mirror of
https://github.com/MewoLab/AquaDX.git
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[+] able to switch off WindowState
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82
AquaMai/WindowState/Enable.cs
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82
AquaMai/WindowState/Enable.cs
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@@ -0,0 +1,82 @@
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using System;
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using System.Runtime.InteropServices;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace AquaMai.WindowState;
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public class Enable
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{
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private const int GWL_STYLE = -16;
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private const int WS_WHATEVER = 0x14CF0000;
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private static IntPtr hwnd = IntPtr.Zero;
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public static void DoCustomPatch(HarmonyLib.Harmony h)
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{
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if (AquaMai.AppConfig.WindowState.Windowed)
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{
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var alreadyWindowed = Screen.fullScreenMode == FullScreenMode.Windowed;
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if (AquaMai.AppConfig.WindowState.Width == 0 || AquaMai.AppConfig.WindowState.Height == 0)
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{
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Screen.fullScreenMode = FullScreenMode.Windowed;
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}
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else
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{
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alreadyWindowed = false;
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Screen.SetResolution(AquaMai.AppConfig.WindowState.Width, AquaMai.AppConfig.WindowState.Height, FullScreenMode.Windowed);
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}
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hwnd = GetWindowHandle();
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if (alreadyWindowed)
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{
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SetResizeable();
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}
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else
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{
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Task.Run(async () =>
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{
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await Task.Delay(3000);
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// Screen.SetResolution has delay
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SetResizeable();
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});
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}
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}
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else
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{
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var width = AquaMai.AppConfig.WindowState.Width == 0 ? Display.main.systemWidth : AquaMai.AppConfig.WindowState.Width;
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var height = AquaMai.AppConfig.WindowState.Height == 0 ? Display.main.systemHeight : AquaMai.AppConfig.WindowState.Height;
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Screen.SetResolution(width, height, FullScreenMode.FullScreenWindow);
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}
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}
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public static void SetResizeable()
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{
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if (hwnd == IntPtr.Zero) return;
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SetWindowLongPtr(hwnd, GWL_STYLE, WS_WHATEVER);
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}
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private delegate bool EnumThreadDelegate(IntPtr hwnd, IntPtr lParam);
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[DllImport("user32.dll")]
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static extern bool EnumThreadWindows(int dwThreadId, EnumThreadDelegate lpfn, IntPtr lParam);
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[DllImport("Kernel32.dll")]
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static extern int GetCurrentThreadId();
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static IntPtr GetWindowHandle()
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{
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IntPtr returnHwnd = IntPtr.Zero;
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var threadId = GetCurrentThreadId();
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EnumThreadWindows(threadId,
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(hWnd, lParam) =>
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{
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if (returnHwnd == IntPtr.Zero) returnHwnd = hWnd;
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return true;
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}, IntPtr.Zero);
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return returnHwnd;
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}
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[DllImport("user32.dll")]
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static extern IntPtr SetWindowLongPtr(IntPtr hWnd, int nIndex, int dwNewLong);
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}
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