using AquaMai.Config.Attributes; using HarmonyLib; using UnityEngine; namespace AquaMai.Mods.Fancy; [ConfigSection( en: "Remove the circle mask of the game screen.", zh: "移除游戏画面的圆形遮罩")] public class HideMask { [HarmonyPrefix] [HarmonyPatch(typeof(Main.GameMain), "LateInitialize", typeof(MonoBehaviour), typeof(Transform), typeof(Transform))] public static void LateInitialize(MonoBehaviour gameMainObject) { GameObject.Find("Mask").SetActive(false); } }