DEPTH = 8
class OctreeQuant {
constructor() {
this.levels = Array.from({ length: MAX_DEPTH }, () => [])
this.root = new Node(0, this)
}
addColor(color) {
this.root.addColor(color, 0, this)
}
makePalette(colorCount) {
let palette = []
let paletteIndex = 0
let leafCount = this.leafNodes.length
for (let level = MAX_DEPTH - 1; level > -1; level -= 1) {
if (this.levels[level]) {
for (let node of this.levels[level]) {
leafCount -= node.removeLeaves()
if (leafCount <= colorCount) break
}
if (leafCount <= colorCount) break
this.levels[level] = []
}
}
for (let node of this.leafNodes) {
if (paletteIndex >= colorCount) break
if (node.isLeaf) palette.push(node.color)
node.paletteIndex = paletteIndex
paletteIndex++
}
return palette
}
*makePaletteIncremental(colorCount) {
let palette = []
let paletteIndex = 0
let leafCount = this.leafNodes.length
for (let level = MAX_DEPTH - 1; level > -1; level -= 1) {
if (this.levels[level]) {
for (let node of this.levels[level]) {
leafCount -= node.removeLeaves()
if (leafCount <= colorCount) break
}
if (leafCount <= colorCount) break
this.levels[level] = []
}
yield
}
for (let node of this.leafNodes) {
if (paletteIndex >= colorCount) break
if (node.isLeaf) palette.push(node.color)
node.paletteIndex = paletteIndex
paletteIndex++
}
yield
return palette
}
get leafNodes() {
return this.root.leafNodes
}
addLevelNode(level, node) {
this.levels[level].push(node)
}
getPaletteIndex(color) {
return this.root.getPaletteIndex(color, 0)
}
}
class Node {
constructor(level, parent) {
this._color = new Color(0, 0, 0)
this.pixelCount = 0
this.paletteIndex = 0
this.children = []
this._debugColor
if (level < MAX_DEPTH - 1) parent.addLevelNode(level, this)
}
get isLeaf() {
return this.pixelCount > 0
}
get leafNodes() {
let leafNodes = []
for (let node of this.children) {
if (!node) continue
if (node.isLeaf) {
leafNodes.push(node)
} else {
leafNodes.push(...node.leafNodes)
}
}
return leafNodes
}
addColor(color, level, parent) {
if (level >= MAX_DEPTH) {
this._color.add(color)
this.pixelCount++
return
}
let index = getColorIndex(color, level)
if (!this.children[index]) {
this.children[index] = new Node(level, parent)
}
this.children[index].addColor(color, level + 1, parent)
}
getPaletteIndex(color, level) {
if (this.isLeaf) {
return this.paletteIndex
}
let index = getColorIndex(color, level)
if (this.children[index]) {
return this.children[index].getPaletteIndex(color, level + 1)
} else {
for (let node of this.children) {
if (node) {
return node.getPaletteIndex(color, level + 1)
}
}
}
}
removeLeaves() {
let result = 0
for (let node of this.children) {
if (!node) continue
this._color.add(node._color)
this.pixelCount += node.pixelCount
result++
}
this.children = []
return result - 1
}
get debugColor() {
if (this._debugColor) return this._debugColor
if (this.isLeaf) return this.color
let c = new Color()
let count = 0
function traverse(node) {
for (let child of node.children) {
if (child.isLeaf) {
c.add(child._color)
count++
} else {
traverse(child)
}
}
}
traverse(this)
return c.normalized(count)
}
get color() {
return this._color.normalized(this.pixelCount)
}
}
class Color {
constructor(red = 0, green = 0, blue = 0) {
this.red = red
this.green = green
this.blue = blue
}
clone() {
return new Color(this.red, this.green, this.blue)
}
get array() {
return [this.red, this.green, this.blue, this.red + this.green + this.blue]
}
toString() {
return [this.red, this.green, this.blue].join(',')
}
toCSS() {
return `rgb(${[this.red, this.green, this.blue].map(n => Math.floor(n)).join(',')})`
}
normalized(pixelCount) {
return new Color(this.red / pixelCount, this.green / pixelCount, this.blue / pixelCount)
}
add(color) {
this.red += color.red
this.green += color.green
this.blue += color.blue
}
}
function getColorIndex(color, level) {
let index = 0
let mask = 0b10000000 >> level
if (color.red & mask) index |= 0b100
if (color.green & mask) index |= 0b010
if (color.blue & mask) index |= 0b001
return index
}
module.exports = { OctreeQuant, Node, Color }
/***/ }),
/***/ 3829:
/***/ ((module) => {
/* NeuQuant Neural-Net Quantization Algorithm
* ------------------------------------------
*
* Copyright (c) 1994 Anthony Dekker
*
* NEUQUANT Neural-Net quantization algorithm by Anthony Dekker, 1994.
* See "Kohonen neural networks for optimal colour quantization"
* in "Network: Computation in Neural Systems" Vol. 5 (1994) pp 351-367.
* for a discussion of the algorithm.
* See also http://members.ozemail.com.au/~dekker/NEUQUANT.HTML
*
* Any party obtaining a copy of these files from the author, directly or
* indirectly, is granted, free of charge, a full and unrestricted irrevocable,
* world-wide, paid up, royalty-free, nonexclusive right and license to deal
* in this software and documentation files (the "Software"), including without
* limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons who receive
* copies from any such party to do so, with the only requirement being
* that this copyright notice remain intact.
*
* (JavaScript port 2012 by Johan Nordberg)
*/
var ncycles = 100 // number of learning cycles
var netsize = 256 // number of colors used
var maxnetpos = netsize - 1
// defs for freq and bias
var netbiasshift = 4 // bias for colour values
var intbiasshift = 16 // bias for fractions
var intbias = 1 << intbiasshift
var gammashift = 10
var gamma = 1 << gammashift
var betashift = 10
var beta = intbias >> betashift /* beta = 1/1024 */
var betagamma = intbias << (gammashift - betashift)
// defs for decreasing radius factor
var initrad = netsize >> 3 // for 256 cols, radius starts
var radiusbiasshift = 6 // at 32.0 biased by 6 bits
var radiusbias = 1 << radiusbiasshift
var initradius = initrad * radiusbias //and decreases by a
var radiusdec = 30 // factor of 1/30 each cycle
// defs for decreasing alpha factor
var alphabiasshift = 10 // alpha starts at 1.0
var initalpha = 1 << alphabiasshift
var alphadec // biased by 10 bits
/* radbias and alpharadbias used for radpower calculation */
var radbiasshift = 8
var radbias = 1 << radbiasshift
var alpharadbshift = alphabiasshift + radbiasshift
var alpharadbias = 1 << alpharadbshift
// four primes near 500 - assume no image has a length so large that it is
// divisible by all four primes
var prime1 = 499
var prime2 = 491
var prime3 = 487
var prime4 = 503
var minpicturebytes = 3 * prime4
/*
Constructor: NeuQuant
Arguments:
pixels - array of pixels in RGB format
samplefac - sampling factor 1 to 30 where lower is better quality
>
> pixels = [r, g, b, r, g, b, r, g, b, ..]
>
*/
function NeuQuant(pixels, samplefac) {
var network // int[netsize][4]
var netindex // for network lookup - really 256
// bias and freq arrays for learning
var bias
var freq
var radpower
/*
Private Method: init
sets up arrays
*/
function init() {
network = []
netindex = new Int32Array(256)
bias = new Int32Array(netsize)
freq = new Int32Array(netsize)
radpower = new Int32Array(netsize >> 3)
var i, v
for (i = 0; i < netsize; i++) {
v = (i << (netbiasshift + 8)) / netsize
network[i] = new Float64Array([v, v, v, 0])
//network[i] = [v, v, v, 0]
freq[i] = intbias / netsize
bias[i] = 0
}
}
/*
Private Method: unbiasnet
unbiases network to give byte values 0..255 and record position i to prepare for sort
*/
function unbiasnet() {
for (var i = 0; i < netsize; i++) {
network[i][0] >>= netbiasshift
network[i][1] >>= netbiasshift
network[i][2] >>= netbiasshift
network[i][3] = i // record color number
}
}
/*
Private Method: altersingle
moves neuron *i* towards biased (b,g,r) by factor *alpha*
*/
function altersingle(alpha, i, b, g, r) {
network[i][0] -= (alpha * (network[i][0] - b)) / initalpha
network[i][1] -= (alpha * (network[i][1] - g)) / initalpha
network[i][2] -= (alpha * (network[i][2] - r)) / initalpha
}
/*
Private Method: alterneigh
moves neurons in *radius* around index *i* towards biased (b,g,r) by factor *alpha*
*/
function alterneigh(radius, i, b, g, r) {
var lo = Math.abs(i - radius)
var hi = Math.min(i + radius, netsize)
var j = i + 1
var k = i - 1
var m = 1
var p, a
while (j < hi || k > lo) {
a = radpower[m++]
if (j < hi) {
p = network[j++]
p[0] -= (a * (p[0] - b)) / alpharadbias
p[1] -= (a * (p[1] - g)) / alpharadbias
p[2] -= (a * (p[2] - r)) / alpharadbias
}
if (k > lo) {
p = network[k--]
p[0] -= (a * (p[0] - b)) / alpharadbias
p[1] -= (a * (p[1] - g)) / alpharadbias
p[2] -= (a * (p[2] - r)) / alpharadbias
}
}
}
/*
Private Method: contest
searches for biased BGR values
*/
function contest(b, g, r) {
/*
finds closest neuron (min dist) and updates freq
finds best neuron (min dist-bias) and returns position
for frequently chosen neurons, freq[i] is high and bias[i] is negative
bias[i] = gamma * ((1 / netsize) - freq[i])
*/
var bestd = ~(1 << 31)
var bestbiasd = bestd
var bestpos = -1
var bestbiaspos = bestpos
var i, n, dist, biasdist, betafreq
for (i = 0; i < netsize; i++) {
n = network[i]
dist = Math.abs(n[0] - b) + Math.abs(n[1] - g) + Math.abs(n[2] - r)
if (dist < bestd) {
bestd = dist
bestpos = i
}
biasdist = dist - (bias[i] >> (intbiasshift - netbiasshift))
if (biasdist < bestbiasd) {
bestbiasd = biasdist
bestbiaspos = i
}
betafreq = freq[i] >> betashift
freq[i] -= betafreq
bias[i] += betafreq << gammashift
}
freq[bestpos] += beta
bias[bestpos] -= betagamma
return bestbiaspos
}
/*
Private Method: inxbuild
sorts network and builds netindex[0..255]
*/
function inxbuild() {
var i,
j,
p,
q,
smallpos,
smallval,
previouscol = 0,
startpos = 0
for (i = 0; i < netsize; i++) {
p = network[i]
smallpos = i
smallval = p[1] // index on g
// find smallest in i..netsize-1
for (j = i + 1; j < netsize; j++) {
q = network[j]
if (q[1] < smallval) {
// index on g
smallpos = j
smallval = q[1] // index on g
}
}
q = network[smallpos]
// swap p (i) and q (smallpos) entries
if (i != smallpos) {
j = q[0]
q[0] = p[0]
p[0] = j
j = q[1]
q[1] = p[1]
p[1] = j
j = q[2]
q[2] = p[2]
p[2] = j
j = q[3]
q[3] = p[3]
p[3] = j
}
// smallval entry is now in position i
if (smallval != previouscol) {
netindex[previouscol] = (startpos + i) >> 1
for (j = previouscol + 1; j < smallval; j++) netindex[j] = i
previouscol = smallval
startpos = i
}
}
netindex[previouscol] = (startpos + maxnetpos) >> 1
for (j = previouscol + 1; j < 256; j++) netindex[j] = maxnetpos // really 256
}
/*
Private Method: inxsearch
searches for BGR values 0..255 and returns a color index
*/
function inxsearch(b, g, r) {
var a, p, dist
var bestd = 1000 // biggest possible dist is 256*3
var best = -1
var i = netindex[g] // index on g
var j = i - 1 // start at netindex[g] and work outwards
while (i < netsize || j >= 0) {
if (i < netsize) {
p = network[i]
dist = p[1] - g // inx key
if (dist >= bestd) i = netsize
// stop iter
else {
i++
if (dist < 0) dist = -dist
a = p[0] - b
if (a < 0) a = -a
dist += a
if (dist < bestd) {
a = p[2] - r
if (a < 0) a = -a
dist += a
if (dist < bestd) {
bestd = dist
best = p[3]
}
}
}
}
if (j >= 0) {
p = network[j]
dist = g - p[1] // inx key - reverse dif
if (dist >= bestd) j = -1
// stop iter
else {
j--
if (dist < 0) dist = -dist
a = p[0] - b
if (a < 0) a = -a
dist += a
if (dist < bestd) {
a = p[2] - r
if (a < 0) a = -a
dist += a
if (dist < bestd) {
bestd = dist
best = p[3]
}
}
}
}
}
return best
}
/*
Private Method: learn
"Main Learning Loop"
*/
function learn() {
var i
var lengthcount = pixels.length
var alphadec = 30 + (samplefac - 1) / 3
var samplepixels = lengthcount / (3 * samplefac)
var delta = ~~(samplepixels / ncycles)
var alpha = initalpha
var radius = initradius
var rad = radius >> radiusbiasshift
if (rad <= 1) rad = 0
for (i = 0; i < rad; i++) radpower[i] = alpha * (((rad * rad - i * i) * radbias) / (rad * rad))
var step
if (lengthcount < minpicturebytes) {
samplefac = 1
step = 3
} else if (lengthcount % prime1 !== 0) {
step = 3 * prime1
} else if (lengthcount % prime2 !== 0) {
step = 3 * prime2
} else if (lengthcount % prime3 !== 0) {
step = 3 * prime3
} else {
step = 3 * prime4
}
var b, g, r, j
var pix = 0 // current pixel
i = 0
while (i < samplepixels) {
b = (pixels[pix] & 0xff) << netbiasshift
g = (pixels[pix + 1] & 0xff) << netbiasshift
r = (pixels[pix + 2] & 0xff) << netbiasshift
j = contest(b, g, r)
altersingle(alpha, j, b, g, r)
if (rad !== 0) alterneigh(rad, j, b, g, r) // alter neighbours
pix += step
if (pix >= lengthcount) pix -= lengthcount
i++
if (delta === 0) delta = 1
if (i % delta === 0) {
alpha -= alpha / alphadec
radius -= radius / radiusdec
rad = radius >> radiusbiasshift
if (rad <= 1) rad = 0
for (j = 0; j < rad; j++)
radpower[j] = alpha * (((rad * rad - j * j) * radbias) / (rad * rad))
}
}
}
/*
Method: buildColormap
1. initializes network
2. trains it
3. removes misconceptions
4. builds colorindex
*/
function buildColormap() {
init()
learn()
unbiasnet()
inxbuild()
}
this.buildColormap = buildColormap
/*
Method: getColormap
builds colormap from the index
returns array in the format:
>
> [r, g, b, r, g, b, r, g, b, ..]
