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https://github.com/MewoLab/AquaDX.git
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[RF] Move some settings to TimeSavingConfig
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@@ -8,9 +8,9 @@ namespace AquaMai
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{
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public UXConfig UX { get; set; } = new();
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public CheatConfig Cheat { get; set; } = new();
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public PerformanceConfig Performance { get; set; } = new();
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public FixConfig Fix { get; set; } = new();
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public UtilsConfig Utils { get; set; } = new();
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public TimeSavingConfig TimeSaving { get; set; } = new();
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public TouchSensitivityConfig TouchSensitivity { get; set; } = new();
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public class CheatConfig
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@@ -23,9 +23,7 @@ namespace AquaMai
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public class UXConfig
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{
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public bool SkipWarningScreen { get; set; }
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public bool SinglePlayer { get; set; }
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public bool SkipToMusicSelection { get; set; }
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public bool LoadAssetsPng { get; set; }
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public bool LoadJacketPng { get; set; }
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public bool LoadAssetBundleWithoutManifest { get; set; }
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@@ -33,7 +31,6 @@ namespace AquaMai
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public bool RandomBgm { get; set; }
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public bool DemoMaster { get; set; }
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public bool ExtendTimer { get; set; }
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public bool SkipEventInfo { get; set; }
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public bool ImmediateSave { get; set; }
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public bool LoadLocalBga { get; set; }
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public bool TestProof { get; set; }
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@@ -45,11 +42,6 @@ namespace AquaMai
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public string ExecOnEntry { get; set; } = "";
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}
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public class PerformanceConfig
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{
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public bool ImproveLoadSpeed { get; set; }
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}
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public class FixConfig
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{
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public bool SkipVersionCheck { get; set; }
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@@ -68,6 +60,16 @@ namespace AquaMai
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public int TouchDelay { get; set; }
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}
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public class TimeSavingConfig
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{
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public bool SkipWarningScreen { get; set; }
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public bool ImproveLoadSpeed { get; set; }
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public bool SkipToMusicSelection { get; set; }
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public bool SkipEventInfo { get; set; }
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public bool IWontTapOrSlideVigorously { get; set; }
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public bool SkipGameOverScreen { get; set; }
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}
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public class TouchSensitivityConfig
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{
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public bool Enable { get; set; }
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