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https://github.com/MewoLab/AquaDX.git
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[O] Rewrite userbox
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205
AquaNet/src/components/settings/ChuniSettings.svelte
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205
AquaNet/src/components/settings/ChuniSettings.svelte
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<!-- Svelte 4.2.11 -->
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<script lang="ts">
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import {
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type AquaNetUser,
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type UserBox,
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type UserItem,
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} from "../../libs/generalTypes";
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import { DATA, USER, USERBOX } from "../../libs/sdk";
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import { t, ts } from "../../libs/i18n";
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import { DATA_HOST, FADE_IN, FADE_OUT, HAS_USERBOX_ASSETS } from "../../libs/config";
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import { fade, slide } from "svelte/transition";
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import StatusOverlays from "../StatusOverlays.svelte";
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import Icon from "@iconify/svelte";
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import GameSettingFields from "./GameSettingFields.svelte";
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import { filter } from "d3";
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import { coverNotFound } from "../../libs/ui";
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let user: AquaNetUser
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let [loading, error, submitting, preview] = [true, "", "", ""]
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let changed: string[] = [];
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// Available (unlocked) options for each kind of item
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// In allItems: 'namePlate', 'frame', 'trophy', 'mapIcon', 'systemVoice', 'avatarAccessory'
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let allItems: Record<string, Record<string, { name: string }>> = {}
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let iKinds = { namePlate: 1, frame: 2, trophy: 3, mapIcon: 8, systemVoice: 9, avatarAccessory: 11 }
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// In userbox: 'nameplateId', 'frameId', 'trophyId', 'mapIconId', 'voiceId', 'avatar{Wear/Head/Face/Skin/Item/Front/Back}'
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let userbox: UserBox
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let avatarKinds = ['Wear', 'Head', 'Face', 'Skin', 'Item', 'Front', 'Back']
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// iKey should match allItems keys, and ubKey should match userbox keys
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let userItems: { iKey: string, ubKey: keyof UserBox, items: UserItem[] }[] = []
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// Submit changes
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function submit(field: keyof UserBox) {
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let obj = { field, value: userbox[field] }
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if (submitting) return
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submitting = obj.field
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USERBOX.setUserBox(obj)
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.then(() => changed = changed.filter((c) => c !== obj.field))
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.catch(e => error = e.message)
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.finally(() => submitting = "")
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}
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// Fetch data from the server
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async function fetchData() {
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const profile = await USERBOX.getProfile().catch(_ => {
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loading = false
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error = t("userbox.error.nodata")
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})
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if (!profile) return
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userbox = profile.user
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userItems = Object.entries(iKinds).flatMap(([iKey, iKind]) => {
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if (iKey != 'avatarAccessory') {
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let ubKey = `${iKey}Id`
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if (ubKey == 'namePlateId') ubKey = 'nameplateId'
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if (ubKey == 'systemVoiceId') ubKey = 'voiceId'
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return [{ iKey, ubKey: ubKey as keyof UserBox,
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items: profile.items.filter(x => x.itemKind === iKind)
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}]
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}
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return avatarKinds.map((aKind, i) => {
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let items = profile.items.filter(x => x.itemKind === iKind && Math.floor(x.itemId / 100000) % 10 === i + 1)
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return { iKey, ubKey: `avatar${aKind}` as keyof UserBox, items }
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})
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})
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allItems = await DATA.allItems('chu3').catch(_ => {
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loading = false
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error = t("userbox.error.nodata")
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}) as typeof allItems
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console.log("User Items", userItems)
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console.log("All items", allItems)
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console.log("Userbox", userbox)
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loading = false
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}
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USER.me().then(u => {
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if (!u) throw new Error(t("userbox.error.nodata"))
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user = u
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return fetchData()
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}).catch((e) => { loading = false; error = e.message });
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</script>
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<StatusOverlays {error} loading={loading || !!submitting} />
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{#if !loading && !error}
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<div out:fade={FADE_OUT} in:fade={FADE_IN}>
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<h2>{t("userbox.header.general")}</h2>
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<GameSettingFields game="chu3"/>
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<h2>{t("userbox.header.userbox")}</h2>
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<div class="fields">
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{#each userItems as { iKey, ubKey, items }, i}
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<div class="field">
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<label for={ubKey}>{ts(`userbox.${ubKey}`)}</label>
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<div>
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<select bind:value={userbox[ubKey]} id={ubKey} on:change={() => changed = [...changed, ubKey]}>
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{#each items as option}
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<option value={option.itemId}>{allItems[iKey][option.itemId]?.name || `(unknown ${option.itemId})`}</option>
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{/each}
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</select>
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{#if changed.includes(ubKey)}
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<button transition:slide={{axis: "x"}} on:click={() => submit(ubKey)} disabled={!!submitting}>
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{t("settings.profile.save")}
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</button>
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{/if}
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</div>
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</div>
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{/each}
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</div>
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{#if HAS_USERBOX_ASSETS}
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<h2>{t("userbox.header.preview")}</h2>
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<p class="notice">{t("userbox.preview.notice")}</p>
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<input bind:value={preview} placeholder={t("userbox.preview.url")}/>
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{#if preview}
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<div class="preview">
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{#each userItems.filter(v => v.iKey != 'trophy' && v.iKey != 'systemVoice') as { iKey, ubKey, items }, i}
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<div>
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<span>{ts(`userbox.${ubKey}`)}</span>
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<img src={`${preview}/${iKey}/${userbox[ubKey].toString().padStart(8, '0')}.png`} alt="" on:error={coverNotFound} />
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</div>
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{/each}
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</div>
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{/if}
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{/if}
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</div>
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{/if}
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<style lang="sass">
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@use "../../vars"
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input
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width: 100%
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h2
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margin-bottom: 0.5rem
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p.notice
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opacity: 0.6
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margin-top: 0
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.preview
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margin-top: 32px
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display: flex
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flex-wrap: wrap
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justify-content: space-between
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gap: 32px
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> div
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position: relative
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width: 100px
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height: 100px
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overflow: hidden
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background: vars.$ov-lighter
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border-radius: vars.$border-radius
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span
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position: absolute
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bottom: 0
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width: 100%
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text-align: center
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z-index: 10
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background: rgba(0, 0, 0, 0.2)
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backdrop-filter: blur(2px)
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img
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position: absolute
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inset: 0
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width: 100%
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height: 100%
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object-fit: contain
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.fields
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display: flex
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flex-direction: column
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gap: 12px
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width: 100%
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flex-grow: 0
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label
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display: flex
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flex-direction: column
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select
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width: 100%
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.field
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display: flex
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flex-direction: column
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width: 100%
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label
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max-width: max-content
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> div:not(.bool)
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display: flex
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align-items: center
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gap: 1rem
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margin-top: 0.5rem
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> select
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flex: 1
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</style>
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