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[F] Remove debug log
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@@ -21,7 +21,7 @@ public class DebugFeature
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{
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GameManager.AutoPlay = (GameManager.AutoPlayMode)((int)(GameManager.AutoPlay + 1) % Enum.GetNames(typeof(GameManager.AutoPlayMode)).Length);
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}
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else if (DebugInput.GetKeyDown(KeyCode.Return))
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else if (Input.GetKeyDown(KeyCode.Return))
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{
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isPause = !isPause;
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SoundManager.PauseMusic(isPause);
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