>
*/
function getColormap() {
var map = []
var index = []
for (var i = 0; i < netsize; i++) index[network[i][3]] = i
var k = 0
for (var l = 0; l < netsize; l++) {
var j = index[l]
map[k++] = network[j][0]
map[k++] = network[j][1]
map[k++] = network[j][2]
}
return map
}
this.getColormap = getColormap
/*
Method: lookupRGB
looks for the closest *r*, *g*, *b* color in the map and
returns its index
*/
this.lookupRGB = inxsearch
}
module.exports = NeuQuant
/***/ }),
/***/ 2821:
/***/ ((__unused_webpack_module, exports, __webpack_require__) => {
exports.alphasort = alphasort
exports.alphasorti = alphasorti
exports.setopts = setopts
exports.ownProp = ownProp
exports.makeAbs = makeAbs
exports.finish = finish
exports.mark = mark
exports.isIgnored = isIgnored
exports.childrenIgnored = childrenIgnored
function ownProp (obj, field) {
return Object.prototype.hasOwnProperty.call(obj, field)
}
var path = __webpack_require__(1017)
var minimatch = __webpack_require__(9566)
var isAbsolute = __webpack_require__(1323)
var Minimatch = minimatch.Minimatch
function alphasorti (a, b) {
return a.toLowerCase().localeCompare(b.toLowerCase())
}
function alphasort (a, b) {
return a.localeCompare(b)
}
function setupIgnores (self, options) {
self.ignore = options.ignore || []
if (!Array.isArray(self.ignore))
self.ignore = [self.ignore]
if (self.ignore.length) {
self.ignore = self.ignore.map(ignoreMap)
}
}
// ignore patterns are always in dot:true mode.
function ignoreMap (pattern) {
var gmatcher = null
if (pattern.slice(-3) === '/**') {
var gpattern = pattern.replace(/(\/\*\*)+$/, '')
gmatcher = new Minimatch(gpattern, { dot: true })
}
return {
matcher: new Minimatch(pattern, { dot: true }),
gmatcher: gmatcher
}
}
function setopts (self, pattern, options) {
if (!options)
options = {}
// base-matching: just use globstar for that.
if (options.matchBase && -1 === pattern.indexOf("/")) {
if (options.noglobstar) {
throw new Error("base matching requires globstar")
}
pattern = "**/" + pattern
}
self.silent = !!options.silent
self.pattern = pattern
self.strict = options.strict !== false
self.realpath = !!options.realpath
self.realpathCache = options.realpathCache || Object.create(null)
self.follow = !!options.follow
self.dot = !!options.dot
self.mark = !!options.mark
self.nodir = !!options.nodir
if (self.nodir)
self.mark = true
self.sync = !!options.sync
self.nounique = !!options.nounique
self.nonull = !!options.nonull
self.nosort = !!options.nosort
self.nocase = !!options.nocase
self.stat = !!options.stat
self.noprocess = !!options.noprocess
self.absolute = !!options.absolute
self.maxLength = options.maxLength || Infinity
self.cache = options.cache || Object.create(null)
self.statCache = options.statCache || Object.create(null)
self.symlinks = options.symlinks || Object.create(null)
setupIgnores(self, options)
self.changedCwd = false
var cwd = process.cwd()
if (!ownProp(options, "cwd"))
self.cwd = cwd
else {
self.cwd = path.resolve(options.cwd)
self.changedCwd = self.cwd !== cwd
}
self.root = options.root || path.resolve(self.cwd, "/")
self.root = path.resolve(self.root)
if (process.platform === "win32")
self.root = self.root.replace(/\\/g, "/")
// TODO: is an absolute `cwd` supposed to be resolved against `root`?
// e.g. { cwd: '/test', root: __dirname } === path.join(__dirname, '/test')
self.cwdAbs = isAbsolute(self.cwd) ? self.cwd : makeAbs(self, self.cwd)
if (process.platform === "win32")
self.cwdAbs = self.cwdAbs.replace(/\\/g, "/")
self.nomount = !!options.nomount
// disable comments and negation in Minimatch.
// Note that they are not supported in Glob itself anyway.
options.nonegate = true
options.nocomment = true
self.minimatch = new Minimatch(pattern, options)
self.options = self.minimatch.options
}
function finish (self) {
var nou = self.nounique
var all = nou ? [] : Object.create(null)
for (var i = 0, l = self.matches.length; i < l; i ++) {
var matches = self.matches[i]
if (!matches || Object.keys(matches).length === 0) {
if (self.nonull) {
// do like the shell, and spit out the literal glob
var literal = self.minimatch.globSet[i]
if (nou)
all.push(literal)
else
all[literal] = true
}
} else {
// had matches
var m = Object.keys(matches)
if (nou)
all.push.apply(all, m)
else
m.forEach(function (m) {
all[m] = true
})
}
}
if (!nou)
all = Object.keys(all)
if (!self.nosort)
all = all.sort(self.nocase ? alphasorti : alphasort)
// at *some* point we statted all of these
if (self.mark) {
for (var i = 0; i < all.length; i++) {
all[i] = self._mark(all[i])
}
if (self.nodir) {
all = all.filter(function (e) {
var notDir = !(/\/$/.test(e))
var c = self.cache[e] || self.cache[makeAbs(self, e)]
if (notDir && c)
notDir = c !== 'DIR' && !Array.isArray(c)
return notDir
})
}
}
if (self.ignore.length)
all = all.filter(function(m) {
return !isIgnored(self, m)
})
self.found = all
}
function mark (self, p) {
var abs = makeAbs(self, p)
var c = self.cache[abs]
var m = p
if (c) {
var isDir = c === 'DIR' || Array.isArray(c)
var slash = p.slice(-1) === '/'
if (isDir && !slash)
m += '/'
else if (!isDir && slash)
m = m.slice(0, -1)
if (m !== p) {
var mabs = makeAbs(self, m)
self.statCache[mabs] = self.statCache[abs]
self.cache[mabs] = self.cache[abs]
}
}
return m
}
// lotta situps...
function makeAbs (self, f) {
var abs = f
if (f.charAt(0) === '/') {
abs = path.join(self.root, f)
} else if (isAbsolute(f) || f === '') {
abs = f
} else if (self.changedCwd) {
abs = path.resolve(self.cwd, f)
} else {
abs = path.resolve(f)
}
if (process.platform === 'win32')
abs = abs.replace(/\\/g, '/')
return abs
}
// Return true, if pattern ends with globstar '**', for the accompanying parent directory.
// Ex:- If node_modules/** is the pattern, add 'node_modules' to ignore list along with it's contents
function isIgnored (self, path) {
if (!self.ignore.length)
return false
return self.ignore.some(function(item) {
return item.matcher.match(path) || !!(item.gmatcher && item.gmatcher.match(path))
})
}
function childrenIgnored (self, path) {
if (!self.ignore.length)
return false
return self.ignore.some(function(item) {
return !!(item.gmatcher && item.gmatcher.match(path))
})
}
/***/ }),
/***/ 3700:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
// Approach:
//
// 1. Get the minimatch set
// 2. For each pattern in the set, PROCESS(pattern, false)
// 3. Store matches per-set, then uniq them
//
// PROCESS(pattern, inGlobStar)
// Get the first [n] items from pattern that are all strings
// Join these together. This is PREFIX.
// If there is no more remaining, then stat(PREFIX) and
// add to matches if it succeeds. END.
//
// If inGlobStar and PREFIX is symlink and points to dir
// set ENTRIES = []
// else readdir(PREFIX) as ENTRIES
// If fail, END
//
// with ENTRIES
// If pattern[n] is GLOBSTAR
// // handle the case where the globstar match is empty
// // by pruning it out, and testing the resulting pattern
// PROCESS(pattern[0..n] + pattern[n+1 .. $], false)
// // handle other cases.
// for ENTRY in ENTRIES (not dotfiles)
// // attach globstar + tail onto the entry
// // Mark that this entry is a globstar match
// PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true)
//
// else // not globstar
// for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot)
// Test ENTRY against pattern[n]
// If fails, continue
// If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $])
//
// Caveat:
// Cache all stats and readdirs results to minimize syscall. Since all
// we ever care about is existence and directory-ness, we can just keep
// `true` for files, and [children,...] for directories, or `false` for
// things that don't exist.
module.exports = glob
var fs = __webpack_require__(7147)
var rp = __webpack_require__(8945)
var minimatch = __webpack_require__(9566)
var Minimatch = minimatch.Minimatch
var inherits = __webpack_require__(6919)
var EE = (__webpack_require__(2361).EventEmitter)
var path = __webpack_require__(1017)
var assert = __webpack_require__(9491)
var isAbsolute = __webpack_require__(1323)
var globSync = __webpack_require__(7433)
var common = __webpack_require__(2821)
var alphasort = common.alphasort
var alphasorti = common.alphasorti
var setopts = common.setopts
var ownProp = common.ownProp
var inflight = __webpack_require__(9442)
var util = __webpack_require__(3837)
var childrenIgnored = common.childrenIgnored
var isIgnored = common.isIgnored
var once = __webpack_require__(7197)
function glob (pattern, options, cb) {
if (typeof options === 'function') cb = options, options = {}
if (!options) options = {}
if (options.sync) {
if (cb)
throw new TypeError('callback provided to sync glob')
return globSync(pattern, options)
}
return new Glob(pattern, options, cb)
}
glob.sync = globSync
var GlobSync = glob.GlobSync = globSync.GlobSync
// old api surface
glob.glob = glob
function extend (origin, add) {
if (add === null || typeof add !== 'object') {
return origin
}
var keys = Object.keys(add)
var i = keys.length
while (i--) {
origin[keys[i]] = add[keys[i]]
}
return origin
}
glob.hasMagic = function (pattern, options_) {
var options = extend({}, options_)
options.noprocess = true
var g = new Glob(pattern, options)
var set = g.minimatch.set
if (!pattern)
return false
if (set.length > 1)
return true
for (var j = 0; j < set[0].length; j++) {
if (typeof set[0][j] !== 'string')
return true
}
return false
}
glob.Glob = Glob
inherits(Glob, EE)
function Glob (pattern, options, cb) {
if (typeof options === 'function') {
cb = options
options = null
}
if (options && options.sync) {
if (cb)
throw new TypeError('callback provided to sync glob')
return new GlobSync(pattern, options)
}
if (!(this instanceof Glob))
return new Glob(pattern, options, cb)
setopts(this, pattern, options)
this._didRealPath = false
// process each pattern in the minimatch set
var n = this.minimatch.set.length
// The matches are stored as {<filename>: true,...} so that
// duplicates are automagically pruned.
// Later, we do an Object.keys() on these.
// Keep them as a list so we can fill in when nonull is set.
this.matches = new Array(n)
if (typeof cb === 'function') {
cb = once(cb)
this.on('error', cb)
this.on('end', function (matches) {
cb(null, matches)
})
}
var self = this
this._processing = 0
this._emitQueue = []
this._processQueue = []
this.paused = false
if (this.noprocess)
return this
if (n === 0)
return done()
var sync = true
for (var i = 0; i < n; i ++) {
this._process(this.minimatch.set[i], i, false, done)
}
sync = false
function done () {
--self._processing
if (self._processing <= 0) {
if (sync) {
process.nextTick(function () {
self._finish()
})
} else {
self._finish()
}
}
}
}
Glob.prototype._finish = function () {
assert(this instanceof Glob)
if (this.aborted)
return
if (this.realpath && !this._didRealpath)
return this._realpath()
common.finish(this)
this.emit('end', this.found)
}
Glob.prototype._realpath = function () {
if (this._didRealpath)
return
this._didRealpath = true
var n = this.matches.length
if (n === 0)
return this._finish()
var self = this
for (var i = 0; i < this.matches.length; i++)
this._realpathSet(i, next)
function next () {
if (--n === 0)
self._finish()
}
}
Glob.prototype._realpathSet = function (index, cb) {
var matchset = this.matches[index]
if (!matchset)
return cb()
var found = Object.keys(matchset)
var self = this
var n = found.length
if (n === 0)
return cb()
var set = this.matches[index] = Object.create(null)
found.forEach(function (p, i) {
// If there's a problem with the stat, then it means that
// one or more of the links in the realpath couldn't be
// resolved. just return the abs value in that case.
p = self._makeAbs(p)
rp.realpath(p, self.realpathCache, function (er, real) {
if (!er)
set[real] = true
else if (er.syscall === 'stat')
set[p] = true
else
self.emit('error', er) // srsly wtf right here
if (--n === 0) {
self.matches[index] = set
cb()
}
})
})
}
Glob.prototype._mark = function (p) {
return common.mark(this, p)
}
Glob.prototype._makeAbs = function (f) {
return common.makeAbs(this, f)
}
Glob.prototype.abort = function () {
this.aborted = true
this.emit('abort')
}
Glob.prototype.pause = function () {
if (!this.paused) {
this.paused = true
this.emit('pause')
}
}
Glob.prototype.resume = function () {
if (this.paused) {
this.emit('resume')
this.paused = false
if (this._emitQueue.length) {
var eq = this._emitQueue.slice(0)
this._emitQueue.length = 0
for (var i = 0; i < eq.length; i ++) {
var e = eq[i]
this._emitMatch(e[0], e[1])
}
}
if (this._processQueue.length) {
var pq = this._processQueue.slice(0)
this._processQueue.length = 0
for (var i = 0; i < pq.length; i ++) {
var p = pq[i]
this._processing--
this._process(p[0], p[1], p[2], p[3])
}
}
}
}
Glob.prototype._process = function (pattern, index, inGlobStar, cb) {
assert(this instanceof Glob)
assert(typeof cb === 'function')
if (this.aborted)
return
this._processing++
if (this.paused) {
this._processQueue.push([pattern, index, inGlobStar, cb])
return
}
//console.error('PROCESS %d', this._processing, pattern)
// Get the first [n] parts of pattern that are all strings.
var n = 0
while (typeof pattern[n] === 'string') {
n ++
}
// now n is the index of the first one that is *not* a string.
