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[RF] AquaMai configuration refactor (#82)
更新了配置文件格式,原有的配置文件将被自动无缝迁移,详情请见新的配置文件中的注释(例外:`SlideJudgeTweak` 不再默认启用) 旧配置文件将被重命名备份,如果更新到此版本遇到 Bug 请联系我们 Updated configuration file schema. The old config file will be migrated automatically and seamlessly. See the comments in the new configuration file for details. (Except for `SlideJudgeTweak` is no longer enabled by default) Your old configuration file will be renamed as a backup. If you encounter any bug with this version, please contact us.
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34
AquaMai/AquaMai.Mods/Fancy/DemoMaster.cs
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34
AquaMai/AquaMai.Mods/Fancy/DemoMaster.cs
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using AquaMai.Config.Attributes;
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using DB;
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using HarmonyLib;
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using MAI2.Util;
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using Manager;
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using Process;
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namespace AquaMai.Mods.Fancy;
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[ConfigSection(
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en: "Play \"Master\" difficulty on Demo screen.",
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zh: "在闲置时的演示画面上播放紫谱而不是绿谱")]
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public class DemoMaster
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{
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[HarmonyPostfix]
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[HarmonyPatch(typeof(AdvDemoProcess), "OnStart")]
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public static void AdvDemoProcessPostStart()
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{
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for (int i = 0; i < 2; i++)
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{
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var userOption = Singleton<GamePlayManager>.Instance.GetGameScore(i).UserOption;
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userOption.NoteSpeed = OptionNotespeedID.Speed6_5;
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userOption.TouchSpeed = OptionTouchspeedID.Speed7_0;
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}
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(GamePlayManager), "InitializeAdvertise")]
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public static void PreInitializeAdvertise()
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{
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GameManager.SelectDifficultyID[0] = 3;
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GameManager.SelectDifficultyID[1] = 3;
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}
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}
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