[+] Add change name for maimai and refactor settings page

This commit is contained in:
Clansty
2024-07-31 09:03:26 +08:00
parent 836f789fc9
commit b32b0e970c
13 changed files with 248 additions and 65 deletions

View File

@@ -2,14 +2,16 @@
<script lang="ts">
import { slide, fade } from "svelte/transition";
import type { AquaNetUser, GameOption } from "../../libs/generalTypes";
import {CARD, SETTING, USER} from "../../libs/sdk";
import type { AquaNetUser } from "../../libs/generalTypes";
import { CARD, USER } from "../../libs/sdk";
import StatusOverlays from "../../components/StatusOverlays.svelte";
import Icon from "@iconify/svelte";
import { pfp } from "../../libs/ui";
import { t, ts } from "../../libs/i18n";
import { FADE_IN, FADE_OUT } from "../../libs/config";
import UserBox from "../../components/UserBox.svelte";
import Mai2Settings from "../../components/Mai2Settings.svelte";
import WaccaSettings from "../../components/WaccaSettings.svelte";
USER.ensureLoggedIn()
@@ -17,7 +19,7 @@
let error: string;
let submitting = ""
let tab = 0
let tabs = [ 'profile', 'game' ]
let tabs = [ 'profile' ]
const profileFields = [
[ 'displayName', t('settings.profile.name') ],
@@ -27,18 +29,20 @@
[ 'profileBio', t('settings.profile.bio') ],
]
let gameFields: GameOption[] = []
// Fetch user data
const getMe = () => Promise.all([USER.me(), SETTING.get()]).then(([m, s]) => {
gameFields = s
const getMe = () => USER.me().then((m) => {
me = m
values = profileFields.map(([field]) => me[field as keyof AquaNetUser])
CARD.userGames(m.username).then(games => {
if (games.chu3 && !tabs.includes('userbox')) {
tabs = [...tabs, 'userbox']
if (games.chu3 && !tabs.includes('chu3')) {
tabs = [...tabs, 'chu3']
}
if (games.mai2 && !tabs.includes('mai2')) {
tabs = [...tabs, 'mai2']
}
if (games.wacca && !tabs.includes('wacca')) {
tabs = [...tabs, 'wacca']
}
})
}).catch(e => error = e.message)
@@ -57,13 +61,6 @@
}).catch(e => error = e.message).finally(() => submitting = "")
}
function submitGameOption(field: string, value: any) {
if (submitting) return
submitting = field
SETTING.set(field, value).catch(e => error = e.message).finally(() => submitting = "")
}
function uploadPfp(file: File) {
if (submitting) return
submitting = 'profilePicture'
@@ -135,27 +132,13 @@
</div>
{/each}
</div>
{:else if tab === 1}
<!-- Tab 1: Game settings -->
<div out:fade={FADE_OUT} in:fade={FADE_IN} class="fields">
{#each gameFields as field}
<div class="field">
{#if field.type === "Boolean"}
<div class="bool">
<input id={field.key} type="checkbox" bind:checked={field.value}
on:change={() => submitGameOption(field.key, field.value)} />
<label for={field.key}>
<span class="name">{ts(`settings.fields.${field.key}.name`)}</span>
<span class="desc">{ts(`settings.fields.${field.key}.desc`)}</span>
</label>
</div>
{/if}
</div>
{/each}
</div>
{:else if tab === 2}
<!-- Tab 2: Userbox settings -->
{:else if tabs[tab] === 'chu3'}
<!-- Userbox settings -->
<UserBox />
{:else if tabs[tab] === 'mai2'}
<Mai2Settings username={me.username} />
{:else if tabs[tab] === 'wacca'}
<WaccaSettings />
{/if}
<StatusOverlays {error} loading={!me || !!submitting} />
@@ -169,18 +152,6 @@
flex-direction: column
gap: 12px
.bool
display: flex
align-items: center
gap: 1rem
label
display: flex
flex-direction: column
.desc
opacity: 0.6
.field
display: flex
flex-direction: column