// see if there's anything else
var prefix
switch (n) {
// if not, then this is rather simple
case pattern.length:
this._processSimple(pattern.join('/'), index, cb)
return
case 0:
// pattern *starts* with some non-trivial item.
// going to readdir(cwd), but not include the prefix in matches.
prefix = null
break
default:
// pattern has some string bits in the front.
// whatever it starts with, whether that's 'absolute' like /foo/bar,
// or 'relative' like '../baz'
prefix = pattern.slice(0, n).join('/')
break
}
var remain = pattern.slice(n)
// get the list of entries.
var read
if (prefix === null)
read = '.'
else if (isAbsolute(prefix) || isAbsolute(pattern.join('/'))) {
if (!prefix || !isAbsolute(prefix))
prefix = '/' + prefix
read = prefix
} else
read = prefix
var abs = this._makeAbs(read)
//if ignored, skip _processing
if (childrenIgnored(this, read))
return cb()
var isGlobStar = remain[0] === minimatch.GLOBSTAR
if (isGlobStar)
this._processGlobStar(prefix, read, abs, remain, index, inGlobStar, cb)
else
this._processReaddir(prefix, read, abs, remain, index, inGlobStar, cb)
}
Glob.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar, cb) {
var self = this
this._readdir(abs, inGlobStar, function (er, entries) {
return self._processReaddir2(prefix, read, abs, remain, index, inGlobStar, entries, cb)
})
}
Glob.prototype._processReaddir2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {
// if the abs isn't a dir, then nothing can match!
if (!entries)
return cb()
// It will only match dot entries if it starts with a dot, or if
// dot is set. Stuff like @(.foo|.bar) isn't allowed.
var pn = remain[0]
var negate = !!this.minimatch.negate
var rawGlob = pn._glob
var dotOk = this.dot || rawGlob.charAt(0) === '.'
var matchedEntries = []
for (var i = 0; i < entries.length; i++) {
var e = entries[i]
if (e.charAt(0) !== '.' || dotOk) {
var m
if (negate && !prefix) {
m = !e.match(pn)
} else {
m = e.match(pn)
}
if (m)
matchedEntries.push(e)
}
}
//console.error('prd2', prefix, entries, remain[0]._glob, matchedEntries)
var len = matchedEntries.length
// If there are no matched entries, then nothing matches.
if (len === 0)
return cb()
// if this is the last remaining pattern bit, then no need for
// an additional stat *unless* the user has specified mark or
// stat explicitly. We know they exist, since readdir returned
// them.
if (remain.length === 1 && !this.mark && !this.stat) {
if (!this.matches[index])
this.matches[index] = Object.create(null)
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
if (prefix) {
if (prefix !== '/')
e = prefix + '/' + e
else
e = prefix + e
}
if (e.charAt(0) === '/' && !this.nomount) {
e = path.join(this.root, e)
}
this._emitMatch(index, e)
}
// This was the last one, and no stats were needed
return cb()
}
// now test all matched entries as stand-ins for that part
// of the pattern.
remain.shift()
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
var newPattern
if (prefix) {
if (prefix !== '/')
e = prefix + '/' + e
else
e = prefix + e
}
this._process([e].concat(remain), index, inGlobStar, cb)
}
cb()
}
Glob.prototype._emitMatch = function (index, e) {
if (this.aborted)
return
if (isIgnored(this, e))
return
if (this.paused) {
this._emitQueue.push([index, e])
return
}
var abs = isAbsolute(e) ? e : this._makeAbs(e)
if (this.mark)
e = this._mark(e)
if (this.absolute)
e = abs
if (this.matches[index][e])
return
if (this.nodir) {
var c = this.cache[abs]
if (c === 'DIR' || Array.isArray(c))
return
}
this.matches[index][e] = true
var st = this.statCache[abs]
if (st)
this.emit('stat', e, st)
this.emit('match', e)
}
Glob.prototype._readdirInGlobStar = function (abs, cb) {
if (this.aborted)
return
// follow all symlinked directories forever
// just proceed as if this is a non-globstar situation
if (this.follow)
return this._readdir(abs, false, cb)
var lstatkey = 'lstat\0' + abs
var self = this
var lstatcb = inflight(lstatkey, lstatcb_)
if (lstatcb)
fs.lstat(abs, lstatcb)
function lstatcb_ (er, lstat) {
if (er && er.code === 'ENOENT')
return cb()
var isSym = lstat && lstat.isSymbolicLink()
self.symlinks[abs] = isSym
// If it's not a symlink or a dir, then it's definitely a regular file.
// don't bother doing a readdir in that case.
if (!isSym && lstat && !lstat.isDirectory()) {
self.cache[abs] = 'FILE'
cb()
} else
self._readdir(abs, false, cb)
}
}
Glob.prototype._readdir = function (abs, inGlobStar, cb) {
if (this.aborted)
return
cb = inflight('readdir\0'+abs+'\0'+inGlobStar, cb)
if (!cb)
return
//console.error('RD %j %j', +inGlobStar, abs)
if (inGlobStar && !ownProp(this.symlinks, abs))
return this._readdirInGlobStar(abs, cb)
if (ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (!c || c === 'FILE')
return cb()
if (Array.isArray(c))
return cb(null, c)
}
var self = this
fs.readdir(abs, readdirCb(this, abs, cb))
}
function readdirCb (self, abs, cb) {
return function (er, entries) {
if (er)
self._readdirError(abs, er, cb)
else
self._readdirEntries(abs, entries, cb)
}
}
Glob.prototype._readdirEntries = function (abs, entries, cb) {
if (this.aborted)
return
// if we haven't asked to stat everything, then just
// assume that everything in there exists, so we can avoid
// having to stat it a second time.
if (!this.mark && !this.stat) {
for (var i = 0; i < entries.length; i ++) {
var e = entries[i]
if (abs === '/')
e = abs + e
else
e = abs + '/' + e
this.cache[e] = true
}
}
this.cache[abs] = entries
return cb(null, entries)
}
Glob.prototype._readdirError = function (f, er, cb) {
if (this.aborted)
return
// handle errors, and cache the information
switch (er.code) {
case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205
case 'ENOTDIR': // totally normal. means it *does* exist.
var abs = this._makeAbs(f)
this.cache[abs] = 'FILE'
if (abs === this.cwdAbs) {
var error = new Error(er.code + ' invalid cwd ' + this.cwd)
error.path = this.cwd
error.code = er.code
this.emit('error', error)
this.abort()
}
break
case 'ENOENT': // not terribly unusual
case 'ELOOP':
case 'ENAMETOOLONG':
case 'UNKNOWN':
this.cache[this._makeAbs(f)] = false
break
default: // some unusual error. Treat as failure.
this.cache[this._makeAbs(f)] = false
if (this.strict) {
this.emit('error', er)
// If the error is handled, then we abort
// if not, we threw out of here
this.abort()
}
if (!this.silent)
console.error('glob error', er)
break
}
return cb()
}
Glob.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar, cb) {
var self = this
this._readdir(abs, inGlobStar, function (er, entries) {
self._processGlobStar2(prefix, read, abs, remain, index, inGlobStar, entries, cb)
})
}
Glob.prototype._processGlobStar2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {
//console.error('pgs2', prefix, remain[0], entries)
// no entries means not a dir, so it can never have matches
// foo.txt/** doesn't match foo.txt
if (!entries)
return cb()
// test without the globstar, and with every child both below
// and replacing the globstar.
var remainWithoutGlobStar = remain.slice(1)
var gspref = prefix ? [ prefix ] : []
var noGlobStar = gspref.concat(remainWithoutGlobStar)
// the noGlobStar pattern exits the inGlobStar state
this._process(noGlobStar, index, false, cb)
var isSym = this.symlinks[abs]
var len = entries.length
// If it's a symlink, and we're in a globstar, then stop
if (isSym && inGlobStar)
return cb()
for (var i = 0; i < len; i++) {
var e = entries[i]
if (e.charAt(0) === '.' && !this.dot)
continue
// these two cases enter the inGlobStar state
var instead = gspref.concat(entries[i], remainWithoutGlobStar)
this._process(instead, index, true, cb)
var below = gspref.concat(entries[i], remain)
this._process(below, index, true, cb)
}
cb()
}
Glob.prototype._processSimple = function (prefix, index, cb) {
// XXX review this. Shouldn't it be doing the mounting etc
// before doing stat? kinda weird?
var self = this
this._stat(prefix, function (er, exists) {
self._processSimple2(prefix, index, er, exists, cb)
})
}
Glob.prototype._processSimple2 = function (prefix, index, er, exists, cb) {
//console.error('ps2', prefix, exists)
if (!this.matches[index])
this.matches[index] = Object.create(null)
// If it doesn't exist, then just mark the lack of results
if (!exists)
return cb()
if (prefix && isAbsolute(prefix) && !this.nomount) {
var trail = /[\/\\]$/.test(prefix)
if (prefix.charAt(0) === '/') {
prefix = path.join(this.root, prefix)
} else {
prefix = path.resolve(this.root, prefix)
if (trail)
prefix += '/'
}
}
if (process.platform === 'win32')
prefix = prefix.replace(/\\/g, '/')
// Mark this as a match
this._emitMatch(index, prefix)
cb()
}
// Returns either 'DIR', 'FILE', or false
Glob.prototype._stat = function (f, cb) {
var abs = this._makeAbs(f)
var needDir = f.slice(-1) === '/'
if (f.length > this.maxLength)
return cb()
if (!this.stat && ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (Array.isArray(c))
c = 'DIR'
// It exists, but maybe not how we need it
if (!needDir || c === 'DIR')
return cb(null, c)
if (needDir && c === 'FILE')
return cb()
// otherwise we have to stat, because maybe c=true
// if we know it exists, but not what it is.
}
var exists
var stat = this.statCache[abs]
if (stat !== undefined) {
if (stat === false)
return cb(null, stat)
else {
var type = stat.isDirectory() ? 'DIR' : 'FILE'
if (needDir && type === 'FILE')
return cb()
else
return cb(null, type, stat)
}
}
var self = this
var statcb = inflight('stat\0' + abs, lstatcb_)
if (statcb)
fs.lstat(abs, statcb)
function lstatcb_ (er, lstat) {
if (lstat && lstat.isSymbolicLink()) {
// If it's a symlink, then treat it as the target, unless
// the target does not exist, then treat it as a file.
return fs.stat(abs, function (er, stat) {
if (er)
self._stat2(f, abs, null, lstat, cb)
else
self._stat2(f, abs, er, stat, cb)
})
} else {
self._stat2(f, abs, er, lstat, cb)
}
}
}
Glob.prototype._stat2 = function (f, abs, er, stat, cb) {
if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {
this.statCache[abs] = false
return cb()
}
var needDir = f.slice(-1) === '/'
this.statCache[abs] = stat
if (abs.slice(-1) === '/' && stat && !stat.isDirectory())
return cb(null, false, stat)
var c = true
if (stat)
c = stat.isDirectory() ? 'DIR' : 'FILE'
this.cache[abs] = this.cache[abs] || c
if (needDir && c === 'FILE')
return cb()
return cb(null, c, stat)
}
/***/ }),
/***/ 7433:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
module.exports = globSync
globSync.GlobSync = GlobSync
var fs = __webpack_require__(7147)
var rp = __webpack_require__(8945)
var minimatch = __webpack_require__(9566)
var Minimatch = minimatch.Minimatch
var Glob = (__webpack_require__(3700).Glob)
var util = __webpack_require__(3837)
var path = __webpack_require__(1017)
var assert = __webpack_require__(9491)
var isAbsolute = __webpack_require__(1323)
var common = __webpack_require__(2821)
var alphasort = common.alphasort
var alphasorti = common.alphasorti
var setopts = common.setopts
var ownProp = common.ownProp
var childrenIgnored = common.childrenIgnored
var isIgnored = common.isIgnored
function globSync (pattern, options) {
if (typeof options === 'function' || arguments.length === 3)
throw new TypeError('callback provided to sync glob\n'+
'See: https://github.com/isaacs/node-glob/issues/167')
return new GlobSync(pattern, options).found
}
function GlobSync (pattern, options) {
if (!pattern)
throw new Error('must provide pattern')
if (typeof options === 'function' || arguments.length === 3)
throw new TypeError('callback provided to sync glob\n'+
'See: https://github.com/isaacs/node-glob/issues/167')
if (!(this instanceof GlobSync))
return new GlobSync(pattern, options)
setopts(this, pattern, options)
if (this.noprocess)
return this
var n = this.minimatch.set.length
this.matches = new Array(n)
for (var i = 0; i < n; i ++) {
this._process(this.minimatch.set[i], i, false)
}
this._finish()
}
GlobSync.prototype._finish = function () {
assert(this instanceof GlobSync)
if (this.realpath) {
var self = this
this.matches.forEach(function (matchset, index) {
var set = self.matches[index] = Object.create(null)
for (var p in matchset) {
try {
p = self._makeAbs(p)
var real = rp.realpathSync(p, self.realpathCache)
set[real] = true
} catch (er) {
if (er.syscall === 'stat')
set[self._makeAbs(p)] = true
else
throw er
}
}
})
}
common.finish(this)
}
GlobSync.prototype._process = function (pattern, index, inGlobStar) {
assert(this instanceof GlobSync)
// Get the first [n] parts of pattern that are all strings.
var n = 0
while (typeof pattern[n] === 'string') {
n ++
}
// now n is the index of the first one that is *not* a string.
