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[F] 0.10000000149011612
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@@ -12,12 +12,12 @@ public class Config
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[ConfigComment(
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en: "Globally increase A judgment, unit is the same as in the game",
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zh: "全局增加 A 判,单位和游戏里一样")]
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public float JudgeAdjustA { get; set; }
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public double JudgeAdjustA { get; set; }
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[ConfigComment(
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en: "Globally increase B judgment, unit is the same as in the game",
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zh: "全局增加 B 判,单位和游戏里一样")]
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public float JudgeAdjustB { get; set; }
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public double JudgeAdjustB { get; set; }
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[ConfigComment(
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en: "Touch screen delay, unit is milliseconds, one second = 1000 milliseconds. Must be an integer",
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