[O] Make HideMask separate component

This commit is contained in:
Clansty
2024-10-02 19:03:30 +08:00
parent 1bcb7210c6
commit bae5a7c838
6 changed files with 22 additions and 5 deletions

14
AquaMai/UX/HideMask.cs Normal file
View File

@@ -0,0 +1,14 @@
using HarmonyLib;
using UnityEngine;
namespace AquaMai.UX;
public class HideMask
{
[HarmonyPrefix]
[HarmonyPatch(typeof(Main.GameMain), "LateInitialize", typeof(MonoBehaviour), typeof(Transform), typeof(Transform))]
public static void LateInitialize(MonoBehaviour gameMainObject)
{
GameObject.Find("Mask").SetActive(false);
}
}