// See if there's anything else
var prefix
switch (n) {
// if not, then this is rather simple
case pattern.length:
this._processSimple(pattern.join('/'), index)
return
case 0:
// pattern *starts* with some non-trivial item.
// going to readdir(cwd), but not include the prefix in matches.
prefix = null
break
default:
// pattern has some string bits in the front.
// whatever it starts with, whether that's 'absolute' like /foo/bar,
// or 'relative' like '../baz'
prefix = pattern.slice(0, n).join('/')
break
}
var remain = pattern.slice(n)
// get the list of entries.
var read
if (prefix === null)
read = '.'
else if (isAbsolute(prefix) || isAbsolute(pattern.join('/'))) {
if (!prefix || !isAbsolute(prefix))
prefix = '/' + prefix
read = prefix
} else
read = prefix
var abs = this._makeAbs(read)
//if ignored, skip processing
if (childrenIgnored(this, read))
return
var isGlobStar = remain[0] === minimatch.GLOBSTAR
if (isGlobStar)
this._processGlobStar(prefix, read, abs, remain, index, inGlobStar)
else
this._processReaddir(prefix, read, abs, remain, index, inGlobStar)
}
GlobSync.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar) {
var entries = this._readdir(abs, inGlobStar)
// if the abs isn't a dir, then nothing can match!
if (!entries)
return
// It will only match dot entries if it starts with a dot, or if
// dot is set. Stuff like @(.foo|.bar) isn't allowed.
var pn = remain[0]
var negate = !!this.minimatch.negate
var rawGlob = pn._glob
var dotOk = this.dot || rawGlob.charAt(0) === '.'
var matchedEntries = []
for (var i = 0; i < entries.length; i++) {
var e = entries[i]
if (e.charAt(0) !== '.' || dotOk) {
var m
if (negate && !prefix) {
m = !e.match(pn)
} else {
m = e.match(pn)
}
if (m)
matchedEntries.push(e)
}
}
var len = matchedEntries.length
// If there are no matched entries, then nothing matches.
if (len === 0)
return
// if this is the last remaining pattern bit, then no need for
// an additional stat *unless* the user has specified mark or
// stat explicitly. We know they exist, since readdir returned
// them.
if (remain.length === 1 && !this.mark && !this.stat) {
if (!this.matches[index])
this.matches[index] = Object.create(null)
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
if (prefix) {
if (prefix.slice(-1) !== '/')
e = prefix + '/' + e
else
e = prefix + e
}
if (e.charAt(0) === '/' && !this.nomount) {
e = path.join(this.root, e)
}
this._emitMatch(index, e)
}
// This was the last one, and no stats were needed
return
}
// now test all matched entries as stand-ins for that part
// of the pattern.
remain.shift()
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
var newPattern
if (prefix)
newPattern = [prefix, e]
else
newPattern = [e]
this._process(newPattern.concat(remain), index, inGlobStar)
}
}
GlobSync.prototype._emitMatch = function (index, e) {
if (isIgnored(this, e))
return
var abs = this._makeAbs(e)
if (this.mark)
e = this._mark(e)
if (this.absolute) {
e = abs
}
if (this.matches[index][e])
return
if (this.nodir) {
var c = this.cache[abs]
if (c === 'DIR' || Array.isArray(c))
return
}
this.matches[index][e] = true
if (this.stat)
this._stat(e)
}
GlobSync.prototype._readdirInGlobStar = function (abs) {
// follow all symlinked directories forever
// just proceed as if this is a non-globstar situation
if (this.follow)
return this._readdir(abs, false)
var entries
var lstat
var stat
try {
lstat = fs.lstatSync(abs)
} catch (er) {
if (er.code === 'ENOENT') {
// lstat failed, doesn't exist
return null
}
}
var isSym = lstat && lstat.isSymbolicLink()
this.symlinks[abs] = isSym
// If it's not a symlink or a dir, then it's definitely a regular file.
// don't bother doing a readdir in that case.
if (!isSym && lstat && !lstat.isDirectory())
this.cache[abs] = 'FILE'
else
entries = this._readdir(abs, false)
return entries
}
GlobSync.prototype._readdir = function (abs, inGlobStar) {
var entries
if (inGlobStar && !ownProp(this.symlinks, abs))
return this._readdirInGlobStar(abs)
if (ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (!c || c === 'FILE')
return null
if (Array.isArray(c))
return c
}
try {
return this._readdirEntries(abs, fs.readdirSync(abs))
} catch (er) {
this._readdirError(abs, er)
return null
}
}
GlobSync.prototype._readdirEntries = function (abs, entries) {
// if we haven't asked to stat everything, then just
// assume that everything in there exists, so we can avoid
// having to stat it a second time.
if (!this.mark && !this.stat) {
for (var i = 0; i < entries.length; i ++) {
var e = entries[i]
if (abs === '/')
e = abs + e
else
e = abs + '/' + e
this.cache[e] = true
}
}
this.cache[abs] = entries
// mark and cache dir-ness
return entries
}
GlobSync.prototype._readdirError = function (f, er) {
// handle errors, and cache the information
switch (er.code) {
case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205
case 'ENOTDIR': // totally normal. means it *does* exist.
var abs = this._makeAbs(f)
this.cache[abs] = 'FILE'
if (abs === this.cwdAbs) {
var error = new Error(er.code + ' invalid cwd ' + this.cwd)
error.path = this.cwd
error.code = er.code
throw error
}
break
case 'ENOENT': // not terribly unusual
case 'ELOOP':
case 'ENAMETOOLONG':
case 'UNKNOWN':
this.cache[this._makeAbs(f)] = false
break
default: // some unusual error. Treat as failure.
this.cache[this._makeAbs(f)] = false
if (this.strict)
throw er
if (!this.silent)
console.error('glob error', er)
break
}
}
GlobSync.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar) {
var entries = this._readdir(abs, inGlobStar)
// no entries means not a dir, so it can never have matches
// foo.txt/** doesn't match foo.txt
if (!entries)
return
// test without the globstar, and with every child both below
// and replacing the globstar.
var remainWithoutGlobStar = remain.slice(1)
var gspref = prefix ? [ prefix ] : []
var noGlobStar = gspref.concat(remainWithoutGlobStar)
// the noGlobStar pattern exits the inGlobStar state
this._process(noGlobStar, index, false)
var len = entries.length
var isSym = this.symlinks[abs]
// If it's a symlink, and we're in a globstar, then stop
if (isSym && inGlobStar)
return
for (var i = 0; i < len; i++) {
var e = entries[i]
if (e.charAt(0) === '.' && !this.dot)
continue
// these two cases enter the inGlobStar state
var instead = gspref.concat(entries[i], remainWithoutGlobStar)
this._process(instead, index, true)
var below = gspref.concat(entries[i], remain)
this._process(below, index, true)
}
}
GlobSync.prototype._processSimple = function (prefix, index) {
// XXX review this. Shouldn't it be doing the mounting etc
// before doing stat? kinda weird?
var exists = this._stat(prefix)
if (!this.matches[index])
this.matches[index] = Object.create(null)
// If it doesn't exist, then just mark the lack of results
if (!exists)
return
if (prefix && isAbsolute(prefix) && !this.nomount) {
var trail = /[\/\\]$/.test(prefix)
if (prefix.charAt(0) === '/') {
prefix = path.join(this.root, prefix)
} else {
prefix = path.resolve(this.root, prefix)
if (trail)
prefix += '/'
}
}
if (process.platform === 'win32')
prefix = prefix.replace(/\\/g, '/')
// Mark this as a match
this._emitMatch(index, prefix)
}
// Returns either 'DIR', 'FILE', or false
GlobSync.prototype._stat = function (f) {
var abs = this._makeAbs(f)
var needDir = f.slice(-1) === '/'
if (f.length > this.maxLength)
return false
if (!this.stat && ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (Array.isArray(c))
c = 'DIR'
// It exists, but maybe not how we need it
if (!needDir || c === 'DIR')
return c
if (needDir && c === 'FILE')
return false
// otherwise we have to stat, because maybe c=true
// if we know it exists, but not what it is.
}
var exists
var stat = this.statCache[abs]
if (!stat) {
var lstat
try {
lstat = fs.lstatSync(abs)
} catch (er) {
if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {
this.statCache[abs] = false
return false
}
}
if (lstat && lstat.isSymbolicLink()) {
try {
stat = fs.statSync(abs)
} catch (er) {
stat = lstat
}
} else {
stat = lstat
}
}
this.statCache[abs] = stat
var c = true
if (stat)
c = stat.isDirectory() ? 'DIR' : 'FILE'
this.cache[abs] = this.cache[abs] || c
if (needDir && c === 'FILE')
return false
return c
}
GlobSync.prototype._mark = function (p) {
return common.mark(this, p)
}
GlobSync.prototype._makeAbs = function (f) {
return common.makeAbs(this, f)
}
/***/ }),
/***/ 9442:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
var wrappy = __webpack_require__(4586)
var reqs = Object.create(null)
var once = __webpack_require__(7197)
module.exports = wrappy(inflight)
function inflight (key, cb) {
if (reqs[key]) {
reqs[key].push(cb)
return null
} else {
reqs[key] = [cb]
return makeres(key)
}
}
function makeres (key) {
return once(function RES () {
var cbs = reqs[key]
var len = cbs.length
var args = slice(arguments)
// XXX It's somewhat ambiguous whether a new callback added in this
// pass should be queued for later execution if something in the
// list of callbacks throws, or if it should just be discarded.
// However, it's such an edge case that it hardly matters, and either
// choice is likely as surprising as the other.
// As it happens, we do go ahead and schedule it for later execution.
try {
for (var i = 0; i < len; i++) {
cbs[i].apply(null, args)
}
} finally {
if (cbs.length > len) {
// added more in the interim.
// de-zalgo, just in case, but don't call again.
cbs.splice(0, len)
process.nextTick(function () {
RES.apply(null, args)
})
} else {
delete reqs[key]
}
}
})
}
function slice (args) {
var length = args.length
var array = []
for (var i = 0; i < length; i++) array[i] = args[i]
return array
}
/***/ }),
/***/ 6919:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
try {
var util = __webpack_require__(3837);
/* istanbul ignore next */
if (typeof util.inherits !== 'function') throw '';
module.exports = util.inherits;
} catch (e) {
/* istanbul ignore next */
module.exports = __webpack_require__(7526);
}
/***/ }),
/***/ 7526:
/***/ ((module) => {
if (typeof Object.create === 'function') {
// implementation from standard node.js 'util' module
module.exports = function inherits(ctor, superCtor) {
if (superCtor) {
ctor.super_ = superCtor
ctor.prototype = Object.create(superCtor.prototype, {
constructor: {
value: ctor,
enumerable: false,
writable: true,
configurable: true
}
})
}
};
} else {
// old school shim for old browsers
module.exports = function inherits(ctor, superCtor) {
if (superCtor) {
ctor.super_ = superCtor
var TempCtor = function () {}
TempCtor.prototype = superCtor.prototype
ctor.prototype = new TempCtor()
ctor.prototype.constructor = ctor
}
}
}
/***/ }),
/***/ 9566:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
module.exports = minimatch
minimatch.Minimatch = Minimatch
var path = { sep: '/' }
try {
path = __webpack_require__(1017)
} catch (er) {}
var GLOBSTAR = minimatch.GLOBSTAR = Minimatch.GLOBSTAR = {}
var expand = __webpack_require__(3197)
var plTypes = {
'!': { open: '(?:(?!(?:', close: '))[^/]*?)'},
'?': { open: '(?:', close: ')?' },
'+': { open: '(?:', close: ')+' },
'*': { open: '(?:', close: ')*' },
'@': { open: '(?:', close: ')' }
}
// any single thing other than /
// don't need to escape / when using new RegExp()
var qmark = '[^/]'
// * => any number of characters
var star = qmark + '*?'
// ** when dots are allowed. Anything goes, except .. and .
// not (^ or / followed by one or two dots followed by $ or /),
// followed by anything, any number of times.
var twoStarDot = '(?:(?!(?:\\\/|^)(?:\\.{1,2})($|\\\/)).)*?'
// not a ^ or / followed by a dot,
// followed by anything, any number of times.
var twoStarNoDot = '(?:(?!(?:\\\/|^)\\.).)*?'
// characters that need to be escaped in RegExp.
var reSpecials = charSet('().*{}+?[]^$\\!')
