[+] Chusan rating calculation

This commit is contained in:
Azalea
2024-12-26 19:37:55 -05:00
parent 038e76ed94
commit 8b90449970
3 changed files with 171 additions and 115 deletions

View File

@@ -4,7 +4,7 @@
import { slide } from "svelte/transition";
import { DATA_HOST } from "../libs/config";
import { t } from "../libs/i18n";
import { type GameName, getMult, roundFloor } from "../libs/scoring";
import { type GameName, getMult, parseComposition, roundFloor } from "../libs/scoring";
import { coverNotFound } from "../libs/ui";
import type { MusicMeta } from "../libs/generalTypes";
import { tooltip } from "../libs/ui";
@@ -14,47 +14,35 @@
export let meta: MusicMeta
export let game: GameName
let mapData = g.split(":").map(Number)
let mult = getMult(mapData[3], game)
let mapRank: number | undefined = meta?.notes?.[mapData[1] === 10 ? 0 : mapData[1]]?.lv
const rounding = useLocalStorage("rounding", true);
let gameIndexMap = {
'mai2': 3,
'ongeki': 2,
'chu3': 2
};
let gameIndex = gameIndexMap[game as keyof typeof gameIndexMap];
// // mapData: [id, difficulty, score, rank]
// let mapData = g.split(":").map(Number)
// // mult: [score cutoff, rank multiplier, rank text]
// let mult = getMult(mapData[3], game)
// let mapRank: number | undefined = meta?.notes?.[mapData[1] === 10 ? 0 : mapData[1]]?.lv
const p = parseComposition(g, meta, game)
const rounding = useLocalStorage("rounding", true)
</script>
<div class="map-detail-container" transition:slide>
<div class="scores">
<div>
<div>
<img src={p.img} alt="" on:error={coverNotFound} />
<div class="info">
<div class="first-line">
<div class="song-title">{meta?.name ?? t("UserHome.UnknownSong")}</div>
<div class="song-title">{meta?.name ?? t("UserHome.UnknownSong")}</div>
<span class={`lv level-${mapData[1] === 10 ? 3 : mapData[1]}`}>
<span class={`lv level-${p.diffId === 10 ? 3 : p.diffId}`}>
{ p.difficulty ?? '-' }
</span>
</div>
<div class="second-line">
<div class="second-line">
<span class={`rank-${getMult(mapData[gameIndex], game)[2].toString()[0]}`}>
<span class="rank-text">{("" + getMult(mapData[gameIndex], game)[2]).replace("p", "+")}</span>
<span class="rank-num" use:tooltip={(mapData[gameIndex] / 10000).toFixed(4)}>
{
rounding.value ?
roundFloor(mapData[gameIndex], game, 1) :
(mapData[gameIndex] / 10000).toFixed(4)
<span class={`rank-${p.rank[0]}`}>
<span class="rank-text">{p.rank.replace("p", "+")}</span>
<span class="rank-num" use:tooltip={(p.score / 10000).toFixed(4)}>
{rounding.value ? roundFloor(p.score, game, 1) : (p.score / 10000).toFixed(4)}%
</span>
</span>
</span>
{#if game === 'mai2'}
<span class="dx-change">
{ mapRank ? Math.floor(mapRank * mult[1] * (Math.min(100.5, mapData[3] / 10000) / 100)) : '-' }
{#if p.ratingChange !== undefined}
<span class="dx-change">{ p.ratingChange.toFixed(1) }</span>
{/if}
</div>
</div>