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[RF] AquaMai configuration refactor (#82)
更新了配置文件格式,原有的配置文件将被自动无缝迁移,详情请见新的配置文件中的注释(例外:`SlideJudgeTweak` 不再默认启用) 旧配置文件将被重命名备份,如果更新到此版本遇到 Bug 请联系我们 Updated configuration file schema. The old config file will be migrated automatically and seamlessly. See the comments in the new configuration file for details. (Except for `SlideJudgeTweak` is no longer enabled by default) Your old configuration file will be renamed as a backup. If you encounter any bug with this version, please contact us.
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59
AquaMai/AquaMai.Mods/GameSystem/TouchToButtonInput.cs
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59
AquaMai/AquaMai.Mods/GameSystem/TouchToButtonInput.cs
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using AquaMai.Config.Attributes;
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using HarmonyLib;
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using Process;
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using static Manager.InputManager;
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namespace AquaMai.Mods.GameSystem;
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[ConfigSection(
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en: "Map touch actions to buttons.",
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zh: "映射触摸操作至实体按键")]
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public class TouchToButtonInput
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{
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private static bool _isPlaying = false;
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[HarmonyPostfix]
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[HarmonyPatch(typeof(GameProcess), "OnStart")]
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public static void OnGameProcessStart(GameProcess __instance)
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{
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_isPlaying = true;
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(GameProcess), "OnRelease")]
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public static void OnGameProcessRelease(GameProcess __instance)
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{
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_isPlaying = false;
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(Manager.InputManager), "GetButtonDown")]
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public static void GetButtonDown(ref bool __result, int monitorId, ButtonSetting button)
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{
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if (_isPlaying || __result) return;
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if (button.ToString().StartsWith("Button"))
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{
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__result = GetTouchPanelAreaDown(monitorId, (TouchPanelArea)button);
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}
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else if (button.ToString().Equals("Select"))
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{
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__result = GetTouchPanelAreaLongPush(monitorId, TouchPanelArea.C1, 500L) || GetTouchPanelAreaLongPush(monitorId, TouchPanelArea.C2, 500L);
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}
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(Manager.InputManager), "GetButtonPush")]
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public static void GetButtonPush(ref bool __result, int monitorId, ButtonSetting button)
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{
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if (_isPlaying || __result) return;
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if (button.ToString().StartsWith("Button")) __result = GetTouchPanelAreaPush(monitorId, (TouchPanelArea)button);
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(Manager.InputManager), "GetButtonLongPush")]
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public static void GetButtonLongPush(ref bool __result, int monitorId, ButtonSetting button, long msec)
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{
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if (_isPlaying || __result) return;
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if (button.ToString().StartsWith("Button")) __result = GetTouchPanelAreaLongPush(monitorId, (TouchPanelArea)button, msec);
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}
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}
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