// "abc" -> { a:true, b:true, c:true }
function charSet (s) {
return s.split('').reduce(function (set, c) {
set[c] = true
return set
}, {})
}
// normalizes slashes.
var slashSplit = /\/+/
minimatch.filter = filter
function filter (pattern, options) {
options = options || {}
return function (p, i, list) {
return minimatch(p, pattern, options)
}
}
function ext (a, b) {
a = a || {}
b = b || {}
var t = {}
Object.keys(b).forEach(function (k) {
t[k] = b[k]
})
Object.keys(a).forEach(function (k) {
t[k] = a[k]
})
return t
}
minimatch.defaults = function (def) {
if (!def || !Object.keys(def).length) return minimatch
var orig = minimatch
var m = function minimatch (p, pattern, options) {
return orig.minimatch(p, pattern, ext(def, options))
}
m.Minimatch = function Minimatch (pattern, options) {
return new orig.Minimatch(pattern, ext(def, options))
}
return m
}
Minimatch.defaults = function (def) {
if (!def || !Object.keys(def).length) return Minimatch
return minimatch.defaults(def).Minimatch
}
function minimatch (p, pattern, options) {
if (typeof pattern !== 'string') {
throw new TypeError('glob pattern string required')
}
if (!options) options = {}
// shortcut: comments match nothing.
if (!options.nocomment && pattern.charAt(0) === '#') {
return false
}
// "" only matches ""
if (pattern.trim() === '') return p === ''
return new Minimatch(pattern, options).match(p)
}
function Minimatch (pattern, options) {
if (!(this instanceof Minimatch)) {
return new Minimatch(pattern, options)
}
if (typeof pattern !== 'string') {
throw new TypeError('glob pattern string required')
}
if (!options) options = {}
pattern = pattern.trim()
// windows support: need to use /, not \
if (path.sep !== '/') {
pattern = pattern.split(path.sep).join('/')
}
this.options = options
this.set = []
this.pattern = pattern
this.regexp = null
this.negate = false
this.comment = false
this.empty = false
// make the set of regexps etc.
this.make()
}
Minimatch.prototype.debug = function () {}
Minimatch.prototype.make = make
function make () {
// don't do it more than once.
if (this._made) return
var pattern = this.pattern
var options = this.options
// empty patterns and comments match nothing.
if (!options.nocomment && pattern.charAt(0) === '#') {
this.comment = true
return
}
if (!pattern) {
this.empty = true
return
}
// step 1: figure out negation, etc.
this.parseNegate()
// step 2: expand braces
var set = this.globSet = this.braceExpand()
if (options.debug) this.debug = console.error
this.debug(this.pattern, set)
// step 3: now we have a set, so turn each one into a series of path-portion
// matching patterns.
// These will be regexps, except in the case of "**", which is
// set to the GLOBSTAR object for globstar behavior,
// and will not contain any / characters
set = this.globParts = set.map(function (s) {
return s.split(slashSplit)
})
this.debug(this.pattern, set)
// glob --> regexps
set = set.map(function (s, si, set) {
return s.map(this.parse, this)
}, this)
this.debug(this.pattern, set)
// filter out everything that didn't compile properly.
set = set.filter(function (s) {
return s.indexOf(false) === -1
})
this.debug(this.pattern, set)
this.set = set
}
Minimatch.prototype.parseNegate = parseNegate
function parseNegate () {
var pattern = this.pattern
var negate = false
var options = this.options
var negateOffset = 0
if (options.nonegate) return
for (var i = 0, l = pattern.length
; i < l && pattern.charAt(i) === '!'
; i++) {
negate = !negate
negateOffset++
}
if (negateOffset) this.pattern = pattern.substr(negateOffset)
this.negate = negate
}
// Brace expansion:
// a{b,c}d -> abd acd
// a{b,}c -> abc ac
// a{0..3}d -> a0d a1d a2d a3d
// a{b,c{d,e}f}g -> abg acdfg acefg
// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg
//
// Invalid sets are not expanded.
// a{2..}b -> a{2..}b
// a{b}c -> a{b}c
minimatch.braceExpand = function (pattern, options) {
return braceExpand(pattern, options)
}
Minimatch.prototype.braceExpand = braceExpand
function braceExpand (pattern, options) {
if (!options) {
if (this instanceof Minimatch) {
options = this.options
} else {
options = {}
}
}
pattern = typeof pattern === 'undefined'
? this.pattern : pattern
if (typeof pattern === 'undefined') {
throw new TypeError('undefined pattern')
}
if (options.nobrace ||
!pattern.match(/\{.*\}/)) {
// shortcut. no need to expand.
return [pattern]
}
return expand(pattern)
}
// parse a component of the expanded set.
// At this point, no pattern may contain "/" in it
// so we're going to return a 2d array, where each entry is the full
// pattern, split on '/', and then turned into a regular expression.
// A regexp is made at the end which joins each array with an
// escaped /, and another full one which joins each regexp with |.
//
// Following the lead of Bash 4.1, note that "**" only has special meaning
// when it is the *only* thing in a path portion. Otherwise, any series
// of * is equivalent to a single *. Globstar behavior is enabled by
// default, and can be disabled by setting options.noglobstar.
Minimatch.prototype.parse = parse
var SUBPARSE = {}
function parse (pattern, isSub) {
if (pattern.length > 1024 * 64) {
throw new TypeError('pattern is too long')
}
var options = this.options
// shortcuts
if (!options.noglobstar && pattern === '**') return GLOBSTAR
if (pattern === '') return ''
var re = ''
var hasMagic = !!options.nocase
var escaping = false
// ? => one single character
var patternListStack = []
var negativeLists = []
var stateChar
var inClass = false
var reClassStart = -1
var classStart = -1
// . and .. never match anything that doesn't start with .,
// even when options.dot is set.
var patternStart = pattern.charAt(0) === '.' ? '' // anything
// not (start or / followed by . or .. followed by / or end)
: options.dot ? '(?!(?:^|\\\/)\\.{1,2}(?:$|\\\/))'
: '(?!\\.)'
var self = this
function clearStateChar () {
if (stateChar) {
// we had some state-tracking character
// that wasn't consumed by this pass.
switch (stateChar) {
case '*':
re += star
hasMagic = true
break
case '?':
re += qmark
hasMagic = true
break
default:
re += '\\' + stateChar
break
}
self.debug('clearStateChar %j %j', stateChar, re)
stateChar = false
}
}
for (var i = 0, len = pattern.length, c
; (i < len) && (c = pattern.charAt(i))
; i++) {
this.debug('%s\t%s %s %j', pattern, i, re, c)
// skip over any that are escaped.
if (escaping && reSpecials[c]) {
re += '\\' + c
escaping = false
continue
}
switch (c) {
case '/':
// completely not allowed, even escaped.
// Should already be path-split by now.
return false
case '\\':
clearStateChar()
escaping = true
continue
// the various stateChar values
// for the "extglob" stuff.
case '?':
case '*':
case '+':
case '@':
case '!':
this.debug('%s\t%s %s %j <-- stateChar', pattern, i, re, c)
// all of those are literals inside a class, except that
// the glob [!a] means [^a] in regexp
if (inClass) {
this.debug(' in class')
if (c === '!' && i === classStart + 1) c = '^'
re += c
continue
}
// if we already have a stateChar, then it means
// that there was something like ** or +? in there.
// Handle the stateChar, then proceed with this one.
self.debug('call clearStateChar %j', stateChar)
clearStateChar()
stateChar = c
// if extglob is disabled, then +(asdf|foo) isn't a thing.
// just clear the statechar *now*, rather than even diving into
// the patternList stuff.
if (options.noext) clearStateChar()
continue
case '(':
if (inClass) {
re += '('
continue
}
if (!stateChar) {
re += '\\('
continue
}
patternListStack.push({
type: stateChar,
start: i - 1,
reStart: re.length,
open: plTypes[stateChar].open,
close: plTypes[stateChar].close
})
// negation is (?:(?!js)[^/]*)
re += stateChar === '!' ? '(?:(?!(?:' : '(?:'
this.debug('plType %j %j', stateChar, re)
stateChar = false
continue
case ')':
if (inClass || !patternListStack.length) {
re += '\\)'
continue
}
clearStateChar()
hasMagic = true
var pl = patternListStack.pop()
// negation is (?:(?!js)[^/]*)
// The others are (?:<pattern>)<type>
re += pl.close
if (pl.type === '!') {
negativeLists.push(pl)
}
pl.reEnd = re.length
continue
case '|':
if (inClass || !patternListStack.length || escaping) {
re += '\\|'
escaping = false
continue
}
clearStateChar()
re += '|'
continue
// these are mostly the same in regexp and glob
case '[':
// swallow any state-tracking char before the [
clearStateChar()
if (inClass) {
re += '\\' + c
continue
}
inClass = true
classStart = i
reClassStart = re.length
re += c
continue
case ']':
// a right bracket shall lose its special
// meaning and represent itself in
// a bracket expression if it occurs
// first in the list. -- POSIX.2 2.8.3.2
if (i === classStart + 1 || !inClass) {
re += '\\' + c
escaping = false
continue
}
// handle the case where we left a class open.
// "[z-a]" is valid, equivalent to "\[z-a\]"
if (inClass) {
// split where the last [ was, make sure we don't have
// an invalid re. if so, re-walk the contents of the
// would-be class to re-translate any characters that
// were passed through as-is
// TODO: It would probably be faster to determine this
// without a try/catch and a new RegExp, but it's tricky
// to do safely. For now, this is safe and works.
var cs = pattern.substring(classStart + 1, i)
try {
RegExp('[' + cs + ']')
} catch (er) {
// not a valid class!
var sp = this.parse(cs, SUBPARSE)
re = re.substr(0, reClassStart) + '\\[' + sp[0] + '\\]'
hasMagic = hasMagic || sp[1]
inClass = false
continue
}
}
// finish up the class.
hasMagic = true
inClass = false
re += c
continue
default:
// swallow any state char that wasn't consumed
clearStateChar()
if (escaping) {
// no need
escaping = false
} else if (reSpecials[c]
&& !(c === '^' && inClass)) {
re += '\\'
}
re += c
} // switch
} // for
// handle the case where we left a class open.
// "[abc" is valid, equivalent to "\[abc"
if (inClass) {
// split where the last [ was, and escape it
// this is a huge pita. We now have to re-walk
// the contents of the would-be class to re-translate
// any characters that were passed through as-is
cs = pattern.substr(classStart + 1)
sp = this.parse(cs, SUBPARSE)
re = re.substr(0, reClassStart) + '\\[' + sp[0]
hasMagic = hasMagic || sp[1]
}
// handle the case where we had a +( thing at the *end*
// of the pattern.
// each pattern list stack adds 3 chars, and we need to go through
// and escape any | chars that were passed through as-is for the regexp.
// Go through and escape them, taking care not to double-escape any
// | chars that were already escaped.
for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) {
var tail = re.slice(pl.reStart + pl.open.length)
this.debug('setting tail', re, pl)
// maybe some even number of \, then maybe 1 \, followed by a |
tail = tail.replace(/((?:\\{2}){0,64})(\\?)\|/g, function (_, $1, $2) {
if (!$2) {
// the | isn't already escaped, so escape it.
$2 = '\\'
}
// need to escape all those slashes *again*, without escaping the
// one that we need for escaping the | character. As it works out,
// escaping an even number of slashes can be done by simply repeating
// it exactly after itself. That's why this trick works.
//
// I am sorry that you have to see this.
return $1 + $1 + $2 + '|'
})
this.debug('tail=%j\n %s', tail, tail, pl, re)
var t = pl.type === '*' ? star
: pl.type === '?' ? qmark
: '\\' + pl.type
hasMagic = true
re = re.slice(0, pl.reStart) + t + '\\(' + tail
}
// handle trailing things that only matter at the very end.
clearStateChar()
if (escaping) {
// trailing \\
re += '\\\\'
}
// only need to apply the nodot start if the re starts with
// something that could conceivably capture a dot
var addPatternStart = false
switch (re.charAt(0)) {
case '.':
case '[':
case '(': addPatternStart = true
}
// Hack to work around lack of negative lookbehind in JS
// A pattern like: *.!(x).!(y|z) needs to ensure that a name
// like 'a.xyz.yz' doesn't match. So, the first negative
// lookahead, has to look ALL the way ahead, to the end of
// the pattern.
for (var n = negativeLists.length - 1; n > -1; n--) {
var nl = negativeLists[n]
var nlBefore = re.slice(0, nl.reStart)
var nlFirst = re.slice(nl.reStart, nl.reEnd - 8)
var nlLast = re.slice(nl.reEnd - 8, nl.reEnd)
var nlAfter = re.slice(nl.reEnd)
nlLast += nlAfter
// Handle nested stuff like *(*.js|!(*.json)), where open parens
// mean that we should *not* include the ) in the bit that is considered
// "after" the negated section.
var openParensBefore = nlBefore.split('(').length - 1
var cleanAfter = nlAfter
for (i = 0; i < openParensBefore; i++) {
cleanAfter = cleanAfter.replace(/\)[+*?]?/, '')
}
nlAfter = cleanAfter
var dollar = ''
if (nlAfter === '' && isSub !== SUBPARSE) {
dollar = '$'
}
var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast
re = newRe
}
// if the re is not "" at this point, then we need to make sure
// it doesn't match against an empty path part.
