Files
snk/packages/svg-creator/snake.ts
platane b40f17a02e ♻️ remove csso dependency
do a custom css optimization instead
2022-11-03 08:45:33 +01:00

97 lines
2.5 KiB
TypeScript

import { getSnakeLength, snakeToCells } from "@snk/types/snake";
import type { Snake } from "@snk/types/snake";
import type { Point } from "@snk/types/point";
import { h } from "./xml-utils";
import { createAnimation } from "./css-utils";
export type Options = {
colorSnake: string;
sizeCell: number;
sizeDot: number;
};
const lerp = (k: number, a: number, b: number) => (1 - k) * a + k * b;
export const createSnake = (
chain: Snake[],
{ sizeCell, sizeDot }: Options,
duration: number
) => {
const snakeN = chain[0] ? getSnakeLength(chain[0]) : 0;
const snakeParts: Point[][] = Array.from({ length: snakeN }, () => []);
for (const snake of chain) {
const cells = snakeToCells(snake);
for (let i = cells.length; i--; ) snakeParts[i].push(cells[i]);
}
const svgElements = snakeParts.map((_, i, { length }) => {
// compute snake part size
const dMin = sizeDot * 0.8;
const dMax = sizeCell * 0.9;
const iMax = Math.min(4, length);
const u = (1 - Math.min(i, iMax) / iMax) ** 2;
const s = lerp(u, dMin, dMax);
const m = (sizeCell - s) / 2;
const r = Math.min(4.5, (4 * s) / sizeDot);
return h("rect", {
class: `s s${i}`,
x: m.toFixed(1),
y: m.toFixed(1),
width: s.toFixed(1),
height: s.toFixed(1),
rx: r.toFixed(1),
ry: r.toFixed(1),
});
});
const transform = ({ x, y }: Point) =>
`transform:translate(${x * sizeCell}px,${y * sizeCell}px)`;
const styles = [
`.s{
shape-rendering: geometricPrecision;
fill: var(--cs);
animation: none linear ${duration}ms infinite
}`,
...snakeParts.map((positions, i) => {
const id = `s${i}`;
const animationName = id;
const keyframes = removeInterpolatedPositions(
positions.map((tr, i, { length }) => ({ ...tr, t: i / length }))
).map(({ t, ...p }) => ({ t, style: transform(p) }));
return [
createAnimation(animationName, keyframes),
`.s.${id}{
${transform(positions[0])};
animation-name: ${animationName}
}`,
];
}),
].flat();
return { svgElements, styles };
};
const removeInterpolatedPositions = <T extends Point>(arr: T[]) =>
arr.filter((u, i, arr) => {
if (i - 1 < 0 || i + 1 >= arr.length) return true;
const a = arr[i - 1];
const b = arr[i + 1];
const ex = (a.x + b.x) / 2;
const ey = (a.y + b.y) / 2;
// return true;
return !(Math.abs(ex - u.x) < 0.01 && Math.abs(ey - u.y) < 0.01);
});