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[chusan] Implement GetUserFavoriteItemHandler
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@@ -30,5 +30,13 @@
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- Can be disabled dynamically on GetGameSettingHandler
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- NAT hole punching, direct connection between cab to cab?
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- Session management required
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- Fallback to CPU competitors if conditions met
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- ReflectorUri, Related?
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- Fill player slots with CPU competitors if at least two player exist in a room
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- ReflectorUri, Related?
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## User favorite kind types
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| Kind | Name | Notes |
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|------|-------------|----------------------------|
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| 1 | Music | |
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| 2 | Rival | Query ID to Rival Handlers |
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| 3 | Character | |
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| 4 | Unknown | |
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