// Otherwise a/* will match a/, which it should not.
if (re !== '' && hasMagic) {
re = '(?=.)' + re
}
if (addPatternStart) {
re = patternStart + re
}
// parsing just a piece of a larger pattern.
if (isSub === SUBPARSE) {
return [re, hasMagic]
}
// skip the regexp for non-magical patterns
// unescape anything in it, though, so that it'll be
// an exact match against a file etc.
if (!hasMagic) {
return globUnescape(pattern)
}
var flags = options.nocase ? 'i' : ''
try {
var regExp = new RegExp('^' + re + '$', flags)
} catch (er) {
// If it was an invalid regular expression, then it can't match
// anything. This trick looks for a character after the end of
// the string, which is of course impossible, except in multi-line
// mode, but it's not a /m regex.
return new RegExp('$.')
}
regExp._glob = pattern
regExp._src = re
return regExp
}
minimatch.makeRe = function (pattern, options) {
return new Minimatch(pattern, options || {}).makeRe()
}
Minimatch.prototype.makeRe = makeRe
function makeRe () {
if (this.regexp || this.regexp === false) return this.regexp
// at this point, this.set is a 2d array of partial
// pattern strings, or "**".
//
// It's better to use .match(). This function shouldn't
// be used, really, but it's pretty convenient sometimes,
// when you just want to work with a regex.
var set = this.set
if (!set.length) {
this.regexp = false
return this.regexp
}
var options = this.options
var twoStar = options.noglobstar ? star
: options.dot ? twoStarDot
: twoStarNoDot
var flags = options.nocase ? 'i' : ''
var re = set.map(function (pattern) {
return pattern.map(function (p) {
return (p === GLOBSTAR) ? twoStar
: (typeof p === 'string') ? regExpEscape(p)
: p._src
}).join('\\\/')
}).join('|')
// must match entire pattern
// ending in a * or ** will make it less strict.
re = '^(?:' + re + ')$'
// can match anything, as long as it's not this.
if (this.negate) re = '^(?!' + re + ').*$'
try {
this.regexp = new RegExp(re, flags)
} catch (ex) {
this.regexp = false
}
return this.regexp
}
minimatch.match = function (list, pattern, options) {
options = options || {}
var mm = new Minimatch(pattern, options)
list = list.filter(function (f) {
return mm.match(f)
})
if (mm.options.nonull && !list.length) {
list.push(pattern)
}
return list
}
Minimatch.prototype.match = match
function match (f, partial) {
this.debug('match', f, this.pattern)
// short-circuit in the case of busted things.
// comments, etc.
if (this.comment) return false
if (this.empty) return f === ''
if (f === '/' && partial) return true
var options = this.options
// windows: need to use /, not \
if (path.sep !== '/') {
f = f.split(path.sep).join('/')
}
// treat the test path as a set of pathparts.
f = f.split(slashSplit)
this.debug(this.pattern, 'split', f)
// just ONE of the pattern sets in this.set needs to match
// in order for it to be valid. If negating, then just one
// match means that we have failed.
// Either way, return on the first hit.
var set = this.set
this.debug(this.pattern, 'set', set)
// Find the basename of the path by looking for the last non-empty segment
var filename
var i
for (i = f.length - 1; i >= 0; i--) {
filename = f[i]
if (filename) break
}
for (i = 0; i < set.length; i++) {
var pattern = set[i]
var file = f
if (options.matchBase && pattern.length === 1) {
file = [filename]
}
var hit = this.matchOne(file, pattern, partial)
if (hit) {
if (options.flipNegate) return true
return !this.negate
}
}
// didn't get any hits. this is success if it's a negative
// pattern, failure otherwise.
if (options.flipNegate) return false
return this.negate
}
// set partial to true to test if, for example,
// "/a/b" matches the start of "/*/b/*/d"
// Partial means, if you run out of file before you run
// out of pattern, then that's fine, as long as all
// the parts match.
Minimatch.prototype.matchOne = function (file, pattern, partial) {
var options = this.options
this.debug('matchOne',
{ 'this': this, file: file, pattern: pattern })
this.debug('matchOne', file.length, pattern.length)
for (var fi = 0,
pi = 0,
fl = file.length,
pl = pattern.length
; (fi < fl) && (pi < pl)
; fi++, pi++) {
this.debug('matchOne loop')
var p = pattern[pi]
var f = file[fi]
this.debug(pattern, p, f)
// should be impossible.
// some invalid regexp stuff in the set.
if (p === false) return false
if (p === GLOBSTAR) {
this.debug('GLOBSTAR', [pattern, p, f])
// "**"
// a/**/b/**/c would match the following:
// a/b/x/y/z/c
// a/x/y/z/b/c
// a/b/x/b/x/c
// a/b/c
// To do this, take the rest of the pattern after
// the **, and see if it would match the file remainder.
// If so, return success.
// If not, the ** "swallows" a segment, and try again.
// This is recursively awful.
//
// a/**/b/**/c matching a/b/x/y/z/c
// - a matches a
// - doublestar
// - matchOne(b/x/y/z/c, b/**/c)
// - b matches b
// - doublestar
// - matchOne(x/y/z/c, c) -> no
// - matchOne(y/z/c, c) -> no
// - matchOne(z/c, c) -> no
// - matchOne(c, c) yes, hit
var fr = fi
var pr = pi + 1
if (pr === pl) {
this.debug('** at the end')
// a ** at the end will just swallow the rest.
// We have found a match.
// however, it will not swallow /.x, unless
// options.dot is set.
// . and .. are *never* matched by **, for explosively
// exponential reasons.
for (; fi < fl; fi++) {
if (file[fi] === '.' || file[fi] === '..' ||
(!options.dot && file[fi].charAt(0) === '.')) return false
}
return true
}
// ok, let's see if we can swallow whatever we can.
while (fr < fl) {
var swallowee = file[fr]
this.debug('\nglobstar while', file, fr, pattern, pr, swallowee)
// XXX remove this slice. Just pass the start index.
if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {
this.debug('globstar found match!', fr, fl, swallowee)
// found a match.
return true
} else {
// can't swallow "." or ".." ever.
// can only swallow ".foo" when explicitly asked.
if (swallowee === '.' || swallowee === '..' ||
(!options.dot && swallowee.charAt(0) === '.')) {
this.debug('dot detected!', file, fr, pattern, pr)
break
}
// ** swallows a segment, and continue.
this.debug('globstar swallow a segment, and continue')
fr++
}
}
// no match was found.
// However, in partial mode, we can't say this is necessarily over.
// If there's more *pattern* left, then
if (partial) {
// ran out of file
this.debug('\n>>> no match, partial?', file, fr, pattern, pr)
if (fr === fl) return true
}
return false
}
// something other than **
// non-magic patterns just have to match exactly
// patterns with magic have been turned into regexps.
var hit
if (typeof p === 'string') {
if (options.nocase) {
hit = f.toLowerCase() === p.toLowerCase()
} else {
hit = f === p
}
this.debug('string match', p, f, hit)
} else {
hit = f.match(p)
this.debug('pattern match', p, f, hit)
}
if (!hit) return false
}
// Note: ending in / means that we'll get a final ""
// at the end of the pattern. This can only match a
// corresponding "" at the end of the file.
// If the file ends in /, then it can only match a
// a pattern that ends in /, unless the pattern just
// doesn't have any more for it. But, a/b/ should *not*
// match "a/b/*", even though "" matches against the
// [^/]*? pattern, except in partial mode, where it might
// simply not be reached yet.
// However, a/b/ should still satisfy a/*
// now either we fell off the end of the pattern, or we're done.
if (fi === fl && pi === pl) {
// ran out of pattern and filename at the same time.
// an exact hit!
return true
} else if (fi === fl) {
// ran out of file, but still had pattern left.
// this is ok if we're doing the match as part of
// a glob fs traversal.
return partial
} else if (pi === pl) {
// ran out of pattern, still have file left.
// this is only acceptable if we're on the very last
// empty segment of a file with a trailing slash.
// a/* should match a/b/
var emptyFileEnd = (fi === fl - 1) && (file[fi] === '')
return emptyFileEnd
}
// should be unreachable.
throw new Error('wtf?')
}
// replace stuff like \* with *
function globUnescape (s) {
return s.replace(/\\(.)/g, '$1')
}
function regExpEscape (s) {
return s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, '\\$&')
}
/***/ }),
/***/ 7197:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
var wrappy = __webpack_require__(4586)
module.exports = wrappy(once)
module.exports.strict = wrappy(onceStrict)
once.proto = once(function () {
Object.defineProperty(Function.prototype, 'once', {
value: function () {
return once(this)
},
configurable: true
})
Object.defineProperty(Function.prototype, 'onceStrict', {
value: function () {
return onceStrict(this)
},
configurable: true
})
})
function once (fn) {
var f = function () {
if (f.called) return f.value
f.called = true
return f.value = fn.apply(this, arguments)
}
f.called = false
return f
}
function onceStrict (fn) {
var f = function () {
if (f.called)
throw new Error(f.onceError)
f.called = true
return f.value = fn.apply(this, arguments)
}
var name = fn.name || 'Function wrapped with `once`'
f.onceError = name + " shouldn't be called more than once"
f.called = false
return f
}
/***/ }),
/***/ 1323:
/***/ ((module) => {
"use strict";
function posix(path) {
return path.charAt(0) === '/';
}
function win32(path) {
// https://github.com/nodejs/node/blob/b3fcc245fb25539909ef1d5eaa01dbf92e168633/lib/path.js#L56
var splitDeviceRe = /^([a-zA-Z]:|[\\\/]{2}[^\\\/]+[\\\/]+[^\\\/]+)?([\\\/])?([\s\S]*?)$/;
var result = splitDeviceRe.exec(path);
var device = result[1] || '';
var isUnc = Boolean(device && device.charAt(1) !== ':');
// UNC paths are always absolute
return Boolean(result[2] || isUnc);
}
module.exports = process.platform === 'win32' ? win32 : posix;
module.exports.posix = posix;
module.exports.win32 = win32;
/***/ }),
/***/ 2780:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
const assert = __webpack_require__(9491)
const path = __webpack_require__(1017)
const fs = __webpack_require__(7147)
let glob = undefined
try {
glob = __webpack_require__(3700)
} catch (_err) {
// treat glob as optional.
}
const defaultGlobOpts = {
nosort: true,
silent: true
}
// for EMFILE handling
let timeout = 0
const isWindows = (process.platform === "win32")
const defaults = options => {
const methods = [
'unlink',
'chmod',
'stat',
'lstat',
'rmdir',
'readdir'
]
methods.forEach(m => {
options[m] = options[m] || fs[m]
m = m + 'Sync'
options[m] = options[m] || fs[m]
})
options.maxBusyTries = options.maxBusyTries || 3
options.emfileWait = options.emfileWait || 1000
if (options.glob === false) {
options.disableGlob = true
}
if (options.disableGlob !== true && glob === undefined) {
throw Error('glob dependency not found, set `options.disableGlob = true` if intentional')
}
options.disableGlob = options.disableGlob || false
options.glob = options.glob || defaultGlobOpts
}
const rimraf = (p, options, cb) => {
if (typeof options === 'function') {
cb = options
options = {}
}
assert(p, 'rimraf: missing path')
assert.equal(typeof p, 'string', 'rimraf: path should be a string')
assert.equal(typeof cb, 'function', 'rimraf: callback function required')
assert(options, 'rimraf: invalid options argument provided')
assert.equal(typeof options, 'object', 'rimraf: options should be object')
defaults(options)
let busyTries = 0
let errState = null
let n = 0
const next = (er) => {
errState = errState || er
if (--n === 0)
cb(errState)
}
const afterGlob = (er, results) => {
if (er)
return cb(er)
n = results.length
if (n === 0)
return cb()
results.forEach(p => {
const CB = (er) => {
if (er) {
if ((er.code === "EBUSY" || er.code === "ENOTEMPTY" || er.code === "EPERM") &&
busyTries < options.maxBusyTries) {
busyTries ++
// try again, with the same exact callback as this one.
return setTimeout(() => rimraf_(p, options, CB), busyTries * 100)
}
// this one won't happen if graceful-fs is used.
if (er.code === "EMFILE" && timeout < options.emfileWait) {
return setTimeout(() => rimraf_(p, options, CB), timeout ++)
}
// already gone
if (er.code === "ENOENT") er = null
}
timeout = 0
next(er)
}
rimraf_(p, options, CB)
})
}
if (options.disableGlob || !glob.hasMagic(p))
return afterGlob(null, [p])
options.lstat(p, (er, stat) => {
if (!er)
return afterGlob(null, [p])
glob(p, options.glob, afterGlob)
})
}
// Two possible strategies.
// 1. Assume it's a file. unlink it, then do the dir stuff on EPERM or EISDIR
// 2. Assume it's a directory. readdir, then do the file stuff on ENOTDIR
//
// Both result in an extra syscall when you guess wrong. However, there
// are likely far more normal files in the world than directories. This
// is based on the assumption that a the average number of files per
// directory is >= 1.
//
// If anyone ever complains about this, then I guess the strategy could
// be made configurable somehow. But until then, YAGNI.
const rimraf_ = (p, options, cb) => {
assert(p)
assert(options)
assert(typeof cb === 'function')
// sunos lets the root user unlink directories, which is... weird.
