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[+] Add config entries for new patches (#77)
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@@ -167,6 +167,7 @@ namespace AquaMai
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Patch(typeof(DebugFeature));
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Patch(typeof(FixConnSlide));
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Patch(typeof(FixSlideAutoPlay)); // Rename: SlideAutoPlayTweak -> FixSlideAutoPlay, 不过这个应该无副作用所以不需要改配置文件
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Patch(typeof(FixCircleSlideJudge)); // 这个我觉得算无副作用, 可以常开
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Patch(typeof(FixLevelDisplay));
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// UX
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Patch(typeof(CustomVersionString));
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@@ -177,27 +178,6 @@ namespace AquaMai
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Patch(typeof(JudgeAdjust));
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Patch(typeof(TouchPanelBaudRate));
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// New Features & Changes
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// 现在自定义皮肤相关的功能应该有 CustomSkin, JudgeDisplay4B, CustomTrackStartDiff
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// 后续应该还会接着做, 所以也许可以考虑把自定义皮肤相关的部分单独分一类 ?
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// Patch(typeof(CustomSkins)); // Rename: CustomNoteSkin -> CustomSkins
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// Patch(typeof(JudgeDisplay4B));
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// Patch(typeof(CustomTrackStartDiff));
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// Patch(typeof(RealisticRandomJudge)); // 本来是用来调试判定显示4B的, 觉得还挺有趣就单独做成功能了
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// Patch(typeof(DisableTrackStartTabs)); // 从 TrackStartProcessTweak 里单独拆出来了
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// 以下三项拆分自 SlideJudgeTweak
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// Patch(typeof(FanJudgeFlip));
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// Patch(typeof(BreakSlideJudgeBlink));
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// Patch(typeof(FixCircleSlideJudge)); // 这个我觉得算无副作用, 可以常开
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// 这是一项往 Sinmai 里加各种新 note 的企划, 目前只完成了可高度自定义形状的星星
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// 未来还会缓慢更新, 我建议单开一个功能分类
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// 注意需要往 UserLib 里放入 System.Numeric.dll
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// Patch(typeof(CustomNoteTypePatch));
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# if DEBUG
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Patch(typeof(LogNetworkErrors));
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# endif
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