// so we have to lstat here and make sure it's not a dir.
options.lstat(p, (er, st) => {
if (er && er.code === "ENOENT")
return cb(null)
// Windows can EPERM on stat. Life is suffering.
if (er && er.code === "EPERM" && isWindows)
fixWinEPERM(p, options, er, cb)
if (st && st.isDirectory())
return rmdir(p, options, er, cb)
options.unlink(p, er => {
if (er) {
if (er.code === "ENOENT")
return cb(null)
if (er.code === "EPERM")
return (isWindows)
? fixWinEPERM(p, options, er, cb)
: rmdir(p, options, er, cb)
if (er.code === "EISDIR")
return rmdir(p, options, er, cb)
}
return cb(er)
})
})
}
const fixWinEPERM = (p, options, er, cb) => {
assert(p)
assert(options)
assert(typeof cb === 'function')
options.chmod(p, 0o666, er2 => {
if (er2)
cb(er2.code === "ENOENT" ? null : er)
else
options.stat(p, (er3, stats) => {
if (er3)
cb(er3.code === "ENOENT" ? null : er)
else if (stats.isDirectory())
rmdir(p, options, er, cb)
else
options.unlink(p, cb)
})
})
}
const fixWinEPERMSync = (p, options, er) => {
assert(p)
assert(options)
try {
options.chmodSync(p, 0o666)
} catch (er2) {
if (er2.code === "ENOENT")
return
else
throw er
}
let stats
try {
stats = options.statSync(p)
} catch (er3) {
if (er3.code === "ENOENT")
return
else
throw er
}
if (stats.isDirectory())
rmdirSync(p, options, er)
else
options.unlinkSync(p)
}
const rmdir = (p, options, originalEr, cb) => {
assert(p)
assert(options)
assert(typeof cb === 'function')
// try to rmdir first, and only readdir on ENOTEMPTY or EEXIST (SunOS)
// if we guessed wrong, and it's not a directory, then
// raise the original error.
options.rmdir(p, er => {
if (er && (er.code === "ENOTEMPTY" || er.code === "EEXIST" || er.code === "EPERM"))
rmkids(p, options, cb)
else if (er && er.code === "ENOTDIR")
cb(originalEr)
else
cb(er)
})
}
const rmkids = (p, options, cb) => {
assert(p)
assert(options)
assert(typeof cb === 'function')
options.readdir(p, (er, files) => {
if (er)
return cb(er)
let n = files.length
if (n === 0)
return options.rmdir(p, cb)
let errState
files.forEach(f => {
rimraf(path.join(p, f), options, er => {
if (errState)
return
if (er)
return cb(errState = er)
if (--n === 0)
options.rmdir(p, cb)
})
})
})
}
// this looks simpler, and is strictly *faster*, but will
// tie up the JavaScript thread and fail on excessively
// deep directory trees.
const rimrafSync = (p, options) => {
options = options || {}
defaults(options)
assert(p, 'rimraf: missing path')
assert.equal(typeof p, 'string', 'rimraf: path should be a string')
assert(options, 'rimraf: missing options')
assert.equal(typeof options, 'object', 'rimraf: options should be object')
let results
if (options.disableGlob || !glob.hasMagic(p)) {
results = [p]
} else {
try {
options.lstatSync(p)
results = [p]
} catch (er) {
results = glob.sync(p, options.glob)
}
}
if (!results.length)
return
for (let i = 0; i < results.length; i++) {
const p = results[i]
let st
try {
st = options.lstatSync(p)
} catch (er) {
if (er.code === "ENOENT")
return
// Windows can EPERM on stat. Life is suffering.
if (er.code === "EPERM" && isWindows)
fixWinEPERMSync(p, options, er)
}
try {
// sunos lets the root user unlink directories, which is... weird.
if (st && st.isDirectory())
rmdirSync(p, options, null)
else
options.unlinkSync(p)
} catch (er) {
if (er.code === "ENOENT")
return
if (er.code === "EPERM")
return isWindows ? fixWinEPERMSync(p, options, er) : rmdirSync(p, options, er)
if (er.code !== "EISDIR")
throw er
rmdirSync(p, options, er)
}
}
}
const rmdirSync = (p, options, originalEr) => {
assert(p)
assert(options)
try {
options.rmdirSync(p)
} catch (er) {
if (er.code === "ENOENT")
return
if (er.code === "ENOTDIR")
throw originalEr
if (er.code === "ENOTEMPTY" || er.code === "EEXIST" || er.code === "EPERM")
rmkidsSync(p, options)
}
}
const rmkidsSync = (p, options) => {
assert(p)
assert(options)
options.readdirSync(p).forEach(f => rimrafSync(path.join(p, f), options))
// We only end up here once we got ENOTEMPTY at least once, and
// at this point, we are guaranteed to have removed all the kids.
// So, we know that it won't be ENOENT or ENOTDIR or anything else.
// try really hard to delete stuff on windows, because it has a
// PROFOUNDLY annoying habit of not closing handles promptly when
// files are deleted, resulting in spurious ENOTEMPTY errors.
const retries = isWindows ? 100 : 1
let i = 0
do {
let threw = true
try {
const ret = options.rmdirSync(p, options)
threw = false
return ret
} finally {
if (++i < retries && threw)
continue
}
} while (true)
}
module.exports = rimraf
rimraf.sync = rimrafSync
/***/ }),
/***/ 6382:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
/*!
* Tmp
*
* Copyright (c) 2011-2017 KARASZI Istvan <github@spam.raszi.hu>
*
* MIT Licensed
*/
/*
* Module dependencies.
*/
const fs = __webpack_require__(7147);
const os = __webpack_require__(2037);
const path = __webpack_require__(1017);
const crypto = __webpack_require__(6113);
const _c = { fs: fs.constants, os: os.constants };
const rimraf = __webpack_require__(2780);
/*
* The working inner variables.
*/
const
// the random characters to choose from
RANDOM_CHARS = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz',
TEMPLATE_PATTERN = /XXXXXX/,
DEFAULT_TRIES = 3,
CREATE_FLAGS = (_c.O_CREAT || _c.fs.O_CREAT) | (_c.O_EXCL || _c.fs.O_EXCL) | (_c.O_RDWR || _c.fs.O_RDWR),
// constants are off on the windows platform and will not match the actual errno codes
IS_WIN32 = os.platform() === 'win32',
EBADF = _c.EBADF || _c.os.errno.EBADF,
ENOENT = _c.ENOENT || _c.os.errno.ENOENT,
DIR_MODE = 0o700 /* 448 */,
FILE_MODE = 0o600 /* 384 */,
EXIT = 'exit',
// this will hold the objects need to be removed on exit
_removeObjects = [],
// API change in fs.rmdirSync leads to error when passing in a second parameter, e.g. the callback
FN_RMDIR_SYNC = fs.rmdirSync.bind(fs),
FN_RIMRAF_SYNC = rimraf.sync;
let
_gracefulCleanup = false;
/**
* Gets a temporary file name.
*
* @param {(Options|tmpNameCallback)} options options or callback
* @param {?tmpNameCallback} callback the callback function
*/
function tmpName(options, callback) {
const
args = _parseArguments(options, callback),
opts = args[0],
cb = args[1];
try {
_assertAndSanitizeOptions(opts);
} catch (err) {
return cb(err);
}
let tries = opts.tries;
(function _getUniqueName() {
try {
const name = _generateTmpName(opts);
// check whether the path exists then retry if needed
fs.stat(name, function (err) {
/* istanbul ignore else */
if (!err) {
/* istanbul ignore else */
if (tries-- > 0) return _getUniqueName();
return cb(new Error('Could not get a unique tmp filename, max tries reached ' + name));
}
cb(null, name);
});
} catch (err) {
cb(err);
}
}());
}
/**
* Synchronous version of tmpName.
*
* @param {Object} options
* @returns {string} the generated random name
* @throws {Error} if the options are invalid or could not generate a filename
*/
function tmpNameSync(options) {
const
args = _parseArguments(options),
opts = args[0];
_assertAndSanitizeOptions(opts);
let tries = opts.tries;
do {
const name = _generateTmpName(opts);
try {
fs.statSync(name);
} catch (e) {
return name;
}
} while (tries-- > 0);
throw new Error('Could not get a unique tmp filename, max tries reached');
}
/**
* Creates and opens a temporary file.
*
* @param {(Options|null|undefined|fileCallback)} options the config options or the callback function or null or undefined
* @param {?fileCallback} callback
*/
function file(options, callback) {
const
args = _parseArguments(options, callback),
opts = args[0],
cb = args[1];
// gets a temporary filename
tmpName(opts, function _tmpNameCreated(err, name) {
/* istanbul ignore else */
if (err) return cb(err);
// create and open the file
fs.open(name, CREATE_FLAGS, opts.mode || FILE_MODE, function _fileCreated(err, fd) {
/* istanbu ignore else */
if (err) return cb(err);
if (opts.discardDescriptor) {
return fs.close(fd, function _discardCallback(possibleErr) {
// the chance of getting an error on close here is rather low and might occur in the most edgiest cases only
return cb(possibleErr, name, undefined, _prepareTmpFileRemoveCallback(name, -1, opts, false));
});
} else {
// detachDescriptor passes the descriptor whereas discardDescriptor closes it, either way, we no longer care
// about the descriptor
const discardOrDetachDescriptor = opts.discardDescriptor || opts.detachDescriptor;
cb(null, name, fd, _prepareTmpFileRemoveCallback(name, discardOrDetachDescriptor ? -1 : fd, opts, false));
}
});
});
}
/**
* Synchronous version of file.
*
* @param {Options} options
* @returns {FileSyncObject} object consists of name, fd and removeCallback
* @throws {Error} if cannot create a file
*/
function fileSync(options) {
const
args = _parseArguments(options),
opts = args[0];
const discardOrDetachDescriptor = opts.discardDescriptor || opts.detachDescriptor;
const name = tmpNameSync(opts);
var fd = fs.openSync(name, CREATE_FLAGS, opts.mode || FILE_MODE);
/* istanbul ignore else */
if (opts.discardDescriptor) {
fs.closeSync(fd);
fd = undefined;
}
return {
name: name,
fd: fd,
removeCallback: _prepareTmpFileRemoveCallback(name, discardOrDetachDescriptor ? -1 : fd, opts, true)
};
}
/**
* Creates a temporary directory.
*
* @param {(Options|dirCallback)} options the options or the callback function
* @param {?dirCallback} callback
*/
function dir(options, callback) {
const
args = _parseArguments(options, callback),
opts = args[0],
cb = args[1];
// gets a temporary filename
tmpName(opts, function _tmpNameCreated(err, name) {
/* istanbul ignore else */
if (err) return cb(err);
// create the directory
fs.mkdir(name, opts.mode || DIR_MODE, function _dirCreated(err) {
/* istanbul ignore else */
if (err) return cb(err);
cb(null, name, _prepareTmpDirRemoveCallback(name, opts, false));
});
});
}
/**
* Synchronous version of dir.
*
* @param {Options} options
* @returns {DirSyncObject} object consists of name and removeCallback
* @throws {Error} if it cannot create a directory
*/
function dirSync(options) {
const
args = _parseArguments(options),
opts = args[0];
const name = tmpNameSync(opts);
fs.mkdirSync(name, opts.mode || DIR_MODE);
return {
name: name,
removeCallback: _prepareTmpDirRemoveCallback(name, opts, true)
};
}
/**
* Removes files asynchronously.
*
* @param {Object} fdPath
* @param {Function} next
* @private
*/
function _removeFileAsync(fdPath, next) {
const _handler = function (err) {
if (err && !_isENOENT(err)) {
// reraise any unanticipated error
return next(err);
}
next();
};
if (0 <= fdPath[0])
fs.close(fdPath[0], function () {
fs.unlink(fdPath[1], _handler);
});
else fs.unlink(fdPath[1], _handler);
}
/**
* Removes files synchronously.
*
* @param {Object} fdPath
* @private
*/
function _removeFileSync(fdPath) {
let rethrownException = null;
try {
if (0 <= fdPath[0]) fs.closeSync(fdPath[0]);
} catch (e) {
// reraise any unanticipated error
if (!_isEBADF(e) && !_isENOENT(e)) throw e;
} finally {
try {
fs.unlinkSync(fdPath[1]);
}
catch (e) {
// reraise any unanticipated error
if (!_isENOENT(e)) rethrownException = e;
}
}
if (rethrownException !== null) {
throw rethrownException;
}
}
/**
* Prepares the callback for removal of the temporary file.
*
* Returns either a sync callback or a async callback depending on whether
* fileSync or file was called, which is expressed by the sync parameter.
*
* @param {string} name the path of the file
* @param {number} fd file descriptor
* @param {Object} opts
* @param {boolean} sync
* @returns {fileCallback | fileCallbackSync}
* @private
*/
function _prepareTmpFileRemoveCallback(name, fd, opts, sync) {
const removeCallbackSync = _prepareRemoveCallback(_removeFileSync, [fd, name], sync);
const removeCallback = _prepareRemoveCallback(_removeFileAsync, [fd, name], sync, removeCallbackSync);
if (!opts.keep) _removeObjects.unshift(removeCallbackSync);
return sync ? removeCallbackSync : removeCallback;
}
/**
* Prepares the callback for removal of the temporary directory.
*
* Returns either a sync callback or a async callback depending on whether
* tmpFileSync or tmpFile was called, which is expressed by the sync parameter.
*
* @param {string} name
* @param {Object} opts
* @param {boolean} sync
* @returns {Function} the callback
* @private
*/
function _prepareTmpDirRemoveCallback(name, opts, sync) {
const removeFunction = opts.unsafeCleanup ? rimraf : fs.rmdir.bind(fs);
const removeFunctionSync = opts.unsafeCleanup ? FN_RIMRAF_SYNC : FN_RMDIR_SYNC;
const removeCallbackSync = _prepareRemoveCallback(removeFunctionSync, name, sync);
const removeCallback = _prepareRemoveCallback(removeFunction, name, sync, removeCallbackSync);
if (!opts.keep) _removeObjects.unshift(removeCallbackSync);
return sync ? removeCallbackSync : removeCallback;
}
/**
* Creates a guarded function wrapping the removeFunction call.
*
* The cleanup callback is save to be called multiple times.
* Subsequent invocations will be ignored.
*
* @param {Function} removeFunction
* @param {string} fileOrDirName
* @param {boolean} sync
* @param {cleanupCallbackSync?} cleanupCallbackSync
* @returns {cleanupCallback | cleanupCallbackSync}
* @private
*/
function _prepareRemoveCallback(removeFunction, fileOrDirName, sync, cleanupCallbackSync) {
let called = false;
// if sync is true, the next parameter will be ignored
return function _cleanupCallback(next) {
/* istanbul ignore else */
if (!called) {
// remove cleanupCallback from cache
const toRemove = cleanupCallbackSync || _cleanupCallback;
const index = _removeObjects.indexOf(toRemove);
/* istanbul ignore else */
if (index >= 0) _removeObjects.splice(index, 1);
called = true;
if (sync || removeFunction === FN_RMDIR_SYNC || removeFunction === FN_RIMRAF_SYNC) {
return removeFunction(fileOrDirName);
} else {
return removeFunction(fileOrDirName, next || function() {});
}
}
};
}
/**
* The garbage collector.
*
* @private
*/
function _garbageCollector() {
/* istanbul ignore else */
if (!_gracefulCleanup) return;
// the function being called removes itself from _removeObjects,
// loop until _removeObjects is empty
while (_removeObjects.length) {
try {
_removeObjects[0]();
} catch (e) {
// already removed?
}
}
}
/**
* Random name generator based on crypto.
* Adapted from http://blog.tompawlak.org/how-to-generate-random-values-nodejs-javascript
*
* @param {number} howMany
* @returns {string} the generated random name
* @private
*/
function _randomChars(howMany) {
let
value = [],
rnd = null;
// make sure that we do not fail because we ran out of entropy
try {
rnd = crypto.randomBytes(howMany);
} catch (e) {
rnd = crypto.pseudoRandomBytes(howMany);
}
for (var i = 0; i < howMany; i++) {
value.push(RANDOM_CHARS[rnd[i] % RANDOM_CHARS.length]);
}
return value.join('');
}
/**
* Helper which determines whether a string s is blank, that is undefined, or empty or null.
*
* @private
* @param {string} s
* @returns {Boolean} true whether the string s is blank, false otherwise
*/
function _isBlank(s) {
return s === null || _isUndefined(s) || !s.trim();
}
/**
* Checks whether the `obj` parameter is defined or not.
*
* @param {Object} obj
* @returns {boolean} true if the object is undefined
* @private
*/
function _isUndefined(obj) {
return typeof obj === 'undefined';
}
/**
* Parses the function arguments.
*
* This function helps to have optional arguments.
*
* @param {(Options|null|undefined|Function)} options
* @param {?Function} callback
* @returns {Array} parsed arguments
* @private
*/
function _parseArguments(options, callback) {
/* istanbul ignore else */
if (typeof options === 'function') {
return [{}, options];
}
/* istanbul ignore else */
if (_isUndefined(options)) {
return [{}, callback];
}
// copy options so we do not leak the changes we make internally
const actualOptions = {};
for (const key of Object.getOwnPropertyNames(options)) {
actualOptions[key] = options[key];
}
return [actualOptions, callback];
}
/**
* Generates a new temporary name.
*
* @param {Object} opts
* @returns {string} the new random name according to opts
* @private
*/
function _generateTmpName(opts) {
const tmpDir = opts.tmpdir;
/* istanbul ignore else */
if (!_isUndefined(opts.name))
return path.join(tmpDir, opts.dir, opts.name);
/* istanbul ignore else */
if (!_isUndefined(opts.template))
return path.join(tmpDir, opts.dir, opts.template).replace(TEMPLATE_PATTERN, _randomChars(6));
// prefix and postfix
const name = [
opts.prefix ? opts.prefix : 'tmp',
'-',
process.pid,
'-',
_randomChars(12),
opts.postfix ? '-' + opts.postfix : ''
].join('');
return path.join(tmpDir, opts.dir, name);
}
/**
* Asserts whether the specified options are valid, also sanitizes options and provides sane defaults for missing
* options.
*
* @param {Options} options
* @private
*/
function _assertAndSanitizeOptions(options) {
options.tmpdir = _getTmpDir(options);
const tmpDir = options.tmpdir;
/* istanbul ignore else */
if (!_isUndefined(options.name))
_assertIsRelative(options.name, 'name', tmpDir);
/* istanbul ignore else */
if (!_isUndefined(options.dir))
_assertIsRelative(options.dir, 'dir', tmpDir);
/* istanbul ignore else */
if (!_isUndefined(options.template)) {
_assertIsRelative(options.template, 'template', tmpDir);
if (!options.template.match(TEMPLATE_PATTERN))
throw new Error(`Invalid template, found "${options.template}".`);
}
/* istanbul ignore else */
if (!_isUndefined(options.tries) && isNaN(options.tries) || options.tries < 0)
throw new Error(`Invalid tries, found "${options.tries}".`);
// if a name was specified we will try once
options.tries = _isUndefined(options.name) ? options.tries || DEFAULT_TRIES : 1;
options.keep = !!options.keep;
options.detachDescriptor = !!options.detachDescriptor;
options.discardDescriptor = !!options.discardDescriptor;
options.unsafeCleanup = !!options.unsafeCleanup;
// sanitize dir, also keep (multiple) blanks if the user, purportedly sane, requests us to
options.dir = _isUndefined(options.dir) ? '' : path.relative(tmpDir, _resolvePath(options.dir, tmpDir));
options.template = _isUndefined(options.template) ? undefined : path.relative(tmpDir, _resolvePath(options.template, tmpDir));
// sanitize further if template is relative to options.dir
options.template = _isBlank(options.template) ? undefined : path.relative(options.dir, options.template);
// for completeness' sake only, also keep (multiple) blanks if the user, purportedly sane, requests us to
options.name = _isUndefined(options.name) ? undefined : _sanitizeName(options.name);
options.prefix = _isUndefined(options.prefix) ? '' : options.prefix;
options.postfix = _isUndefined(options.postfix) ? '' : options.postfix;
}
/**
* Resolve the specified path name in respect to tmpDir.
*
* The specified name might include relative path components, e.g. ../
* so we need to resolve in order to be sure that is is located inside tmpDir
*
* @param name
* @param tmpDir
* @returns {string}
* @private
*/
function _resolvePath(name, tmpDir) {
const sanitizedName = _sanitizeName(name);
if (sanitizedName.startsWith(tmpDir)) {
return path.resolve(sanitizedName);
} else {
return path.resolve(path.join(tmpDir, sanitizedName));
}
}
/**
* Sanitize the specified path name by removing all quote characters.
*
* @param name
* @returns {string}
* @private
*/
function _sanitizeName(name) {
if (_isBlank(name)) {
return name;
}
return name.replace(/["']/g, '');
}
/**
* Asserts whether specified name is relative to the specified tmpDir.
*
* @param {string} name
* @param {string} option
* @param {string} tmpDir
* @throws {Error}
* @private
*/
function _assertIsRelative(name, option, tmpDir) {
if (option === 'name') {
// assert that name is not absolute and does not contain a path
if (path.isAbsolute(name))
throw new Error(`${option} option must not contain an absolute path, found "${name}".`);
// must not fail on valid .<name> or ..<name> or similar such constructs
let basename = path.basename(name);
if (basename === '..' || basename === '.' || basename !== name)
throw new Error(`${option} option must not contain a path, found "${name}".`);
}
else { // if (option === 'dir' || option === 'template') {
// assert that dir or template are relative to tmpDir
if (path.isAbsolute(name) && !name.startsWith(tmpDir)) {
throw new Error(`${option} option must be relative to "${tmpDir}", found "${name}".`);
}
let resolvedPath = _resolvePath(name, tmpDir);
if (!resolvedPath.startsWith(tmpDir))
throw new Error(`${option} option must be relative to "${tmpDir}", found "${resolvedPath}".`);
}
}
/**
* Helper for testing against EBADF to compensate changes made to Node 7.x under Windows.
*
* @private
*/
function _isEBADF(error) {
return _isExpectedError(error, -EBADF, 'EBADF');
}
/**
* Helper for testing against ENOENT to compensate changes made to Node 7.x under Windows.
*
* @private
*/
function _isENOENT(error) {
return _isExpectedError(error, -ENOENT, 'ENOENT');
}
/**
* Helper to determine whether the expected error code matches the actual code and errno,
* which will differ between the supported node versions.
*
* - Node >= 7.0:
* error.code {string}
* error.errno {number} any numerical value will be negated
*
* CAVEAT
*
* On windows, the errno for EBADF is -4083 but os.constants.errno.EBADF is different and we must assume that ENOENT
* is no different here.
*
* @param {SystemError} error
* @param {number} errno
* @param {string} code
* @private
*/
function _isExpectedError(error, errno, code) {
return IS_WIN32 ? error.code === code : error.code === code && error.errno === errno;
}
/**
* Sets the graceful cleanup.
*
* If graceful cleanup is set, tmp will remove all controlled temporary objects on process exit, otherwise the
* temporary objects will remain in place, waiting to be cleaned up on system restart or otherwise scheduled temporary
* object removals.
*/
function setGracefulCleanup() {
_gracefulCleanup = true;
}
/**
* Returns the currently configured tmp dir from os.tmpdir().
*
* @private
* @param {?Options} options
* @returns {string} the currently configured tmp dir
*/
function _getTmpDir(options) {
return path.resolve(_sanitizeName(options && options.tmpdir || os.tmpdir()));
}
// Install process exit listener
process.addListener(EXIT, _garbageCollector);
/**
* Configuration options.
*
* @typedef {Object} Options
* @property {?boolean} keep the temporary object (file or dir) will not be garbage collected
* @property {?number} tries the number of tries before give up the name generation
* @property (?int) mode the access mode, defaults are 0o700 for directories and 0o600 for files
* @property {?string} template the "mkstemp" like filename template
* @property {?string} name fixed name relative to tmpdir or the specified dir option
* @property {?string} dir tmp directory relative to the root tmp directory in use
* @property {?string} prefix prefix for the generated name
* @property {?string} postfix postfix for the generated name
* @property {?string} tmpdir the root tmp directory which overrides the os tmpdir
* @property {?boolean} unsafeCleanup recursively removes the created temporary directory, even when it's not empty
* @property {?boolean} detachDescriptor detaches the file descriptor, caller is responsible for closing the file, tmp will no longer try closing the file during garbage collection
* @property {?boolean} discardDescriptor discards the file descriptor (closes file, fd is -1), tmp will no longer try closing the file during garbage collection
*/
/**
* @typedef {Object} FileSyncObject
* @property {string} name the name of the file
* @property {string} fd the file descriptor or -1 if the fd has been discarded
* @property {fileCallback} removeCallback the callback function to remove the file
*/
/**
* @typedef {Object} DirSyncObject
* @property {string} name the name of the directory
* @property {fileCallback} removeCallback the callback function to remove the directory
*/
/**
* @callback tmpNameCallback
* @param {?Error} err the error object if anything goes wrong
* @param {string} name the temporary file name
*/
/**
* @callback fileCallback
* @param {?Error} err the error object if anything goes wrong
* @param {string} name the temporary file name
* @param {number} fd the file descriptor or -1 if the fd had been discarded
* @param {cleanupCallback} fn the cleanup callback function
*/
/**
* @callback fileCallbackSync
* @param {?Error} err the error object if anything goes wrong
* @param {string} name the temporary file name
* @param {number} fd the file descriptor or -1 if the fd had been discarded
* @param {cleanupCallbackSync} fn the cleanup callback function
*/
/**
* @callback dirCallback
* @param {?Error} err the error object if anything goes wrong
* @param {string} name the temporary file name
* @param {cleanupCallback} fn the cleanup callback function
*/
/**
* @callback dirCallbackSync
* @param {?Error} err the error object if anything goes wrong
* @param {string} name the temporary file name
* @param {cleanupCallbackSync} fn the cleanup callback function
*/
/**
* Removes the temporary created file or directory.
*
* @callback cleanupCallback
* @param {simpleCallback} [next] function to call whenever the tmp object needs to be removed
*/
/**
* Removes the temporary created file or directory.
*
* @callback cleanupCallbackSync
*/
/**
* Callback function for function composition.
* @see {@link https://github.com/raszi/node-tmp/issues/57|raszi/node-tmp#57}
*
* @callback simpleCallback
*/
// exporting all the needed methods
// evaluate _getTmpDir() lazily, mainly for simplifying testing but it also will
// allow users to reconfigure the temporary directory
Object.defineProperty(module.exports, "tmpdir", ({
enumerable: true,
configurable: false,
get: function () {
return _getTmpDir();
}
}));
module.exports.dir = dir;
module.exports.dirSync = dirSync;
module.exports.file = file;
module.exports.fileSync = fileSync;
module.exports.tmpName = tmpName;
module.exports.tmpNameSync = tmpNameSync;
module.exports.setGracefulCleanup = setGracefulCleanup;
/***/ }),
/***/ 4586:
/***/ ((module) => {
// Returns a wrapper function that returns a wrapped callback
// The wrapper function should do some stuff, and return a
// presumably different callback function.
// This makes sure that own properties are retained, so that
// decorations and such are not lost along the way.
module.exports = wrappy
function wrappy (fn, cb) {
if (fn && cb) return wrappy(fn)(cb)
if (typeof fn !== 'function')
throw new TypeError('need wrapper function')
Object.keys(fn).forEach(function (k) {
wrapper[k] = fn[k]
})
return wrapper
function wrapper() {
var args = new Array(arguments.length)
for (var i = 0; i < args.length; i++) {
args[i] = arguments[i]
}
var ret = fn.apply(this, args)
var cb = args[args.length-1]
if (typeof ret === 'function' && ret !== cb) {
Object.keys(cb).forEach(function (k) {
ret[k] = cb[k]
})
}
return ret
}
}
/***/ })
};
;